TL:DR? See Conclusion
NOTE: (MUST READ)
IT IS NOT A BAD GAME HOWEVER...Elemental: Fallen Enchantress has been technically abandoned by Stardock in favor of it's stand-alone expansion Fallen Enchantress: Legendary Heroes. Said expansion contains the original game along with it's own added features and so as it stands, there is little to no reason to buy the base version of this game.
If you're interested, take a look at the more positively reviewed Stand-alone expansion:
“Fallen Enchantress: Legendary Heroes”
Fallen Enchantress is a 4X turn-based strategy game that incorporates RPG elements into it's mechanic and a 'tactical map' combat mode best featured by the Heroes of Might and Magic series of games. This game was developed by Stardock whose notable works include Sins of a Solar Empire, Elemental: War of Magic and the Galactic Civilizations series.
The players can choose to play one of the several factions or make their own where they then embark on a quest to conquer or rebuild the broken land. The game allows the player to create their own factions, hero / sovereign and troops which can be done by assigning armor sets, skills and abilities to each of them. It features an RPG element where the players can upgrade their hero's skills and equipment to improve their effectiveness in battle.
+ Good special effects (I wish I can say the same for the models and art style though; See Cons)
+ Ability to create your own unique Units / Troops
+ Ability to equip, level up and even hire new heroes on the map
+ Relatively large maps that rewards exploration with...
+ Side quests, hero quests, powerful items and random encounters
+ A lot of monsters to fight aside from the enemy factions
+ Interesting new concept to the 4X genre
- Very dated graphics and poor character models
- Unimpressive attempt at cell-shaded textures
- Balance issues
- Performance issues (Players may encounter poor frame rates and crashes)
- AI for the enemy factions is brain dead (It makes bad decisions and doesn't fully utilize the game's unit / troop creation mechanic)
- Almost no replay value (Which came as a surprise because 4X games normally don't suffer from this problem)
- Not a lot of item variation for its RPG elements
GOOD CONCEPT but POOR EXECUTION, the fact that this title has been technically dropped in favor of it's Stand-alone expansion means that I CANNOT RECOMMEND this game. I would have easily recommended this game when it first came out, but as it stands, there is no point in purchasing this title when you can just get it's stand-alone expansion for the same price.
It was a good and promising new concept for the 4X genre. To be fair, I really did legitimately enjoy my first playthrough. Exploring the world, meeting the npc heroes, fighting bigger and nastier monsters, doing quests, customizing my own army and empire with my own designs and specifications were really the selling point for me. Despite all it's PROS however the fact that it's fun factor can last for only one campaign / playthrough is an unforgivable sin to be committed by a game in the 4X genre.
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