GameMaker: Studio is the perfect tool to develop casual and social games for iOS, Android, desktop and the web.
User reviews:
Recent:
Very Positive (88 reviews) - 86% of the 88 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,425 reviews) - 88% of the 2,425 user reviews for this software are positive.
Release Date: Oct 2, 2012

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Use GameMaker: Studio

Free to Play

Buy GameMaker: Studio Professional

Includes: GameMaker: Studio, GameMaker: Studio Ubuntu, and GameMaker: Studio Mac OS X

Downloadable Content For This Software

Buy GameMaker: Studio Master Collection

Includes 7 items: GameMaker: Studio Professional, GameMaker: Studio Mac OS X, GameMaker: Studio Ubuntu, GameMaker: Studio HTML5, GameMaker: Studio iOS, GameMaker: Studio Android, GameMaker: Studio Windows Phone 8

 

System Requirements

    Minimum:
    • OS:Windows XP
    • Memory:512 MB RAM
    • Graphics:DirectX 9, 128MB
    • Hard Drive:200 MB HD space
    Recommended:
    • Memory:4096 MB RAM
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
Customer reviews
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Recent:
Very Positive (88 reviews)
Overall:
Very Positive (2,425 reviews)
Recently Posted
shortstack
70.2 hrs
Posted: August 24
its a great way to learn how to make games and might get you a job at a company if you publish it so go for it
Helpful? Yes No Funny
★ ABI7ITY BoxMaze.co.za
94.1 hrs
Posted: August 24
This software is amazing and I would highly recommend a YouTube search for "Shaun Spalding" for tutorials.
I am using GameMaker:Studio Pro to build my game Box Maze which was Greenlit and is coming to Steam in September 2016.
It has a bit of a hefty price but the features and usability along with Shaun's tutorials makes it quite worth it but I would recommend to rather grab it once it goes on special.
I would recommend to instead use GML with it and not rely on the in-app features to create functions for your object, this helps to add more variety and if you already know anything like HTML, java, or any other language GML should be easy to learn for you.

I give it a 7/10 (Looses points due to it being quite expensive)
Helpful? Yes No Funny
millerjack52
22.4 hrs
Posted: August 24
if you wanna learn how to code, or just make games, then this is the softwear for you. There are are tons of free tuturials on youtube, (i would recommend heartbeast) and it can be really fun. Download it now.
Helpful? Yes No Funny
TheGoldenMinion
153.5 hrs
Posted: August 23
WHERE HAVE YOU BEEN ALL MY LIFE OF TRYING TO BE A GAME DEV? Gamemaker: Studio is the easiest way to make actual games! Really, DOWNLOAD IT!
Helpful? Yes No Funny
NamUnix
8.3 hrs
Posted: August 23
Add linux support
Helpful? Yes No Funny
Snipper Joey
131.1 hrs
Posted: August 22
Went from imagining what a video game made by myself would be like to creating videogames from the ground up by myself using extremelly helpful tutorials. One word, ThankYouGameMakerForMakingMyDreamComeTrue. Trust me, that's one word.
Helpful? Yes No Funny
Brian
157.6 hrs
Posted: August 22
<h2>Try it out!</h2>
This is definetely <b>one of the best programs for simplified game development</b> out on the market today. It is simple, so <b>you don't really need to know any programming</b> at the beggining, and you will slowly progress to the more complicated stuff in the code by time. What I like about it, is the fact that <b>you can do a lot without using the GML coding language, but you can't do everything without it</b>. I sure recommend it, if you want to make some games, but don't have any expirience, <b>I recommend it for sure</b>. I am using gamemaker for five years by now, and I also know some Java and C, thanks to gamemaker.
Helpful? Yes No Funny
Commander Jreidariux
0.7 hrs
Posted: August 20
Great software for game development, that's all I can say.
Helpful? Yes No Funny
Not U
3.7 hrs
Posted: August 19
If your planning to be a videogame designer or something along those lines when you're able to get a career, this is the software to use! Some people say unity is way better, but have you seen most unity games? They're garbage. So using this gives you the ability to make platformers and other things. So if you want to use this, I storngly advise you do so.
Helpful? Yes No Funny
Sir
22.2 hrs
Posted: August 19
Get it if you want a gimped Unity with an embarrassing GUI stright from the 90s.

EDIT: I don't think this half-♥♥♥♥♥ piece of software deserves a detailed review, but I should warn people what they are getting into. If you can already code, stay clear of this software for your own sanity. If you can't code, I'm sorry but you will have to learn to code, no getting around that. With GameMaker you won't really learn much except bad habits and antipatterns.

DISCLAIMER: What follows is for people who have some programming knowledge.

If you think that GameMaker Studio will allow you to make a simple game without writing your own engine and lots of boilerplate code, that's true. Then again, other engines do that too, and better.

With GameMaker Studio you have to write code snippets accessed through the GUI that end up dispersed through a barely human readable XML file. This makes source control and cooperation a nightmare. To circumvent that, you should be writing scripts, but those still have to be linked to events throught the GUI, so you can't completely avoid the problem.

