Guacamelee! Gold Edition is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters. Guacamelee!
User reviews:
Recent:
Very Positive (34 reviews) - 91% of the 34 user reviews in the last 30 days are positive.
Overall:
Very Positive (4,514 reviews) - 94% of the 4,514 user reviews for this game are positive.
Release Date: Aug 8, 2013

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Packages that include this game

Buy Guacamelee! Complete

Includes 3 items: Guacamelee! Gold Edition, Guacamelee! Soundtrack, Guacamelee! Super Turbo Championship Edition

SUMMER SALE! Offer ends July 4

Downloadable Content For This Game

 

Recent updates View all (12)

April 19

Play as X'Tabay, Uay Chivo, Flame Face or Jaguar!

Hey Gold Edition players,

Just a quick heads-up that we've uploaded new player costumes for four of the game's most notorious NPCs. Steam user Mujizik's lavishly animated reskins are free to download in the Guac Gold workshop. Enjoy!

All versions of Guac are also 80% off until next Monday, April 25. If you're a Windows user who wants to check out the new content in Super Turbo Championship Edition, now's a great chance!

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Reviews

“Guacamelee isn’t only pretty to look at, it’s also a hell of a lot of fun to play.”
9.1 / 10 – IGN

“The responsive controls and a grin-inducing sense of humor make it near impossible to put down...”
9 / 10 – GameSpot

“Right from the start, Guacamelee! offers up a sugar skull-covered playground to delight in and devour with mucho gusto. It's a game I'll be playing and replaying again for some time to come.”
9 / 10 – Destructoid

Steam Workshop

About This Game

Guacamelee! Gold Edition is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters.

Guacamelee! builds upon the classic open-world Metroid-vania style of games, by adding a strong melee combat component, a new dimension switching mechanic, and cooperative same-screen multiplayer for the entire story. The game also blurs the boundaries between combat and platforming by making many of the moves useful and necessary for both of these.

Travel through a mystical and mysterious Mexican world as a Luchador using the power of your two fists to battle evil. Uncover hidden wrestling techniques like the Rooster Uppercut, and Dimension Swap to open new areas and secrets.

Key Features

  • Use combat moves for both fighting enemies and platforming challenges
  • Swap between multiple overlapping dimensions (World of the Living and the World of the Dead)
  • "El Infierno" level expansion. Brave the fires of El Infierno and prove yourself in a series of challenges to unlock powerful new costumes for Juan and Tostada
  • Player costumes! Swap costumes to change the attributes of your Hero, and obtain new achievements
  • Steam Achievements, Leaderboards, Cloud Save, and Big Picture Mode
  • Trading Cards
  • Create new custom costumes and share these with others via Steam Workshop
  • Drop in/out 2-Player local Co-operative play for the entire story
  • Chickens. Lots and lots of Chickens

Upgrade to the Super Turbo Championship Edition!


The definitive new version of Guacamelee! is out now on Steam! It expands on the Gold Edition with new powers, levels and enemies, many improvements to gameplay and graphics, and more adjectives than you can shake a chicken egg bomb at! Click the banner to find out more!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7, 8, XP, 2000 and Vista
    • Processor: 2 Ghz+
    • Memory: 512 MB RAM
    • Graphics: Shader Model 3.0, 256 MB VRAM
    • DirectX: Version 9.0c
    • Storage: 800 MB available space
    • Additional Notes: Supports Xbox 360 Controller and other XInput-compatible controllers
    Minimum:
    • OS: OSX 10.7 or later
    • Processor: 2.0+ GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+, GLSL 1.2+, 256 MB VRAM
    • Storage: 800 MB available space
    • Additional Notes: Supports Xbox 360 Controller and other SDL compatible controllers
    Minimum:
    • OS: Ubuntu 12.04 LTS or later
    • Processor: Pentium 3 2.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+, GLSL 1.2+, 256 MB VRAM
    • Storage: 800 MB available space
    • Additional Notes: 64-bit Linux requires 32-bit compatibility libraries. Supports Xbox 360 Controller and other SDL compatible controllers.
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (34 reviews)
Overall:
Very Positive (4,514 reviews)
Recently Posted
scrumpdidilyumptious
( 4.1 hrs on record )
Posted: June 29
If you think about it, this game is a lot like Dark Souls. They both have amazing gameplay and stupid enemies that can kill you over and over and over again.

