In a world torn by war, the aged gremlin archaeologist Mortimer MacGuffin harbors the dark secret of a powerful artifact.
User reviews: Very Positive (613 reviews)
Release Date: Jul 31, 2012

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Buy The Book of Unwritten Tales Digital Deluxe Edition

Includes 2 items: The Book of Unwritten Tales, The Book of Unwritten Tales Digital Extras

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Buy The Book of Unwritten Tales Collection

Includes 4 items: The Book of Unwritten Tales, The Book of Unwritten Tales Digital Extras, The Book of Unwritten Tales: The Critter Chronicles, The Book of Unwritten Tales: Critter Chronicles Digital Extras

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Recommended By Curators

"An actually funny and lovely point & click adventure game. Definitely among the best in recent years."

Recent updates View all (2)

September 8

The Book of Unwritten Tales 2 Early Access version now available!

Dear adventure fans, dear The Book of Unwritten Tales community,

It is such a pleasure to let you know that The Book of Unwritten Tales 2 is finally available on Steam as Early Access version.

Here is an extended gameplay presentation video which will show you a lots of information on the franchise and The Book of Unwritten Tales 2:

As it is an Early Access version, it is even more important as usual to collect your feedback, issues, thoughts etc.
For discussion and general feedback, please use this thread:

For technical issues and bugs, please use this thread:

And here are the Early Access FAQs on The Book of Unwritten Tales 2 which you can also find on the product page:

Why Early Access?
“To get feedback from the community and allow the fans of the first game to play the sequel as early as possible. We want to involve the fans of the series, as well as all new fans, to help us give the game that little bit of extra-polishing. We look forward to the feedback from the players in the Steam forum.”

How long will this game be in Early Access?
“From September 4th, 2014 until the end of January 2015, with a time gap of approximately one month between each chapter.”

How is the full version planned to differ from the Early Access version?
“During the Early Access phase we will release four of the five chapters of the game, leading up to the full release of the complete game end of January 2015. The final version will be polished according to the feedback of the community, in terms of difficulty balance of the puzzles, controller-controls, as well as general polishing of animations, sounds and graphics.”

What is the current state of the Early Access version?
“Currently the first chapter is playable on PC, Mac and Linux, per mouse or controller.
Over the coming months the other chapters will be released.
Some of the extra content that was made possible through our backers on Kickstarter is not in the game yet and will be implemented via updates over time.
Though the game has already been thoroughly tested on several systems, there might still be certain compatibility or performance issues on specific configurations.
The controller-controls are still being polished, as we want to integrate the feedback of the fans here.”

Will the game be priced differently during and after Early Access?
“We plan to have a higher price starting with the final release than now during the Early Access phase.”

How are you planning on involving the Community in your development process?
“We started involving the fans of the series early this year with a Kickstarter campaign and after this very positive experience we want to continue the dialogue between the fans and us and get their feedback about the game in general, particularly the difficulty of puzzles and mini-games, and about the controller-based controls.”

2 comments Read more


“You'll have to go all the way back to 1993 until you can find a game that delivers this much fun. Telltale, this is how you should have done when you resurrected the adventure genre. Beware, you're not alone anymore…”
9/10 – Eurogamer Sweden

“The Book of Unwritten Tales is a top notch adventure game that any fan of the genre will appreciate.”
93/100 – Gamingillustrated

“Never in the past decade we've seen such a well-built comedy/ fantasy adventure game, filled to the brim with great narration, sense of purpose and feelings of joy and despair. An absolute must have for every "adventurer".”
9.5/10 – GameOver

The Book of Unwritten Tales 2

All brand new information on The Book of Unwritten Tales 2 can be found here - the Early Access version is now available:

About This Game

In a world torn by war, the aged gremlin archaeologist Mortimer MacGuffin harbors the dark secret of a powerful artifact. Whoever calls this artifact his own, will determine the fate of the world.

While the Army of the Shadows sends out its best and most devious agents to discover the secret, the Alliance's four heroes find themselves involuntarily drawn into the crisis...

