Das Fallen Enchantress Map Pack ist nun verfügbar.
Nutzerreviews:
Insgesamt:
Ausgeglichen (239 Reviews) - 64 % der 239 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 23. Okt. 2012

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Pakete, die dieses Spiel enthalten

Fallen Enchantress Ultimate Edition kaufen

Enthält 9 Artikel: Fallen Enchantress - Map Pack DLC, Fallen Enchantress: Legendary Heroes, Fallen Enchantress: Legendary Heroes - Battlegrounds DLC, Fallen Enchantress: Legendary Heroes - Leader Pack DLC, Fallen Enchantress: Legendary Heroes - Loot Pack DLC, Fallen Enchantress: Legendary Heroes - Map Pack DLC, Fallen Enchantress: Legendary Heroes - Quest Pack DLC, Fallen Enchantress: Legendary Heroes - The Dead World DLC, Fallen Enchantress: Ultimate Edition

SUMMER SALE! Angebot endet am 4. Juli

 

Über dieses Spiel

A World to Build… or Destroy.

“A war is coming… a war between East and West - between Kingdoms and Empires, between man and Fallen. A future of blood and death, of chaos and destruction.” – the Oracle Ceresa

Design your sovereign with unique talents and weapons for the trials ahead. Learn powerful spells to enchant units, summon elementals, or destroy those who oppose you. Found cities and research technologies to expand your influence. Send your champions on quests to recover ancient artifacts, gain allies, or obtain the great wealth lost during the Cataclysm.

The land is not simply waiting to be claimed; it must be conquered. Darkling camps, ogre lairs and caves waiting to be explored dot the landscape. In remote corners of the world, tireless butchermen, fell demons and legendary locations are waiting to be found. Explore Varda, a pre-Cataclysm city defended by golems that have turned on the citizens and made the city into a prison. Defeat Sarog to claim the Temple of the Dragon and recruit Ashwake Dragons to your cause. Claim the Flooded Graveyard or the Pit of Sarpah to harness the powerful magical energy of those locations.

Key features:

  • Recruit Champions - Equip them with rare magical items that you create or discover. Customize your champion’s special abilities and traits as they gain levels.
  • Fight in tactical battles - Battle enemy armies or the wild creatures of the world. Command your armies directly and choose between the special attacks and spells your units have learned.
  • Design your units - Customize their armor and weapons. Equip units with mounts to quickly close on enemy units. Train them with specialized traits like Discipline and Ignore Pain.
  • Liberate or Enslave - Transform Elemental into a noble kingdom, or an empire where citizens are fuel for your spells. Build studies and workshops to make your citizens more productive, or gallows and sacrificial altars to keep your citizens motivated.
  • Explore Wildland Areas - Be cautious when entering these areas; they offer their own rewards and treasures, but you will need high-level champions, advanced armies and powerful spells to survive.
  • Build your own world - Use the included modding tools to create new improvements, locations, quests or factions. Design new spells in the Particle Cauldron and entire worlds with the Cartographer’s Table.

Systemanforderungen

    Minimum:
    • Betriebssystem:Windows 8 / 7 SP1 / Vista SP2 / XP SP3
    • Prozessor:2,4 GHz Prozessor
    • Speicher:1 GB RAM
    • Grafik:128 MB DirectX 9.0c Grafikkarte mit Pixel Shader 2.0 (Radeon x1600 / GeForce 6800)
    • DirectX®:9.0c
    • Festplatte:5 GB HD frei
    • Sound:DirectX 9.0c kompatible Soundkarte
    • Andere Anforderungen:Zur Aktivierung dieses Spiels müssen Sie einen Stardock Account beim Starten des Spiels über Steam erstellen.
    Empfohlen:
    • Prozessor:2,2 GHz Dual-Core Prozessor
    • Speicher:2 GB RAM
    • Grafik:256 MB DirectX 9.0c Grafikkarte mit Pixel Shader 2.0 (Radeon X3800 / GeForce 7900)
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Insgesamt:
Ausgeglichen (239 Reviews)
Kürzlich verfasst
Sarkoth
( 5.8 Std. insgesamt )
Verfasst: 11. Juni
Play Enchantress: Legendary Heroes instead.
Hilfreich? Ja Nein Lustig
Ael
( 41.5 Std. insgesamt )
Verfasst: 7. Mai
This game review is pretty much like this very resume thing a curator said...

