Chances are really good that you dismissed this game when you looked at the screenshots.
If you didn't, great! I'll make a case for it.
This game, to me, has all the pieces of a great roguelike / arpg game. Instead of repeating the same story over and over, the game will randomly generate a town, dungeon, and quests for you to complete.
The really great thing about this game though, is that the world just isn't standing around waiting for you to interact with it. Villigers are starving, alpha monsters are rallying troops to attack the town. The longer you spend doing one quest, another might have been made impossible due to your target getting attacked by another mob. You might find yourself rushing OUT of the dungeon due to a raid. This randomly created world dosn't revolve around you.
Once you have sufficiantly set things right in town (or not) you go on to the next. You can set how long this should take on average in the options, It creates a really nice arcade-dungeon crawl feel that never gets old.
It's really rough around the edges, the graphics look like my cat's puke stain on the carpet and the combat gameplay while not terrible isn't really worth mentioning. But if you can allow yourself to get drawn in to the core game mechanics you may see the beauty in it.
It takes the RNG dungeon aspect of many ARPG's and applies it to the entire world you interact in, and then consolidates it into a very fun and often hectic 30 minute to an hour game.
If a more polished, refined game came out using these same mechanics, it would have the potential to be a real classic, especially for fans of the dungeon crawl, arpg or rougelike genres.
So download the free demo, give it a whirl, have some fun. Get the game on sale if you can, It can be a bitter but you might develop a taste for it.