It would be nice if developers spent more than 5 seconds porting ♥♥♥♥ to PC. I'm guessing the mobile version of this was pretty much identical, and on that platform, I'd imagine this game is reasonably acceptable, maybe even considered good for the platform.
Once it made it's way over to PC though, this game is just ♥♥♥♥. The core gameplay is there, but the interface is ♥♥♥♥, and the mechanics are clearly designed around a limited interface which in turn directly impacts the longterm playability on the PC.
I don't have any problem with simple gameplay & game mechanics, in fact I generally prefer it, but this is just dumb. Again, it works on mobile devices, but on PC...I guess I just expect a little substance. I can forgive the low-res assets (it approaches PS1 3D quality to give an idea of the appearance & presentation), as they're functional, and really, no one can expect them to recreate that quantity of work for a port that will likely generate maybe 10-15% of what they made on mobile, so it's expected.
It also doesn't help that when ported to PC, there was basically no work done to accomodate some minimum expectations from PC games in this day and age (ie. hover tips on puzzling icons).
At $1, this game is worth the entry fee. Not a penny more.
Seriously, $1.01 is too much for this game, and you should move along.