Key features:

  • Humorous Point & Click homage to the RPG and fantasy genre.
  • About 20 hours of gameplay in a massive game world with detailed graphics.
  • Multi-character gameplay: Play as Wilbur, Nate, Ivo, and the Critter - in turn or simultaneously - and use the skills of your heroes wisely.
  • Meet numerous crazy characters - from two-headed ogres and vegetarian dragons to good-natured zombies.
  • Solve over 150 mind-boggling puzzles and discover more than 300 items that can be used and combined.

System Requirements

Mac OS X
    • OS:Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processor:Pentium IV 2 GHz / Athlon 2.4 GHz
    • Memory:2 GB RAM
    • Graphics:Direct-X 9c compliant video card with 128 MB RAM, PixelShader 2.0
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • OS:Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processor:3 GHz
    • Memory:4 GB RAM
    • Graphics:Direct-X 9c compliant video card with 256 MB RAM, PixelShader 2.0
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • OS:Mac OS X 10.6/Mac OS X 10.7
    • Processor:1.4GHz Intel Mac Core Duo
    • Memory:1500 MB RAM
    • Graphics:Intel GMA-950-Grafikkarte with 64MB VRAM or better
    • Hard Drive:6 GB HD space
Helpful customer reviews
18 of 20 people (90%) found this review helpful
4.0 hrs on record
Posted: July 10
This is an awesome throwback to the days of Kings Quest and Quest for Glory. I love the humor and excellent writing. Puzzles take some thought but not enough to make you frustrated. Graphics and Voice acting are top notch for this style of game as well. I see they are making a part two. Cant wait!
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7 of 7 people (100%) found this review helpful
20.0 hrs on record
Posted: July 16
Personally, I adored this game - and I've taken far too many screenshots of chairs! ;) Amazingly humorous, the female, veggie dragon was every inch a breath of fresh air, with her character presenting the modern image of a dragon that wasn't 'terrifying'. More so, she was a dragon whom had become lost in a world of mindless carrying work and was now looking to take on the stereotypical image of the viscious, male dragon. Although now that I think upon it, she did seem like something similar to twilight (a vampire who's not a vampire; a dragon who's not a dragon; do you get the picture, eh?), but her character was certainly amusing enough to ignore this increasingly occuring character aspect in now modern culture.

My favourite characters were Nate and Wilbur, I have to say. Nate appealed to me at first because of his rouge appearance and Wibur...well, who isn't intrigued by cute little gnomes with grandpa's. The graphics were simply amazing (from characters' outfits to cutscenes), and I can't fault that one bit. Guillivar's character was particularly entertaining, I found.

Honestly, I entirely loved the game - minotaurs are not often represented enough today in culture and, as expressed, although there are some cliches (weeping women, dragon's not being dragons, etc), it was truly a breath of fresh air to play. The ending was perhaps a tad abrupt and could have been made longer, but it was clearly done to leave an opening for a sequel.

So, in any case, after playing as Guybrush Threepwood for many, many years, I was looking to experience a new point-and-click, adventure game and I believe I found it :) I can only hope that the sequel that's being planned comes out soon. After all, I want Wilbur's family and that dwarf bartender to see his new outfit ;)
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7 of 8 people (88%) found this review helpful
16.3 hrs on record
Posted: October 7
I hate adventures!
--- end of review ---

Ok, not really. I would love to love them is a better term. But they are so boring.
Riddles because someone thought of them. Not because they make sense in the story.
Characters which are too cool or smart to be true.
Simply said, adventures are not fun.

I know of three exceptions currently:
  1. Blade Runner - 1997 -
  2. Culpa Innata - 2007 -
  3. The Book of Unwritten Tales - 2009

I played through "The Book of Unwritten Tales" in two days, ca. 16 hours (Blade Runner took me 32 hours non stop), and it was fun.
Really fun.
Sitting in front of your computer and laughing loud out, I don't do that very often.
I like the characters, I like the music, I like the voices very much (dragon anyone?) and I REALLY like the riddles.

Sometimes I searched for answers in the internet, but somehow I failed to find all but the first riddle. And even that was totally logically, I should have thought a bit longer about it.
That is the funny thing here. You don't have to try to combine every item with every other item.
Most of the time, you already have an idea what could/should work and just work in that direction.
Only sometimes you look at what you have, then you look at the problem, then you say: NO, and try it.

