Von dem kreativen Geist hinter The Adventures of Shuggy kommt nun ein neuer aufregender 2D-Platformer im Retrostil, der Gewinner des Dream Build Play 2012 und eines der Top-50-Spiele von Game Informer.Schnappen Sie sich die Gatewaykanonen und erkunden Sie ein großes Labor voller mysteriöser Rätsel in diesem klassischen Plattformabenteuer.
Nutzerreviews:
Insgesamt:
Sehr positiv (138 Reviews) - 94 % der 138 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 13. Sep. 2012

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Gateways kaufen

 

Reviews

“An inter-dimensional 8-bit masterpiece”
5/5 – Gamezebo

“a genuinely smart, incredibly challenging puzzle platformer, that’s just packed with ideas and extremely well executed”
RockPaperShotgun

“escapes from the shadow of its obvious inspiration with no small amount of ingenuity”
8/10 – Edge

“An inventive progression of the portal-shooting mechanic”
84% – Indie Game Mag

“Ruthlessly clever”
79% – PC Gamer

Steam Workshop

Über dieses Spiel

Von dem kreativen Geist hinter The Adventures of Shuggy kommt nun ein neuer aufregender 2D-Platformer im Retrostil, der Gewinner des Dream Build Play 2012 und eines der Top-50-Spiele von Game Informer.

Schnappen Sie sich die Gatewaykanonen und erkunden Sie ein großes Labor voller mysteriöser Rätsel in diesem klassischen Plattformabenteuer. Benutzen Sie die Gatewaytechnologie, um von einem Ort zum anderen zu springen, ändern Sie Ihre Größe, um enge Passagen zu erkunden oder Gegner zu vernichten, und laufen Sie an Wänden und Decken, um neue Gebiete zu erreichen. Sie können sogar in der Zeit reisen, um mit Ihrem eigenen Ich aus der Vergangenheit zusammenzuarbeiten.

Bewegen Sie sich nahtlos zwischen verschiedenen Arealen der labyrinthartigen Karte, ohne auf einen Ladebildschirm warten zu müssen, während Sie neue Erweiterungen entdecken. Nutzen Sie Ihre neuen Fähigkeiten, um weiterzukommen, Abkürzungen freizuschalten und noch mehr Erweiterungen zu finden. Können Sie entkommen?

Hauptmerkmale

  • Bewegen Sie sich augenblicklich durch Räume mithilfe der Gateways.
  • Ändern Sie mithilfe der Größe-verändernden Gatewaykanone Ihre Größe.
  • Interagieren Sie mit den Echos Ihrer Vergangenheit.
  • Laufen Sie mithilfe der Rotations-Gatewaykanone an Wänden und Decken.
  • Ausgedehntes Open-World-Design
  • Nutzen Sie das komplexe Hilfesystem der Gateways, um herauszufinden, ob Sie ein Rätsel lösen können. Wenn Sie möchten, können Sie sich die Lösung sogar anzeigen lassen.

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: XP
    • Prozessor: Dual Core 2,0 GHz
    • Speicher: 256 MB RAM
    • Grafik: 128 MB Grafikspeicher und mind. Shadermodel 3.0
    • DirectX®: 10
    • Festplatte: 44 MB HD frei
    Minimum:
    • OS: Mac OS 10.6.8 (Snow Leopard) or higher
    • Processor: Dual Core 2.0 GHz
    • Memory: 256 MB RAM
    • Graphics: 128MB video RAM and at least Shader Model 3.0
    • OpenGL: OpenGL 2.1 minimum and OpenGL 3.2 recommended
    • Hard Drive: 72 MB HD space
    Minimum:
    • OS: Ubuntu 12.04 LTS, Mint 13 LTS or Fedora 17, fully updated
    • Processor: Dual Core 2.0 GHz
    • Memory: 256 MB RAM
    • Graphics: 128MB video RAM and at least Shader Model 3.0
    • OpenGL: OpenGL 2.1 minimum and OpenGL 3.2 recommended
    • Hard Drive: 80 MB HD space
Nutzerreviews
Customer Review system updated! Learn more
Insgesamt:
Sehr positiv (138 Reviews)
Kürzlich verfasst
slembcke
( 4.1 Std. insgesamt )
Verfasst: 5. April
Very clever game. The difficulty curve of the puzzles keeps going up. I've never finished the game since the latter puzzles get *very* hard, but I would still definitely recommend it for the earlier ones.
Hilfreich? Ja Nein Lustig
gbors
( 7.9 Std. insgesamt )
Verfasst: 8. März
One of the greatest things about bundles is that you regularly get good games you didn't expect. Occasionally, you get a game that's absolutely amazing and, of course, you absolutely don't expect it. Enter Gateways, a puzzle platformer, where you guide a professor in his lab with a surprisingly complex topology. Someone's been interfering with his equipment, Monkoids are rampaging everywhere, and his most powerful tools are missing. Let's help him gather his stuff and get out of the lab!

