Evil has returned! Demonic powers are manifesting themselves as a myriad of dark creatures, fighting over the fates of imprisoned souls caught in Purgatory.
Data de lançamento: 31/out/2012
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Inclui 14 itens: Painkiller: Black Edition, Painkiller Overdose, Painkiller: Resurrection, Painkiller Redemption, Painkiller: Recurring Evil, Painkiller Hell & Damnation, Painkiller Hell & Damnation: Medieval Horror, Painkiller Hell & Damnation: The Clock Strikes Meat Night, Painkiller Hell & Damnation: Full Metal Rocket, Painkiller Hell & Damnation: Heaven's Above, Painkiller Hell & Damnation: Satan Claus DLC, Painkiller Hell & Damnation: Operation "Zombie Bunker", Painkiller Hell & Damnation: Demonic Vacation at the Blood Sea, Painkiller Hell & Damnation: City Critters

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Atualizações recentes Ver todos (4)

Painkiller Hell & Damnation MegaPatch including Bonus Levels, Mac Beta, Dedicated Server & Development Kit/Workshop Support Released

27 de maio

Dedicated Server & Development Kit can be accessed from the Steam Client in the Tools Section

CHANGELOG:
- Bonus levels: Lab & City on Water (It's in DLC section)
- PDK tutorial maps (SP, SV, MP, CTF)
- Implemented Community map SP mode (SP, split-sreen, coop)
- Community browser (in-game Steam workshop browsing)
- Additional bug fixes for DLC6&7

Code changes:
- fixed http://steamcommunity.com/app/214870/discussions/0/630800443118430026/ the players can't create CTF/SV games
- fixed duplicated menu if user opened external ui
- fixed factorize achievement
- fixed communication errors between different platforms

Map changes:
Ruins - fixed boss fight
Bridge - fixed player spawning in the sky
Angkor - fixed boss fight
Angkor - fixed monsters killed stats
Docks - fixed collisions
Docks - fixed ammo packs stats
Docks - fixed unaccesible secret
City - fixed ladders after loading checkpoint
City - fixed empty secret area
Prison - fixed ammoboxes apperaing after load chcekpoint
LoonyPark - fixed ammo packs stats
Opera - fixed destroyable objects stats



MAC:
- support for bink
- fixed huge memory leaks in CoreAudio system
- prototype implementation of compatibility settings, video settings are working now
- removed glow effects from UI controls, this was a reason of game crashing at menu
- enforced -seekfreeloadingpcconsole commandline, in steam setup this isn't necessary anymore
- added support for xbox gamepad, http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver is required
- Build is fully compatible with Windows/Linux

General:
Added support for Painkiller Development Kit
Added sounds of fallen skeleton bones
Added Anti-cheating solution for leaderboards
Better sound of Painkiller weapon impact
Tarot cards can be unlocked in coop mode too
Fixed Conclave level connection issues in online coop mode
Now, the player can't switch to a weapon that doesn't contain ammo
Playing in offline mode and switching between offline/online won't be corrupting game settings/saves
Fixed sounds issues when the player is damaged by two Evil Monks
Fixed a bug where corrupted save games could cleanup player progress.
Fixed a bug where Achievement Fireproof can't be unlocked
Fixed sound of soulcatcher saw issues
Fixed XBOX360 Controller issues in splitscreen co-op
Fixed a bug where The Silver Card "Divine Intervention" can be used to exploit free coins. Sound for the prohibited action added.
Fixed a bug where the boss could displayed twice for the client in the last cutscene on the "Ruins" map in coop mode.


fixes on specific levels:

Atrium Fixed lacking collsions on Atrium Complex.
Bonus Cemetery Fixed destroyable objects and items stats on Haloween.
Bonus Factory Fixed lacking collisions on building walls.
Bonus factory Fixed lacking collisions on wall before the lact checkpoint
Bunker Fixed potential blocker in coop mode.
Cathedral Fixed player losing weapons after checkpoint load on Cathedral.
Colosseum Fixed lacking collsions on gates.
Colosseum Fixed lacking collisions on some walls.
Conclave Fixed impossible to pick up ammo on Conclave.
Cursed HD Removed invisible walls
Cursed Fixed columns collision
Chaos Fixed a bug where the player could fall off from map
Chaos HD Fixed a bug where the player could fall off from map
DLC2 Asylum Fixed lacking collsions on Asylum.
DLC2 Bridge Previously unreachable secret on DLC2 Bridge level now accesible.
DLC2 Bridge fixed spawning outside the map after loading observatory checkpoint.
DLC2 Bridge Fixed impossible to pick up ammo on DLC2 Bridge.
DLC2 Bridge Fixed impossible to pick up treasures on DLC2 Bridge.
DLC2 Bridge Fixed lacking collisions on DLC2 Bridge.
DLC2 Bridge Fixed destroyable objects and items stats on DLC2 Bridge.
DLC2 Town Blocked player from leaving the map on DLC2 Town.
DLC2 Town Fixed lacking collsions on DLC2 Town.
DLC2 Town Fixed statistics
DLC3 Bunker Fixed lacking collision on doors after eighth checkpoint
DLC3 Bunker Fixed lacking collisions
DLC3 Bunker Fixed coop blocker after 5th checkpoint
DLC3 Bunker Fixed player losing weapons after checkpoint load on Bunker.
DLC3 Leningrad Improved Katyusha rocket launcher on Stalingrad level.
DLC3 Military Base Fixed items appearing out of nowhere on DLC3 MilitaryBase.
DLC3 Military Base Fixed slabs on Military Base. Player can't backtrack to areas he shouldn't have acess to.
DLC3 Military Base Fixed slabs on the last hangar. Palyer cannot get inside too eraly.
DLC3 Military Base Fixed lacking collisions on Military Base.
DLC3 Military Base Added a little easier way to acess first secret on Military Base.
DLC3 Military Base Fixed stats on Military Base.
DLC3 MilitaryBase Fixed secret area with monsters on Military Base. The exit will now open only when all monsters are killed.
DLC3 MilitaryBase Previously unreachable secret on Military Base level now accesible.
DLC3 MilitaryBase Fixed ladder near silo secret
DLC3 MilitaryBase Fixed possibility to leave the levelLoony Park Fixed destroyable objects and items stats on Loony Park.
Opera Fixed doors appearing out of nowhere in the Opera basement.
Opera Fixed destroyable objects stats on Opera.
OrientalCastle Fixed collisions on Oriental Castle.
OrientalCastle Fixed tank collision
Solo survival/ Prison Fixed not dissapearing armour on Prison survival.
Trainstation Fixed player losing weapons after checkpoint load on
TrainStation.
TrainStation Fixed items stats on Train Station.
DLC5Babel fixed achievements
DLC5Angkor fixed achievements
DLC5Angkor fixed teleport before the final arena
DLC6Monastery fixed coop player spawning outside map
DLC6Monastery fixed coop blocker after the last chcekpoint
DLC6Docks fixed coop player spawning outside map
DLC6Docks Improved performance
DLC6Ruins fixed stats
DLC4Blink fixing solo survival balance
DLC4Meatless fixing solo survival balance
DLC4Mines fixing solo survival balance
DLC4Prison fixing solo survival balance
DLC4SnowTown fixing solo survival balance

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Análises

"Painkiller Hell & Damnation reboots with great graphics, more polish, and a lot of demons to purge."
Gaming Bolt 9/10

"The combination of fantastic weapon design, music, gore and physics make being Hell’s janitor one of the best things you could be this Halloween."
Mature-gaming.com 4.5/5

"Farm 51 has put Painkiller back on its pedestal."
Destructoid 8/10

Sobre o jogo

Heaven's Hitman is Back... With a Vengeance

Evil has returned! Demonic powers are manifesting themselves as a myriad of dark creatures, fighting over the fates of imprisoned souls caught in Purgatory.

Once again, it is up to Daniel Garner, in the unenviable position of being the Curse of Darkness and the Toy of Light, to fight his way past hordes of demons and fiends.

Questions remain… “Can he stop the powerful creatures that stand in his way? Will he ever leave the hell of Purgatory and be reunited with his wife Catherine?”

Painkiller Hell & Damnation is a fast-paced, thrilling modern remake of an all-action shooter Classic!