10/10 would die while fighting a cat lady again
Helpful? Yes No Funny
Aceface
( 9.2 hrs on record )
Posted: June 28
This is such a good game. I don't play that many platformer games, and I wasn't expecting to like this as much as I did. The music, the art, the humor, the combat -- all soooo good! I'm at the final boss battle right now, but the game seems very replayable, and there are still a lot of secrets I haven't unlocked. Great buy, especially on sale.
Helpful? Yes No Funny
yasha_97
( 9.1 hrs on record )
Posted: June 27
fights arent the hardest part on this game, making your way through the map is way harder than the fights.
its funny yeah the music its cool and i liked the art style.
cons: quetzal does not appear i was waiting for him all the game :(
Helpful? Yes No Funny
mouseman956
( 0.4 hrs on record )
Posted: June 26
This game is simply the worst game ever
Helpful? Yes No Funny
Buy Guns of Icarus Online
( 10.9 hrs on record )
Posted: June 24
Guacamelee! Gold Edition is gorgeous. It's interesting. It's full of pop culture references. It's polished. It's rewarding. It's fun. But most of all, it's challenging, in both good and bad ways.

I'm not usually interested in or any good at brawling games where hit combos are the focus and often the key to victory. I gave up on Arkham Asylum for those reasons. But Guacamelee!'s combat system is relatively easy to learn, remember, and execute (with a gamepad), even as more and more depth is added. The game made me work to, ahem, "get good," and my fingers definitely imprinted some muscle memories onto my brain, but it was worth the mental and digital effort. Beating the marrow out of skeletons is fun! Dying a dozen times at the hands of the same boss can be frustrating, but figuring out the attack patterns and necessary reactions and finally beating the bad guy is so... satisfying. And scoring large combos, while not absolutely necessary for victory, provided me with more upgrade money and therefore incentive to play thoughtfully. I felt less like I was mashing buttons and more like I had a plan, even if I didn't always carry it out perfectly.

The game does a great job of acclamating the player to the additional combat and platforming mechanics that are introduced as the story is told. I was happy to fail in the face of and then adapt to the new challenges. But by the end of the game I had hit my own personal skill ceiling. If you're more skilled than me, well, carry on, my wayward agave farmer, but I had had enough.

The combat and platforming involved in the main story is of moderate difficulty, but some of the optional platforming puzzles and combat challenges are tedious and frustrating, if not almost impossible, especially near the end of the game. While I had failed earlier platforming challenges 30+ times but kept plugging away until I succeeded, I simply gave up on many of the later challenges, particularly in the tree tops and the hallways of hell.

I'm typically a completionist when it comes to achievements, secrets, unlocks, etc., in video games. Like collectable pocket monsters, I want to get them all if I can, even if it takes a large amount of time and effort. But not this time. Sure, revisiting areas to explore previously inaccessible nooks was worth my time. It was enjoyable to do what I couldn't do before. But I'm simply not skilled or patient enough to attain a 100% completion rating.

Guacamelee! broke my will and spirit. It taught me my limits. But it also taught me I could be successful while playing a 2D brawling platformer. No, I'll never unlock all of the achievements. I'll never access that golden elevator. And I'll never collect all the pieces of the Luchador mask. But I had fun beating one boney ♥♥♥ after another after another.
Helpful? Yes No Funny
Tyler3Killer
( 1.4 hrs on record )
Posted: June 24
Great Game!
Helpful? Yes No Funny
Lord McSmith
( 10.7 hrs on record )
Posted: June 24
The short of it: Guacamelee delivers a satisfyingly solid metroidvania experience while maintaining an aesthetic and an identity all its own.