Gateways mixes the elements of many puzzle platformers - you can teleport via portals (of, well, Portal), you can manipulate time and your past selves (like PB Winterbottom), you can rotate gravity (like in many other games), and you can also change your size. All this combined together in a dual portal gun mechanic. Sounds like it would never work? Certainly. But defying all common sense, the creators of Gateways managed to create a mechanic that not only works but works wonderfully. With a bit of practice, that is. Growing from the portal mechanic, the entire control scheme and UI is very sleek, and the action is very well flowing, making it difficult to stop playing.

What about puzzles? First, it bears mentioning that the game plays in one huge, complex lab where further and further areas open as you solve puzzles. Some of these are quite easy (the difficulty curve is gentle up to a point), and later in the game some of them are really tough, and sometimes, though very rarely, a bit unfair. But I guess it's not a real puzzle game if you sometimes don't feel like bashing your controller into the screen :) However, the online help system is there to help you when you're stuck.

Presentation-wise, the game has excellent visual design paired with rather ugly, huge-pixel-style graphics. I'm not sure what's the reason behind this choice, but the game is absorbing enough to forgive this flaw. The music is also excellent.

Gateways is a really enjoyable puzzle platformer with more focus on the puzzles than the platforming. Recommended to everyone who likes the genre - it's tons of fun.
Hilfreich? Ja Nein Lustig
emcitement
( 3.0 Std. insgesamt )
Verfasst: 6. März
Gateways starts off like 2d Portal and then advances to more with all sorts of different Portal-style guns, but for other things like time.

The game starts off pretty fun.. but its difficulty curve. Ugh.
This summed it up:
http://i.imgur.com/Q2Fo6b4.png

It goes from basic and fun with just enough challenge to keep it exciting.. to ♥♥♥♥ing tedious and ridiculously hard.

Now, since I last played it I heard it was patched to have an easier difficulty mode.
I might give it a go sometime, and if I find it much better then I'll re-post this review.

Until then, I can say it was a really neat game ruined by an overly extreme difficult curve.
It had a lot going for it. The visuals were cute and the music fit well. The gimmick was awesome and playing a Portal-style game in a 2d sidescrolling environment was awesome.
In fact, I enjoyed the time playing this game more than the actual Portal games.

Regardless of the difficulty I experienced, I think its worth giving a shot for sure.
Hilfreich? Ja Nein Lustig
Manabender
( 2.2 Std. insgesamt )
Verfasst: 27. Februar
At first, Gateways looks like a clone of Portal minus the Z-axis. And for the first twenty or so minutes, that's basically what it turns out to be.

However, it isn't long until the game's true nature reveals itself. It's a cross between a metroidvania and a puzzler. The game takes place in a single massive level, and you're supposed to go from place to place gathering powerups that let you go to the next place. Those powerups are new puzzle tools you use to solve the puzzles blocking the way to the next powerup. It even has optional powerups, just like any good metroidvania.

It's put together quite well. There are help points for each puzzle that can first tell you (for a small cost*) if your current powerups are enough to solve the puzzle and, if so, can then show you (for a large cost*) how they are solved. That being said, the puzzles (at least thus far) have been trivially easy to solve. Maybe the tough ones are reserved for the end of the game. We'll see. At least it has a level editor and workshop support.

