I have been spoiled by the superior game play on iOS, because in many ways, the PC version lacks the polish and playability of the handheld version.
Zombie mode - the screen moves around whne you move, making aiming much harder than it needs to be. Given it is a very small area you are fighting in, this is an artificial constraint built in.
Campaign: Money is the lifeblood of the game, so when you run out of money, it's game over. So why the developers decided to slug you $50 every time you kill a chicken is beyond me. ARE YOU TRYING TO TAKE THE FUN OUT OF THE GAME ???
Oh, more artificial contrainsts - escorting NPC's means not deviating AT ALL, or they die. To add insult to injury, you lose $500.
This makes sense in a game with IAP, to encourage players to buy more coin, but as there is none in this version, SO WHY ♥♥♥♥ING HAVE IT ?
If your team gets killed - too bad. No replaying the mission, revives, nothing. So you make a mistake that wipes out your uber promoted soldier ? Too ♥♥♥♥ing bad. Yes, I know it is the same in the iOS version but does it *have* to be ?
There are many things they could have done to make TT a much better game on PC, but instead it's just a cheap cash in with most of the fun cut out of it.
Stick to the iPhone version - it's more fun, has more uniforms and gear. This feel like a cheap knock off.
Публикувани: 10 октомври 2013