GameMaker: Studio es la herramienta perfecta para desarrollar juegos casuales y sociales para iOS, Android, escritorio y web.
Análisis de usuarios: Muy positivos (736 análisis)
Fecha de lanzamiento: 2 de Oct, 2012

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Utilizar GameMaker: Studio

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Incluye 7 artículos: GameMaker: Studio Professional, GameMaker: Studio HTML5, GameMaker: Studio iOS, GameMaker: Studio Android, GameMaker: Studio Windows Phone 8, GameMaker: Studio Ubuntu, GameMaker: Studio YoYo Compiler


Recomendado por mentores

"If you want to make games, GameMaker: Studio is used to create most of Vlambeers' titles. There are many tools like GameMaker to find on the internet."

Actualizaciones recientes Ver todos (3)

22 de Julio

GameMaker Summer Sale comes to Steam!

Due to popular demand, we have extended the GameMaker Summer Sale onto Steam! Over the next 2 weeks, we are offering Steam users some fantastic GameMaker deals.

To get things started, GameMaker: Studio Professional is now $60.

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24 de Abril

FIXED: Steam Client API Update Issues Causing Build Failures

A fix for the issues brought into Steam’s latest client API preventing external SDKs and build tools to be called within GameMaker: Studio has now been pushed to Steam’s public client beta prior to being released live.

Anyone can access the Steam client beta, so for instructions on how to opt into the beta, please see here:

A huge thank you to everyone for their patience while we looked into this and to the guys at Valve for responding and fixing this issue so quickly!

-The YoYo Team

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Steam Workshop

Encuentra, juega y crea juegos fácilmente
Descubre, valora y descarga de forma gratuita los mejores juegos creados por jugadores en GameMaker: Studio. O prueba a crear los tuyos propios y compártelos con la comunidad.
Haz clic aquí para saber más.

Registro de Actualizaciones

The GameMaker: Studio family of products caters to entry-level novices and seasoned game development professionals equally allowing them to create casual and social games for Steam Workshop, iOS, Android, Windows Phone, desktop and the Web (HTML5) in record time and at a fraction of the cost!

As well as making games development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks.

And when you're done, GameMaker: Studio™ will produce an “app store”-ready iOS, Android, Windows Store, Windows Phone or OS X app, Windows executable or HTML5 code, all at the push of a button and all from the same source code. On top of this, you also gain instant access to more than 40 million registered Steam users through Steam Workshop, with direct upload straight from GameMaker: Studio™!

Discover how easy it is for yourself and get access to GameMaker: Studio™’s key features including its easy to use integrated development environment (IDE) powerful scripting language and Box 2D Physics by simply downloading GameMaker: Studio™ for free.

Steam Games made with GameMaker

See more great games made with GameMaker...

Upgrade Options

Gamemaker: Studio™ Standard
Unlock unlimited resources with GameMaker: Studio™ STANDARD and distribute your games to Steam Workshop, Windows and Mac OS X users around the world.

Gamemaker: Studio™ Professional
GameMaker: Studio™ PROFESSIONAL unlocks the full power of GameMaker: Studio™, giving you all the great features of STANDARD with the added ability to purchase and plug-in the YoYo Compiler, Android, iOS, Windows Phone 8 and HTML5 export modules, collaborate within a team through subversion and monetize your game with an unprecedented amount of developer services.

Gamemaker: Studio™ Master Collection
Bringing all of GameMaker: Studio™’s best features and modules together, GameMaker: Studio™ MASTER COLLECTION gives you the power to create, test, monetize and distribute games to iOS, Android, Windows, Windows Store, Windows Phone 8, OSX and HTML5.

Key features:

Dedicated, game-focused IDE
The GameMaker: Studio™ IDE has all you need to deal with fonts, sounds, images and music, as well as other resources needed to create a game. It enables you to define game entities (known as 'objects') and their behaviours in an intuitive, event-driven way and has an easy to use drag-and-drop interface.

Powerful scripting language
With GameMaker: Studio™'s built-in GameMaker Language (GML), you can control every last detail of your game – path finding, physics, object interaction, particles, data structures and more …
And should you find that even that is still not enough for your project, you can easily expand GameMaker: Studio™ by using GML, JavaScript and Dynamic-Link Library Extension Packages.

Multi-format export
When combined with format-specific modules, GameMaker: Studio™ can take your game's single codebase and produce ready-to-run executables and apps for multiple platforms, with a single click.
With modules already available for Steam Workshop, Windows, Windows 8, Mac OS X, iOS*, Android*, Windows Phone 8* and HTML5* - and more to be announced soon - GameMaker: Studio™ is the fastest and simplest way to develop multi-platform games for mobile devices, home computers and the Web.

