Total War Battles™: SHOGUN, tegoroczny hit wśród strategii czasu rzeczywistego na platformy mobilne, jest teraz dostępny na PC i Mac przez Steam. Total War Battles™: SHOGUN to szybka, dynamiczna walka taktyczna, połączona ze strategicznym budowaniem i zarządzaniem jednostkami.
Recenzje użytkowników: Mieszane (141)
Data wydania: 29 Sie, 2012
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O tej grze

Total War Battles™: SHOGUN, tegoroczny hit wśród strategii czasu rzeczywistego na platformy mobilne, jest teraz dostępny na PC i Mac przez Steam.

Total War Battles™: SHOGUN to szybka, dynamiczna walka taktyczna, połączona ze strategicznym budowaniem i zarządzaniem jednostkami. Akcja gry toczy się w przepięknie przedstawionej, średniowiecznej Japonii.

Cechy charakterystyczne

NIEPOWTARZALNE WRAŻENIA BITEWNE W STYLU TOTAL WAR

Total War Battles: SHOGUN na Steam to najbardziej kompletna i aktualna wersja gry.
Zawiera ulepszoną grafikę z takimi elementami, jak antyaliasing, ulepszone cienie i dodatkowe efekty specjalne. Do tego jeszcze więcej misji-map, na których możesz rozgrywać swoje strategie.
Total War Battles™: SHOGUN na Steam zawiera również elementy charakterystyczne dla Steam, takie jak osiągnięcia i rankingi.

W ramach premii specjalnej, zakupienie gry odblokowuje także zestaw frakcji Sendai do wykorzystania w grze Total War: Shogun 2 – Zmierzch Samurajów.

WALCZ O PRZYWÓDZTWO W ŚREDNIOWIECZNEJ JAPONII

Poprowadź swój klan do walki przez 10 godzin kampanii fabularnej, której akcja toczy się w świecie Total War™; gry nagrodzonej tytułem “Najlepsza gra strategiczna 2011” przez serwisy Gamespot, IGN, Gamespy oraz GameTrailers.
ROZWIJAJ GOSPODARKĘ I BUDUJ MACHINĘ WOJENNĄ

Wznoś i zarządzaj bazami, by generować zasoby i werbować nowe jednostki, takie jak samurajowie, łucznicy, ninja czy kawaleria. Każde zwycięstwo zwiększa poziom Twojego doświadczenia, które możesz przeznaczyć na ulepszenia budynków i jednostek - mogą one przesądzić losy nadchodzących bitew.
UNIKATOWE SPOJRZENIE NA BITWY W CZASIE RZECZYWISTYM

Total War Battles™: SHOGUN zawiera zupełnie nowy system bitew w czasie rzeczywistym, który jest jednocześnie tradycyjny i świeży. Mapa bitewna oparta o sześciokąty pozwala na szybkie i proste przemieszczanie jednostek i stosowanie zaawansowanych strategii. Zgodnie z kodeksem "Bushido", Twoje jednostki nigdy się nie cofają - ta zmiana klasycznej rozgrywki RTS oznacza zwiększone napięcie i dynamikę - każde zwycięstwo to jeszcze większa satysfakcja.
TRYB POTYCZKI

Rozegraj sześć osobnych bitew na poziomach trudności: normalnym, trudnym lub szoguna. Zmierz się z innymi graczami, pnij się w górę rankingów i odblokowuj nowe osiągnięcia za potyczki.

STRATEGIA DLA KAŻDEGO

Na fanów serii Total War™ czeka intensywna, dogłębna i przynosząca mnóstwo satysfakcji rozgrywka strategiczna z elementami akcji, a miłośnicy mniej skomplikowanych strategii docenią prostotę bitew wprowadzających w stylu Zen, skalowalne poziomy trudności oraz system podpowiedzi, dzięki któremu już wkrótce staną się mistrzami taktyki.