*These costs are paid with in-game pickups. I figure this is worth clarifying in this day and age of in-app purchases.
Hilfreich? Ja Nein Lustig
Avenger8
( 8.6 Std. insgesamt )
Verfasst: 25. Februar
Fun puzzle game. Would recommend to those who enjoy puzzle platformers like Fez.
Hilfreich? Ja Nein Lustig
Nyx
( 3.7 Std. insgesamt )
Verfasst: 22. Februar
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█▌███▓▓▓▓▓▓▓▓fun ▓▓▓███▓▓▓▄▀▐█
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http://steamcommunity.com/groups/CritiquingDoge
Hilfreich? Ja Nein Lustig
Audish
( 5.1 Std. insgesamt )
Verfasst: 20. Februar
There have been a lot of clever puzzle gimmicks over the years. There were time clones in Braid and P.B. Winterbottom, rotating the world in And Yet It Moves (shame about the game), and portals in... well, Portal. Did you ever think about combining them? Because that's just what Gateways does, and it's even more mind-bending that you're expecting.

You play Ed, a brilliant, balding scientist whose sprawling lab has just been ransacked. To get to the bottom of whatever it is, you're going to need to retrieve his greatest inventions, the gateway guns. There are four in total, each granting you a remarkable power over space and time. You have your basic portal gun that lets you go in one end and pop out the other. Then there's a resizing gun that lays down a big portal and a little portal, making you bigger or smaller depending on which one you enter. There's a rotation gun that works like the portal gun except it maintains your orientation, essentially rotating the world around you. And there's a time gun that lets you loop over the same span of time over and over, creating clones of yourself. You'll also find a few additional tools, as well as bonus upgrades like higher jumps and more time loops.

As you locate the portal guns, you'll encounter all sorts of puzzles throughout Ed's rather open-form laboratory. Your map will helpfully point out the next key puzzle to tackle, but you can always go searching for side paths and bonus puzzles that you might be able to solve with your current abilities. Each puzzle is helpfully marked with a Help Point, where you can spend a few orbs (found in tricky spots all over the lab) to confirm whether or not you have the right tools to solve the puzzle, or a lot of orbs to view the solution and skip the puzzle. It's a clever system for avoiding frustration, especially if there are gateway guns you're having trouble coming to grips with.

The puzzles start out as good introductions to your fantastic powers, and grow steadily into reasonable challenges. After a few hours, you'll probably have a solid command of each gateway gun, and be wondering why there are still puzzles you can't quite work out. And then you find the power that lets you use all the guns simultaneously, and the difficulty curve launches into space. Honestly, just dealing with a handful of time loops or working out a rotation maze taxed my brain to the limit. Combining them overwhelmed me to a degree I didn't think was possible anymore. You'll be using time portals to send your tiny past self to hold a switch while your giant future self reflects a laser through a right-angled portal into another switch so your present self has a few seconds to slip through a gate... or at least that's what's expected of you.

Gateways is pretty much everything you could ask for in a puzzle platformer, taken to almost comical extremes. It looks good, sounds good, has plenty of puzzle gimmicks, items to collect, secrets to find, and enemies to squash (in strangely bloody fashion, too). But it's going to challenge you in ways other games don't, and it will keep pushing until you've fully mastered every aspect of your powers. I reached a point where it got to be too much for me, a level of complexity far beyond Braid or Portal or anything that inspired it. If you're seeking that challenge, don't pass this one up, and even if you aren't it might be worth a try.
Hilfreich? Ja Nein Lustig
wheatleyco
( 13.7 Std. insgesamt )
Verfasst: 5. Februar
Excellent game.Great puzzles but becomes ruthlessly ifficult in the last few levels.
The premise basically features portals in 2d where you have different portal types like size change portal,the time portal devilishly tricky to figure puzzles with this.The graphics are pretty basic but the joy in solving puzzles is great.excellent buy..a hidden gem for puzzle fans..higly recommended..
Hilfreich? Ja Nein Lustig
herb41279
( 23.1 Std. insgesamt )
Verfasst: 5. Dezember 2015
Genialer 2d Puzzler!

