You have been appointed to fulfill an extremely dangerous mission, deep in enemy territory: to kill one man... the Emperor himself. Lead the revolution of the Orcs and Goblins!
User reviews: Mostly Positive (641 reviews) - 70% of the 641 user reviews for this game are positive.
Release Date: Oct 11, 2012

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Includes 4 items: Bound By Flame, Faery - Legends of Avalon, Mars: War Logs, Of Orcs And Men

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Recommended By Curators

"It's messy, it tries too hard to be edgy, and it's NOT for everyone. Something about this action-RPG speaks to me though. A special brand of janky."
Read the full review here.


“…you should absolutely give it a look if you're interested in ambitious design or interesting worlds.”
8 out of 10 – Machinima

Steam Big Picture

About This Game

Lead the revolution of the Orcs and Goblins!

In a world at war, the vast Empire of Men tries to extend its domination over the territories of the Orcs and Goblins, who are systematically persecuted, enslaved and massacred. Through this great role-playing game, lead a fearsome Orc warrior, and a Goblin master of assassination and stealth.

You have been appointed to fulfill an extremely dangerous mission, deep in enemy territory: to kill one man... the Emperor himself. Fight your way through a terribly hostile world to reach the objective of your quest. Level up, learn and develop powerful skills, and finally free your people from the yoke of the Empire!

System Requirements

    • Processor:AMD/INTEL DUAL-CORE 2 GHZ
    • Memory:2048 MB RAM
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
Helpful customer reviews
46 of 58 people (79%) found this review helpful
3 people found this review funny
6.7 hrs on record
Posted: June 8
It's really something else. Beyond that not everyone's going to like it.
But those of you who will, will be enjoying every moment of the game.

Developer: Cyanide Studio - Spiders Studios
Publisher: Focus Home Interactive
Release Date: 11 October, 2012

Different. That’s the word I’d use to describe Of Orcs and Men.

Let’s take a quick look at RPG games in general.
If I’d ask you ‘bout the features of a typical RPG game you’d probably start by saying Hero,
And you’d be correct but that on this case. Of Orcs and Men is not a Story about Heroes or the forces of good. I mean, correct me if I’m wrong, but when was the last time an Orc or a Goblin was a Hero? Usually we face them with anger, hatred and their sole purpose is to make us feel heroic by slaughtering them. Not to mention they’re stupid, dumb and lack general intelligence. Not in most case but usually they’re just stupid.

Not in this case. While I’m not going ahead to say our two, let’s just go ahead and call em Heroes for the sake of RPGs, are real Einsteins or whatnot but they’re certainly examples which happened to grow on me. Especially Styx.

Let me introduce you our two Heroes. In the red corner we have a Arkail. A member of the Blood Jaws. A Rebel if you want to call him that. You might be wondering why so let me explain.

The Story in this game is unlike others. Usually you’re one of the good races and you have to stop the Orcs from ravaging the lands and slaughter your Wife and unborn Child. That’s how the Story involving Orcs usually goes.

In Of Orcs and Men you seek revenge. A tyrannical human empire is the ruler of all and thus our beloved Greenskins, as they’re called, are now being persecuted and enslaved and it’s up to Arkail, an Orc which I’d describe as the Hulk of all Orcs, and his companion Styx, a Goblin. Their goal is free the Greenskins by assassinating the human emperor.

So you see it’s a different concept. Which, personally, I happened to like.

I talked a bit ‘bout Arkail so let’s talk about Styx. Well Styx’s one of a kind. Besides him, no one has ever seen any Goblin speak or shown any signs of intelligence. So he’s one of a kind.
While Arkail is the muscle, Styx would be best to described as the brain. To an extent.
What that means is, while Arkail wants to let his rage free way, and literally become the Hulk and kill everything he lays eyes upon, that also includes Styx, our one of a kind Goblin on the other hand rather relies on his way of handling things: Stealth and Assassination.

You control Arkail and Styx on the click of a button. Both have two stances, so two ways of attacking. Arkail has an offensive stance, which of course, has damage oriented skills and the defensive stance and skill sets. I talked ‘bout Arkail being the Hulkbefore so let’s talk about that. He has a Rage mechanic. What that means is that there’ll be rage building up and once he has build up the rage he will target any enemy he sees and becomes uncontrollable. That also includes Styx. So beware. Once he’s in his rage you’re best bet is to get some distance between those two or else Styx will get downed rather quick.

Styx on the other hand is your typical thief with hand-to-hand, dagger, combat skills and a ranged set where he relies on throwing knifes. Beyond that he can enter stealth stance so he’s able to pick off unaware enemies and even the odds.

They both can also work together so Arkail can throw Styx, for example, on enemies or Styx can pass Arkail a bottle which boosts his health regeneration in battle.

Excuse me for the following:
Of Orcs and Men seems to be one ♥♥♥♥ing good game where the ♥♥♥♥ing characters talk like ♥♥♥♥ing drunken sailors.