Mechanically, It's a relatively simplistic game that never bothers to introduce much in the way of equipment or character upgrades. Beyond the obligatory health and energy boosts, there are scant few abilities to be found as you scale impossibly tall trees and chicken your way through ruins saturated with lava, but the game draws out its platforming sections to such a frankly absurd scale that what abilities it does give you never start to feel tired. In that vein, the level design is demanding, but also quite forgiving. Falling off platforms never puts you back more than a few seconds, and the intuitive map makes backtracking for hidden items surprisingly painless. Combat is frantic but solid, the soundtrack full of energy. The references to nerd culture populate the latin-styled environments like elderly people at a nude beach, but unlike Old Man Wallace, they remain happily in the background, never forcing you to appreciate them, and the game's off-beat humor holds up all the way through the end credits.

Buy it full price or on sale, whatever fits your budget. You'll be glad you did.
Helpful? Yes No Funny
The Mayor
( 29.4 hrs on record )
Posted: June 23
This game is awesome! A bombastic, colorful, tight brawling experience. The hard mode has the perfect balance of difficulty and satisfaction. Have fun kids
Helpful? Yes No Funny
BOT Curry
( 0.3 hrs on record )
Posted: June 21
I pirated this game a while ago and recently bought it for real so don't judge by playtime, but this game is superb. Excellent metroidvania with melee fighting mechanics (as one can guess from the title). I haven't tried super turbo but hey at least this version is on Mac...
Helpful? Yes No Funny
curliot
( 15.2 hrs on record )
Posted: June 20
Played through this one in a few days and had a good time. Those who know smash bros will easily get along with the fighting style which includes massive movement.
The metroidvania-like backtracking is quite limited and not needed to complete the story if i remember correctly.
The secret passages often include some tricky platforming and fighting challenges which some people consinder too unfair to enjoy. On the other hand, some challenges are just complicated mazes and I did not feel bad looking up the right way, as this has nothing to do with enjoyable gameplay imo.
The ending is a bit anticlimatic and the story as a whole is quite underwhelming, but that's not what should keep you playing.

All in all it is a great platformer, spiced with some neat close combat fighting passages. Replayability is limited though.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
2 people found this review funny
Recommended
10.9 hrs on record
Posted: June 24
Guacamelee! Gold Edition is gorgeous. It's interesting. It's full of pop culture references. It's polished. It's rewarding. It's fun. But most of all, it's challenging, in both good and bad ways.

I'm not usually interested in or any good at brawling games where hit combos are the focus and often the key to victory. I gave up on Arkham Asylum for those reasons. But Guacamelee!'s combat system is relatively easy to learn, remember, and execute (with a gamepad), even as more and more depth is added. The game made me work to, ahem, "get good," and my fingers definitely imprinted some muscle memories onto my brain, but it was worth the mental and digital effort. Beating the marrow out of skeletons is fun! Dying a dozen times at the hands of the same boss can be frustrating, but figuring out the attack patterns and necessary reactions and finally beating the bad guy is so... satisfying. And scoring large combos, while not absolutely necessary for victory, provided me with more upgrade money and therefore incentive to play thoughtfully. I felt less like I was mashing buttons and more like I had a plan, even if I didn't always carry it out perfectly.

The game does a great job of acclamating the player to the additional combat and platforming mechanics that are introduced as the story is told. I was happy to fail in the face of and then adapt to the new challenges. But by the end of the game I had hit my own personal skill ceiling. If you're more skilled than me, well, carry on, my wayward agave farmer, but I had had enough.

The combat and platforming involved in the main story is of moderate difficulty, but some of the optional platforming puzzles and combat challenges are tedious and frustrating, if not almost impossible, especially near the end of the game. While I had failed earlier platforming challenges 30+ times but kept plugging away until I succeeded, I simply gave up on many of the later challenges, particularly in the tree tops and the hallways of hell.

I'm typically a completionist when it comes to achievements, secrets, unlocks, etc., in video games. Like collectable pocket monsters, I want to get them all if I can, even if it takes a large amount of time and effort. But not this time. Sure, revisiting areas to explore previously inaccessible nooks was worth my time. It was enjoyable to do what I couldn't do before. But I'm simply not skilled or patient enough to attain a 100% completion rating.