4 verschiedene Portal Guns
Weitere Hilfmittel
Knackiger Schwierigkeitsgrad gegen Ende.
Super Preis Leistungsverhältnis.
Keine Bugs

Kaufen!
Hilfreich? Ja Nein Lustig
antoinecxxxii
( 17.5 Std. insgesamt )
Verfasst: 2. Dezember 2015
A nice game that I completed with pleasure.
Hilfreich? Ja Nein Lustig
Mykwon
( 20.9 Std. insgesamt )
Verfasst: 1. Dezember 2015
Brilliant game with challenging puzzles. Mind bending and addictive. Yet, another game proving that nice graphics don't always make good games whereas clever games are always great. If you're a puzzle lover, this one will fulfill your needs.
Hilfreich? Ja Nein Lustig
Rosey
( 18.0 Std. insgesamt )
Verfasst: 1. Dezember 2015
A really well designed puzzle game that takes the concept of the portal gun (from Portal games) one step further.

It's in a form of a 2D platformer rather than a 3D game, which has its charm too, as the developers have put plenty of effort in making the portals, or "gateways" as they're called here, have the same physical properties we know from Portal games, which includes being able to see the other side of the gateway before going in, extending your view as if the place behind the gateway was a continuation of the area. I find the way they did it ingenious, as I had already wondered before if it would be possible to make such an effect in a 2D game and make it look good. I'm glad to see somebody did it right!

But I mentioned this game goes one step further. Well, in addition to the basic Gateway Gun, you also get to use 3 different ones that create gateways that make you change size, travel through time and shift gravity. All these together give a lot of interesting possibilities creating a really smart, but fair puzzle game. I didn't find any of the puzzles really frustrating. They were sometimes tricky, but all could be solved with some logical planning after understanding how each Gateway Gun worked. The time travel one was the most confusing to me at first, but it was in fact all very logical after I got used to it.

If you enjoy this sort of puzzles, check it out. Check the Steam Workshop as well. The developer published their own custom level there called "Back To The Lab", which contains a nice new set of puzzles, adding even more content to the game. It's like a free DLC!
Hilfreich? Ja Nein Lustig
Lt. Labcoat
( 3.2 Std. insgesamt )
Verfasst: 17. November 2015
Heeey, this is unexpectedly good! It's like if you took Portal's gameplay, and applied it to a Metroidvania. Which is an excellent use of Portal's gameplay!
Hilfreich? Ja Nein Lustig
schmidde78
( 10.3 Std. insgesamt )
Verfasst: 10. November 2015
Nach 3 Jahren hab ich mal wieder an dieses Schmuckstück gewagt :D Damals hat mir nach 3 Stunden Spielen nur noch der Kopf geraucht und dann hab ich aufgegeben. Aber diesmal wollte ich alle Achievements schaffen... und siehe da... mir raucht immmer noch der Schädel ;)
Für jeden der Herausvorderungen mag und vor allem jedem, dem Portal zu leicht war :P möchte ich dieses Spiel ans Herz legen.
Hilfreich? Ja Nein Lustig
Splinty
( 42.0 Std. insgesamt )
Verfasst: 26. September 2015
Pros:
Portals!? Yes.
Portals that alter gravity, scale, and time?! Yes.
Good music.
Replayable.

Cons:
Not for people who need a story, there isn't one.
--
The difficulty varies from fun and casual, to that notoriously difficult puzzle at the end.. which is rightfully so. Can't complain.
Hilfreich? Ja Nein Lustig
Ins
( 11.6 Std. insgesamt )
Verfasst: 20. September 2015
This game puzzles will melt your mind, It's NOT a Portal 2D. There's much more depth in game mechanics, altough there's almost no storyline.
Hilfreich? Ja Nein Lustig
ExaltedDuck
( 6.9 Std. insgesamt )
Verfasst: 7. September 2015
There will inevitably be dozens of reviews describing this game as Portal reimagined as a sidescroller. They are correct. Play this.
Hilfreich? Ja Nein Lustig
PixelGun
( 8.4 Std. insgesamt )
Verfasst: 9. Juni 2015
yes
Hilfreich? Ja Nein Lustig
Muffins
( 4.3 Std. insgesamt )
Verfasst: 14. Mai 2015
Gateways has a decent concept, sort of in the vein of those Portalesque games that followed in it's wake, but a reasonably decent game.