Key features

  • 100 % UNCUT version in all languages
  • A modern remake of the Classic shooters, Painkiller and Battle Out Of Hell
  • 15 adrenaline filled levels, including 4 Boss levels
  • Includes a special Halloween level
  • Over 30 of the nastiest, darkest creatures from Hell
  • Devastating and unique arsenal of weapons
  • Singleplayer and Co-operative Campaigns spread across 4 Chapters
  • PvP and PvE Multiplayer modes
  • The soundtrack is forged in the same furnace as the weapons: heavy metal
  • Powered by Unreal Engine 3®
  • Steamworks fully integrated
Key Anti-Features (you know… the ones that make life EASY):
  • NO Kill-streak bonuses or airstrikes
  • NO auto-heal
  • NO AK-47, NO M16 or that sort of sh*t; just a healthy dose of .666 calibre weapons!

Requisitos do sistema – PC

    Minimum:
    • OS: Windows XP SP3, Windows Vista/7
    • Processor: Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 / ATI Radeon HD 2600XT (256 MB)
    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX Compatible
    Recommended:
    • OS: Windows Vista/7
    • Processor: 2.4 GHz Quad Core processor
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce 9800 GTX/ATI Radeon HD 4850 (512+ MB)
    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX Compatible

Requisitos do sistema – Mac

    Minimum:
    • OS: OS X version 10.6.3 or later
    • Processor: 2 GHz Dual Core Intel CPU
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GT 9600M/320M, or ATI (AMD) Radeon HD 4670 with 256 MB VRAM. Intel integrated GPUs are not supported
    • Hard Drive: 5 GB HD space
    • Network: Internet (TCP/IP) connection
    • Additional: These specs are still being determined.
    Recommended:
    • OS: OS X version 10.7 or later
    • Processor: 2.4 GHz QuadCore Intel CPU
    • Memory: 4 GB RAM
    • Graphics: nVidia 9800/260, or ATI (AMD) Radeon HD 4870 with 512 MB VRAM. Intel integrated GPUs are not supported
    • Hard Drive: 5 GB HD space
    • Network: Internet (TCP/IP) connection
    • Additional: These specs are still being determined.

Requisitos do sistema - Linux

    Minimum:
    • Processor: Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 / ATI Radeon HD 2600XT (256 MB)
    • Hard Drive: 5 GB HD space
    • Additional: These specs are still being determined.
    Recommended:
    • OS: Ubuntu 12.04/13.04, Linux Mint 14 & 15 (64-bit)
    • Processor: 2.4 GHz Quad Core processor
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce 9800 GTX/ATI Radeon HD 4850 (512+ MB)
    • Hard Drive: 5 GB HD space
    • Additional: These specs are still being determined.
Análises úteis de usuários
2 de 2 pessoas (100%) acharam esta análise útil
6 produtos na conta
3 análises
4.6 hrs registradas
sei lá o quanto eu paguei , foi ums 14 reais 4 keys e foi uma grana bem gasto na minha opinião .coop com amigos mto top
Publicada: 15 de junho
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2 de 2 pessoas (100%) acharam esta análise útil
29 produtos na conta
9 análises
24.5 hrs registradas
Nossa cara,esse jogo cara...ESSE JOGO É MUITO ♥♥♥♥,aliás TODA A FRANQUIA PAINKILLER É ♥♥♥♥,tanto é que é um dos meus games preferidos :)
Publicada: 9 de agosto
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2 de 2 pessoas (100%) acharam esta análise útil
235 produtos na conta
25 análises
1.1 hrs registradas
Um excelente FPS arcade, que com certeza traz toda a nostalgia de games como Duke Nukem e Serious Sam, para a galera das antigas é um prato cheio e pro gamers atuais é recomendadíssimo também, assim como os citados acima.
Game frenético, bem gore e divertidíssimo, há momentos difíceis, mas que não te deixam com raiva ao morrer.
O enredo não é nada tão primoroso, mas serve de excelente plano de fundo para o decorrer e explicação do game.
O gráfico é uma parte peculiar, assim como os demais games da Nordic Games não há uma qualidade gráfica excepcional nesse game, mas o que possui atende bem a necessidade do game, alerto para alguns bugs de personagens e textura, mas nada que venha atrapalhar a jogatina.
A inteligência artificial dos inimigos é a clássica dos FPS arcade, modo kill, kill, kill... mas, continuo dizendo, serve bem a proposta do game.
Enfim, é um game que recomendo, não é nada maestroso, mas também não é nada medíocre, vai te render várias e várias horas de diversão, e ainda tem o modo multiplayer.