The game tells a story, the riddles are not riddles but there are problems in the game and you solve the problems. I hope you get my point? It is less "oh my god, again a riddle" and more of "yes, of course do I need to do that somehow, how"?

The game is just great.
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3 of 3 people (100%) found this review helpful
13.2 hrs on record
Posted: October 8
Pros: The art is not pixel graphics! Beautiful soundtrack, excellent voice acting, descriptive narration for the world and its items/inhabitants. The story has a complete ending.

Cons: The animation of the 3D models seems a bit clunky and rigid. I experienced a bug where the game slows downs tremendously when accessing the inventory. No Steam achievements.

Summary: When I see a game from "The Adventure Company," I roll my eyes and expect drivel. This game was actually quite fun, so I definitely recommend it to fans of the point & click adventure genre.
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3 of 3 people (100%) found this review helpful
10.9 hrs on record
Posted: September 7
I love this game, it encompasses humor from so many other games. There are touches of The Lord of the Rings, Indiana Jones, Star Wars, Sam and Max, Terry Pratchett's "Death" character and even a rendering of the tree from a version of 3D Mark.

Long review short, you play a gnome who rejoices in the name of Wilbur Weathervane, but unlike other gnomes you have little interest in mechanical inventions. You would much prefer to become a Mage, and study all things magical. You start the game as a kitchen "assistant" in a once-popular Dwarven Inn... that was before The War descended upon the population and all of the Dwarves enlisted to go to the battle front... apart from the barman.

A deadly artifact has been uncovered in some texts by archaeologist Mortimer McGuffin, an aged Gremlin, which threatens the entire existence of the known world should it ever be found, but before he can warn the Arch Mage in the town, he is kidnapped and held hostage under threat of torture to reveal the location of the artifact.

The game starts with Mortimer's rescue, which indirectly introduces Wilbur into the story as well as a gorgeous female elf by the name of Ivodora Eleonora Clarissa, Princess of the Silver Forest Realm. The fate of the world lies upon your, and her, shoulders... and a couple of companions you happen to pick up along the way.

From the very beginning, this game portrays a sense of humor that traverses so many levels and borrows from some well respected sources. The one that sticks in my mind is a scene where you meet Death, immediately identified with the well respected Terry Pratchett character when Wilbur asks why he isn't speaking in capital letters... and in case anybody missed it, Death is actually wearing "fluffy bunny slippers" which are actually modelled on Max from Sam and Max,

There are also not-so-subtle references to Star Wars when Mortimer appears in a hologram to the Arch Mage and tells him that "he is their only hope". This game is full of wonderful tongue-in-cheek humor borrowed from some well respected classic sources which fit well with the characters and are delivered perfectly throughout.

The puzzles in the game are not difficult... obscure sometimes but not difficult. You just need to stop for a minute, count to ten and re-think a situation, and the answer will come easily to mind. The only thing to mention here is that is is _essential_ to re-visit locations _AND_ to re-click on items you have already looked at previously. Sometimes an object will only reveal a vital clue after you have progressed a plot-line further, even if you have examined it previously, you _will_ need to examine it again later to solve a puzzle somewhere.

It is this constant re-visiting of locations which is both a blessing and a curse, however the scenes are beautifully rendered so re-visiting is actually a pleasure, and visits are not too repetitive. Also, thankfully, several forms of "quick-travel" have been implemented which really helps as you progress through a chapter.

The developers have done a good job of programming the navigation in this game, it is quite polished and is primarily mouse-driven with a minimum of keys required to play, which makes for some fairly quick gameplay when it is needed.

Overall I would rate and recommend this game highly, it was a pleasure to play (for me at least) and it had a light air to it which I found refreshing in a steampunk style graphics game. The characters were light and friendly for the most part, even the "evil" characters were given a light humorous feel to them.

The game rendered just fine for me in 1920x1080 and the sound was really quite pleasant, although the music had to be cranked down a bit to stop it over-riding the speech. Not that the music is unpleasant, the score is quite classical and provides a very pleasant background to the game.

There were a couple of in-game sound effects that were not normalised but only a couple, the voices themselves are very well balanced and the variety of accents are actually genuine, being portrayed by genuine voice actors, not impersonators.

