Get ready to DEFEND THE WORLD! The biggest sequel in tower defense history is finally here: Fieldrunners 2 has arrived! From Subatomic Studios, creators of the award winning classic strategy game comes an all new adventure that was years in the making.
User reviews:
Overall:
Very Positive (258 reviews) - 85% of the 258 user reviews for this game are positive.
Release Date: Jan 10, 2013

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About This Game

Get ready to DEFEND THE WORLD! The biggest sequel in tower defense history is finally here: Fieldrunners 2 has arrived! From Subatomic Studios, creators of the award winning classic strategy game comes an all new adventure that was years in the making. Build epic mazes out of powerful weapons to defend the world from the invading fieldrunners!

The fieldrunners are back! With legions of soldiers and a gaggle of new tricks, they’re ready to conquer the globe. Or so they think! Our top scientists at SubaLabs have built a bleeding-edge arsenal of devastating weapons for any heroes willing to stop these dastardly invaders. Help your people by taking action - DEFEND THE WORLD!

Strategic-Action-Puzzle-Defense has never been this fun and addicting! Defend your world from the invasion by building winding paths out of imaginative, new weapons. Call in airstrikes and set explosive traps to hit the enemies where it hurts. Over 20 new levels span the grassiest fields, driest deserts, sparkling cities, and even an infernal volcano lair! Challenge your mind with the exciting new gameplay styles in Puzzle, Sudden Death, and Time Trial levels. Are you ready to stop the fieldrunners once and for all? Join the defense, now!

Key Features

  • Pint sized invaders seeking revenge!
  • A tower that launches bee hives!
  • Tons of levels in a 20+ hour campaign!
  • Revolutionary AI - each enemy creates a dynamic, realistic path through the battlefield!
  • Gorgeous, hand painted, 2D graphics by award winning artists!
  • 20 unique, upgradeable weapons!
  • Custom loadouts let you pick the perfect weapons for each battle!
  • Air strikes, mines, and powerful items so you can strike with the precision of a surgeon!
  • Time Trial, Sudden Death, and Puzzle maps bring all new challenges to tower defense!
  • Trenches, bridges, and tunnels add new dimensions to gameplay!
  • Collect all the Elite enemies to become the ultimate tower defense champion!
  • A tower that turns enemies into barnyard animals!

System Requirements

    Minimum:

    • OS:Windows XP Service Pack 3
    • Processor:Single-core 2.2 GHz
    • Memory:1 GB RAM
    • Graphics:OpenGL 1.5 compliant with 256 MB of video RAM, no shader support necessary
    • Hard Drive:550 MB HD space

    Recommended:

    • OS:Windows Vista or 7
    • Processor:Dual-core 2.4 GHz
    • Memory:2 GB RAM
    • Graphics:OpenGL 1.5 compliant with 512 MB of video RAM, no shader support necessary
    • Hard Drive:550 MB HD space
Customer reviews
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Overall:
Very Positive (258 reviews)
Recently Posted
v_ysan
( 219.5 hrs on record )
Posted: March 19
Good game at first, but after you do all missions the endless level is so repetitive
Helpful? Yes No Funny
Soul of Jacobeh
( 3.8 hrs on record )
Posted: February 29
9.5/10

I've played dozens of tower defense games. Of them all, this is easily one of the most well-made/feels-good-to-play ones out there, and I've barely got any time in it at all (I say this because that just goes to show how well done it is.)

I've yet to find anything Fieldrunners does that other TD games don't have (aside from wonderous sarcastic humor at every turn), but it is visually appealling, rewarding, offers endless mode on each stage after you reach your goal (thank god), and overall pulls the best of all TD games into one.


I'll update this if I ever remember (read: I won't, but I'm sure it's only going to get better.)
Helpful? Yes No Funny
D U 30
( 134.3 hrs on record )
Posted: February 18
nice game., cool one so far....
Helpful? Yes No Funny
SurgeOfDestiny \[T]/
( 6.9 hrs on record )
Posted: February 17
Its a nice simple Tower defence. Pretty fun if you are looking to kill some time.
Helpful? Yes No Funny
Eon
( 4.1 hrs on record )
Posted: January 3
A tower defense game, pretty similar to any other tower defense but this one costs money to play...
Helpful? Yes No Funny
☣⎝A̝ͣ҉meer๖ۣۜThe🐉T͖̑rͧi̳ckster⎠
( 15.2 hrs on record )
Posted: December 30, 2015
This is amazing. I love it. there are so many possibilities you cannot imagine.
please get this game and enjoy it! you would probably know it if you have the first version!
Helpful? Yes No Funny
BM
( 1.6 hrs on record )
Posted: December 27, 2015
Fieldrunners 2 is meant for mobile gaming and mobile gaming alone. Definitely would not recommend this game for the PC.

