Este contenido requiere la aplicación base GameMaker: Studio en Steam para poder funcionar.

Análisis de usuarios:
Overall:
Muy positivos (50 análisis) - El 86% de los 50 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 2 oct. 2012

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Este contenido requiere la aplicación base GameMaker: Studio en Steam para poder funcionar.

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Packs que incluyen este juego

Comprar GameMaker: Studio Master Collection

Incluye 7 artículos: GameMaker: Studio Android, GameMaker: Studio HTML5, GameMaker: Studio iOS, GameMaker: Studio Mac OS X, GameMaker: Studio Professional, GameMaker: Studio Ubuntu, GameMaker: Studio Windows Phone 8

 

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GameMaker: Studio™ PROFESSIONAL

GameMaker: Studio™ PROFESSIONAL desbloquea el potencial completo de GameMaker: Studio™, proporcionándote todas las grandes funciones de STANDARD con la capacidad añadida de comprar y aplicar módulos de exportación para Android, iOS, Windows Phone 8 y HTML5, colaborar con un equipo a través de Subversion y obtener beneficios de tu juego con una cantidad de servicios para desarrollo sin precedentes.

Nota: Es necesaria la instalación de GameMaker: Studio desde la página de la tienda de Steam para poder ver GameMaker: Studio Professional en tu biblioteca de Steam tras su compra.

Requisitos del sistema

    Minimum:
    • OS:Windows XP
    • Memory:512 MB RAM
    • Graphics:128 MB
    • DirectX®:9.0
    • Hard Drive:200 MB HD space
    Recommended:
    • Memory:4096 MB RAM
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
Análisis de usuarios
Customer Review system updated! Learn more
Overall:
Muy positivos (50 análisis)
Publicados recientemente
Steve Dancer
Publicado el 1 de mayo
Loved it when I was 10, still love it with 15 :D
41nd
Publicado el 22 de abril
awesome game maker software !
scum class
Publicado el 28 de marzo
Not reccomended for those who try to make save/load systems!, my save/load systems have nothing wrong with them and yet the engine doesn't allow them!, Thanks!
trexproductions2004
Publicado el 10 de marzo
GameMaker Studio is one of the best game dev engine out there! Perfect!
DraginNow
Publicado el 7 de marzo
A powerful and reliable game engine with great tutorials on the web. Easy to learn and worth the price if you are serious about game development.
IrriNinja™
Publicado el 2 de marzo
$100... why not?.. it takes more money to hire people then buying this dlc alone.
The Fire Oracle
Publicado el 8 de febrero
I love GameMaker: Studio. It has come along ways over the years and just keeps getting better. I used it alot for making windows games and other applications not really game related. Now I get to create android mobile type games with it. It is really cool. It has drag and drop capabilities but its alot better to just write your own scripts. It is pretty powerful if ya know what you are doing. The forum is full of ideas and examples. There are alot of user created websites to help scripters and artists as well. Practice makes perfect. I recommend this software to anyone who wants to learn how to makes games. It is the best 2D software out there, I think. It does have 3D capabilities but I use it mostly for 2D stuff. It is amazing what one can do with it. And all in all, I think it is relativly simple to use with advanced capabilities. My only negative issue is memory management. But end room event custom scripts can fix that.
Salted Cracker.
Publicado el 7 de febrero
dis is really kewl!!!
AndyWeller(UK)
Publicado el 24 de enero
have been using it for a couple of month now and have already completed two projects. one is an exact clone of Space Invaders and the other is a clone of PacMan. it was fun to learnm and has helped me achieve my goals well.

if you are looking to get into coding then this is as good a place to start as any.
Soldant
Publicado el 6 de enero
If you're serious about 2D game development, this is one of the best packages to get along with the exporters (when they're on sale). GameMaker provides a nice development environment for asset management as well as a very robust system for developing all sorts of 2D games. To get anywhere with it you need to use GML (a C-like language) but it isn't challenging to learn, and snapping together bits of code greatly lessens the learning curve. There's also a plethora of information out there about the suite - chances are someone has tried to do whatever it is you want to do before, found a way to do it, and documented it for you.

Downsides? If you try to avoid coding you'll hit a wall fairly quickly (or end up with a mess of a game), so if you're opposed to learning to write code it's not worth the money. Also it has practically no 3D support (nothing worth using at least) but Unity has you covered there.
MMMm pi
Publicado el 30 de diciembre de 2015
Undertale was made in game maker
10/10
YTCool2700
Publicado el 18 de diciembre de 2015
This program help me with many things
-Learning to code
-how to design levels
-how to have fun
but it has cons
-you mess up coding and cant find it
-you mess up coding and your game is like "BUUUGAAABLUPBLUPSTARKSHAMPASHUBASHUBA...DING.DING.DING!"
-YOU WILL GET ANGRY BUT IT WILL BE WORTH IT!

this is a great program to start to make games so I would recommend this
[TAV] Engenheiro Maluco
Publicado el 1 de diciembre de 2015
Really Good!! Very user-friendly!
Dragco
Publicado el 5 de noviembre de 2015
Love game maker
Жуёба
Publicado el 18 de octubre de 2015
I've got it from HumbleBundle for $6 :D
TomTheDuck
Publicado el 10 de octubre de 2015
Great And easy to use!
Death_Welcomes
Publicado el 18 de junio de 2015
This is an amazing game making software!!!
Great for begineers and still offers alot for pro's.