Guacamelee! broke my will and spirit. It taught me my limits. But it also taught me I could be successful while playing a 2D brawling platformer. No, I'll never unlock all of the achievements. I'll never access that golden elevator. And I'll never collect all the pieces of the Luchador mask. But I had fun beating one boney ♥♥♥ after another after another.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
7.8 hrs on record
Posted: June 11
Awsome references
Awsome music
Awsome art
Awsome game
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
10.7 hrs on record
Posted: June 24
The short of it: Guacamelee delivers a satisfyingly solid metroidvania experience while maintaining an aesthetic and an identity all its own.

Mechanically, It's a relatively simplistic game that never bothers to introduce much in the way of equipment or character upgrades. Beyond the obligatory health and energy boosts, there are scant few abilities to be found as you scale impossibly tall trees and chicken your way through ruins saturated with lava, but the game draws out its platforming sections to such a frankly absurd scale that what abilities it does give you never start to feel tired. In that vein, the level design is demanding, but also quite forgiving. Falling off platforms never puts you back more than a few seconds, and the intuitive map makes backtracking for hidden items surprisingly painless. Combat is frantic but solid, the soundtrack full of energy. The references to nerd culture populate the latin-styled environments like elderly people at a nude beach, but unlike Old Man Wallace, they remain happily in the background, never forcing you to appreciate them, and the game's off-beat humor holds up all the way through the end credits.

Buy it full price or on sale, whatever fits your budget. You'll be glad you did.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
14.1 hrs on record
Posted: June 19
This is exactly the kind of gem that flourishes from indie companies. Never before have I played a game that fuses platforming, metroidvania, and combat together so well. There's secret passages and hidden collectibles to encourage you to explore and revisit areas, and even a whole secret ending if you explore enough. The combat is quick and simple, but has a lot of depth and flexibility, which is basically perfect for a fighting game. Hard mode is a legitimate combat challenge at times, too, which makes it feel like you really had to fight through the game.

What sets this game apart from other metroidvania games is...its humor. I've really not found a game that actually made me laugh more than this. The writers really knew what they were doing with the characters, and all the jokes are sort of off-hand remarks that you don't expect. Plus there's tons of video game and pop culture references, but almost entirely in the background on signs. Seeing strong bad as an actual mexican wrestler is nice to see, and you have to laugh/cringe at the Rage Comic Era Memes™ set up to fight each other in a wrestling match.

And it has co-op, too!

This entire game is a real breath of fresh air from standard stuff, and I wish there was more of it.
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3 of 5 people (60%) found this review helpful
3 people found this review funny
Recommended
28.8 hrs on record
Posted: June 3
Product received for free
Too much Mexico
7.8/10 - IGN
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
326 of 344 people (95%) found this review helpful
Recommended
20.5 hrs on record
Posted: November 23, 2013
Guacamelee is a platforming luchadorean adventure where you must rescue your senorita bonita from the devious and hellish Calaca.

I fully completed the game, with all 60 achievements, in 20 hours. The game was incredibly fun. During the normal playthrough, the keys move and feel great, and the abilities are all super fun and responsive and fitting. The bosses were interesting, and the game was satisfying.

After completion, I enjoyed going around, completing the area and the zones, which was so enjoyable I decided to just complete the entire game again in Hard mode!

Hard mode, however, was a surprise, as parts of it were genuinely hard! Usually, as a longtime gamer, I'll find hard mode to simply be "normal" level of difficulty, but in Guacamelee the bosses and, later on in the last zones, even the mobs, are incredibly challenging, which again gives a satisfying edge for further completion.

I'd highly recommend this game at any price, but as it's an older game it will undoubtedly be on sale soon, so ensure you pick up this very fun and engaging title when it is!