Cons:
Much like any other mobile game, Fieldrunners 2 rewards players who connect through social media for extra coins.
Load times are horribly slow for a low-end game, while using a higher-end computer.
Helpful? Yes No Funny
commonsense
( 242.6 hrs on record )
Posted: December 21, 2015
One of the best tower defense game I've ever played. Rank #152 worldwide!
Helpful? Yes No Funny
Pier
( 0.2 hrs on record )
Posted: December 14, 2015
Terrible mobile port. And after paying for the game you still get "free to play" tactics like "share on facebook for coins".
Helpful? Yes No Funny
Murphy's Lawyer
( 27.7 hrs on record )
Posted: November 6, 2015
AT A GLANCE
(Full review follows below)

  • Game Name: Fieldrunners 2
  • Original Release: 2013
  • Genre Tags: Tower Defense, Strategy, Action, Casual
  • My Overall Grade: B+
  • Estimated Playtime (Campaign): 15-35 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Casual gamers

REVIEW
Fieldrunners 2 is a fun tower-defense game that lacks any true innovation but is very well-crafted across all of the fundamental aspects of the genre. Anyone who is a fan of the genre should find this game enjoyable, and should be happy to have it in their library.

This game is a large improvement over the first one in the franchise. All of the core gameplay from the first game is still evident in this, with many tweaks and improvements. Anything you could find in the first game, you can find in this one— but better. There is also significantly more variety to game modes and level design.

Great fundamentals are at the heart of this game; everything a good tower-defense game needs to do right, Fieldrunners 2 does right. Also, the wide variety of game modes, map designs, and difficulty levels all contribute to the diverse and enticing core gameplay. The lighthearted nature and cartoonish humor inherent in the graphics and soundscape encapsulate a charming identity that makes the game unique. A ridiculously large amount of towers to unlock, random event bosses, and achievements add a satisfying amount of replay value. Fieldrunners 2 has a lot of good things going for it.

The game can be quite difficult at the highest difficulty. Normally, not a bad thing. But some levels require an extremely specific solution that, for the average gamer, can take away some of the fun of trying to solve the levels via your own experimentation. If you get stuck on a level and don’t want to look up the solution online, you can grind coins by playing the game and then buy items or unlock new towers to facilitate your victory.

Fieldrunners 2 is a good game, and a great tower-defense game. There may be no groundbreaking features, but it does have a charming, unique identity and sound fundamentals. Anyone who truly is an advocate of the genre should enjoy playing this.

Follow my curation page to see more of my recommendations!
Helpful? Yes No Funny
rotslayer
( 53.2 hrs on record )
Posted: September 26, 2015
Better than the original Fieldrunners. Standard TD fix with a few creative puzzle, time trial, and survival levels.
Helpful? Yes No Funny
MokkyMiah
( 2.4 hrs on record )
Posted: September 1, 2015
I love field runner! Been playing this on my phone for years and now on steam
Helpful? Yes No Funny
littlemsnoitall
( 335.3 hrs on record )
Posted: August 14, 2015
If you like killing lots of things with all different kind of towers this is the game for you
Helpful? Yes No Funny
mum
( 74.4 hrs on record )
Posted: July 25, 2015
The little men smile as they charge headlong into the midst of my death-dealing towers. Mwahaha! What's not to like?
Helpful? Yes No Funny
snake_plisken
( 30.1 hrs on record )
Posted: July 25, 2015
Amazing game. So much content in it you would think it would cost a lot more. If you like tower defense games then this is a must buy :)
Helpful? Yes No Funny
Dadledingo
( 1.1 hrs on record )
Posted: July 23, 2015
Much better than Fieldrunners 1
Helpful? Yes No Funny
warkrimes 101
( 0.9 hrs on record )
Posted: June 29, 2015
The Towers are dumb as &*($. They lock on illogical targets and there isn't a way to set their target preference. Pretty colors is what sold this game.
Helpful? Yes No Funny
Enkazadas The Indomitable
( 25.2 hrs on record )
Posted: June 17, 2015
The better version of Fieldrunners. By a mile
Helpful? Yes No Funny
Hateful
( 13.3 hrs on record )
Posted: June 3, 2015
Great tower defense game that is fun and hard as ♥♥♥♥.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
55 of 58 people (95%) found this review helpful
1 person found this review funny
Recommended
27.7 hrs on record
Posted: November 6, 2015
AT A GLANCE
(Full review follows below)