I would end this review by saying give it a try, you will be pleasantly surprised at how easily 8 hours of your life will just sail by without you realising it. This is quite an immersive game despite the simple plot, and if you are new to point-and-click then I would suggest you give this a serious go.
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3 of 3 people (100%) found this review helpful
21.7 hrs on record
Posted: September 22
Amazing classic adventure game with a ton of games/movies insider jokes. Visually and technically very well executed as well! :)
A good way to introduce people to point and click adventures.
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3 of 3 people (100%) found this review helpful
12.8 hrs on record
Posted: November 16
If you're a fan of the Point-And-Click adventure genre, Or even if you're not this game might be for you! The setting and game is chock full of humor. The fantasy genre, MMOs, Fiction and all manner of things get deliciously skewered in the story. Unlike other such games however, This game reards the observant. All the puzzles and interactions aren't too hard to figure out for the most part, But looking at things around you or in your inventory or talking to a person near you always reveals even a subtle hint as to what to do next, And if truly stuck one can hold SPACE at any time to see what interactive spots are near you at any time. For an indie offring, This is a game both beautiful and functional. At the very least, IT will provide a fun story!
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3 of 3 people (100%) found this review helpful
14.9 hrs on record
Posted: October 15
Nice point-and-click adventure. Won't blow your mind but it's a charming little game. Lots of beautiful, painterly artwork, and the voice acting does a good job of bringing the characters to life. It's not without its flaws, though. It can be a bit too much of a hidden-object puzzler at times, so get used to sweeping the mouse over the screen looking for that 25-pixel hotspot you missed the first 4 times through the room. And it's not nearly as funny as it thinks it is... lots of clumsy breaking of the 4th wall that just fall flat. Still decent in balance, though!
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8 of 13 people (62%) found this review helpful
11.3 hrs on record
Posted: October 13
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2 of 2 people (100%) found this review helpful
15.5 hrs on record
Posted: October 16
Just finished the game and here are my thoughts.

The story was interesting enough to keep me playing.
Voice acting was decent.
Puzzles made sense.
I LOVED the artwork!
Characters were pretty good.

Animations were quite horrible.

Overall, I enjoyed it thoroughly. Very solid point and click adventure!
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2 of 2 people (100%) found this review helpful
12.5 hrs on record
Posted: October 24
So! You are a fan of point and click adventure games, but long gone are the days of Guybrush Threepwood, Roger Wilco, and purple tentacles. So, naturally, you've left games like that to the past, and whenever anyone tries to make a new one, it's all focused on graphics, never on story, never on humor, and certainly never the old 'combine these things to make this new thing to solve this puzzle'.

Well, I can say that if that is what you are looking for, The Book of Unwritten Tales is for you. The humor is a good blend of clever, self-aware, and just plain groan-worthy. The puzzles are not too simple and not too complicated. Well...ok, maybe a BIT too simple. Most of them were actually pretty basic, though a few stood out as clever.

My only complaints about this addition to the genre were fairly minor. One of the more classic moments in these types of games was in The Secret of Monkey Island where there was a whole string of events that happens outside of your control and everything occurs off screen with you just sitting there reading the text and listening to the sound effects. A direct homage to that happens in this game, but then a couple more times things similar to it happen....once was funny and a nice tribute, but multiple times sort of makes it feel like lazy writing or a way to advance the story when there's no logical way to tie two events together.

The other issue I had with this was one of...I don't know...dialogue trees? Programming? I am unsure what it would fall under but on multiple occaisons I would find an item and go 'Oh...I wonder if person X would like this items...' and so I go to check and they respond with 'Oh, hey, thanks for getting me that thing I asked for, here is the item I promised in return.' Except that none of that dialogue happened. It skips it entirely. It's not really a PROBLEM, but it certainly breaks the scene a bit and makes you kind of annoyed that you missed what might have been some funny moments.

Those gripes are minor, however, and I recommend this game a lot, even if you've never really played point and click adventures before as there isn't quite as many gaps in logic as you find in many others.

P.S. My favorite character was the dragon.
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2 of 2 people (100%) found this review helpful
9.2 hrs on record
Posted: October 20
I am a pretty big fan of Point & Click Adventures so of course I would happily play this.