Right now the only downer is that when I bought the professional edition for 120$ (Australia), a few days later it went on half price!!!!!!!
Major downer :(

Hopefully you guys will buy it when it is on sale, definitively worth the wait... learn from my mistakes!!!!

But any way, a solid game making software and I enjoy using as a hobby
lvngbth
Publicado el 12 de junio de 2015
Buy it from YoYo directly, and since the 18th May you'll get the OS X and Ubuntu export modules for free.

Buy it here and... you don't.

Hmm.
ess0523
Publicado el 31 de mayo de 2015
Great Engine! I used it to make my first released Indie Game
Jon Snow
Publicado el 27 de mayo de 2015
its 10/10
Análisis más útiles  En los últimos 90 días
A 14 de 14 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
Publicado el 2 de marzo
$100... why not?.. it takes more money to hire people then buying this dlc alone.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  En los últimos 180 días
A 62 de 75 personas (83%) les ha sido útil este análisis
41 personas han encontrado divertido este análisis
Recomendado
Publicado el 18 de diciembre de 2015
This program help me with many things
-Learning to code
-how to design levels
-how to have fun
but it has cons
-you mess up coding and cant find it
-you mess up coding and your game is like "BUUUGAAABLUPBLUPSTARKSHAMPASHUBASHUBA...DING.DING.DING!"
-YOU WILL GET ANGRY BUT IT WILL BE WORTH IT!

this is a great program to start to make games so I would recommend this
¿Te ha sido útil este análisis? No Divertido
A 21 de 21 personas (100%) les ha sido útil este análisis
Recomendado
Publicado el 6 de enero
If you're serious about 2D game development, this is one of the best packages to get along with the exporters (when they're on sale). GameMaker provides a nice development environment for asset management as well as a very robust system for developing all sorts of 2D games. To get anywhere with it you need to use GML (a C-like language) but it isn't challenging to learn, and snapping together bits of code greatly lessens the learning curve. There's also a plethora of information out there about the suite - chances are someone has tried to do whatever it is you want to do before, found a way to do it, and documented it for you.

Downsides? If you try to avoid coding you'll hit a wall fairly quickly (or end up with a mess of a game), so if you're opposed to learning to write code it's not worth the money. Also it has practically no 3D support (nothing worth using at least) but Unity has you covered there.
¿Te ha sido útil este análisis? No Divertido
A 101 de 179 personas (56%) les ha sido útil este análisis
48 personas han encontrado divertido este análisis
Recomendado
Publicado el 30 de diciembre de 2015
Undertale was made in game maker
10/10
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Overall
A 14 de 15 personas (93%) les ha sido útil este análisis
Recomendado
Publicado el 8 de enero de 2015
Hay que echarle ganas y dedicación, ser constante y empezar con mini proyectos, que cada proyecto haga algo diferente que a ti te gustaría hacer y cuando estes preparado empezar tu "masterpiece".

Game Maker tiene una gran cantidad de soporte en internet lo cual ayuda mucho a que podamos ser autodidactas.
Aun teniendo gran soporte si no teneis una pequeña base de programación en cualquier lenguaje, ya sea C, Java, Python, Pascal.. el que sea, os va a costar mucho empezar y cogerle el gustillo a programar en general.

El error más habitual es tirar por el Drag&Drop, si podeis prescindir de esta herramienta prescindid lo antes posible, ya que a largo plazo cuando esteis en un proyecto os dareis cuenta de que es un caos total y que con codigo se puede hacer lo mismo pero mucho más comodo y mejor adaptado. Esto mismo se le puede achacar a los elementos "Solid" que tiene Game Maker implantados, se supone que es una comodidad que os da en bandeja Game Maker, pero acaba siendo un infierno cuando ves que no funciona bien y da muchos errores en las colisiones. Al final acabas creando tus propias colisiones.

Otro de los mini errores tal vez que se le podría sacar al lenguaje GML(Game Maker Language), pero es la excusa que le podemos sacar a casi cualquier lenguaje de programación es el tema de su "propia sintaxis". Al tener funciones adaptadas para cosas en concreto puede llegar a ser muy tedioso tener que estar buscando la función exacta que haga lo que necesitas.