The YoYo Compiler
Games written in Studio can now harness the full speed of the CPU with the new native YoYo Compiler (YYC), allowing projects to run up to 100x faster than before, across all native platforms supported by Studio. Unlocking new possibilities in CPU intensive areas such as artificial intelligence, procedural techniques, real time lighting, enhanced physics, real time geometry deformation, collision and data manipulation.

Fully integrated, totally cross platform shader support allows you to write shaders once, and then deploy them on every platform that supports them. This powerful system allows full access to low level shaders, while still letting Studio do the heavy lifting and keeping totally cross platform. The built in editor has been extended to have full colour syntax highlighting and intelli-sense for shaders, making creation a breeze.

Source Control
GameMaker: Studio™ also includes a comprehensive source control scheme so that working on a project within a team is easier than ever before.
Currently incorporating Subversion (SVN), and with more solutions on the way, GameMaker: Studio™ is the only development tool your team needs to get things done in record time.

Developer Services
To help easily monetize games, we’ve given developers unprecedented access and removed the technical hassle of connecting them with some of the biggest advertisers, analytics and engagement services on mobile and web.

Acerca de este software

Familia de productos GameMaker: Studio™
La familia de productos GameMaker: Studio abastece a principiantes recién iniciados y veteranos desarrolladores de juegos por igual, permitiéndoles crear juegos casuales y sociales para Steam Workshop, iOS, Android, Windows Phone, escritorio y web (HTML5), ¡en tiempo récord y a un coste mínimo!

Además de hacer un desarrollo de juegos un 80 por ciento más rápido que codificando en lenguajes nativos, los desarrolladores pueden crear prototipos completamente funcionales en sólo unas horas, y un juego completo en sólo cuestión de semanas.

Y cuando acabes, GameMaker: Studio™ producirá una app lista para las app stores de iOS, Android, Windows Store, Windows Phone u OS X, un ejecutable de Windows o un código HTML5 con sólo pulsar un botón y todo desde el mismo código fuente. Más importante aún, obtendrás acceso instantáneo a más de 40 millones de usuarios registrados de Steam a través de Steam Workshop, ¡con subida directa desde GameMaker: Studio™!

Descubre por ti mismo lo fácil que es y accede a las características principales de GameMaker: Studio™ incluyendo su entorno de desarrollo integrado (IDE) de fácil manejo, potente lenguaje de scripts y Box 2D Physics simplemente descargando gratis GameMaker: Studio™.

GameMaker: Studio™
Empieza inmediatamente creando un juego de alta calidad y publicando ejecutables nativos tanto para Microsoft Windows como para Mac OS X o sube directamente a Steam Workshop con una versión gratuita limitada en recursos de GameMaker: Studio™.

Opciones de mejora

Gamemaker: Studio™ Standard
Desbloquea recursos ilimitados con GameMaker: Studio™ STANDARD y distribuye tus juegos a usuarios de Steam Workshop, Microsoft Windows y Mac OS X en todo el mundo.

Gamemaker: Studio™ Professional
GameMaker: Studio™ PROFESSIONAL desbloquea el potencial completo de GameMaker: Studio™, proporcionándote todas las grandes funciones de STANDARD con la capacidad añadida de comprar y aplicar módulos de exportación para Android, iOS, Windows Phone 8 y HTML5 colaborar con un equipo a través de Subversion y lanzar tu juego con una cantidad de servicios para desarrollo sin precedentes.

Gamemaker: Studio™ Master Collection
Reuniendo las mejores funciones de GameMaker: Studio™ en un solo paquete, GameMaker: Studio™ MASTER COLLECTION te proporciona el poder de crear, probar, obtener beneficios y distribuir tus juegos en iOS, Android, Windows, Windows Store, Windows Phone 8, OSX y HTML5.

Características principales:

IDE dedicado centrado en juegos
El IDE de GameMaker: Studio™ tiene todo lo que necesitas para tratar con fuentes de texto, sonidos, imágenes y música, al igual que otros recursos necesarios para crear un juego. Te da libertad para definir entidades de juego (conocidas como "objetos") y sus comportamientos de una forma intuitiva y basada en eventos y tiene una interfaz de "arrastrar y soltar" fácil de usar.

Potente lenguaje de scripts
Con el lenguaje integrado de GameMaker: Studio™ GameMaker Language (GML), puedes controlar cada mínimo detalle de tu juego: cálculo de rutas, física, interacción de objetos, partículas, estructuras de datos y mucho más...
Y si encontraras que todo eso aún no es suficiente para tu proyecto, puedes expandir fácilmente GameMaker: Studio™ usando paquetes de extensión GML, JavaScript y Dynamic-Link Library.

Exportación multiformato
Cuando se combina con módulos de formato específico, GameMaker: Studio™ puede tomar el código fuente único de tu juego y producir ejecutables listos para usar y apps para múltiples plataformas, con un solo click.
Con módulos ya disponibles para Steam Workshop, Windows, Windows 8, Mac OS X, iOS*, Android*, Windows Phone 8* y HTML5* (y más que se anunciarán pronto), GameMaker: Studio™ es la forma más rápida y simple de desarrollar juegos multiplataforma para dispositivos móviles, ordenadores personales y la Web.