  • Game Name: Fieldrunners 2
  • Original Release: 2013
  • Genre Tags: Tower Defense, Strategy, Action, Casual
  • My Overall Grade: B+
  • Estimated Playtime (Campaign): 15-35 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Casual gamers

REVIEW
Fieldrunners 2 is a fun tower-defense game that lacks any true innovation but is very well-crafted across all of the fundamental aspects of the genre. Anyone who is a fan of the genre should find this game enjoyable, and should be happy to have it in their library.

This game is a large improvement over the first one in the franchise. All of the core gameplay from the first game is still evident in this, with many tweaks and improvements. Anything you could find in the first game, you can find in this one— but better. There is also significantly more variety to game modes and level design.

Great fundamentals are at the heart of this game; everything a good tower-defense game needs to do right, Fieldrunners 2 does right. Also, the wide variety of game modes, map designs, and difficulty levels all contribute to the diverse and enticing core gameplay. The lighthearted nature and cartoonish humor inherent in the graphics and soundscape encapsulate a charming identity that makes the game unique. A ridiculously large amount of towers to unlock, random event bosses, and achievements add a satisfying amount of replay value. Fieldrunners 2 has a lot of good things going for it.

The game can be quite difficult at the highest difficulty. Normally, not a bad thing. But some levels require an extremely specific solution that, for the average gamer, can take away some of the fun of trying to solve the levels via your own experimentation. If you get stuck on a level and don’t want to look up the solution online, you can grind coins by playing the game and then buy items or unlock new towers to facilitate your victory.

Fieldrunners 2 is a good game, and a great tower-defense game. There may be no groundbreaking features, but it does have a charming, unique identity and sound fundamentals. Anyone who truly is an advocate of the genre should enjoy playing this.

Follow my curation page to see more of my recommendations!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: December 27, 2015
Fieldrunners 2 is meant for mobile gaming and mobile gaming alone. Definitely would not recommend this game for the PC.

Cons:
Much like any other mobile game, Fieldrunners 2 rewards players who connect through social media for extra coins.
Load times are horribly slow for a low-end game, while using a higher-end computer.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
22 of 25 people (88%) found this review helpful
Recommended
3.1 hrs on record
Posted: June 17, 2014
I didn't really care for the first Fieldrunners game, but the developers tweaked, streamlined and improved the game. I am really happy with the improvements. Its not just the same map with a different background. There is an actual campaign instead of just unlocking maps. The game does a really good job of instructing you and easing you into the game without forcing tutorial levels on you. The graphics and animations are also a lot better than the original game. The fun facts / tips make the game feel more alive. There are now items to use and you can pick your own towers that you'll be able to use.

Fieldrunners 2 is a very simple and shallow tower defense game with a cartoon look. The game consists of a campaign of several unique maps. You start with a certain amount of cash to buy your towers. You can place these towers anywhere, well almost anywhere. The enemies don't attack, they just run from their starting gate or gates all the way to your base. The game says your base, by base, I assume they mean your gate, because you don't see a base. These are basically open courtyards. If enough enemies get into your base, you'll lose the game. The limit is 20. I am very happy the game maps don't force you to do 100 waves, instead its 20, 30, 40 and so on waves. It makes the game feel much less of a chore when you can breeze through levels. There are other objectives too, like defeat X number of runners within Y time. The maps are really beautiful with a great art style. Far better and more diverse than the original game.

You're tasked with arranging these towers, making walls of towers, and making a winding path for enemies to follow. Basically make a maze of towers. Can you plug a gap and make an unsolvable puzzle? Nope. The enemies will plod through from left to right. If something blocks their way, they'll path around it, but not intelligently. They'll chose a path that can end up having more of your towers. Some maps have paths already predetermined. There is a wide variety of enemies, standard soldiers, a heavier soldier, they'll eventually get jeeps, motorcycles, tanks, helicopters and giant robots. What do they all do? Just walk. Again they don't attack you. The helicopters and planes will at least fly over your towers in a straight line headed for your gates. There are now troop transports that when they explode, the troops come out and keep running. Your job is to destroy them before they enter your gate.