7,5/10


Ps: Achei muito bonita o cg misturado com filme da introdução do game. NÃO O PULE, IRÃO GOSTAR!
Publicada: 17 de agosto
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59 de 63 pessoas (94%) acharam esta análise útil
284 produtos na conta
22 análises
12.6 hrs registradas
I have not played Painkiller since it first came out in 2004 and thought I would give this remake a try. It seems that Painkiller really has not changed all that much since I last remember playing it.

Hell & Damnation keeps the spirit of the original gameplay and adds some new features, such as an upgrade to Unreal 3, new story line, and Steamworks integration. Unfortunately it also seems to have a bit of a downgrade in the amount of campaign content. I remember Painkiller having twice as many levels as Hell & Damnation. What has happened is that half of the original levels were chosen to be included into the campaign and then the remainder were added-in via DLC. This really takes a lot of the value out of the game as the original was twice as long and less expensive.

The game has stuck to it's original formula with little change. The epic boss fights are still there. Guns still feel great and the alt-fire modes give plenty of ways to dispatch hell's minions and the heavy metal soundtrack is as heavy hitting as the weapons. The levels appear mostly the same as they were before and little has changed other than a few minor things here-and-there.

I have also noticed a change in the voicing of Daniel Garner in this game. It appears that John St. John (of Duke Nukem fame) does the voice acting for Daniel in Hell & Damnation. I kept expecting to hear Duke one-liners every time I heard him talk!

Overall the game was fun to play though I am dissapointed with the decision to remove half of the original content and repackage it as DLC. I was fortunate to get Hell & Damnation as part of a bundle deal and purchased the DLC during a Steam sale at 80% off. I would recommend Hell & Damnation if you can get it on sale. Otherwise if you don't mind missing the visual upgrade to the Unreal 3 engine and the Steamworks bits, then Painkiller Black Edition is a better deal since it contains all of the original Painkiller content at less than the H&D price.
Publicada: 8 de junho
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89 de 111 pessoas (80%) acharam esta análise útil
363 produtos na conta
148 análises
6.0 hrs registradas
Hell and Damnation is the remake of the original Painkiller game and its first expansion pack released 10 years ago. As it is a remake it offers better graphics and better sound effects and music. And of course we now have achievements! This I would normally say is a really good thing as you can practically relive the experience you had with the vanilla game. This is good, right? We should bow before Farm 51 and Nordic Games for making this possible, am I right?

Unfortunately, no. I do not really have anything against DLCs but when DLCs are required to have the full gaming experience I consider it a mistake. What happen here is that Hell and Damnation offers only half of the campaign. In fact, while these had a theme in the original game and were divided up properly into chapters we now have a mess. A rather weird mix of levels and as half of them are missing you can spend more money to obtain all the missing stages. They did create some new levels and boss battles and weapons and also enemy types but these I believe were completely unnecessary.

If Farm 51 had just remade all levels and released them at once without having to stick with DLCs I would have easily recommended this game. If you do not mind spending some extra money then perhaps you may find the remake interesting. Otherwise, pick up the Black Edition of the vanilla game and complete it once more and leave this version to those who are new to the franchise so they may not be deterred by this version.
Publicada: 27 de março
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26 de 27 pessoas (96%) acharam esta análise útil
239 produtos na conta
29 análises
38.1 hrs registradas
*** Edição ***

Hoje, dia 27 de Maio de 2014 houve uma atualização no game que fez com que valesse mais apena a compra, a atualização totalmente gratuita, possui 3 GB, e além de corrigir diversos bugs que o jogo possuia e melhorar o desempenho, adicionou duas novas fases e teve melhoras no multiplayer, por trazer integração do game ao Steam Workshop, sem contar que agora veremos conteudo criado pela comunidade.

Fique abaixo com minha review original escrita dia 14 de Março do mesmo ano.

**************

Painkiller Hell and Damnation, pelo Layout do logo do jogo acredito que Hell & Damnation seja como um trocadilho com o termo High Definition (digo isso por ter destaque nas letras H e D), pois trata-se de uma releitura do primeiro Painkiller.

