Ta zawartość wymaga podstawowej wersji GameMaker: Studio na Steam do poprawnego działania.

Recenzje użytkowników: Mieszane (4)
Data wydania: 2 Paź, 2012

Zaloguj się, aby dodać tę pozycję do listy życzeń, zacząć ją obserwować lub oznaczyć ją jako ignorowaną

Zawartość do pobrania

Ta zawartość wymaga podstawowej wersji GameMaker: Studio na Steam do poprawnego działania.

Kup GameMaker: Studio HTML5

Pakiety zawierające tę grę

Kup GameMaker: Studio Master Collection

Zestaw 7 produktów: GameMaker: Studio Android, GameMaker: Studio HTML5, GameMaker: Studio iOS, GameMaker: Studio Mac OS X, GameMaker: Studio Professional, GameMaker: Studio Ubuntu, GameMaker: Studio Windows Phone 8

 

O tym DLC

GameMaker: Studio™ HTML5

Share your project using GameMaker: Studio™ simply by embedding the generated HTML5 and JavaScript code on blogs, forums and websites - including Facebook. Web development gives you the opportunity to reach an unprecedented marketplace audience of more than a billion people, and with the emerging HTML5 standard you can now create games and applications that will run natively in a browser without requiring any third-party plugins.

Note: Requires GameMaker: PROFESSIONAL

Wymagania systemowe

    Minimum:
    • OS:Windows XP
    • Memory:512 MB RAM
    • Graphics:128 MB
    • DirectX®:9.0
    • Hard Drive:200 MB HD space
    Recommended:
    • Memory:4096 MB RAM
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
Pomocne recenzje klientów
6 z 6 osób (100%) uważa, że ta recenzja jest pomocna
Zamieszczono: 1 czerwca
The HTML5 export is a must have for game maker. It builds fast, performance is way above expected and storage usage is really reduced which is what is hoped from a HTML5 version of a game. The only other 2 really strong game engines in the market are Unity and U4 and on the HTML5 2D world, they are WAY behind. Game Maker (with the HTML5 Export is your best option for putting games on facebook or Chrome Web Store). Lets not forget that not all browsers have full HTML5 capabilities and therefore we should not expect the same performance on all of them(Chrome is currently the best one).
Czy ta recenzja była pomocna? Tak Nie Zabawna
17 z 24 osób (71%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Zamieszczono: 22 lutego
Edit: I have found it to be much more reliable in Chrome than Firefox. I haven't tested much on other browsers.

It's relatively laggy, at least for the sorts of game I like to make. It does what it claims to, but you've got to understand that you dont have the capabilties that you do making your typical standalone executable. Additionally, it introduces a lot of freeze bugs that I've been unable to fully contain in my more complicated projects.
That said, the jump to being able to drop things into a browser is wonderful. Whether it's worth the steep price is up to you, I'm poor so I kinda regret it, but if you have money you probably wont.

BOTTOM LINE: It's expensive, buggy, and kinda slow, but it still works, and that can still be worth it to the right person.
Czy ta recenzja była pomocna? Tak Nie Zabawna
9 z 34 osób (26%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Zamieszczono: 23 lutego
Yoyo does not offer any guides that can help you put your game onto a website where you can play it on the website. I looked on the internet and found nothing that worked to get it on a website, if you do find one please tell me.
Czy ta recenzja była pomocna? Tak Nie Zabawna