You have been appointed to fulfill an extremely dangerous mission, deep in enemy territory: to kill one man... the Emperor himself. Lead the revolution of the Orcs and Goblins!
사용자 평가: 대체로 긍정적 (평가 688 개) - 이 게임에 대한 사용자 평가 688개 중 71% 가 긍정적입니다.
출시 날짜: 2012년 10월 11일

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Of Orcs and Men 구매

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

-80%
$29.99
$5.99

이 게임이 포함된 패키지

RPGs by Spiders Studios 구매

4 가지 포함된 항목들: Bound By Flame, Faery - Legends of Avalon, Mars: War Logs, Of Orcs And Men

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

Focus Selection Pack (December 2015) 구매

23 가지 포함된 항목들: Another World – 20th Anniversary Edition, Blood Bowl: Chaos Edition, Bound By Flame, Cities XXL, Contrast, Etherium, Faery - Legends of Avalon, Farming Simulator 2013 - Classics, Farming Simulator 2013 - Official Expansion (Titanium), Farming Simulator 2013 Titanium Edition, Final Exam, Game of Thrones, Mars: War Logs, Of Orcs And Men, Pix the Cat, Pro Cycling Manager 2015, R.A.W. Realms of Ancient War, Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, Space Run, Styx: Master of Shadows, Yesterday

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

 

평가

“…you should absolutely give it a look if you're interested in ambitious design or interesting worlds.”
8 out of 10 – Machinima

Steam Big Picture

게임에 대해

Lead the revolution of the Orcs and Goblins!

In a world at war, the vast Empire of Men tries to extend its domination over the territories of the Orcs and Goblins, who are systematically persecuted, enslaved and massacred. Through this great role-playing game, lead a fearsome Orc warrior, and a Goblin master of assassination and stealth.

You have been appointed to fulfill an extremely dangerous mission, deep in enemy territory: to kill one man... the Emperor himself. Fight your way through a terribly hostile world to reach the objective of your quest. Level up, learn and develop powerful skills, and finally free your people from the yoke of the Empire!

시스템 요구 사항

    Minimum:
    • OS:WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
    • Processor:AMD/INTEL DUAL-CORE 2 GHZ
    • Memory:2048 MB RAM
    • Graphics:512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE ATI RADEON HD 3850/NVIDIA GEFORCE 8800 GT OR HIGHER
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DIRECTX 9 COMPATIBLE
유용한 고객 평가
10명 중 9명(90%)이 이 평가가 유용하다고 함
6명이 이 평가가 재미있다고 함
18.1 시간 기록
게시 일시: 2015년 12월 1일
분노 조절 장애가 있어 몇대 맞으면 빡쳐서 애미애비도 몰라보고 다 줘패는 오크전사 아르카일과 약골이라 몇대 맞으면 바로 뻗어버리는 고블린 시프 스틱스의 모험, 오브 오크 앤 맨입니다.

위의 두 캐릭터를 자유롭게 번갈아 조작하며 진행하는 게임인데, 위에 써놨다시피 오크가 분노 조절 장애가 있어서 몇대만 맞으면 조작 불가 상태로 폭주합니다. 이때는 적군 아군할 거 없이 다 패고 다니는데 덕분에 전투를 다 끝내고 고블린을 향해 달려오는 오크를 볼때마다 저색기가 그냥 나랑 합류하려는 건지 아니면 나를 줘패려는 건지 헷갈리는 스릴이 있습니다.

오크로 정면에서 싸울지 고블린으로 암살하고 다닐지 마음대로 선택하는 게 컨셉인거 같습니다만 유감스럽게도 이 게임은 어쌔신 크리드가 아니라서 싸우기 전 숫자 하나 둘 줄이는 게 다입니다. 제대로 된 고블린 플레이가 하고 싶으시면 후속작으로 고블린이 단독 주인공을 맡은 스틱스가 있으니 그걸 하시는 게 좋겠습니다.

그리고 선택지가 있는데 선택에 따라 전투를 더 많이 할 수 있습니다. 물론 아무거나 누르면서 진행해도 사실상 스토리는 거의 달라지지 않으니 안심하셔도 좋겠습니다.

개인적으로는 정말 재미있게 즐겼으므로 추천 드리도록 하겠습니다.
이 평가가 유용한가요? 아니요 재미있음
18명 중 15명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
14.7 시간 기록
게시 일시: 2015년 9월 21일
This game is a 7.99/10. Worth around $22-25. Got 14 hours out of it, 75/80% off all achievments, could get I guess around 20 if I tried to beat the game on highest difficulty.