The game starts out with a Gremlin called McGuffin (Not just a name) being captured by an evil army as he has knowledge of a magical artefact that can end an on-going war. He manages to give a ring to Wilbur, a Gnome who wishes for a greater purpose in life, between being freed and immediately recaptured by a dragon. Cue the adventures of Wilbur the Gnome and Ivo the Wood Elf as they attempt to save the land from the Arch-Witch Mortroga.

This game is OK. From the beginning it has a clear idea of what it wants to do which is poke fun at multiple fantasy tropes with World of Warcraft seeming to be made the most fun of (Wilbur's first area looks incredibly like Dun Moragh for example) but still tries to keep up with its story. Later it seems to get rather cofused and some parts and character descisions make little sense such as Nate (a selfish scoundral interested in his own wealth) suddenly decides to want to save the land instead of ensuring his own safety and wealth. It is a rather odd character descision that comes out of nowhere much like other certain plot devices.

The worst part is pretty much the end. Which decides to solve the worlds troubles with a convuluted plot and then ends rather abruptly with no real explanation of what just happened.

It's not a bad game. The story does get rather sporadic and non-sensical towards the end although it may just be that the game feels more compelled to tell jokes rather than a story. Try if you want, Don't expect anything spectacular though.
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5 of 8 people (63%) found this review helpful
12.4 hrs on record
Posted: September 15
At first look, this game brought back alot of memories from the good ol' Monkey Island, Goblins and Loom days.
The game has a lot of references and not only from Amiga's best Adventure hits, but also various pop-cultural hits from Hollywood and even the music industry. Star wars among others.
The voice acting and characters is well-put-together and the jokes, even though they are cheesy at some times are decent and funny.

However, after completing the game - only using around 10 hours, I find myself fairly entertained, but in no way or format challenged. The in-game puzzles were way too easy, and despite of that the implementation of the "space-bar-helper" basically makes this game playable for 3-year olds, which is not in the spirit of Adventure games.
They are supposed to be challenging, with puzzles that makes you scratch your head for hours.. Not only press the spacebar and get it over with.

So would I recommend this game? If you're looking for a nostalgia-trip down memory lane, combined with 10-12 hours of fairly decent fun and not too hard puzzles, this is your game.
If you however, like me, enjoys to get challenged with proper puzzles/riddles - there are better and more challenging games out there.
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1 of 1 people (100%) found this review helpful
15.9 hrs on record
Posted: August 23
Gorgeous, entertaining and definitely one of the better point & clicks out there. Despite the fact that the writers spend most of their time crawling up Terry Pratchet's *** (read: honorable bottom), the writing is rather decent with a variety of references for all tastes and walks of life, distinctly articulated characters and some great chuckles in between. I also rather enjoyed the voice acting and generally found myself not skipping through the dialog. The art style is brilliant and the soundtrack is also great. The puzzles are for the most parts good, in a traditional point & click, Lucas Arts type of way.

On to the negatives: The early game is in every way superior to the later game, making me wonder whether they run out of time by the end of production. Specifically, in most of Nate's part there was less love in the details, the puzzles were worse (more unintuitive, more pixel hunting), and it all kinda dragged on without an apparent reason and without the great writing that made it all flow earlier. Problem number two was also mostly apparent in the second half: the lack of any type of hint system. If you want to get away without including one, you'd better give better clues, either with the art or with the writing, which the second half doesn't accomplish well. Lazy puzzles of the "put item x on spot y for no apparent reason" variety (and btw, good luck finding that "y" spot) are immensely annoying. It all becomes 10 time more exacerbating by unskippable cut scenes ("wuzza" anyone?) in two of those later puzzles. I don't appreciate alt-tabbing and having to look for walkthroughs - which I did because the "wuzza"s were ruining my enjoyment of the experience. Last but not least, I found the ending rather anticlimactic: basically an annoying cliffhanger-y type of thing that the game didn't deserve.