Now that we've covered the enemies, let's talk about the towers, there are a few types of towers based on what mode you're on. Before each map / level, you'll fill 6 tower slots with towers you've unlocked by buying them with coins you earn for beating levels. This was a great change from the previous game that forced you to have 4 or 6 specific towers. Gun towers with short range, goo towers, that have a longer range, but will shoot goo to temporarily slow enemies down, there are oil towers that do the same thing, but to multiple enemies and the effect doesn't last that long. Next up there are long range missiles, which are great to have, there are bomb spitters that I feel are too similar to missiles. There are new laser towers that don't have an attack radius, but rather can attack up, down, left, right in a line. You can upgrade each and every tower by right clicking it and selecting to upgrade it for a price. Do you want to know which towers do the most damage? The stats are in the help menu item, but they should be hover items that just appear when you go to select which tower you'd like to place. There are new usable items as well, things like air strikes and mines. They're a nice feature in the game. The tower guns turn, but the electro towers don't turn and you'll pay extra for it. You can hit the space bar to pause the game to plop down towers, but there are only two speeds, normal and fast.

The previous game had you type in your name for the high score, this game just uses your Steam name. There are 3 difficulties for every map / level and I think it just adds waves onto the difficulty instead of making the enemies more difficult. The achievements are more time consuming than they are difficult. Its pretty easy to get them, but you'll invest 2 hours for the first one, which is a far cry from the first game where you could achieve the first few within a few minutes of the game. I wouldn't bring up achievements if the game didn't have 50+ and the previous game had 90+.

Overall, its a great upgrade from Fieldrunners 1. Its worth a try, and it might feel more like a mobile game than a PC game, but its still a fun little game.
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13 of 16 people (81%) found this review helpful
Recommended
183.8 hrs on record
Posted: December 8, 2014
This game is one of best Tower Defense I ever play

Various Combo of Towers
Nice Design Maps
Nice Design Units
Nice Music
Graphic ? not really bad

Overall... Its worth the money
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8 of 8 people (100%) found this review helpful
Recommended
28.7 hrs on record
Posted: March 22, 2015
8/10
Overview: Traditional Tower Defense

The Good:

+ Bright colorful graphics. Towers, enemies and special effects are unique, vibrant and can be easily distinguished from one another especially when a lot is happening on screen.

+ 25 levels spread across different game modes and 3 difficulty levels. Each map provides a different entry/exit points along with different obstacles/hazards that you can use to your advantage.

+ Multiple game modes: Survival is your traditional tower defense game. Time attack has you killing a certain amount of enemies before time runs out. Sudden Death pits you against a never ending massive wave of enemies, forcing you to kill a certain amount. Puzzle mode is a twist on the standard tower defense formula by changing some of the rules forcing you to think very carefully where you place towers on the map.

+28 different tower types, 23 different types of enemies and 5 rare elite enemies that randomly show up in certain maps. Each tower is unique and has its own strengths and weaknesses.

+The game has items that can be purchased with coins that you get by completing levels. These itmes are completely optional as every level can be completed on the hardest difficulty without them. The items are a good way to perfect your strategy and provide some help on some of the harder maps.

+ The achievements are much more bearable than its predecessor. Only a limited amount of achievements require grinding

+ Good difficulty balance


The Average:

The game is an ios port and that may turn some people off. In order to get items and some of the new towers you first must purchase them with coins. Coins are collected after every map. These however are strictly optional and are not required to finish the game. In app purchases have been removed from this version and the cost of each item/tower is significantly reduced over the ios counterpart. You will gain a lot of coins simply by playing the game and I never felt the need to grind for coins other than for an achievement.


The Bad

- Does very little to innovate the genre


Conclusion

This is a great tower defense game and makes some significant improvements over the first one. Anybody looking to get into the genre or is looking for a new game to play, this is a great game to check out just to expect anything new or exciting.
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11 of 14 people (79%) found this review helpful
Recommended
8.1 hrs on record
Posted: December 8, 2013
As a tower defence game, this is brilliant, there are loads of towers, lots of replayability as harder difficulties are almost impossibkle without some of the later locked towers, 25 missions across multiple modes including some which really get you thinking.

