This content requires the base application GameMaker: Studio on Steam in order to run.

User reviews: Positive (36 reviews) - 86% of the 36 user reviews for this game are positive.
Release Date: Oct 2, 2012

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Downloadable Content

This content requires the base application GameMaker: Studio on Steam in order to run.

Buy GameMaker: Studio Professional

Packages that include this game

Buy GameMaker: Studio Master Collection

Includes 7 items: GameMaker: Studio Android, GameMaker: Studio HTML5, GameMaker: Studio iOS, GameMaker: Studio Mac OS X, GameMaker: Studio Professional, GameMaker: Studio Ubuntu, GameMaker: Studio Windows Phone 8


About This Content

GameMaker: Studio™ PROFESSIONAL

GameMaker: Studio™ PROFESSIONAL unlocks the full power of GameMaker: Studio™, giving you all the great features of STANDARD with the added ability to purchase and plug-in Android, iOS, Windows Phone 8 and HTML5 export modules, collaborate within a team through subversion and monetize your game with an unprecedented amount of developer services.

Note: You must install GameMaker: Studio from the Steam store page in order to see GameMaker: Studio Professional in your Steam library after purchase.

System Requirements

    • OS:Windows XP
    • Memory:512 MB RAM
    • Graphics:128 MB
    • DirectX®:9.0
    • Hard Drive:200 MB HD space
    • Memory:4096 MB RAM
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
94 of 128 people (73%) found this review helpful
2 people found this review funny
Posted: June 12
Buy it from YoYo directly, and since the 18th May you'll get the OS X and Ubuntu export modules for free.

Buy it here and... you don't.

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7 of 9 people (78%) found this review helpful
2 people found this review funny
Posted: June 18
This is an amazing game making software!!!
Great for begineers and still offers alot for pro's.

Right now the only downer is that when I bought the professional edition for 120$ (Australia), a few days later it went on half price!!!!!!!
Major downer :(

Hopefully you guys will buy it when it is on sale, definitively worth the wait... learn from my mistakes!!!!

But any way, a solid game making software and I enjoy using as a hobby
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54 of 58 people (93%) found this review helpful
3 people found this review funny
Posted: December 9, 2014
Game Maker is a great program for people who want to get into making some cool games. There are a lot of people who claim that this program is a waste of money when it's not. A lot of games were created with Game Maker and most of them have won awards, Hotline Miami was one of the many titles created in Game Maker. I've been using this quite a bit in the last week or so, working on a project. I must say that nothing else out there compares to this, I have tried various pieces of software to see which one I like the most and this one stands out from the rest. To give you an example, I used Stencyl for a little while and had a boat load of issues in getting basic movement working, I spent two weeks trying to figure out how Stencyl worked and I just couldn't get it, same goes for Game Salad amd Construct. Game Maker is a different story, I was able to get a working prototype done in about 2 days and hard coded all of the systems inside the game that myself and two other people are making. Drag and drop features are nice, but I don't use them.

I advise that anyone looking to create games should steer clear from the rest of them that compete with Game Maker, this excludes Unity and Unreal Engine which I use as well.
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55 of 71 people (77%) found this review helpful
4 people found this review funny
Posted: January 13
As a few other posters have said, as an original buyer of gamemaker studio : proffesional, i feel a little ripped off in the changes to different versions of gamemaker. Since the release of yoyo compiler, the built in standard compiler seems to have been intentionally slowed down to encourage the purchase of yyc. aside from the fact you dont have full access to processor power with standard compiler it is also buggy and compiled games dont install correctly without very specific windows settings. All export modules are valued at $300 each or $700 as a pack though you dont get to try this funcionality, even over a trial period, so i am dubious to say the least about investing in these modules. Lastly, i was working on a rather large game and had neatly bundled all of the games assets into folders and sub folders. after an update i logged back into gamemaker only to find all the links and assets had dissappeared. i looked in the asset directory, all was apparently well. i opened a backup of the same game only to find the same problem. i dragged and dropped my assets folder back onto gamemaker so all the assets were once again recognised by gamemaker, but all directories and sub directories, as well as all functions for all assets, were gone. so after months of lost work i bit the bullet and started again, relinking all assets and functions to the way the previously were. i also kept a backup of gamemakers backup, just in case. same problem occured a few months down the track, gamemaker backup corrupted AND my backup backup seemed to revert to gamemakers backup as soon as i loaded it. in summing up, i wouldnt recommend this program, not given the amount of time i spent to achieve nothing, big plans of a quality release on simultaneous platforms a myth. i havent bought any other software that is similar so i cant point you in a better direction, just dont come this way.
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25 of 28 people (89%) found this review helpful
2 people found this review funny
Posted: December 21, 2014
This got me interested in making my own games, so when I got it, I made a simple shooter!
NOTE: No coding is recquired in this if you are a beginner, but I still recommend you to learn coding. The language is GML, and you can translate it to other programming languages!
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