Desde já eu já posso dizer que esse com certeza não é um jogo pra qualquer um, com certeza agradará a poucos, e eu só recomendo para quem gosta de jogos como Serious Sam, JERICHO e Killing Floor, se você conhece esses jogos e não gosta deles pode parar de ler agora pois você com certeza não vai gostar de nenhum Painkiller.

A questão é que o jogo é extremamente repetitivo, se resume apenas a matar e matar, mas nessa história tem um porém: Em Painkiller matar é extremamente divertido, a variedade de armas é grande, são armas insanas, e há diversas mecânicas que você pode usar para aniquilar as hordas de inimigos que você vai enfrentar. Agora vou me aprofundar um pouco mais a falar sobre Painkiller.

ENREDO:

Sei lá do enredo, nem prestei atenção.

JOGABILIDADE E MECÂNICAS DE JOGO:

Como se trata de um FPS Old-School você se movimenta bem rápido, e não há limites de armas. A variedade de inimigos e cenários é bem grande e diversificada, isso sem duvidas é uma das grandes qualidades do jogo, e por falar em armas: eu já falei que todas as armas são insanas, vou até citar algumas delas: Uma Shotgun que com o tiro secundario congela os inimigos, um lançador de gradanas que atira uma estaca que pode prender os inimigos ou um lança chamas com uma pistola semi-automática acoplada, vai encarar ?

Uma coisa interesssante é que a cada 66 almas coletadas você se transforma em um demônio, e mais interessantes ainda são as cartas de Tarot, nem todas são tão fáceis de desbloquear, você tem que completar os desafios pré-determinados de cada carta, essas cartas quando compradas com o dinheiros que você coleta nas fases dão inumeras habilidades para você, coisas como recuperar um pouco da vida quando mata um inimigo, recarregar a arma mais rápido, aumentar munição etc.

Um ponto muito positivo é o modo co-operativo, pois além de online ele funciona em tela dividida, isso mesmo, você pode chamar um amigo e jogar com ele falando bobagem como nos velhos tempos, isso pra mim é fantástico em qualquer jogo e é algo pouco valorizado hoje em dia (só consigo lembrar do Serious Sam dos jogos atuais com Split-screen), geralmente quando um jogo não é apenas single-player ele só possui modos em rede. Painkiller Hell & Damnation também possui modos competitivos, como os clássicos Deathmatch e Capture the Flag, mas sinceramente, não espere nada disso, é raro encontrar alguém jogando e geralmente a conexão é ruim.

A trilha sonora é espetacular, o mais puro Heavy Metal, contribui muito para a experiencia e combina 100% com a temática macabra e demoníaca de Painkiller.

Outra coisa que eu acho que vale ressaltar é que o modo sobrevivencia é muito bom, fazia tempo que eu não jogava um jogo com um modo sobrevivência tão bacana, o ultimo acho que havia sido o Resident Evil 4, sem duvidas adiciona uma certa longevidade ao jogo, já que a campanha principal é bem curta.

Minhas considerações finais: Enfim, o que você ver no trailer do Painkiller é o que é o jogo: Matar e matar e matar hordas e hordas de inimigos, mas com toda a sinceridade do mundo eu não me senti cansado em nenhum momento, até me senti aborrecido quando não aparecia inimigos para eu matar, tanto que eu zerei a campanha duas vezes seguidas (A primeira vez na dificuldade Insônia que equivale a Normal, e a segunda vez na dificuldade Pesadelo que equivale a difícil), fora que eu ainda joguei alguns mapas do modo sobrevivência e também algumas DLCs.

PRÓS:

- Grande variedade de armas, cenários e inimigos
- Satisfação nas matanças
- Co-op que funciona também em Split-screen
- Dificuldade elevada (se jogado em Nightmare ou Trauma, pois na dificuldade Insônia que é a "Normal" eu achei bem fácil)
- Modo sobrevivencia
- Bons gráficos
- Trilha sonora
- Destraváveis (cartas de Tarot)


CONTRAS:

- Level Design pobre se comparado a outros FPS estilo Old-school
- Excesso de DLCs
- Repeticão
- Um certo descaso da desenvolvedora com alguns Bugs do jogo (o que é um defeito gravíssimo).
Publicada: 13 de março
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