Wymagania systemowe

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:1.5 Ghz
    • Memory:512 MB RAM
    • Graphics:256 MB (Shader Model 2.0)
    • Hard Disk Space: 700 MB
    Recommended:
    • OS:Windows 7
    • Processor: Intel Core 2 Duo / Athlon X2, at least 2 GHz
    • Memory:2 GB RAM
    • Graphics:512 MB (Shader Model 2.0 required)
    • Hard Disk Space: 700 MB
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.83 GHz Intel Core 2 Duo
    • Memory: 1 GB
    • Graphics: 128 MB Graphics card (Shader Model 2.0)
    • Hard Drive: 600 MB
    Recommended:
    • OS: OS X 10.7
    • Processor: Intel Core 2 Duo / Core i5
    • Memory: 2 GB
    • Graphics: 512 MB Graphics card (Shader Model 2.0 required)
    • Hard Drive: 600 MB
Pomocne recenzje klientów
6 z 7 osób (86%) uważa, że ta recenzja jest pomocna
0.5 godz. łącznie
Zamieszczono: 15 lutego
Znaczące mikrotransakcje, chyba zapomniano że to nie komórki. Nie polecam, gdyby nie mikrotransakcje gra by była naprawdę ciekawa.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
10.4 godz. łącznie
Zamieszczono: 2 lutego
Very good game 7/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
26 z 30 osób (87%) uważa, że ta recenzja jest pomocna
1.4 godz. łącznie
Zamieszczono: 12 stycznia
One word: microtransactions
Czy ta recenzja była pomocna? Tak Nie Zabawna
20 z 24 osób (83%) uważa, że ta recenzja jest pomocna
Według 4 osób ta recenzja jest zabawna
0.4 godz. łącznie
Zamieszczono: 7 grudnia, 2014
Sucks, for the love of god, don't buy it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
20 z 24 osób (83%) uważa, że ta recenzja jest pomocna
0.3 godz. łącznie
Zamieszczono: 20 grudnia, 2014
A game with microtransactions. I stopped playing the moment they popped up because I don't trust them not to screw up the progression system on purpose to make players buy into their funbucks.
Czy ta recenzja była pomocna? Tak Nie Zabawna
11 z 12 osób (92%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
0.4 godz. łącznie
Zamieszczono: 26 lutego
Neat little game, but with one detrimentally damaging flaw - micro-transactions to win. Thumbs down Creative Assembly.
Czy ta recenzja była pomocna? Tak Nie Zabawna
10 z 14 osób (71%) uważa, że ta recenzja jest pomocna
0.1 godz. łącznie
Zamieszczono: 19 grudnia, 2014
not really any tutorials, no hints, not popups telling you how to do anything. no dialogue boxes saying what is what like what is a swordsman and what is a spearman. no help whatsoever. bad game. thrown together in a few weeks for quick cash. horrible game
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
0.3 godz. łącznie
Zamieszczono: 9 stycznia
I can't really recommend this game. It might be more fun on the touch screen format. I foolishly thought, oh it looks a bit like advance wars but is set against a Shogun Total War backdrop. Should be cool! But it's not that kind of game at all. It's more like one of those lane based real times.

Admittedly i havent played it much but thats because i really wasnt enjoying it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
2.5 godz. łącznie
Zamieszczono: 11 kwietnia
Total Wars Battles: Shogun left one hell of a bad taste in my mouth. This is my first entry into the Total Wars franchise and oh god it was so boring. I sat there, waiting and waiting for my extremely slow resources and cooldowns just to see the most minimal action where this game is a slow tug-of-war style game. The story itself was also so forgettable. You were invaded, you want revenge, you get revenge, then some other dude comes in and wants to fight you. That is it. It really is just not worth the time, I’m sorry.
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
0.1 godz. łącznie
Zamieszczono: 23 maja
Mobile game
Czy ta recenzja była pomocna? Tak Nie Zabawna
126 z 145 osób (87%) uważa, że ta recenzja jest pomocna
3.6 godz. łącznie
Zamieszczono: 19 lipca, 2014
Dont buy this piece of ♥♥♥♥ mobile game. It is absolutely horrible. The control suck, it should not be released on pc at all. If you want to have real chance win an advance game you have to buy more content for real money. And the best thing - most stuff you buy has limited use, so you have to buy it over and over again.
Czy ta recenzja była pomocna? Tak Nie Zabawna
92 z 103 osób (89%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
0.7 godz. łącznie
Zamieszczono: 15 sierpnia, 2014
I'm embarrassed for the Total War franchise that they even put their name on this.

I thought this was going to be a decent (if simple) hex combat strategy game based on the Total War Shogun units but what it is is a port of a crappy mobile game that I wouldn't even have downloaded for free on my tablet. It has freaking microtransactions!

The "strategy" winds up being something like throw your unit on a hex and watch it slowly creep forward in a straight line while you wait for another unit to build so you can send it plodding forward on the next path down. I think even the zombies in PvZ get to be a little more creative in their attack, honestly.

Lesson learned, always read the reviews even if the game's on sale for super cheap.
Czy ta recenzja była pomocna? Tak Nie Zabawna
66 z 80 osób (83%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
1.0 godz. łącznie
Zamieszczono: 12 sierpnia, 2014
Yeah...no.

Probably should have read the reviews before buying this one.