Nonetheless. It's for the most parts a good adventure game, beautiful to look at, great to listen to and with mostly interesting traditional point & click puzzles. Get it on a sale or a bundle instead of full price, and you can't go wrong.
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1 of 1 people (100%) found this review helpful
17.7 hrs on record
Posted: September 18
Great game! Much fun! I strongly recommend it to all!
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1 of 1 people (100%) found this review helpful
10.8 hrs on record
Posted: June 23
A great little adventure game which lovingly pokes fun at fantasy adventures. This is very funny and fun to play. It is a little on the short side but as long as you don't use any FAQs will keep you occupied for around 10 hours. Definitly worth buying and look out for the newer stuff too.

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1 of 1 people (100%) found this review helpful
12.4 hrs on record
Posted: October 2
One of the best games I have ever played. For me this game has become a cult game and it is a must-have if you like adventure games.
The plot is brilliant, the characters are amazing and the puzzles are cool, not difficult but very creative in my opinion.
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1 of 1 people (100%) found this review helpful
14.2 hrs on record
Posted: September 28
As a point-and-click veteran, the puzzles weren't the hardest in the world, but it did require a lot of thinking before I could get a few things figured out. The plot wasn't all that superior either, but humor is, as the norm for most point-and-click games, amazing. I'm probably just easily entertained, but I loved the colorful characters and the world they were in. Clever use of parody and wit was able to make me smile, and that's all it takes to make me love a game..... Yeah I'm starting to think I really am easily entertained.

The use of using three different characters in order to proceed was an amazing concept, and I really wished that it continued using that mechanic throughout the whole game. But unfortunately it was only for a short period of time, although a new character, Critter, was introduced later with another ability that I loved. and Critter's pure existence makes me love the game even more. A character that's more intelligent that it seems and speaks in gobbledigook? Sign me up.

Conclusion: 8/10
Definitely recommended for point-and-click maniacs like myself. Gonna play Critter Chronicles and will eagerly wait for the sequel.
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1 of 1 people (100%) found this review helpful
31.7 hrs on record
Posted: October 10
I have been playing adeventure games since graphics were something you imagined from text descriptions and this is without doubt one of the best, at least the equal of the best seirra ever made in story and gameplay and with graphics .... we could not even have imagined back then, and a real sense of humour with great little pop culture easter eggs and references that really add to the epic feeling of the plot.
Whats more - it has those rarest of things - puzzles that actually are entirely logical, i only cheated a couple of times in 20 hours of gameplay and it was always something i had looked for and missed. (my only criticism - it could have been clearer on the controls - I spent half the game wishing space showed hotspots before figuring out it did lmao - if i had realised i would have taken less time and not needed help lol). Thats not to say they the puzles are easy - I have great grades in university engineering, math and physics and found them a challenge. But they all make sense, unlike too many adventures today.
If adventure puzzle games are 'your thing' then this is a must play.
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1 of 1 people (100%) found this review helpful
16.2 hrs on record
Posted: October 12
Best adventure game I've ever played, really. If you ever have been put off by some obscure adventure game in the past and decided to avoid the genre all together, give this a try. I think you will change your mind.

What's so awesome about this game?

The script and writing are simpy terrific! Fantastic sense of humour, hilarious ideas and really nice 4th wall breaking. I've lost count how many times I laughed and chuckled. Yes, the story involves you saving the world again, but there are couple twists along the way and it's not easy to predict what will happen next (especially taking into account adventure game logic ;). Characters are likeable and have strong personality. Their adventures usually involve finding themselves in absurd situations, facing ridiculous obstacles and solving problems in most unusual way. So adventure gaming in its best classic comedic edition.

During the course of the game you control different characters and there are times when you can switch between them on demand. The puzzles are fun and with subtle hints from conversations and item descriptions you always know what you need to do. You find and combine some items, execute actions in right order or say right things to right people. One of the highlights is preparing a magic potion, where you need to follow closely a recipe and add ingredients in correct amount, order and at right moment. There were times I missed an object (I only found out later that you can press 'space' to see all interactive objects on the screen) and walked around a bit, but in the end I found a solution by myself.

Voice acting is top-notch. I went through every possible dialogue option and clicked on every item to hear every single sentence. As is expected from adventure games, the game is pretty to look at. It's 3d graphics with locked camera, but it does have handdrawn vibe and charm.

It all comes together perfectly. Great game. I'm glad they are doing the sequel.
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