This game is aimed primarily at people who enjoy really intensely challenging, lightning speed beat-em-up combat and also really challenging precision platforming at the same time. You absolutely must enjoy both of those things or this game WILL increasingly ♥♥♥♥ you off as it goes on.
For me, I enjoy side-scrolling beat 'em ups and also enjoy platformers, but I am not the type of person who particularly enjoys intensely punishing difficulty in either one (maybe in a challenge mode, but not in the campaign). I picked up this game mainly because I had heard it had strong metroidvania elements, and I was very interested in exploring a mexi-metroid. The game started off super enjoyable and very much mexi-metroid, which I loved. But I started getting super frustrated at the game once I got to the Tule Tree, where the game first revealed its unwavering fetish for spamming dimension shift challenges in prolongued wall jumping segments. (If you think it will be over after the Tule Tree, you're wrong.)
I stuck with it, though. It was infuriating, and I cursed a lot, but I stuck with it for a long time. I was disappointed that the metroidvania elements increasingly dwindle away and the game becomes more and more intensely focused on infuriating cage match challenges and infuriating platforming challenges where you have to execute a specific sequence of jump extenders (while dimension shifting ever other step, naturally), and the game just turns these up more, and more, and more as you advance. I kept feeling the frustration rise higher and higher as I progressed, but I kept on going.
I made it all the way to Javier Jaguar. I'm now quitting forever, because seriously: F**K THAT. Talk about a sudden and maddeningly huge difficulty spike. (Especially considering that the previous boss battle, Flame Face, is incredibly easy.) There comes a point where one experiences furious anger more than joy with a game. Javier Jaguar is the deal breaker for me and Gaucamelee. But I won't say that makes it a bad game. It is a beautiful game that I think was just not made for me. I recommend it to those of you who enjoy a game that invites you into its house with promises of cake and candy, but instead just holds you down and punches you in the balls over and over again, laughing and shouting surprise, until you cry.