Although, unfortunately, I wasn't able to finish the game. The puzzle design has some of the most difficult puzzles in the game being mandatory to complete, which wouldn't be a problem normally. But, the mechanic you unlock near the end of the game that enables these puzzles involves a lot of key timing and platforming that ended up being far too twitchy for me to finish.

Ultimately, because I have no 'maybe' option, I have to vote No on Gateways because of this. Perhaps if they had structured the game a little differently I could recommend it. But sadly, if any of what I mentioned seems like a red flag for you, I'd look elsewhere.
Hilfreich? Ja Nein Lustig
2spooky
( 0.7 Std. insgesamt )
Verfasst: 27. März 2015
Good mind bending platform with portal guns and time travel.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 90 Tagen
4 von 5 Personen (80 %) fanden dieses Review hilfreich
Empfohlen
5.1 Std. insgesamt
Verfasst: 20. Februar
There have been a lot of clever puzzle gimmicks over the years. There were time clones in Braid and P.B. Winterbottom, rotating the world in And Yet It Moves (shame about the game), and portals in... well, Portal. Did you ever think about combining them? Because that's just what Gateways does, and it's even more mind-bending that you're expecting.

You play Ed, a brilliant, balding scientist whose sprawling lab has just been ransacked. To get to the bottom of whatever it is, you're going to need to retrieve his greatest inventions, the gateway guns. There are four in total, each granting you a remarkable power over space and time. You have your basic portal gun that lets you go in one end and pop out the other. Then there's a resizing gun that lays down a big portal and a little portal, making you bigger or smaller depending on which one you enter. There's a rotation gun that works like the portal gun except it maintains your orientation, essentially rotating the world around you. And there's a time gun that lets you loop over the same span of time over and over, creating clones of yourself. You'll also find a few additional tools, as well as bonus upgrades like higher jumps and more time loops.

As you locate the portal guns, you'll encounter all sorts of puzzles throughout Ed's rather open-form laboratory. Your map will helpfully point out the next key puzzle to tackle, but you can always go searching for side paths and bonus puzzles that you might be able to solve with your current abilities. Each puzzle is helpfully marked with a Help Point, where you can spend a few orbs (found in tricky spots all over the lab) to confirm whether or not you have the right tools to solve the puzzle, or a lot of orbs to view the solution and skip the puzzle. It's a clever system for avoiding frustration, especially if there are gateway guns you're having trouble coming to grips with.

The puzzles start out as good introductions to your fantastic powers, and grow steadily into reasonable challenges. After a few hours, you'll probably have a solid command of each gateway gun, and be wondering why there are still puzzles you can't quite work out. And then you find the power that lets you use all the guns simultaneously, and the difficulty curve launches into space. Honestly, just dealing with a handful of time loops or working out a rotation maze taxed my brain to the limit. Combining them overwhelmed me to a degree I didn't think was possible anymore. You'll be using time portals to send your tiny past self to hold a switch while your giant future self reflects a laser through a right-angled portal into another switch so your present self has a few seconds to slip through a gate... or at least that's what's expected of you.

Gateways is pretty much everything you could ask for in a puzzle platformer, taken to almost comical extremes. It looks good, sounds good, has plenty of puzzle gimmicks, items to collect, secrets to find, and enemies to squash (in strangely bloody fashion, too). But it's going to challenge you in ways other games don't, and it will keep pushing until you've fully mastered every aspect of your powers. I reached a point where it got to be too much for me, a level of complexity far beyond Braid or Portal or anything that inspired it. If you're seeking that challenge, don't pass this one up, and even if you aren't it might be worth a try.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 180 Tagen
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
18.0 Std. insgesamt
Verfasst: 1. Dezember 2015
A really well designed puzzle game that takes the concept of the portal gun (from Portal games) one step further.