The ONLY thing I would of quite liked is if you could set turret targets, such as simaing for the enemy most health, least health, highest speed etc. Otherwise from that I don't see how they could of made it any better.
A deffinate 5 stars from me.
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12 of 16 people (75%) found this review helpful
2 people found this review funny
Recommended
17.6 hrs on record
Posted: January 31, 2013
Wow, this game is a lot harder than I expected. Love it!
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
3 people found this review funny
Recommended
101.1 hrs on record
Posted: April 2, 2014
don't let the name fool you, they run through all sorts of areas! and then they die!
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6 of 7 people (86%) found this review helpful
Recommended
54.2 hrs on record
Posted: October 22, 2013
A semi-open enenmy pathing mechanic makes this game exceptional. Similar to how sanctum works, the enemy path is created by you as you maze your towers as effectively as possible. Enemy re-pathing isn't always consistent and can lead to difficulty disigning mazes at harder levels that limit your design by introducing new level mechanics or obstacles. Good fun overall and recommended for any casual td player.
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12 of 21 people (57%) found this review helpful
Not Recommended
1.5 hrs on record
Posted: June 9, 2014
By far one of the worse tower defence games made.

Its obviously going for the mobile market and was never made for PC.

there are very few enemy types that come at you. They might look like the same enemy but they get harder as the match goes on.

The difficulty levels go from kindergarden to impossible.

It's intended to be beat on easy, then normal, then hard. you unlock turrets as you win matches. so the only way you can win harder matches is by using turrets you dont have.

Steam has better Tower defence games made for PC and not android/IOS
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2 of 2 people (100%) found this review helpful
Recommended
30.1 hrs on record
Posted: July 25, 2015
Amazing game. So much content in it you would think it would cost a lot more. If you like tower defense games then this is a must buy :)
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4 of 6 people (67%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: January 2, 2014
The interface sucks, you cannot undo a selection. It's bafflingly bad.
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4 of 6 people (67%) found this review helpful
2 people found this review funny
Recommended
197.9 hrs on record
Posted: April 2, 2015
Day 1 - It begins anew. Another one spotted out on the perimiter. A new base, a new siege, it never fails to happen. I want to take a moment to tell my family that I love them very much. I fire up the two lone sentry guns remaining and await further orders from base...if they still exist.

Day 2 - More arrive, probably hearing the death screams of the first few shredded apart by the sentry guns. I found some industrial adhesive out back - anything to stop them. If this doesn't work I'll have to resort to the roofing tar.

Day 4 - They're starting to become quite a mob now.

Day 7 - And stacking up. No, seriously, I don't have to worry about the side there anymore because they've choked it with their dead bodies. At least I don't have to watch that side anymore.

Dat 12 - Awesome idea! Flamethrower.

Day 13 - Problem...burned dead clones. Now I get to try to move those so I can get back out and get supplies.

Day 14 - 1 was burn still nside n burn hands. Hunt n pek suks.

Day 16 - Found some new gloves...not so painful to write now. I can eat again.

Day 18 - Victory! I finished the maze of towers! Now it will take them longer to get to me.

Day 19 - In my celebration my hand holding the wine bottle went over the fence and a gatling gun activated upon it as if it was a helmet. I am now typing with one hand. I am so stupid sometimes. Saving my flask of whiskey tomorrow.

Day 20 - The blast from a missile hit me last night as I was drinking. Two teeth lost and I dropped my whiskey, Damn turret tracked on it and now I'm walking with a crutch.

Day 25 - Tesla turret ate my mobile phonograph.

Day 30 - I no longer care about my lost phonograph, as I am no deaf from the blasts. I have the worst song stuck in my head now. Why did I put that on there?

Day 32 - I thought moving piles of dead clones would have been an improvement, but now they're beginning to rot.

Day 34 - I guess I have no choice but to start burning the bodies. Took out some of the pyro tower's fuel...hope it's worth it...remebering to keep my hands hand out of it this time.

Day 35 - Regretting yesterday as I stupidly didn't check wind direction first. Contempltating new bald look once the burns heal.

Day 36 - I have taken refuge in the basement, hoping that the clones don't think about a Z-axis in a 2D game!

Day 37 - The stomping...keeps going on...

Day 38 - He is here, in my dreams, always marching onward at a beat that keeps going on day or night. That grin...that soul-sucking grin...it's everywhere...

Day...I don't care anymore...can't sleep...clones will eat me...
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6 of 10 people (60%) found this review helpful
Recommended
6.4 hrs on record
Posted: June 6, 2014
Great tower defense game. Not impossible, but very challenging. I got this game in the humble bundle, and am so pleased with the amount of platforms it is compatible with. I can play on my android phone, as well as my Surface Pro with touch screen controls working perfectly.

