From PRINCE OF PERSIA creator Jordan Mechner, the original side-scrolling karate classic comes to Steam with art by Jeff Matsuda (The Batman) and music by Grammy-winning composer Christopher Tin (CIVILIZATION IV).
ユーザーレビュー: 賛否両論 (128 件のレビュー)
リリース日: 2012年12月3日
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Karateka を購入する

 

レビュー

"Delightful... The game has the unique ability to tell a story and sell characters without words... Simple, pure fun and the price is right."
8/10 – Machinima Inside Gaming

"What seems extremely simple is actually incredibly nuanced... You’ll be shocked at how much better you do on your second play-through."
IGN

"Exceptional production values... Karateka may be just the game you need to remind you what made those early arcade games so fun."
8/10 – Game Informer

このゲームについて

From PRINCE OF PERSIA creator Jordan Mechner, the original side-scrolling karate classic comes to Steam with art by Jeff Matsuda (The Batman) and music by Grammy-winning composer Christopher Tin (CIVILIZATION IV).

Whether you are a nostalgic Karateka fan or new to the game, Karateka will charm you with its classic love story set in feudal Japan. Fight to save the lovely Mariko from the evil warlord Akuma and reunite her with her True Love!

Key Features:


Rhythm-based combat mechanic. Easy to grasp yet challenging to master, the cinematic gameplay seamlessly blends a series of escalating karate battles with a simple human story.

Three playable characters. Three endings. Three suitors vie for Mariko’s love: A fearsome Brute, a noble Monk, and her brave True Love.

Highly replayable. Innovative “three suitors” system offers a compact single-playthrough experience, yet challenges advanced players to unlock more difficult achievements and endings as their skill improves.

Unique real-time score by Christopher Tin tells the story through the music. Authentic Japanese instruments and themes let you “hear” the onscreen action in real time.

システム要件

    Minimum:
    • OS:Win XP, Win 7, Vista, Win 8
    • Processor:1.5GHz dual-core
    • Memory:1000 MB RAM
    • Graphics:ATI X1800 or better
    • DirectX®:9.0c
    • Hard Drive:1000 MB HD space
    • Sound:44kHz stereo
    • Additional:Runs on Unreal Engine 3
    Recommended:
    • OS:Win 7
    • Memory:2000 MB RAM
    • Graphics:ATI X1800 or better
    • DirectX®:9.0c
    • Hard Drive:1500 MB HD space
    • Additional:Runs on Unreal Engine 3
参考になったカスタマーレビュー
13 人中 13 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.7 時間
投稿日: 3月11日
It’s a finicky thing trying to update a decades old game for a modern audience.

On the one hand you’re presumably trying to preserve the essence of the original, but on the other times have changed and games that were once incredible are often astoundingly simple compared to what developers are now capable of. And so there’s a fine line to ride between recreating outdated mechanics and deviating so heavily that the result bears little resemblance to its forbearer.

Karateka, and complete remake of the Apple II game of the same name, falls on the side of defiantly indulging in a wholesale recreation of its former self. The visuals may be drastically improved by way of a slick (if somewhat washed out) cell shaded look, but the core of the same is still the same rhythm based fighter it always was, and therein lies the problem.

I don’t think Karateka is bad, it’s just entirely as one-note as the now three decade old original, and wears out its welcome just as quickly as you’d expect. Though it resembles a fighting game, Karateka is far closer to a rhythm game. Attacking and blocking relies on proper timing and attention to visual cues, but there’s little player agency beyond reacting to the Simon-says feedback the game is giving you.

The idea is actually one I find pretty neat as a fan of rhythm games, and I was enjoying Karateka for at least the first handful of fights. But nothing ever changes beyond the simple fights your put through to learn how to play, and even at less than an hour long I was ready for Karateka to hurry up and end before it was even halfway through.

The repetition is grating and the game’s refusal to acknowledge and react to it frustrating. It’s not a game without merit, it just doesn’t know what to do with itself. That it’s constructed around a groan worthy damsel-in-distress plot, which culminates in the woman you’re rescuing effectively becoming your own prisoner, is only more bothersome and shows a hesitancy for Karateka to move past its archaic beginning. I’m not exactly sure who this version of Karateka is for, but as someone without any amount of nostalgia for the first it clearly wasn’t me.

You can read more of my writing on Kritiqal.
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 2.6 時間
投稿日: 2月15日
Karateka may seem somewhat familiar if your memory goes as far back as Commodore 64 or even earlier computers and your mind would not be playing tricks on you for a change because it is, in fact, a remake of an old namesake classic. Besides the obvious graphical facelift, remake also sports a different rhythm-centric combat system, actual health to make it more bearable and expanded story where you get to play as three characters in succession after previous one falls in his effort to rescue the princess from the clutches of evil martial arts master Akuma. It's a short game lasting barely 30 minutes or so if you don't skip cutscenes, but some achievements will have you replaying it couple of times if you want to get them all for the sake of completion.

Would I recommend Karateka? If you know what you're getting yourself into and can accept a short game for what you paid for it, sure. Just don't lose your cool if you keep getting hit for that one perfect achievement. I know I did.
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16 人中 9 人 (56%) がこのレビューが参考になったと投票しました
記録時間: 0.5 時間
投稿日: 2013年2月17日
相手の攻撃ターンになったらタイミングよくボタンを押してガードし、こちらの攻撃ターンになったらパンチキックボタンを連打するのみ。
本当にこれだけの内容が延々と続く。
オリジナル版Karatekaに失礼な出来。
このレビューは参考になりましたか? はい いいえ 面白い
11 人中 6 人 (55%) がこのレビューが参考になったと投票しました
記録時間: 0.7 時間
投稿日: 2013年7月15日
【オススメ度】
 ☆☆☆☆☆
【グラフィック】 ★★☆☆☆
【満足感】    ☆☆☆☆☆
【自由度】    ☆☆☆☆☆
【サウンド】   ✦☆☆☆☆
【やり込み要素】☆☆☆☆☆
【実質価格】20円

【レビュー】
The クソゲー
感激するぐらいワンパターンな戦闘である。
クソゲーだがグラフィックは綺麗。
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 0 人 (0%) がこのレビューが参考になったと投票しました
記録時間: 0.8 時間
投稿日: 2013年5月17日
マリコ姫を救うためアクマ将軍と戦う格闘ゲー
レトロゲーのリメイクですが、見たまんまのクソゲーです。
初PLAYで誰でもクリア可能。一応お辞儀はOKです。
41点

・恋の火花が飛び散る熱血空手ゲームなら
「対戦空手道 美少女青春編」(DATAEAST 1984)がオススメ
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