It's in a form of a 2D platformer rather than a 3D game, which has its charm too, as the developers have put plenty of effort in making the portals, or "gateways" as they're called here, have the same physical properties we know from Portal games, which includes being able to see the other side of the gateway before going in, extending your view as if the place behind the gateway was a continuation of the area. I find the way they did it ingenious, as I had already wondered before if it would be possible to make such an effect in a 2D game and make it look good. I'm glad to see somebody did it right!

But I mentioned this game goes one step further. Well, in addition to the basic Gateway Gun, you also get to use 3 different ones that create gateways that make you change size, travel through time and shift gravity. All these together give a lot of interesting possibilities creating a really smart, but fair puzzle game. I didn't find any of the puzzles really frustrating. They were sometimes tricky, but all could be solved with some logical planning after understanding how each Gateway Gun worked. The time travel one was the most confusing to me at first, but it was in fact all very logical after I got used to it.

If you enjoy this sort of puzzles, check it out. Check the Steam Workshop as well. The developer published their own custom level there called "Back To The Lab", which contains a nice new set of puzzles, adding even more content to the game. It's like a free DLC!
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50 %) fanden dieses Review hilfreich
Empfohlen
20.9 Std. insgesamt
Verfasst: 1. Dezember 2015
Brilliant game with challenging puzzles. Mind bending and addictive. Yet, another game proving that nice graphics don't always make good games whereas clever games are always great. If you're a puzzle lover, this one will fulfill your needs.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
4.0 Std. insgesamt
Verfasst: 14. September 2012
Es Spielt sich fast wie Portal nur das es mehr Möglichkeiten gibt.
War dieses Review hilfreich? Ja Nein Lustig
5 von 9 Personen (56 %) fanden dieses Review hilfreich
Empfohlen
8.0 Std. insgesamt
Verfasst: 8. Januar 2014
Portal in 2D mit einem einzigen riesigen Level. Keine Ahnung was ich davon halten soll. Aber die Grafik bereitet mir Kopfschmerzen. Auch wenn das "verwaschene" der Artstile vom Spiel sein soll, tut er einfach nur in meinen Augen weh.
Na ja, immerhin ist es gut Spielbar und hat nicht nur eine Portal Gun und ansich auch recht viele Raetsel die es zu Meistern gilt. - Sprich: Der Preis ist voellig okay.
War dieses Review hilfreich? Ja Nein Lustig
27 von 29 Personen (93 %) fanden dieses Review hilfreich
Empfohlen
0.4 Std. insgesamt
Verfasst: 1. März 2015
Really solid metroidvania with portalesque mechanics... might seem like a rip-off but its really done so well and transfered so naturally to 2D that its a game that deserves to be played by any platformer enthusiast that likes their action mixed in with a heavy dose of puzzle solving.
War dieses Review hilfreich? Ja Nein Lustig
17 von 18 Personen (94 %) fanden dieses Review hilfreich
Empfohlen
12.5 Std. insgesamt
Verfasst: 6. Januar 2014
You will hear a lot that this is mix of puzzle platformer and Portal, with an indie taste. But the game is original, and fun. Very simple mechanics but yet good puzzles presented to the player not too difficult, some require more thought than others and its really nice when you figure out on your own how to do it. But fear not, if you get stuck you can obtain the solutions right in the game and you can move on to clear the next level/puzzle. Lacking a bit of better sound effects and music, but those are still adequate to the game.




--------

Portuguese translation:

Você vai ler bastante que esse jogo é uma mistura de quebra-cabeça em plataforma e Portal, com um jeito indie. Mas o jogo é original e divertido. Envolve mecânica bem simples, mas os quebra-cabeças são interessantes mas geralmente nada complexo, alguns necessitando de mais tempo e experimentação para dar certo e é bem legal quando você descobre por conta própria. Mas não tem problema se você empacar em alguma parte porque você pode obter a solução de dentro do jogo mesmo. Os efeitos sonoros e músicas tem pouca variabilidade mas do jeito que estão se encaixam bem com o jogo.
War dieses Review hilfreich? Ja Nein Lustig
17 von 20 Personen (85 %) fanden dieses Review hilfreich
Empfohlen
5.6 Std. insgesamt
Verfasst: 27. November 2013
This game really does surprise you. It comes off as "portal, but in 2D, and minus the sense of humor." And well, it kind of is, but it does so much more. The puzzles get progressively harder and more complex as you get different guns, and the last sequence of puzzles before the end is kind of just completely brain-melting. There's a surprisingly high execution factor in some cases, as well. And this is only the normal difficulty. I've not played the game's "hard" mode but I doubt I'd be able to complete it if I did. The graphics are kind of ugly though, all things considered, but that's a minor knock against it.
War dieses Review hilfreich? Ja Nein Lustig
13 von 14 Personen (93 %) fanden dieses Review hilfreich
Empfohlen
5.5 Std. insgesamt
Verfasst: 23. Dezember 2013
Gateways is the game Quantum Conondrum should have been: A fun, clever game that takes Portal-thinking to the next level thanks to the new portal types. A must buy for any Portal fan.
War dieses Review hilfreich? Ja Nein Lustig
11 von 13 Personen (85 %) fanden dieses Review hilfreich
Empfohlen
8.2 Std. insgesamt
Verfasst: 21. Dezember 2013
This is a very complex and intellectual puzzle game. Metroidvania elements and neat pixel art compliment this, but when it comes down to it the game makes you think. A lot. During the sales this game is less expensive than the typical meal at McDonalds and if it looks like your kind of game then you should really buy it.

9.5/10
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7 von 7 Personen (100 %) fanden dieses Review hilfreich
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2.2 Std. insgesamt
Verfasst: 12. Juli 2013
A brilliant little metroidvania puzzler in the vein of portal. The story is mediocre, but this is a gem of gameplay.
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7 von 7 Personen (100 %) fanden dieses Review hilfreich
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9.5 Std. insgesamt
Verfasst: 15. Juli 2013
Awesome game! At first it's simply Portal in 2D, but then there are "gateways" of size change, time travel and gravity change; at the same time you can use a flashlight and a mirror to activate light sensors. Quite a brainf...

★★★★★★★★☆☆
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8 von 9 Personen (89 %) fanden dieses Review hilfreich
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4.8 Std. insgesamt
Verfasst: 25. Februar 2014
Easily the best 2D puzzle platformer I've ever played.

Given the game-mechanics, it's impossible not to compare this game to (the puzzles in) Portal 2. The lack of a third-dimension makes the portal-only puzzles much easier than in Portal 2. However, Gateways also adds several game-mechanics not found in Portal 2, such as the ability to change gravity or travel backwards in time. The new mechanics are introduced continuously throughout the game, keeping the puzzles fresh and interesting. Additionally, they ensure the puzzles are challenging even to Portal-veterans.

My only complaint about the game is that it's so short (~4 hours of gameplay). However, when that's my only complaint about your puzzle-game, you're in very good shape, especially for only $5.

10/10
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7 von 8 Personen (88 %) fanden dieses Review hilfreich
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1.1 Std. insgesamt
Verfasst: 10. September 2014
Have you ever played Portal? Did you like it? And have you ever wondered how would it look in 2D, with pixelarty cartoony graphics and with other portals like resizing ones? Wonder no more and try this logical platformer game. The puzzles aren't totally easy and will make you scratch your head from time to time. The rooms are vast and there's a lot to discover. I really like this game's take on Portal ideas and mechanics and I recommend it.
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10 von 15 Personen (67 %) fanden dieses Review hilfreich
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4.3 Std. insgesamt
Verfasst: 14. Mai 2015
Gateways has a decent concept, sort of in the vein of those Portalesque games that followed in it's wake, but a reasonably decent game.

Although, unfortunately, I wasn't able to finish the game. The puzzle design has some of the most difficult puzzles in the game being mandatory to complete, which wouldn't be a problem normally. But, the mechanic you unlock near the end of the game that enables these puzzles involves a lot of key timing and platforming that ended up being far too twitchy for me to finish.

