É necessário possuir GameMaker: Studio no Steam para usar este conteúdo.

Análises de usuários: Neutras (4 análises)
Data de lançamento: 2/out/2012

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É necessário possuir GameMaker: Studio no Steam para usar este conteúdo.

Comprar GameMaker: Studio HTML5

$199.99

Pacotes que incluem este jogo

Comprar GameMaker: Studio Master Collection

Inclui 7 itens: GameMaker: Studio Android, GameMaker: Studio HTML5, GameMaker: Studio iOS, GameMaker: Studio Mac OS X, GameMaker: Studio Professional, GameMaker: Studio Ubuntu, GameMaker: Studio Windows Phone 8

 

Sobre este conteúdo

GameMaker: Studio™ HTML5

Share your project using GameMaker: Studio™ simply by embedding the generated HTML5 and JavaScript code on blogs, forums and websites - including Facebook. Web development gives you the opportunity to reach an unprecedented marketplace audience of more than a billion people, and with the emerging HTML5 standard you can now create games and applications that will run natively in a browser without requiring any third-party plugins.

Note: Requires GameMaker: PROFESSIONAL

Requisitos de sistema

    Minimum:
    • OS:Windows XP
    • Memory:512 MB RAM
    • Graphics:128 MB
    • DirectX®:9.0
    • Hard Drive:200 MB HD space
    Recommended:
    • Memory:4096 MB RAM
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
Análises úteis de usuários
17 de 23 pessoas (74%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Publicada: 22 de fevereiro
Edit: I have found it to be much more reliable in Chrome than Firefox. I haven't tested much on other browsers.

It's relatively laggy, at least for the sorts of game I like to make. It does what it claims to, but you've got to understand that you dont have the capabilties that you do making your typical standalone executable. Additionally, it introduces a lot of freeze bugs that I've been unable to fully contain in my more complicated projects.
That said, the jump to being able to drop things into a browser is wonderful. Whether it's worth the steep price is up to you, I'm poor so I kinda regret it, but if you have money you probably wont.

BOTTOM LINE: It's expensive, buggy, and kinda slow, but it still works, and that can still be worth it to the right person.
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4 de 4 pessoas (100%) acharam esta análise útil
Publicada: 1 de junho
The HTML5 export is a must have for game maker. It builds fast, performance is way above expected and storage usage is really reduced which is what is hoped from a HTML5 version of a game. The only other 2 really strong game engines in the market are Unity and U4 and on the HTML5 2D world, they are WAY behind. Game Maker (with the HTML5 Export is your best option for putting games on facebook or Chrome Web Store). Lets not forget that not all browsers have full HTML5 capabilities and therefore we should not expect the same performance on all of them(Chrome is currently the best one).
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9 de 30 pessoas (30%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Publicada: 23 de fevereiro
Yoyo does not offer any guides that can help you put your game onto a website where you can play it on the website. I looked on the internet and found nothing that worked to get it on a website, if you do find one please tell me.
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