Story: The world was interesting, and the main characters were too. Their personalities played off each other well, and had me in stiches the whole time. Unfortunatly, the side characters and villians were pretty much 1-dimension. It was hard to be attached to them, or be even interested in them.

World:
Interesting, but nothing special or awestrucking. Seems to be semi-linear, but if you look at all the maps carfeully, there's like 8 versions of linear paths, just angled differently or starting in different areas, thus making it really really liner. If you don't analyze maps alot, then it's semi linear for you. Occasionally some invisble walls in the enviroment, that were probably accidently left in the game, because they're as thin as a pencil. Annoying in combat, but rare. Occured 5 times.

User Interface:
Basic, which first seemed worrysome. Later on, I realized this made the gameplay easier, as meant less time spent on micromanaging, and nothing to slowdown the game speed. Helped by making only one, basic currency. Trade points. Ex: 2 points for a sword at most, 1 point to upgrade, one point gained to sell it back.

Graphics:
Mostly good, for a 2012 game. Occasionly some hiccups, nothing to worry.

Audio:
Usually the most underrated part of a game. The voices sounded crisp, no hiccups. They put alot of effort in the quality of music. Some of it is memorable, and fitted well with the enviroment/combat. Lip synce issues were annoying at first, but you eventually ignored it. Later on in the game, it smoothes itself out.

Combat:
A basic version of Dragon Age 1's combat system. Some options of equipment, but not much. The main characters combat roles play off each other well, with the Orc being a tank/bezerker and the Goblin being a rogue/assassin. Whenever you only had the chance to play one in a combat setting, you're made to realize that they need each other, and can't function well alone. Most be a good message hidden there.

This games need a sequel. Actually, would be okay with a properly done trilogy.
이 평가가 유용한가요? 아니요 재미있음
19명 중 14명(74%)이 이 평가가 유용하다고 함
7명이 이 평가가 재미있다고 함
18.7 시간 기록
게시 일시: 2015년 9월 5일
Rather a mixed bag. On the positive side: an interesting and engaging story, some parts of the graphics are rather well done, the faces for example, good voice acting, good music and a fighting system which is often fun. In many parts of the game this is an enjoyable mix of stealth and direct action. But the game design is so peculiar, that I can only imagine that the maker of the game had only a rather short design document like this: "Itemization (is overated anyway): not too much and let's put the best stuff in the first level, then choosing armor and weapon is done and out of the way. Level design: there is a beginning and an end and a tube between them; if this isn't interesting, the graphic designer has f**ked up. Tactical freedom: who has time for this nonsense, if the player dies he knows he hasn't yet found the way how I think he should do this level. And people who want a choice can always choose the character they play with. Character development: It's a rpg. Have you never played a rpg? Right! There you go. But let's get creative: Let's add some really cool abilities at the end of the game and let the player decide which group of abilities he chooses, but - here is the trick - without telling him what the choice are. Cool, right? And ... but that should be enough to get you going and I have to go down to the beach. Have fun!"
So the writer, the graphic designers and even the composer did their part, while the game designer spent a wonderful time at the beach.
이 평가가 유용한가요? 아니요 재미있음
7명 중 6명(86%)이 이 평가가 유용하다고 함
36.8 시간 기록
게시 일시: 2015년 9월 11일
Sometimes the dialogue has a bout of stupid, the levels are linear and on harder difficulties you have to build & play a specific way to win.
But most the dialogue ISN'T stupid, the linearity works out with good environments, gameplay is functional & enjoyable, the characters are both interesting and relate-able and the buddy system they have going on is top-tier.
This game really deserves more than it got.
7/10, worth the play
이 평가가 유용한가요? 아니요 재미있음
7명 중 6명(86%)이 이 평가가 유용하다고 함
3.2 시간 기록
게시 일시: 2015년 10월 25일
This doesn't feel very polished and the gameplay isn't satisfying enough. The movement and combat system is awful and comes with a great deal of bugs. The animations aren't very good and some of them are used repeatedly in the same cutscene making it look oddly unnatural, as if cutscenes weren't bad enough already with their slow pace and silly voice acting. I've tried to play this game, but it feels like the game doesn't want me to. This would probably be better as a point-and-click game.
이 평가가 유용한가요? 아니요 재미있음