Well the game’s not afraid to use adult language. To be quite honest, while it might be not for everyone, I do believe it fits the game perfectly. Keep in mind we’re ♥♥♥♥ing talking ‘bout a ♥♥♥♥ing big ol’ green Orc and a ♥♥♥♥ing lil’ Goblin.

The voice acting of the key characters is quite good but … everyone else seems to be lacking some effort.

So here’s the thing. The game has four difficulties. Personally I’ve been playing on Extreme from the get go, since I always enjoy playing on the hardest difficulty first, and let me tell you this.
This game is hard. Not even kidding one bit. So I can only imagine how easy it’d be on a lower difficulty.
So that could be a reason why a lot of people don’t enjoy the game. It does have a learning curve and, despite playing two usually dumb and stupid characters, you’ve to think ‘bout how you want to approach the situation.

What else can I ♥♥♥♥ing say?
The game is for a specific crowd. Let’s start by saying this. It’s certainly not for everybody but for those of you who’re interested in the game and for those of you who’re not afraid of a real challenging game … It’ll grow on you. I certainly enjoy it. Special thanks to the dialogues I certainly enjoyed those.
I'd really say you should give this game a try. It's certainly not bad. It's just something else.
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33 of 58 people (57%) found this review helpful
4 people found this review funny
10.6 hrs on record
Posted: June 7
It actually hurts not to recommend this. Good graphics, good writing, the characters are amazing. The reason for me not to recommend is is the combat system. The game would have beneftit greatly from a direct combat system. Think The Witcher, Mars War Logs or Afterfall Insanity.
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3 of 3 people (100%) found this review helpful
16.5 hrs on record
Posted: August 7
There are plenty of stories out there that put you in control of Orcs, but few do the fearsome race justice. 'Of Orcs and Men' does what other titles in the genre fail to achieve: it makes you see what it's like to be a hulking beast of rage and muscle. As the warrior Arkail, one of the main gameplay mechanics is to manage your bloodlust - if you let it get the better of you, Arkail will go on a blind, murderous rampage. While he amps up his damage this way, you can only watch on helplessly as he makes poor tactical decisions, exposes himself needlessly to enemy fire, and even turns on his constant Goblin ally (who you also control). Built around this unique idea is a rich story adhering to a fitting theme - that of Orcs being enslaved as beasts of burden by human masters. With sharp writing and characters you grow attached to, this is a unique experience that deserves a lot more attention than it received. Unleash your inner berserker and give this revolution a shot - whatever happens, at least you know you'll go down fighting.
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3 of 3 people (100%) found this review helpful
4.1 hrs on record
Posted: August 21
Great story. Poopybutt gameplay.
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4 of 5 people (80%) found this review helpful
5.9 hrs on record
Posted: September 7
I'll first say this game is quite nice. The art is good, the characters too (playing an orc and a goblin in an RPG with humans as enemies is really refreshing), the story is average but the characters are interesting. However, this game has one serious flaw : frustration.

First, all map are linear. More linear than Skyrim's dungeons. More linear than FFXIII's. And all optionnal quests' maps are designed the same way : a linear corridor with 3 battles. Ok, optionnal quests are, you guessed it, optionnal. But in difficulty 3 out of 4, you have to do thoses quests to level up.

The battle system is really frustrating. At least in difficulty 3 out of 4 (thus, 4 too, and maybe 2). Especially for those who want a little RP and want a badass orc without hacking through the levels in a too easy difficulty.
First, your orc is weak. Well, he's stronger than the average enemy, but I was shocked how quickly he can fall, even in defensive mod. For most battles, you want him in full tank/defensive mode while the little goblin does all the dps...
So much epicness is lost here. It would have been better to have the goblin in full status inflicting/assassin role. But no, he will often deal most of the dps...
The rage thing is probably the most frustrating for RP players like me. IF Arkain becomes enrage too early, the battle is probably lost. The only moment when the rage is handy, is when there are only one or two enemies left with little HP, and Arkain can benefit from the extra health he gains when he becomes enraged.
So, basically, either the rate comes too early and you lose, either it comes too late and you lack the epicness, either it comes in a stupidly easy fight you would have won without touching your controller/keyboard anyway...
Why play an orc if you can't go full berserk more often ? Why can't they be a little more useful ?

For the battles, the orc is slow. Ok, it's an orc. The muscular beast who hits hard but is slow. However, his attacks can be cancelled by the enemies a bit too easily. And by "a bit", I mean "a lot". In the early game, trying to stun an opponent fails 3 times out of 4. And the stun time is so short you'll regret trying to stun them. Other skills are so long (because the orc hits multiple times in the same skill), you lose time because he hits the ground after he killed his target... while other enemies are still hitting him in melee range.

Those may seems like little details for you. If it is, well, buy the game. I think I said the main problems I encountered with this game. But for those who wanted to play a badass orc, either don't buy it or play in easy difficulty (with all the boredom it may imply).
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