This GUI-based programming sets up a scope nightmare where variables are referenced from many different snippets of code and you can't easily find out where are all those references. Refactoring something requires utmost care.

GameMaker uses their custom language, GML. I imagine it looks like the first ECMAscript draft.
No proper module system, no proper Object Oriented Programming (they have instances, which have neither class-like attributes nor actual constructors and methods, you just set some variables on the fly when instantializing it), no ternary operators, no shorthand array initialization, no programatically created event listeners...

The IDE has an outdated and ugly Windows XP look and feel. Lots of green (in the default skin) and ugly multicolor icons, plus the worst possible font choices and no understanding of what white space is. Regarding the funtionality: dropping a file into source folder doesn't update the project, no "refactor", no regex on "find and replace", no intellisense (code completion), no "find all references", no "comment out"... Did I mention that it is also very slow? Your SSD feels like a HDD. Saving a script brings out a popup showing saving progress... Who came up with that? You can't open two or more scritps on tabs on the same windows, even though you can create a new one and have it in a tab. So, you are forced to have multiple GameMaker windows, but you can't alt-tab between them!

Documentation isn't good either. Many functions have inconsistent or stright up misleading naming, e.g., position_change(x, y, obj, perf), does it change the position of the given object to the given coordinates? Nope, it changes the instance of all objects colliding at the given position into the given object's instance. Also, docs website looks as good as the IDE itself.

All in all, you are forced to use their custom and very basic language and their outdated IDE. They make you miss real programming languages and IDEs.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
20 of 21 people (95%) found this review helpful
1 person found this review funny
Recommended
78.1 hrs on record
Posted: July 31
"I can't believe I'm actually writing code!" - Me

I have a fundamental understanding of HTML and building web pages, but was always scared of getting serious with coding. Always wanted to learn but found it intimidating and I really just don't have the brain for it. I'm more creative/street/common sense smart than book smart.

Main reason I tried GM was because I've read some articles saying "No coding required!". Which is... true'ish. When I first started messing around in the program I became disheartened because it felt overwhelming. 21 hours later I created (with help) my first game. By "with help" I'm talking YouTube tutorials. Theres a guy there who's made incredibly helpful videos name Shaun Spalding - Your First Game. He breaks it down for you step-by-step and after a quick dozen videos you have a working game!

If, like me, you're wanting to nerd out and take a stab at coding your own game... this is it. You got this!
Was this review helpful? Yes No Funny
21 of 25 people (84%) found this review helpful
11 people found this review funny
5 of 5 people (100%) found this review helpful
2 people found this review funny
Recommended
651.1 hrs on record
Posted: July 26
Recommended! This software is very simple and easy to use. Most people don't understand that the basics of making a game requires elbow grease. I have started out my game with another developer in the works. Hopefully it will be successful. I even have my first teaser up in my artwork page. PS don't run this on a toaster. If anything stick to the original quake games
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
103.0 hrs on record
Posted: July 28
This is an excellent piece of software which is very helpful to beginner Games developers.

I was introduced to this software through college education, and have used it in my spare time since, creating small and fun games.

This software allows people to create many different types of games, and some games created within GameMaker have become commercial successes, such as Hotline Miami and Undertale.

The beauty of GameMaker is it has built in variables and a thoroughly detailed user document which explains all of the different functions and capabilities perfectly.

If you are a beginner programmer, or a hopeful games developer, I would definitely recommend this software!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
13.7 hrs on record
Posted: August 15
some of the greatest games were made with game maker, plus it doesn't require you to code every last detail (though, you're still going to have to code.)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
131.1 hrs on record
Posted: August 22
Went from imagining what a video game made by myself would be like to creating videogames from the ground up by myself using extremelly helpful tutorials. One word, ThankYouGameMakerForMakingMyDreamComeTrue. Trust me, that's one word.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
187.7 hrs on record
Posted: July 29
GMS catches a lot of ♥♥♥♥ for being very basic and highlighting it's drag and drop building, but with unity's bizarre new licensing, (and difficult learning curve) GMS is an excellent choice for platformers and 2d games.... Althought I'd wait for a sale to buy pro. I think I picked it up for 30, maybe 50 on sale.

It's an extremely powerful engine that's also user friendly and easy to pick up and learn.
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2 of 3 people (67%) found this review helpful
Recommended
15.0 hrs on record
Posted: August 3
GameMaker: Studio is amazing! I'm currently creating a game with some friends, I'll update the review when it's released. Haven't found a single glitch yet. Shoutout to HeartBeast on YouTube, cause with him, I would know NOTHING about this software. My only request is that you could use this on Mac, since that's what I have. I have a Windows 10 virtual machine though, so at least I can use it. :P
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2 of 4 people (50%) found this review helpful
1 person found this review funny
Recommended
1,307.1 hrs on record
Posted: July 28
This is the best and easy game dev tool I've ever used
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
8 people found this review funny
Recommended
2.3 hrs on record
Posted: August 10
Me: I wanna make a game...

*sees Game Maker Studio*

*makes crappy platformer*

Time to pitch this to Activision!
Was this review helpful? Yes No Funny