Control de código
GameMaker: Studio™ incluye además un completo sistema de control de código fuente con el que trabajar en un proyecto con un equipo es más fácil que nunca.
Incluyendo actualmente Subversion (SVN), y con más soluciones de camino, GameMaker: Studio™ es la única herramienta de desarrollo que tu equipo necesita para conseguir hacer las cosas en un tiempo récord.

Servicios de desarrollo
Para ayudarles a obtener beneficios de sus juegos fácilmente, hemos dado a lo desarrolladores un acceso sin precedentes y hemos eliminado las molestias técnicas de ponerles en contacto con algunos de los mayores publicistas, analistas y servicios de contratación por móvil y web.

Requisitos del sistema

    • OS:Windows XP
    • Memory:512 MB RAM
    • Graphics:DirectX 9, 128MB
    • Hard Drive:200 MB HD space
    • Memory:4096 MB RAM
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
Análisis útiles de usuarios
A 1 de 3 personas (33%) les ha sido útil este análisis
3.8 h registradas
Es Genial Para Crear Juegos Y Probar Tu Inteligencia :D
Publicado: 7 de Julio
¿Te ha sido útil este análisis? No
A 142 de 159 personas (89%) les ha sido útil este análisis
395.8 h registradas
Spent 300+ hours and still haven't made a good game

Publicado: 16 de Junio
¿Te ha sido útil este análisis? No
A 56 de 64 personas (88%) les ha sido útil este análisis
960.6 h registradas
DO NOT BUY THE SOFTWARE ON STEAM! The non-free versions, Standard, and Professional, Ultimate Collection, and Modules ( DLCs ) do not come with non-steam keys, I feel cheated... BUY FROM THEIR WEBSITE INSTEAD AND YOU'LL GET BOTH NON-STEAM and STEAM keys!
Publicado: 9 de Abril
¿Te ha sido útil este análisis? No
A 21 de 22 personas (95%) les ha sido útil este análisis
45.9 h registradas
Short version: You need zero programming experience to build games in GameMaker. But it also has an object-oriented language you can use for advanced programming.
The year was 2004, and I was in junior high study hall. I stumbled across a demo of GameMaker 5.3, and downloaded it to my trusty floppy disk. A few dumb projects later, I convinced my dad to cough up the $15 for the Pro edition.
For the summer and for some time beyond, I busied myself with making dumb little games with no real point. I did the free upgrade to 6.0 soon after. After an attempt at a Megaman clone and a goofy Star Wars game, I lost interest. I'd kick around an idea for awhile, but lacked the initiative to complete anything.
Flash forward to 2011. I was finishing up a degree in Computer Programming and needed to log 40+ hours on an independant programming project to satisfy my intership requirements. Despite all of the mainstream programming languages I already had been required to choke down in my studies, I decided to teach myself GML - the scripting behind GameMaker. I learned that YoYo Games had made many changes to the original interface that Mark Overmars had engineered, and I was skeptical. I decided to stay with my older version, and to keep away from those that had disgraced my favorite little sandbox.
After deciding to return to Indie Development as a more serious endeavor last year, I discovered YoYo Games had overhauled their entire engine and made GameMaker Studio. A little group in Scotland had taken the "fake programming" engine that no one took seriously in my college classes, and turned it into the source of many popular Steam Indie titles.

Think it's expensive to get full version and export modules to port to console and mobile? Look up the Microsoft Visual Studio Professional suite and see how reasonable GameMaker is in comparison. The newest version still is driven by GML. You can use scripting more and more as the foundation for games, but the drag-and-drop is still nice for prototyping.
If you buy it, get it on the official company site, and in addition to the standalone, they'll give you Steam keys for it within a week. They always have free versions to try and plenty of support in indie game communities.
If you have the time and the patience, Steam Greenlight may be your next stop.
Publicado: 21 de Junio
¿Te ha sido útil este análisis? No
A 21 de 24 personas (88%) les ha sido útil este análisis
16.3 h registradas
So you want to be a gamemaker well this is the right software , sucks on some limitations , would like to see more script basedfunctions. This is for the abosolute game developer beginner. get this to learn the structure of some game designs and learn off of it.

Publicado: 28 de Mayo
¿Te ha sido útil este análisis? No
A 6 de 6 personas (100%) les ha sido útil este análisis
269.4 h registradas
Exelente programa para cualquiera que quiera aprender a hacer juegos pero no tenga experiencia previa con otros lenguajes de programacion, programar es complicado y dificil de entender al comienzo, pero game maker es excelente para aprender las bases e incluso crear juegos completos ya que es un programa muy flexible y practico.
Publicado: 16 de Febrero
¿Te ha sido útil este análisis? No