"Fantasy Civilization and a very good game at. Don't buy this one though. Get the Fallen Enchantress: Legendary heroes instead.""

Overall Score of this version : 6/10

I REALLY Recommend Legendary Heroes tho, with a score 9/10
Hilfreich? Ja Nein Lustig
huminado
( 185.7 Std. insgesamt )
Verfasst: 18. April
Yes, except don't buy this, get Legendary Heroes.

I still enjoy this game. The key is to play many many games, and eventually some interesting plays will show up that make it fun. For a bad map there's no hope, just re-roll, or take some punishment and see what comes of it.
Hilfreich? Ja Nein Lustig
theguys90
( 18.8 Std. insgesamt )
Verfasst: 20. März
Game has much potential, but it honestly feels empty. Basically, you start with a champion then have to set-up a town somewhere close-by or not on the map. Then you need to build within this said town. Your hero, that you can create and/or pick from a pre-made list will be running around fighting random monster packs and completing quests. Now, this sounds like a lot to do but I find myself clicking the "turn" button most of the time, waiting for in my build que to complete like a building or unit. These things take a VERY long time to do, although, they make it so you can auto end turn when there is nothing left to do, but sometimes can be annoying.

In general, if they added something or a few things to make this more, interesting? Then I could give this a thumbs up, but as I said, it has potential but still feels beta-ish
Hilfreich? Ja Nein Lustig
Severin
( 70.3 Std. insgesamt )
Verfasst: 10. März
Decent game, but I think the bigger titles do it better.
Hilfreich? Ja Nein Lustig
hobotone
( 57.3 Std. insgesamt )
Verfasst: 24. Februar
1. Purchased Legendary Heroes. Very excited!
2. Launch crash launch crash launch crash launch crash
3. Cursed ancient PC. Wept bitterly
4. Requested refund
5. Bought Fallen Enchantress as consolation, for a fraction of the price
6. Iaunch
7. Invented my own hero, my own faction, and wrote my own backstory
8. Raised my cities, designed my own military units, expanded my borders
9. Made peace with my neighbor, together we vanquished our mutual foes
10. Mother f---er stabbed me in the back
11. Showed little mercy as I exacted my revenge

All the bad reviews of this game are in comparison to Legendary Heroes , which I'm assuming is a much better game (for more than twice the price). I'll never know, which gives me the ability to review this version in it's own right. It's a fun game with lots of depth. It's easy to get lost in the details, which is what I dig about 4x. There are bugs, but I encountered nothing game-breaking in my first 55 hour game.

So if you're poor (like me), or you have a crappy PC (like me), you might be glad that this version is still available on Steam.
Hilfreich? Ja Nein Lustig
pango
( 3.6 Std. insgesamt )
Verfasst: 22. Februar
This is a good game but Fallen Enchantress Legendary Heroes is better and I don't like the way Stardock basically abandoned the game after making the "stand alone expansion" that is FE:LH. It was kind of like "Hey we can make this better, screw it, start over, charge people again". Some people defend this practice because they got FE:LH for free and they got FE for free too, all because they bought the abomination that was the original Elemental.
Hilfreich? Ja Nein Lustig
Primal
( 267.5 Std. insgesamt )
Verfasst: 6. Februar
Lots of confusion regarding this title. Let me clear it up.

Fallen Enchantress ( FE ) was released on Oct. 23, 2012.
Fallen Enchantress: Legendary Heroes ( FELH ) was released on May 22, 2013.

FELH is a standalone expansion, which means FE isn't required to play it. For various reasons, FELH is probably the game you will want to play. So why am I reviewing "FE"? Because:

Fallen Enchantress: Ultimate Edition ( FEU ) was released on Nov. 13, 2015.

When FEU was released, Stardock, the developer and publisher of FE, FELH, and FEU, removed the possiblity to buy FE exclusively; now you can only buy FEU (or FELH). As 99% of the reviews you are reading relate to FE, not to FEU, they are not as useful as they could be. So what are you getting when you buy FEU? You get:

  • Fallen Enchantress (FE) [1.32]
  • FE Map Pack DLC
    +
  • Fallen Enchantress: Legendary Heroes (FELH) [2.0]
  • FELH Map Pack DLC
  • FELH Quest Pack DLC
  • FELH Loot Pack DLC
  • FELH The Dead World DLC
  • FELH Leader Pack DLC
  • FELH Battlegrounds DLC

That's two complete games, but while FE was an o.k. game (reviewed somewhat harshly by my fellow Steamers), FELH is better and most importantly, it's what makes FEU an interesting bundle.