Fantasic time waster of a game, will keep you frustrated (in a good way).
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7 of 12 people (58%) found this review helpful
Recommended
9.5 hrs on record
Posted: January 11, 2014
I've played a ton of Tower Defense games and while nothing comes close to Defense Grid, this is really great. Compared to the first game that was pretty mediocre, the developers listened to the playes and changed everything around: Towers now show where they shoot, so the Lightning Tower that only shows in 4 directions doesn't have a circle but the 4 directions. You get informations about how much DPS the various Towers actually do and the maps are a lot more creative with bridges and trenches and the ability to make the Fieldrunners go in circles like idiots....there's nothing better than that.
There are a lot more weapons and the special weapons you need to buy with coins you collect, i don't think that forcing a player to "like" the game on Facebook and Twitter in exchange of coins is a good way, but you'll earn enough of them by playing the game regardless. There are puzzle maps too and a lot more story and special unique enemies like a legendary panzer and even the Hindenburg. It's way better than the first one and highly recommended to every one who likes Tower Defense.
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1 of 1 people (100%) found this review helpful
Recommended
0.5 hrs on record
Posted: January 4, 2015
If you enjoyed Fieldrunners 1, or like tower defense games, this is a pretty good tower defense game. With that being said, if you're looking for innovation, you won't find it here, unless you're a fan of IOS-styled games on Steam. I'm a sucker for games in the style of Kingdom Rush (get 3 stars on each level to unlock extra towers, etc), so this game tickled my fancy.

If you like tower defense, give this game a try; but if you're looking for something new in the world of tower defense games, this game definitely doesn't innovate the series.
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1 of 1 people (100%) found this review helpful
Recommended
449.4 hrs on record
Posted: January 9, 2014
Personally, I can't see how anyone wouldn't enjoy this game. I was impressed with the original Fieldrunners and when Fieldrunners 2 came out, I was blown away. They took a great game and made it 1000% better and more enjoyable, which I didn't think was even possible. Once you get into this game you may very easily be hooked, as I am. The Heroic difficulty is challenging, but after gaining some experience (and unlocking more towers), you'll find they're not nearly as insurmountable as they seem at first.

For those concerned about having to buy coins (with "real" money) in order to beat all levels and earn all acheivements, I totally disagree. I started playing the game on iOS and have since unlocked every achievment in the game. I have subsequently started playing on Android and Steam (now my preferred platform--love the large screen experience and the convenient keyboard controls). I have never spent a penny on In-App Purchases (sorry, Subatomic Studios). You can earn plenty of coins simply through normal game play. As for the Steam version, I am only 1 acheivement away from collecting them all--and that one is just a matter of time since it's the "play once a week for 6 months" card. I'll have no problem there, because I can't stop playing. Even after seemingly accomplishing every challenge the game has to offer, there's always room for improvement so my current activity involves finding better strategies to get the highest score possible, and learning new and creative ways to use various towers.

For my tastes, this game is a good as it gets. I don't know if there are plans for a Fieldrunners 3, but I can't imagine improving much on what they've already done here (though I wouldn't hesitate to purchase it). I would just like to see more maps and challenges to conquer! I would rate it a solid 10 out of 10.
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1 of 1 people (100%) found this review helpful
Recommended
19.0 hrs on record
Posted: April 24, 2013
In it's simplest and purest form, this Strategy game proves once more that bigger / complicated isn't always better. Unlike some other Tower Defense games, you can really influence the game because you have to make a path for the units. It's not liked the locations for the towers are fixed. Whenever a Tower Defense game makes use of this type of Tower Placement, it already scores a lot of points on my list.

The core of the game is very solid, the levels are very challenging ( Depending on one of the three difficulties ) and the amount of control you can practise on the battlefield is amazing. This can be done by making complicated choices between Quanitity and Quality. For Example: Do i want to build 4 more chaingun towers? Or do i want to build a tower that slows units down, thus giving the excisting towers more time to destroy them. And do i want to spread the towers out over the map or do i want a very dense 'killing zone'?

I can certainly recommend this game. Even to people that aren't into Tower Defense games. If you're doubting, just do it!
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1 of 1 people (100%) found this review helpful
Recommended
24.3 hrs on record
Posted: August 1, 2013
pretty good little game this one
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2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
325.4 hrs on record
Posted: January 12, 2015
An excellent tower defense with likable targets and dim witted captions on the load screens. It's not terribly difficult but it clocks time in an amusing way. Remarkably low tax on system resources and runs very well windowed off to side. Instant escape can close the game in two clicks so it's stealthy enough to run while you're at work but not working...

All that and it was was on sale when I got it which is nice.

Protip: Read Protips.
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