Home is a unique horror adventure set in a beautifully-realized pixel world. It’s a murder mystery with a twist—because you decide what ultimately happens. Awakened by an oncoming storm, you open your eyes to discover yourself in a strange, dark room—tucked away in a house that’s not yours.
User reviews: Mostly Positive (843 reviews)
Release Date: Jun 1, 2012

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Reviews

“A sophisticated, horrifying narrative experiment.”
8/10 – The Verge

“[Home] serves as a great reminder of what older games once taught us.”
Joystiq

“A creative developer demonstrates how much atmospheric force can be put into one pixel.”
82/100 – http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/32827/77697/0/Home.html

About This Game

Home is a unique horror adventure set in a beautifully-realized pixel world. It’s a murder mystery with a twist—because you decide what ultimately happens.

Awakened by an oncoming storm, you open your eyes to discover yourself in a strange, dark room—tucked away in a house that’s not yours.

As you play the game, it changes—subtly, almost imperceptibly—to reflect your perspective. It's a horror game unlike any other, and as you'll discover, its truths are entirely subjective.

System Requirements

PC
Mac
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 256 MB RAM
    • Hard Drive: 50 MB HD space
    • Sound: Soundblaster or equivalent
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo or above
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB RAM
    • Hard Drive: 100 MB HD space
    • Sound: Soundblaster or equivalent
    Minimum:
    • OS: OS 10.7 Lion or above
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 256 MB RAM
    • Hard Drive: 50 MB HD space
    Recommended:
    • OS: OS 10.7 Lion or above
    • Processor: Core 2 Duo or above
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB RAM
    • Hard Drive: 100 MB HD space
Helpful customer reviews
16 of 19 people (84%) found this review helpful
1.2 hrs on record
Shortly after playing a wonderful little title called Lone Survivor, I stumbled upon Home. It looked similarly charming, and both games obviously draw inspiration from Silent Hill 2.

So, why is it that Lone Survivor plays out like a haunting love letter to Silent Hill while Home feels like an uninspired knock off? I think it is greatly because Lone Survivor smartly crafted its own story while taking on the mechanics and atmosphere of Silent Hill. Home, on the other hand, shoplifts nearly all of its parts and tweaks nothing in any interesting ways.

In short, Home sets itself up for failure due to a seeming lack of confidence in its own story. What starts out intriguing, then swiftly becomes derivative and predictable.
Posted: August 16
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27 of 42 people (64%) found this review helpful
1.5 hrs on record
The pitch of this game was admirable. The execution gives a plotline that's a congealed mess of contradictory events, plot holes, inconsistancies and general nonsense. The price is about right, but to quote one of the philosophers of our age "Ain nobody got TIME fo' dat!"
Posted: June 24
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
I like this game.
It's short but it builds up a nice horror-like atmosphere.
Additionally, you can play it several times because you can do things differently every run.
You just have to know that "Home" is like a story that you go through and not a real game.

Nevertheless, for the price and my small expectations this game is totally alright.
Posted: June 25
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1 of 1 people (100%) found this review helpful
1.5 hrs on record
BUY IT!

I just finished! The game is wonderful, very in-depth and interesting. When you play, paying attention is a must, the story is well detailed and thought out.

Graphics-10. With the shading, color coordination, and item details, the game's graphics are great. I will admidt, Home probably wouldn't be so interesting if it were anything else other than a pixelated platformer.

Story-10. It's not worth playing if you don't do it in one playthrough. Some parts of the story are a bit confusing, but harder to understand when there are interruptions.

Even though the game is quite short and simple it is well surpassing it's retail price of $2.99.

One great thing about the game is that, at some points in the story (depending on some of your own choices) the evironment will change a bit as you progress, and the main character will begin to see things differently from a mental view as you learn more and make decisions.
Posted: September 13
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1 of 1 people (100%) found this review helpful
0.1 hrs on record
pretty cool :D
Posted: September 21
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118 of 162 people (73%) found this review helpful
2.6 hrs on record
The real horror would be if this weren't a parody/prank/troll game. Please tell me it isn't so!

To sum it up; nothing happens. The entire game. Nothing. I could understand the notion of 'interactive sotrytelling', if it were actually a story. But stories need to have things like plot, themes, characters, conflict and resolution. This has nothing.

You awake in a strange place and attempt to make your way home. Along the way you make some grisly discoveries, some of which are optional, and the game seems to be building quite an interesting little intrigue. But then in the climax and conclusion, not only is nothing revealed, but it becomes clear there is no possible conclusion to be reached.

The first time through, I chocked it up as a failure; thinking this must be a kind of puzzle game, where you must take the proper course of actions to experience all that you should, and discover the truth by the end. There is even a small teaser at the end, seemingly intended to be interpreted this way. However, with subsequent playthroughs and some research online, the truth is revealed; this isn't an experiment in narrative. It's an experiment in not having a narrative.
Posted: March 19
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