Nilesy
Was this review helpful? Yes No Funny
194 of 243 people (80%) found this review helpful
16 people found this review funny
Not Recommended
2.3 hrs on record
Posted: January 17, 2015
I don't recommend this game, it has a better version located at:

http://store.steampowered.com/app/275390/

Buy that one instead. This one is outdated and no longer supported - shady business practice by the Developer. Should've been either DLC (yuck!) or free upgrades like Trine developers doing.

Note: as per 18/1/2015, the new game is on Humble Bundle Weekly Brawler: https://www.humblebundle.com/weekly
Was this review helpful? Yes No Funny
83 of 98 people (85%) found this review helpful
Recommended
12.1 hrs on record
Posted: November 25, 2013
http://www.youtube.com/watch?v=Ro8x6hGY3fs

The metroidvania subgenre's popularity has erupted with the popularity of downloadable titles and the burgeoning indie scene. Their emphasis on exploration and character building make them instant favorite for those looking for those looking for retro gaming experiences with contemporary flavor. In addition to that contemporary flavor, Guacamelee is also spiced with chili powder and served with a shot of tequila. It's a south of the border styled adventure packed with plenty of platforming and pugilism as well as a sexy senorita in distress. It also might be, surprisingly, one of the best games you will play all year.

You play as a simple agave farmer named Juan who finds himself having the worst Día de los Muertos celebration ever when and evil Charro named Calaca abducts El Presidente's daughter and sends Juan to the underworld. In a small stroke of luck Juan is resurrected and transformed into a luchadore so that he may rescue El Presidente's daughter and stop Calaca from wreaking havoc among the living. The plot is Guacamelee is what pico de gallo is to a taco, it provides color and flavor but certainly isn't the main attraction. The healthy dose of humor and Mexican culture and folklore do distinguish Guacamelee from its contemporaries however and give it a unique ambiance.

Unlike most metroidvania styled games, Guacamelee places a huge emphasis on platforming and some optional areas have an almost Super Meat Boy like difficulty requiring quick and precise actions to traverse the obstacles laid out. Most of Juan's offensive repertoire doubles as a means to navigate the environment. A Street Fighter style flaming uppercut acts as a super jump, a charging maneuver that can be devastating to your foes is also effective when it comes to smashing blocks. By the end of the game these abilities can be combined into lengthy, deadly combos and used to reach far off platforms. Juan also eventually gains the ability to swap between the world of the living and the world of the dead and much like The Gianna Sisters, things change between worlds, opening up new passageways and allowing Juan to reach previously inaccessible areas.

The fundamentals of combat are simple enough on the surface with one button throwing punches, another dedicated to special attacks and one used to grapple enemies once enough damage has been doled out. Grapples are very effective for crowd control since once an enemy is in Juan's grasp the game slows down and an arrow indicates where your foe will be tossed and throwing your enemies into each other is always a good idea. Special grapple maneuvers can also be purchased at the games save points for additional offensive options. Costumes, health and stamina upgrades are also available for purchase. Combat starts out simple enough but over the course of the game's six or so hours enemy types are mixed up and combined with the platforming ca pose a satisfactory challenge. Some enemies have shields that require a particular special to bring down. Bosses also challenge your mastery of Juan's skills and many offer multiple phases.

As with any metroidvania game backtracking is a necessity if you want to grab every secret that Guacamelee has to offer and this is made painless as a result of a fantastic map and plentiful fast travel points. Blocks that require specific abilities to break are color coded and their location is marked on your map making them easy to find on repeat visits once Juan has the proper skills to smash them. Chests are also marked on the map. Rounding out the distractions are a handful of side missions who can be found by talking to the citizens of the two towns you are able to visit. These missions involve everything from simple mini games to talking to every citizen in an effort to gather the ingredients necessary to make the world greatest enchilada. The only problem with these side missions is that they are very centralized and don't really require any exploration. It's easy to complete most of them within a matter of minutes.
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59 of 66 people (89%) found this review helpful
Recommended
6.0 hrs on record
Posted: February 19, 2014
As great as this Gold Edition is, there is a new Super Turbo Championship Edition. So why bother getting this version when they're the same price?