Do yourself a favor and buy literally any other Total War game instead.
Czy ta recenzja była pomocna? Tak Nie Zabawna
39 z 49 osób (80%) uważa, że ta recenzja jest pomocna
2.0 godz. łącznie
Zamieszczono: 4 października, 2014
Limited ability to acrue in-game currency without having microtransactions thrown at you, this game is very much not worth the full price tag. The gameplay is a touch on the slow side, with army advancement occuring at a snail's pace. The controls are quite limited and obviously designed for a touchpad, including the interface itself.

For a game which claims it is complete and enhanced it feels like just another phone/pad game that was poorly ported. The fact that the microtransactions are not mentioned in the game description, but that the EXP (in-game currency) is billed as being a key, fundamental part of your economy and army is a massive red flag on it's own.

I highly recommend not purchasing this game unless at a significant discount.
Czy ta recenzja była pomocna? Tak Nie Zabawna
42 z 56 osób (75%) uważa, że ta recenzja jest pomocna
3.7 godz. łącznie
Zamieszczono: 4 maja, 2014
Total War Puzzles.

Shame because it's got really nice art and a good premise but's it's not in the least bit a tactical game. Not even possible to unlock all the skills and there was no reset button. Considering this is a ported flash game and that is a common feature it's not even on par with free ones.

You don't like puzzles then you'll lose interest after 3 stars'ing the first 10 or so levels.
Czy ta recenzja była pomocna? Tak Nie Zabawna
29 z 37 osób (78%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
9.8 godz. łącznie
Zamieszczono: 25 października, 2014
Total War Battles: Shogun is a spin-off title of Total War series. It's still real-time strategy, but is much smaller-scaled and battlefield is divided into hexes. Ok, I lied, it's more of puzzl-ish PlantsVsZombie-ish strategy. It first came on iDevices before it got ported on PC and it contains microtransactions, but you can beat game without bonuses. It also comes with Sendai Faction DLC for Total War Shogun 2 as bonus.

Now, if you expect normal Total War gameplay in this mobile spin-off then you should just ignore this game. There is no strategic grand map, everything is done on battlefield. Forget about formation and army of troops or any sign of epic battles if that's what you enjoyed, you control individual units here who can walk only forward.
The battlefield is made up of few long lines of hexes. Generals and their bodyguards are at the left and right end of battlefield. Each player can build their base on their own side... Well, more exactly, player can built his base on left side, while AI already has all the needed buildings pre-placed. It will make you remember some block-based puzzles, as each building takes not only single hex, but also sets roads hexes around, which shouldn't overlap other buildings either. Connects some types of buildings as well. One thing for sure, it will take effort to squeeze extra buildings into little space that you are given, but worth it.
Once you set up building, you can train units there and constuct extra buildings as well. Buildings also start to generate recources. And if you put building near corresponding terrain (woodcutter camp near tree), you can get some extra, as clickable icons will sometimes appear, enraging those who hate anything related to smartphone gaming.
Once you build the unit, you can drag it to spawn it at your side of battlefield. Another thing you will notice, is that units can more only forward, as well as move to either below or above line of hexes (this ability has a cooldown to it too!). Units can fight in melee in three forward directions of hex they stand on, while ranged attacks can hit only targets on same line. So yes, once troops goes offense, you can't going to be able to return them to defend your base. AI also loves to spawn units behind your army when you reach his side, making you care of defense once again.
One thing for sure, is that the game draaags ooooon... Units move slow and recources don't rain off the sky either, so it's very slow-paced game.
On good side, at least fighting itself looks pretty, units exhanging blows between each other. Yes, the counter system of paper-rock-scrissor is still there, but they feel more on "have higher chance of winning", I seen few occasions where Samurais, despite being weak to cavarly, were able to kill few cavarly units in a row. (protip: Spam Samurais)
You also can freely start to "build" (focus) General's powers as well, which work like powerups. Always have few of those in making.

Now, as for modes, there are Campaign and Skirmish. Multiplayer was ommited from PC release, which used one screen anyway and would be damn hard to play on PC. There are six Skirmish battles to choose with three difficulty setting, which isn't much to write about. As said it flows slowly and feels like AI has a head-start with recources, but starts to lose slowly as battle drags and drags on.
Campaign, like in many strategy games, serves tutorial purposes, slowly introducing new units and abilities over the course of it, also bringing unique challenges as well. Plot got nothing much, being just text (with voice acting) introduction before each mission, all the excuses why one clan decides to go Shogun. Because you are good guys and they aren't! Unlike main Total War series where you want domination for the heck of it.
Some of the missions unlock few other extra-hard missions, completing which rewards you with extra experience. Tutorial wheels are taken out here and they are real challenge. Or chore.