If you've made it up to here, you probably want to know why you should play either of these games. Thing is, I don't know you, so I can't tell if you will like them, but they are Fantasy 4X Turn-Based Strategy games w/ some RPG flavor. If you like Fantasy 4X Turn-Based Strategy games w/ some RPG flavor, there's a chance you will like them.

I would recommend getting the FEU bundle on sale (rather than FELH alone). In case you are reading this in the Reviews tab, here's the link to FEU:
http://store.steampowered.com/app/216390

At this point, I think I need to end this review like every other review I read on Steam:
10/10 Would give a history lesson in my first review again.
Hilfreich? Ja Nein Lustig
Strandly
( 19.6 Std. insgesamt )
Verfasst: 4. Januar
Get the Legendary Heroes edition of you're planning to buy this game.
Hilfreich? Ja Nein Lustig
Garland Adolis
( 1.3 Std. insgesamt )
Verfasst: 24. Dezember 2015
Playing the tutorial alone bugged out the game and forced me to restart the program. Simply closing the game doesn't actually close it - the program remains running in the background unless you shut it down manually wiwth the task manager. Horrible UI and optimization. A UI that blatantly cheats even on lower difficulty settings. Not recommended even vaguely.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
13 von 14 Personen (93 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
29.0 Std. insgesamt
Verfasst: 15. Mai 2014
Was bietet dieses Spiel?

1 Scenario mit Handlung.
Hier liegt der Schwerpunkt nur auf der Entwicklung unserer Helden und der Kämpfe. Ein Reich haben wir hier nur marginal zu Verwalten.

Daneben können wir auf Zufallsgenerierte Karten unser Reich zu Ruhm führen.
Wir können Rassen und deren Anführer frei entwerfen und diese bei den Zufallskarten für uns auswählen oder auch den Gegnern zuschanzen oder einfach eine der vielen vorgenerierten Rassen benutzen.
Anschließend dürfen wir unser Reich Rundenbasierend verwalten, Questen absolvieren, unseren Helden(Anführer) entwickeln/ausrüsten, Forschung betreiben, Taktische Kämpfe bestreiten usw.
Das Aussehen und die Ausrüstung unserer Standarteinheiten dürfen wir frei mit den Erforschten Gegenständen bestimmen. Dadurch ändert sich nicht nur die Optik sondern auch deren Kampfkraft.

Ob wir den Schwerpunkt unseres Reiches eher auf Magie oder Waffengewalt legen bestimmt wie wichtig für uns die vielen Unterschiedlichen Ressourcen werden und wo man seinen Schwerpunkt zuerst setzen sollte.

Jetzt kommt das große ABER!
Es gibt die sogenannte Standalone Erweiterung Fallen Enchantress: Legendary Heroes.
In meinen Augen ist dieses Produkt eher ein Trittstein gewesen um zu der „Erweiterung“ zu gelangen. Dort ist einiges besser Ausbalanciert und ein paar Konzepte überdacht worden.

Also diesen Trittstein überspringen und gleich Fallen Enchantress: Legendary Heroes kaufen, den nur für das eine Scenario lohnt es sich nicht.
War dieses Review hilfreich? Ja Nein Lustig
6 von 10 Personen (60 %) fanden dieses Review hilfreich
Empfohlen
12.0 Std. insgesamt
Verfasst: 18. März 2013
Ein Spiel das kaum jemand kennt, was mich eigentlich nicht so wundert, da es ja auch wenige Leute gibt die noch die Heroes of Might and Magic Spiele spielen, wieso ich das Spiel nun erwähne ? Weill Fallen Enchantress eine Mischung aus Heroes of Might and Magic und Sid Meier's Civilization ist, der Städtebau, rekrutierung der Einheiten und das Forschungssystem läuft wie in Sid Meier's Civilization ab, das Weltdesign, der bewegungsablauf auf der Weltkarte, das Kampfsystem und das Heldensystem läuft wie in Heroes of Might and Magic
ab.