No estaría de más que para que esto no sucedierá implantaran como tiene Unity por defecto, la posibilidad de programar en C o en Java directamente con Scripts, pero seguir dejando la funcionalidad de GML obviamente para aquel que quiera seguir dandole uso.

Son todo mejoras que se le pueden implantar. También hay que decir que cada tanto hay actualizaciones de todo tipo para Game Maker, así que quién sabe, a lo mejor dentro de 1 mes vemos algunas de las funcionalidades que he dicho anteriormente.

A pesar de estas cositas tenemos ejemplos claros de proyectos que han salido adelante perfectamente, Gods will be watching, Hotline Miami, etc... Proyectos con niveles profesionales, no es una aplicación pequeña para pequeños programadores, se le puede dar un uso más allá del estudiantil y pasar al mundo profesional, es una herramienta como Unity o cualquier otra aplicación dedicada a esto pero con la limitación de sólo poder hacer juegos en 2D.

No intenteis buscar hacer virguerias con el 3D por que acabareis exhaustos de intentar buscar un efecto que Game Maker no esta hecho para ello. Si quereis hacer 3D, buscad otros programas como Cry Engine, Unreal Engine, Unity... ya que van a ser mucho más comodos para trabajar 3D.

Tras todo esto, sí que lo recomiendo esta aplicación, para aquel que quiera empezar a hacer sus pequeños proyectos de videojuegos en 2D, y que tal vez el dia de mañana pueda presentar su propia masterpiece desde esta misma aplicación.
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A 89 de 97 personas (92%) les ha sido útil este análisis
7 personas han encontrado divertido este análisis
Recomendado
Publicado el 9 de diciembre de 2014
Game Maker is a great program for people who want to get into making some cool games. There are a lot of people who claim that this program is a waste of money when it's not. A lot of games were created with Game Maker and most of them have won awards, Hotline Miami was one of the many titles created in Game Maker. I've been using this quite a bit in the last week or so, working on a project. I must say that nothing else out there compares to this, I have tried various pieces of software to see which one I like the most and this one stands out from the rest. To give you an example, I used Stencyl for a little while and had a boat load of issues in getting basic movement working, I spent two weeks trying to figure out how Stencyl worked and I just couldn't get it, same goes for Game Salad amd Construct. Game Maker is a different story, I was able to get a working prototype done in about 2 days and hard coded all of the systems inside the game that myself and two other people are making. Drag and drop features are nice, but I don't use them.

I advise that anyone looking to create games should steer clear from the rest of them that compete with Game Maker, this excludes Unity and Unreal Engine which I use as well.
¿Te ha sido útil este análisis? No Divertido
A 155 de 215 personas (72%) les ha sido útil este análisis
8 personas han encontrado divertido este análisis
No recomendado
Publicado el 12 de junio de 2015
Buy it from YoYo directly, and since the 18th May you'll get the OS X and Ubuntu export modules for free.

Buy it here and... you don't.

Hmm.
¿Te ha sido útil este análisis? No Divertido
A 76 de 98 personas (78%) les ha sido útil este análisis
7 personas han encontrado divertido este análisis
No recomendado
Publicado el 13 de enero de 2015
As a few other posters have said, as an original buyer of gamemaker studio : proffesional, i feel a little ripped off in the changes to different versions of gamemaker. Since the release of yoyo compiler, the built in standard compiler seems to have been intentionally slowed down to encourage the purchase of yyc. aside from the fact you dont have full access to processor power with standard compiler it is also buggy and compiled games dont install correctly without very specific windows settings. All export modules are valued at $300 each or $700 as a pack though you dont get to try this funcionality, even over a trial period, so i am dubious to say the least about investing in these modules. Lastly, i was working on a rather large game and had neatly bundled all of the games assets into folders and sub folders. after an update i logged back into gamemaker only to find all the links and assets had dissappeared. i looked in the asset directory, all was apparently well. i opened a backup of the same game only to find the same problem. i dragged and dropped my assets folder back onto gamemaker so all the assets were once again recognised by gamemaker, but all directories and sub directories, as well as all functions for all assets, were gone. so after months of lost work i bit the bullet and started again, relinking all assets and functions to the way the previously were. i also kept a backup of gamemakers backup, just in case. same problem occured a few months down the track, gamemaker backup corrupted AND my backup backup seemed to revert to gamemakers backup as soon as i loaded it. in summing up, i wouldnt recommend this program, not given the amount of time i spent to achieve nothing, big plans of a quality release on simultaneous platforms a myth. i havent bought any other software that is similar so i cant point you in a better direction, just dont come this way.
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A 30 de 35 personas (86%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
Publicado el 21 de diciembre de 2014
This got me interested in making my own games, so when I got it, I made a simple shooter!
NOTE: No coding is recquired in this if you are a beginner, but I still recommend you to learn coding. The language is GML, and you can translate it to other programming languages!
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A 26 de 29 personas (90%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
Publicado el 22 de mayo de 2015
Edit: Why does it say that I played for 0 hours? I played for atleast 600 hours thats how good this software is =D. Most of the bugs seem to be fixed now and the software runs faster too. So I've got no complaints.

