From the creative mind behind The Adventures of Shuggy comes an exciting new retro-styled 2D platformer, a winner of Dream Build Play 2012 and a top 50 game of 2012 according to Game Informer. Grab the gateway guns and explore a huge lab filled with mysterious puzzles in this classic platforming adventure.
Valutazione degli utenti: Molto positiva (116 recensioni)
Data di rilascio: 13 set 2012

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Acquista Gateways

 

Consigliato dai curatori

"RPS's 13th best puzzle game ever"
Guarda la recensione completa qui.

Recensioni

“An inter-dimensional 8-bit masterpiece”
5/5 – Gamezebo

“a genuinely smart, incredibly challenging puzzle platformer, that’s just packed with ideas and extremely well executed”
RockPaperShotgun

“escapes from the shadow of its obvious inspiration with no small amount of ingenuity”
8/10 – Edge

“An inventive progression of the portal-shooting mechanic”
84% – Indie Game Mag

“Ruthlessly clever”
79% – PC Gamer

Steam Workshop

Riguardo questo gioco

From the creative mind behind The Adventures of Shuggy comes an exciting new retro-styled 2D platformer, a winner of Dream Build Play 2012 and a top 50 game of 2012 according to Game Informer.

Grab the gateway guns and explore a huge lab filled with mysterious puzzles in this classic platforming adventure. Use gateway technology to leap from one place to another, change size to explore small passages or defeat large enemies, walk on walls and ceilings to reach new areas and even travel in time to work together with past echoes of yourself.

Move seamlessly between different areas of the vast labyrinthian map with no waiting for loading screens as you explore and discover new power ups. Use each of your new abilities to progress further, unlock shortcuts and find even more power ups. Can you escape?

Key Features

  • Travel across a room instantly using gateways.
  • Change size using the resizing gateway gun.
  • Interact with your past echoes using the time travel gateway gun.
  • Walk on walls and ceilings using the rotation gateway gun.
  • Sprawling open-world design.
  • Use Gateway's sophisticated help system to discover if you can solve a puzzle and even watch the solution played out in front of you.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP
    • Processor: Dual Core 2.0 GHz
    • Memory: 256 MB RAM
    • Graphics: 128MB video RAM and at least Shader Model 3.0
    • DirectX®: 10
    • Hard Drive: 44 MB HD space
    Minimum:
    • OS: Mac OS 10.6.8 (Snow Leopard) or higher
    • Processor: Dual Core 2.0 GHz
    • Memory: 256 MB RAM
    • Graphics: 128MB video RAM and at least Shader Model 3.0
    • OpenGL: OpenGL 2.1 minimum and OpenGL 3.2 recommended
    • Hard Drive: 72 MB HD space
    Minimum:
    • OS: Ubuntu 12.04 LTS, Mint 13 LTS or Fedora 17, fully updated
    • Processor: Dual Core 2.0 GHz
    • Memory: 256 MB RAM
    • Graphics: 128MB video RAM and at least Shader Model 3.0
    • OpenGL: OpenGL 2.1 minimum and OpenGL 3.2 recommended
    • Hard Drive: 80 MB HD space
Recensioni utili dai clienti
3 persone su 4 (75%) hanno trovato questa recensione utile
9.6 ore in totale
Pubblicata: 25 marzo
Gateways is a puzzle-plattformer in which you control scientist Ed, who is try to get out of his own laboratory. The game starts with simple jump-and-run and “gateway-puzzles”, somewhat similar to Valve’s Portal, but quickly becomes more challenging as you find more powerful Items (powerups and modifications to your “gateway gun”) which let you explore new areas of the lab.

Sadly, I found the introduction into the game (and it’s items) unnecessarily hard. For me it was basically learning by doing. New items are introduced via popup-text (which is gone for good if you run away too quickly) and a simple puzzle, in which you have to use your newly found item.

But for me that was just not sufficient. It was until 90% into the game, that I (by accident) found out there is actually a map of the lab, guiding you to important spots, and a key to cancel active portals. Yes, I could have clicked on “CONTROLS” earlier. But why? I assumed, the game would tell me, like any other game would.