And yes, being a port of mobile game, it has one of the big evil around: microtransaction. You can purchase extra bonuses and upgrades outside of missions with either limited experience or with money. In all honesty I never tried to purchase anything there with real money, I don't know if it currently works. One thing I can say for sure: Campaign is beatable without any of those microtransactions! And it doesn't feel like difficulty was buffed up on purpose either, at least to me. (They will help to make battles feel less of drag though)

The graphics aren't exactly on top, but art style is nice and fighting animations are pretty enough to look at. Music is forgettable, but will provide your ears to listen to something fitting during gameplay.

So, Total War Battles: Shogun is not so much of bad game, but it's not exactly good either, just... average mobile strategy. Even if enjoyable, I really can't wrap my head around to who I would recommend it on PC, so... not recommended.
That said, also remember that you get Sendai Faction DLC for Shogun 2. You can treat it as DLC bundled with extra game, only somewhat increasing overall price this way.
Czy ta recenzja była pomocna? Tak Nie Zabawna
20 z 25 osób (80%) uważa, że ta recenzja jest pomocna
0.8 godz. łącznie
Zamieszczono: 15 lipca, 2013
It would be nice if developers spent more than 5 seconds porting ♥♥♥♥ to PC. I'm guessing the mobile version of this was pretty much identical, and on that platform, I'd imagine this game is reasonably acceptable, maybe even considered good for the platform.

Once it made it's way over to PC though, this game is just ♥♥♥♥. The core gameplay is there, but the interface is ♥♥♥♥, and the mechanics are clearly designed around a limited interface which in turn directly impacts the longterm playability on the PC.

I don't have any problem with simple gameplay & game mechanics, in fact I generally prefer it, but this is just dumb. Again, it works on mobile devices, but on PC...I guess I just expect a little substance. I can forgive the low-res assets (it approaches PS1 3D quality to give an idea of the appearance & presentation), as they're functional, and really, no one can expect them to recreate that quantity of work for a port that will likely generate maybe 10-15% of what they made on mobile, so it's expected.

It also doesn't help that when ported to PC, there was basically no work done to accomodate some minimum expectations from PC games in this day and age (ie. hover tips on puzzling icons).

At $1, this game is worth the entry fee. Not a penny more.

Seriously, $1.01 is too much for this game, and you should move along.
Czy ta recenzja była pomocna? Tak Nie Zabawna
47 z 74 osób (64%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
11.1 godz. łącznie
Zamieszczono: 19 grudnia, 2013
This game is supposed to be tactical I guess? It is more like a puzzle game than a strategy one though as I think you only play against the AI. It might stand as a mobile game, but it is an awful PC game. There are far better games to spend your time playing than this one.

If there was a choice between eating a steak and eating two steaks + playing this game, I would only very reluctantly choose the latter option. That is how bad this game is.
Czy ta recenzja była pomocna? Tak Nie Zabawna
13 z 14 osób (93%) uważa, że ta recenzja jest pomocna
41.0 godz. łącznie
Zamieszczono: 15 stycznia, 2013
Total War Battles Shogun is a very deceptively named game, you might look at it and think it has something to do with the Total War franchise. Here is a hint, it doesn't.

Battles Shogun is a tug of war game made for the mobile, you play through small grid based maps where you place buildings, produce units and attack the enemy. It plays nothing like the Total War games however and even the various unit interactions from that franchise are absent here.

The game tries mostly to capitalize on the puzzle aspect of it all through a number of extra missions and challenges, can you complete this objective without losing any units and so forth. Unfortunately it's not a very deep tug of war despite the inclusion of buildings and generally just spamming one type of unit will work for 99% of the maps.

Graphics are sounds seems to have had a little effort put into them so they are decent, from a mobile standpoint, but like all games ported from the IOS onto PC everything that is even remotely related to technology falls miles short of even old PC games.

All in all it's hard to conclude that Total War Battles Shogun is anything but a money grab, an attempt by the owner of the IP to cash in the a popular name on a new platform. The fact that the metagame of buying upgrades for your units can not be maxed with in game currency but only by paying real world money seems to confirm this. It is not a particularly impressive game and one that can easily be ignored however the implications of it's existence does not bode well for the Total War franchise.
Czy ta recenzja była pomocna? Tak Nie Zabawna
17 z 23 osób (74%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
0.8 godz. łącznie
Zamieszczono: 16 sierpnia, 2014
Too bad, please don't waste your money with this game.
Czy ta recenzja była pomocna? Tak Nie Zabawna