I'm a long timer Game Maker user. Game Maker is a great way to make games, it's easy to use, and programming experience isn't required but GML is pretty easy to learn. So I definitely recommend GameMaker.
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A 21 de 22 personas (95%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
Publicado el 9 de enero de 2015
Spent a lot of time on this program. I had absolutely no programming knowedge at all and now I've made a few games for iOS, Android and Windows 8.

Takes some dedication but I wholeheartedly think Game Maker can really teach anyone how to get into programming. Fantastic!
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A 23 de 28 personas (82%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
Publicado el 25 de diciembre de 2014
The simple yet powerful programming language allows me to make games extremely easily. I have tried other engines like stencyl and Construct 2, but neither of them come close to how amazing this engine is. I highly recommend it.
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A 17 de 18 personas (94%) les ha sido útil este análisis
5 personas han encontrado divertido este análisis
Recomendado
Publicado el 4 de mayo de 2015
Really good and powerful when you get into it. Not very "good" 3D support, but I think it's made more to the people who enjoy everything else than full 3D.
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A 72 de 126 personas (57%) les ha sido útil este análisis
5 personas han encontrado divertido este análisis
No recomendado
Publicado el 12 de octubre de 2014
If you're someone who's new to coding then maybe you should try gamemaker. Buying modules and keeping up with constantly changing eulas will teach you about vendor lock-in. I haven't used it in a while. The Professional version used to lift restrictions on the number of levels, sprites, and scripts ect. Now it doesn't seem to do much of anything.

For the most part it's nice but there are certain restrictions, esp when it comes to tilemaps for rooms. Also be warned that if there is a bug in a certain feature or class you need for your game you are at the mercy of YoYo games to fix it whenever they get around to it. When I was developing for this about 8 months ago there was a problem with the extended sprite class that totally ruined a feature I wanted. I switched to haxe flixel and OpenFL. And guess what? I get to compile to Android and iOS for free.

So if you're totally new to any kind of coding give it a shot. It's also good for super-quick prototyping, but don't bother if you want to release games with it. Maybe if you're Vlambeer, but I wouldn't recommend it for the long-term.
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A 10 de 13 personas (77%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
Publicado el 18 de junio de 2015
This is an amazing game making software!!!
Great for begineers and still offers alot for pro's.

Right now the only downer is that when I bought the professional edition for 120$ (Australia), a few days later it went on half price!!!!!!!
Major downer :(

Hopefully you guys will buy it when it is on sale, definitively worth the wait... learn from my mistakes!!!!

But any way, a solid game making software and I enjoy using as a hobby
¿Te ha sido útil este análisis? No Divertido
A 20 de 32 personas (63%) les ha sido útil este análisis
Recomendado
Publicado el 31 de mayo de 2015
Great Engine! I used it to make my first released Indie Game
¿Te ha sido útil este análisis? No Divertido
A 14 de 22 personas (64%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
Publicado el 27 de diciembre de 2014
tried others but i come back to GM, Even i code most myself, it has interesting parts available when needed, and active happy community
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A 28 de 50 personas (56%) les ha sido útil este análisis
22 personas han encontrado divertido este análisis
Recomendado
Publicado el 13 de diciembre de 2014
This program was not only used to make Hotline Miami, but you yourself can make awesome games like Hotline Miami! Damn I love Hotline Miami.

What's that? I can't write two identical reviews? Screw you, I do what I want.
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A 9 de 16 personas (56%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
Publicado el 9 de mayo de 2015
The time has come - 2D is in again. The return of 2D gaming on phones and iPads have moved the focus from AAA games to indie games. You can have as much fun for a few evenings with a simple almost free 2D game as with a grand expensive game from one of the big studios. That's why you should take a closer look at at Game Maker. (And yes - you really need the Pro version to be able to have more than just a few scripts and objects in your game.)

Are you a young gamer wondering what makes games tick and how game programming works? Are you a 40+ gamer remembering to classics from the 80s who finally want to recreate your 1980s 2D gaming visions? Then this is your thing.

But you will have to make an effort to buy some books and/or watch some tutorials and/or check out the GM masters on YouTube. Otherwise you will just find yourself watching a dark empty screen...

You must realize game development is a profession and if you are an amateur then prepare to lower your expectations of your own work. But still - every simple game you make is a true masterpiece of YOUR OWN vision and imagination. Feel proud and say "I made this".
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A 1 de 3 personas (33%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
Publicado el 5 de noviembre de 2015
Love game maker
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