Aber nun das ganze im Detail:

Also wie schon gesagt verwaltet man seine Stadt wie in Sid Meier's Civilization, das heisst: man klickt auf das Gebäude oder auf die Eiheit die man bauen/ausbilden möchte und muss dann eine gewisse anzahl an Runden warten.

Das Forschungsystem läuft hier auch wie in Sid Meier's Civilization ab, man wählt seine gewünschte Forschung aus und wartet dann ebenfals ein paar Runden bis die Forschung beendet ist.

Nun kommen wir schon zu den bekannten Features aus Heroes of Might and Magic, die aber zum teil sogar besser umgesetzt wurden:

Die Welt ist wie in Heroes of Might and Magic aufgebaut, also man Hat seinen Helden der die Armee mit sich führt und mit dem man die Welt erkundet, gekämpft wird auch hier wieder auf einer eigenen Schlacht/Taktikkarte.

Das Kampfsystem läuft genauso ab wie in Heroes of Might and Magic, man zieht abwechselnd seine Figuren auf dem Schlachtfeld und setzt seine Zauber, Tränke oder Fähigkeiten ein.

Allerdings ist das Armeesystem hier etwas anders, man verbessert seine Einheiten nicht mehr damit indem man weitere Einheiten baut und somit die Kreaturenanzahl erhöht, sondern man levelt seine Einheiten auf, es gibt auch weitere Helden die sich der Armee anschließen, diese Helden kann man auf leveln und somit Fähigkeiten erlernen und auch mit Ausrüstungen versorgen, hier kommen wir auch schon zu einem Punkt den das Spiel besser als Heroes of Might and Magic macht, den man kann seine Helden ein Reittier (Pferd oder Wolf) geben damit es sich schneller und auch weiter bewegen kann.

Es gibt in dem Spiel auch ein Custom Menü in dem man seine eigene Fraktion und Helden erstellen kann, es gibt natürlich auch einen Mapeditor, dies Features sorgen auf jeden fall für einen großen Wiederspielwert.

Also das Spiel kann ich jeden der Heroes of Might and Magic und Sid Meier's Civilization mag, empfehlen, den diese Kombination aus beiden Spielen macht echt Spass.

Für Leute die eher oder nur Sid Meier's Civilization mögen, wird Fallen Enchantress wohl eher nicht gefallen, da es sich mehr wie Heroes of Might and Magic spielt.
War dieses Review hilfreich? Ja Nein Lustig
136 von 138 Personen (99 %) fanden dieses Review hilfreich
12 Personen fanden dieses Review lustig
Empfohlen
267.5 Std. insgesamt
Verfasst: 6. Februar
Lots of confusion regarding this title. Let me clear it up.

Fallen Enchantress ( FE ) was released on Oct. 23, 2012.
Fallen Enchantress: Legendary Heroes ( FELH ) was released on May 22, 2013.

FELH is a standalone expansion, which means FE isn't required to play it. For various reasons, FELH is probably the game you will want to play. So why am I reviewing "FE"? Because:

Fallen Enchantress: Ultimate Edition ( FEU ) was released on Nov. 13, 2015.

When FEU was released, Stardock, the developer and publisher of FE, FELH, and FEU, removed the possiblity to buy FE exclusively; now you can only buy FEU (or FELH). As 99% of the reviews you are reading relate to FE, not to FEU, they are not as useful as they could be. So what are you getting when you buy FEU? You get:

  • Fallen Enchantress (FE) [1.32]
  • FE Map Pack DLC
    +
  • Fallen Enchantress: Legendary Heroes (FELH) [2.0]
  • FELH Map Pack DLC
  • FELH Quest Pack DLC
  • FELH Loot Pack DLC
  • FELH The Dead World DLC
  • FELH Leader Pack DLC
  • FELH Battlegrounds DLC

That's two complete games, but while FE was an o.k. game (reviewed somewhat harshly by my fellow Steamers), FELH is better and most importantly, it's what makes FEU an interesting bundle.

If you've made it up to here, you probably want to know why you should play either of these games. Thing is, I don't know you, so I can't tell if you will like them, but they are Fantasy 4X Turn-Based Strategy games w/ some RPG flavor. If you like Fantasy 4X Turn-Based Strategy games w/ some RPG flavor, there's a chance you will like them.