Ultimately, because I have no 'maybe' option, I have to vote No on Gateways because of this. Perhaps if they had structured the game a little differently I could recommend it. But sadly, if any of what I mentioned seems like a red flag for you, I'd look elsewhere.
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5 von 6 Personen (83 %) fanden dieses Review hilfreich
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11.6 Std. insgesamt
Verfasst: 20. September 2015
This game puzzles will melt your mind, It's NOT a Portal 2D. There's much more depth in game mechanics, altough there's almost no storyline.
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3 von 3 Personen (100 %) fanden dieses Review hilfreich
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6.0 Std. insgesamt
Verfasst: 19. Januar 2013
Portal in 2D? More like Portal on steroids!
The fact that this kind of games are constantly compared to Portal may be unfair, but it's rather unavoidable, given the presence of a precese of what's basicly 2D version of the portal gun.
As one of four different kinds of portal guns. The most mind bending of these has to be the one that created portals in time, altough the gravity changing one comes as a close second.
All in all, the game is a solid puzzle platformer with a heavy emphasis on puzzles, later of which could take me up to an hour just to solve one. The pixel graphics may be a bit too pixely for some, but overall the presentation holds up, as does the user interface. Mostly. Juggling the extra tools can be a bit of an hassle sometimes and you'll hope there would be an easier way to set the portals up as you reach the point were you're just tweaking your solutions.
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3 von 3 Personen (100 %) fanden dieses Review hilfreich
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13.4 Std. insgesamt
Verfasst: 25. Januar 2013
Did you ever think to yourself "Man, Portal is too easy. I wish Valve's playtesters hadn't weeded out the 5 emancipation grid room, or thrown up when walking on the ceiling"? Well, you're in luck.

This game is, from my vague knowledge of Metroid, a hybrid of Portal and Metroid. You are a scientist, stuck in his lab, with all the areas therin sealed off by devious puzzles only solvable by your gateway (Portal) devices. Yes, devices. You get the basic one early on, but then you find yourself needing to rotate gravity, and link time AND space, and make yourself small (or large, but I managed to Portal all the large situations) through the same device. As you get more unlocks, you can explore more of the map, and open up harder puzzles.

This doesn't have GLaDOS, but the cruel puzzles make up for it (you can buy automated solutions for just 25 hint orbs, but generally the 5 orb "Is this possible yet?" question is more entertaining).

If you want a very much easier platformer with the same time mechanics as here you can check out Shuggy by the same dev. But it is very very easy, and I'd only recommend it to kids. Seasoned platformers are going to find that the only challenge here is trying to complete two player co-op with one character on each hand.
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4 von 5 Personen (80 %) fanden dieses Review hilfreich
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9.2 Std. insgesamt
Verfasst: 23. September 2014
Gateways: the one indie title that was criticized for being too alike to a AAA game. Gateways may seem off-putting because it feels like a 2D Portal, but don't let that keep you from getting this awesome game. There are many more mechanics than the other games of this type, with size-changing portals, time-travel portals, rotation portals, and, best of all, regular portals through an area. You place them down to solve puzzles, which were always challenging but never seemed impossible. The art direction was great, the music, not so much, but overall this was a good purchase. I can wholeheartedly recommend this to anyone.
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4 von 5 Personen (80 %) fanden dieses Review hilfreich
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2.8 Std. insgesamt
Verfasst: 2. Oktober 2012
This game is deceivingly difficult. It's charming 2D graphics make you think it's a simple platformer, but in reality it is a puzzle platformer, a la Portal. The layout of the laboratory (and the fact that you have to collect other items) reminds me of Metroid and Castlevania. So it's a mix of several games. The puzzles start off fairly easy, but (I think) about halfway through they get so complex that you probably have to use the in-game"help" function to get you past these puzzles. The game works with tokens, which are spread throughout the lab. Collect these tokens and you're able to see if you're able to solve a puzzle. Do it again and you'll be given the answer, where the game basically takes over and shows you the way to solve it.. Eventually you'll run out of tokens, and you *gulp* actually have to think for yourself.
Now, I don't know if it's me, but that's just mean...
'Challenging' is the word to describe this game.

[Rating: 80/100]
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