This is especially odd, as the ingame-help-system is really awesome. In the lab you can find 500 “power orbs”, which can help you with tough puzzles: Every puzzle in the game (apart from the final one) has a “HELP”-spot, in which you can spend a small amount of your “power orbs” to see, whether you can actually solve this puzzle with your current items and a BIG amount of your orbs to actually get it solved.

This is a brilliant way to prevent frustration (as long as you save your orbs for those REALLY tough puzzles) and keep the game going. The map, which not only tells you, where you should go next, but also shows every unsolved puzzle you have walked by so far, is also really helpful. I’d go so far to say: without this ingame-help, I would probably not have recommended this game.

Overall Gateways is a decent game with a VERY steep learning curve. The gameplay is entertaining but can become frustrating, especially if you used your power orbs too early. If you like challengig puzzles and don’t mind being thrown into ice cold water, you should have a look at this game!
Questa recensione ti è stata utile? No Divertente
3 persone su 5 (60%) hanno trovato questa recensione utile
0.7 ore in totale
Pubblicata: 27 marzo
Good mind bending platform with portal guns and time travel.
Questa recensione ti è stata utile? No Divertente
3 persone su 5 (60%) hanno trovato questa recensione utile
4.3 ore in totale
Pubblicata: 14 maggio
Gateways has a decent concept, sort of in the vein of those Portalesque games that followed in it's wake, but a reasonably decent game.

Although, unfortunately, I wasn't able to finish the game. The puzzle design has some of the most difficult puzzles in the game being mandatory to complete, which wouldn't be a problem normally. But, the mechanic you unlock near the end of the game that enables these puzzles involves a lot of key timing and platforming that ended up being far too twitchy for me to finish.

Ultimately, because I have no 'maybe' option, I have to vote No on Gateways because of this. Perhaps if they had structured the game a little differently I could recommend it. But sadly, if any of what I mentioned seems like a red flag for you, I'd look elsewhere.
Questa recensione ti è stata utile? No Divertente
17 persone su 18 (94%) hanno trovato questa recensione utile
12.5 ore in totale
Pubblicata: 6 gennaio 2014
You will hear a lot that this is mix of puzzle platformer and Portal, with an indie taste. But the game is original, and fun. Very simple mechanics but yet good puzzles presented to the player not too difficult, some require more thought than others and its really nice when you figure out on your own how to do it. But fear not, if you get stuck you can obtain the solutions right in the game and you can move on to clear the next level/puzzle. Lacking a bit of better sound effects and music, but those are still adequate to the game.




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Portuguese translation:

Você vai ler bastante que esse jogo é uma mistura de quebra-cabeça em plataforma e Portal, com um jeito indie. Mas o jogo é original e divertido. Envolve mecânica bem simples, mas os quebra-cabeças são interessantes mas geralmente nada complexo, alguns necessitando de mais tempo e experimentação para dar certo e é bem legal quando você descobre por conta própria. Mas não tem problema se você empacar em alguma parte porque você pode obter a solução de dentro do jogo mesmo. Os efeitos sonoros e músicas tem pouca variabilidade mas do jeito que estão se encaixam bem com o jogo.
Questa recensione ti è stata utile? No Divertente
17 persone su 19 (89%) hanno trovato questa recensione utile
5.6 ore in totale
Pubblicata: 27 novembre 2013
This game really does surprise you. It comes off as "portal, but in 2D, and minus the sense of humor." And well, it kind of is, but it does so much more. The puzzles get progressively harder and more complex as you get different guns, and the last sequence of puzzles before the end is kind of just completely brain-melting. There's a surprisingly high execution factor in some cases, as well. And this is only the normal difficulty. I've not played the game's "hard" mode but I doubt I'd be able to complete it if I did. The graphics are kind of ugly though, all things considered, but that's a minor knock against it.
Questa recensione ti è stata utile? No Divertente