I would recommend getting the FEU bundle on sale (rather than FELH alone). In case you are reading this in the Reviews tab, here's the link to FEU:
http://store.steampowered.com/app/216390

At this point, I think I need to end this review like every other review I read on Steam:
10/10 Would give a history lesson in my first review again.
War dieses Review hilfreich? Ja Nein Lustig
189 von 206 Personen (92 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
Nicht empfohlen
88.7 Std. insgesamt
Verfasst: 19. April 2015
DO NOT BUY THIS GAME! BUY FALLEN ENCHANTRESS: LEGENDARY HEROES INSTEAD!

Fallen Enchantress: Legendary Heroes contains this game and much more! Buy that game instead!

Dear Steam: Why is this even still on here?!
War dieses Review hilfreich? Ja Nein Lustig
170 von 187 Personen (91 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
8.4 Std. insgesamt
Verfasst: 16. Februar 2014
Fallen Enchantress has been abandoned by the developers in favor of the standalone Legendary Heroes, a game which is a carbon copy of FE with the addition of some hero units, fixes, and some superfluous content. Instead of patching LE, Stardock decided to ditch it entirely in favor of grabbing even more money from its naive customers. Stardock may have tried to create some goodwill by offering FE owners a discount on the latest version of their infamously buggy IP, but the fact of the matter is that Fallen Enchantress is still a broken, abandoned mess that never got patched or updated to an acceptable level.

I should probably mention that Fallen Enchantress is itself an "improved" paid update of another broken game, Elemental.

Instead of being a sucker and supporting such horrible development habits, save your money and wait a few months for Age of Wonders III.
War dieses Review hilfreich? Ja Nein Lustig
143 von 171 Personen (84 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
16.1 Std. insgesamt
Verfasst: 16. September 2014
As mentioned in other comments Fallen Enchantress has been abandoned by its developers Stardock and they created another standalone that is nothing more than a modded version of Fallen Enchantress. But this isn't the worst part. Fallen Enchantress is just a modded version of Elemental War of Magic the first game that they also abandoned to create another full game to pull full price out of there costomers for nothing more than what should be a DLC. This isn't the only game Stardock has done this with. Every game they make that gets sequal are nothing more than the previous game with new features. lets take Sins of a solar empire for example, They actually made expansion Deplomacy and Entrenchment but 4 years later in 2012 they release Sins of a solar empire Rebellion and its nothing more than sins of a solar empire with the expansion plus a new one. It should have been nothing more than an expansion especially since most of the new fearture including the game and the DLC for it were created by the community on there mod page. Taking player made content adding it to there old game and calling it a new one is Pretty low but that is the way of Stardock. Customers be warned!
War dieses Review hilfreich? Ja Nein Lustig
78 von 86 Personen (91 %) fanden dieses Review hilfreich
Nicht empfohlen
50.2 Std. insgesamt
Verfasst: 7. Dezember 2014
TL:DR? See Conclusion

NOTE: (MUST READ)
IT IS NOT A BAD GAME HOWEVER...Elemental: Fallen Enchantress has been technically abandoned by Stardock in favor of it's stand-alone expansion Fallen Enchantress: Legendary Heroes. Said expansion contains the original game along with it's own added features and so as it stands, there is little to no reason to buy the base version of this game.

If you're interested, take a look at the more positively reviewed Stand-alone expansion:
“Fallen Enchantress: Legendary Heroes”

INTRODUCTION:
Fallen Enchantress is a 4X turn-based strategy game that incorporates RPG elements into it's mechanic and a 'tactical map' combat mode best featured by the Heroes of Might and Magic series of games. This game was developed by Stardock whose notable works include Sins of a Solar Empire, Elemental: War of Magic and the Galactic Civilizations series.

The players can choose to play one of the several factions or make their own where they then embark on a quest to conquer or rebuild the broken land. The game allows the player to create their own factions, hero / sovereign and troops which can be done by assigning armor sets, skills and abilities to each of them. It features an RPG element where the players can upgrade their hero's skills and equipment to improve their effectiveness in battle.

PROS:
+ Good special effects (I wish I can say the same for the models and art style though; See Cons)
+ Ability to create your own unique Units / Troops
+ Ability to equip, level up and even hire new heroes on the map
+ Relatively large maps that rewards exploration with...
+ Side quests, hero quests, powerful items and random encounters
+ A lot of monsters to fight aside from the enemy factions
+ Interesting new concept to the 4X genre

CONS:
- Very dated graphics and poor character models
- Unimpressive attempt at cell-shaded textures
- Balance issues
- Performance issues (Players may encounter poor frame rates and crashes)
- AI for the enemy factions is brain dead (It makes bad decisions and doesn't fully utilize the game's unit / troop creation mechanic)
- Almost no replay value (Which came as a surprise because 4X games normally don't suffer from this problem)
- Not a lot of item variation for its RPG elements

CONCLUSION:
GOOD CONCEPT but POOR EXECUTION, the fact that this title has been technically dropped in favor of it's Stand-alone expansion means that I CANNOT RECOMMEND this game. I would have easily recommended this game when it first came out, but as it stands, there is no point in purchasing this title when you can just get it's stand-alone expansion for the same price.

It was a good and promising new concept for the 4X genre. To be fair, I really did legitimately enjoy my first playthrough. Exploring the world, meeting the npc heroes, fighting bigger and nastier monsters, doing quests, customizing my own army and empire with my own designs and specifications were really the selling point for me. Despite all it's PROS however the fact that it's fun factor can last for only one campaign / playthrough is an unforgivable sin to be committed by a game in the 4X genre.

---------------------------------------------------------
Like my Reviews? Follow my Curator's Page:

http://store.steampowered.com/curator/6861651-Miyumi%27s-Review-Corner/
War dieses Review hilfreich? Ja Nein Lustig
73 von 88 Personen (83 %) fanden dieses Review hilfreich
Nicht empfohlen
21.4 Std. insgesamt
Verfasst: 28. Dezember 2013
Don't get this game. If you want a 4x Masters of Magic kinda game, get the "stand alone expansion" of this, Fallen Enchantress: Legendary Heroes. It's the same game, upgraded, that actually gets updates.
War dieses Review hilfreich? Ja Nein Lustig
39 von 46 Personen (85 %) fanden dieses Review hilfreich
Nicht empfohlen
35.5 Std. insgesamt
Verfasst: 7. Februar 2014
This game tries so hard to be a cross of Civilization and Age of Wonders, and it utterly fails at its goal. The original Elemental was terrible, and Stardock actually recognized that. Their solution? Instead of fixing their ♥♥♥♥ for free, given that it was a liability that they created, they decided to try to sell the fixes for their problems as a 'standalone expansion', Fallen Enchantress.

I usually find some worth in Age of Wonders-style games like this, but even now, so far after release, Fallen Enchantress is not complete. Age of Wonders, a fifteen year old game, had terrain modifiers in combat. Fallen Enchantress? Nope. Or even if it does, you can't tell - the UI doesn't make that information easily visible to you. It's sad to say, but Age of Wonders read the strategic map better when initializing combat - the field of battle was modeled after the hexes you and your opponents were on in the world map, and so terrain mattered as a result.

In comparison? I tried restarting similar battle scenarios in FE several times. Instead of recognizing that the enemy would be attacking from across a river - a river that, in the world map, impedes your movement if you try to cross it - you get a pond. Over and over again. The game simply doesn't understand the strategic significance of a river.

A pond, people. One that you can go around with ease. What's the point of setting your troops up by a river or on a hill if the game won't recognize the inherent advantages of doing such? Even worse, there's no terrain modifier from defending from a walled city. Instead, you just get a bunch of ♥♥♥♥ archers when you defend a city. It's not an adequate replacement for four walls and a gate at all. Your city archers can and will get wrecked.

Oh, and Age of Wonders? It allowed you to have walls and gates when defending a city. You wanna garrison the town you're protecting and stick out a siege? No problem!

Not to mention, the spells in this game are in every way less developed than they were in Age of Wonders. Christ on a stick, Stardock, were you TRYING to take features away?

Don't buy this game. Stardock is trying so hard to make good games, but they're just refusing to admit when they need to change their guard. Whatever ♥♥♥♥♥♥ managers worked on Elemental must have worked on Fallen Enchantress too, because it's still terrible at what it's trying to accomplish.
War dieses Review hilfreich? Ja Nein Lustig
32 von 37 Personen (86 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
18.8 Std. insgesamt
Verfasst: 21. Mai 2015
Should have bought Legendary Heroes.
War dieses Review hilfreich? Ja Nein Lustig