Guacamelee is a joy to play platforming beat'em up done in a Metroidvania style with a lot of flair and fresh ideas for an old genre. The combat is excellent. Easy to play, tough to master. Attack button, special attack, roll trigger and jump are the basics you need to know. You can uppercut enemies into the air, jump and punch them, roll through enemy attacks and hazards, grapple enemies to throw them in any direction you want. There is good stuff here. Then as the game progresses, you unlock special moves, like jumping uppercuts, wall jumps, double jumps, headbutts, frog stomps, wall climbs where you shoot yourself straight until something stops you. All of this is considered combat, but in Guacamelee it is also a means of traversing. Jump uppercut will let you break red walls or its used as an extra boost while in mid air. Now just that, but the game's enemies will eventually have shields that can only be broken by special attacks. The shields are all color coated, such as jumping uppercuts break red walls and red shields. Yellow shields and walls are broken by headbutts and so on. Then on top of that there's an extra layer of day and night worlds or living and dead worlds. You flip through them to traverse or take out enemies that can only take damage in the living or day. They still hit you if you're not in their world, but you just can't hit them.

Each world full of bright, vibrant and beautiful colors. The game is a joy to look at as well as play. Great simple story, the president's daughter has been kidnapped and you are killed, but resurrected by a luchadore mask. Everything has a lucha Mexican vibe to it and that makes the game feel so fresh and different instead of space worlds or never ending castles. The world isn't that big and really it feels like there are a few specific combat areas tied together by a major town. There's no real chance to get lost, since you have a map and the map will always point you to your objective, without revealing rooms that you've been in.

While the combat is easy and joyful enough, the game really starts getting tricky with your powers. Such as having to wall jump back and forth all while switching between the living and dead worlds. Timing plays a big part in the later areas. There are plenty of side rooms with parts of heart and stamina containers that will really test your skills and timing, but since there are frequent easy challenges, it makes the big challenges seem less daunting and have a 'one more try' mentality.

I have completed the game on PSN and it seems like the Gold Edition on Steam is just easier when it comes to bosses. The bosses are simpler and I can't say that's a bad thing. Maybe its because there is no difficulty setting for the Gold Edition. Steam also offers character skins in the Steam Workshop, which is always nice.

On PSN I completed the game in 4 or so hours and that's when it was more difficult. That might not be enough play time in some people's opinion, but it was an absolute joy to play and well worth the time and money. I'd much rather have a game be short and sweet than long and boring.
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67 of 79 people (85%) found this review helpful
5 people found this review funny
Recommended
10.8 hrs on record
Posted: September 25, 2015
Guacamelee is an action platformer that was released in August 2013, published and developed by DrinkBox Sudios. Originally pinned as a Sony exclusive on the PS3 and Vita, it was however later ported to PC before eventually getting the "Gold Edition" releasing on all of the platform in mid 2014. Guacamelee is heavily based on Mexican culture and lore.

You play the role of Juan, a powerful luchador fighter. You will be fighting various different enemies in this platforming metroidvania style game. You start off with a very basic arsenal of attacks which you can pull off such as a basic three attack combo, but eventually you can work you way up to combos which can consist of eight plus button presses! (I never managed to pull off one of these more than once). Juan will also learn a various number of "out of combat" skills, such as wall jumping and the ability to turn into a chicken. The platforming element of Guacamelee was probably the most annoying for me, mainly because I am just terrible at the genre, but I found the jumping puzzles to be just tedious and grew very thin on my patience at times. The fighting side of the game is done very well; the combo system and special moves you can pull off are all really well done - some fights you will end up getting swamped by enemies, but it won't matter since you can throw together a number of punches which will just knock them out with ease.

Graphically, there isn't too much to shout about, it's a 2d side scroller so generally nothing spectacular is going to be seen, however the art style on show is gorgeous. This really portrays the Mexican style of game extremely well, and is probably the game's best feature. It looks very similar to the recent release of "The Book of Life" from 2014. Whilst it has a cartoon look to it, there is still an element of maturity and darkness in some of the scenes.

The plot in Guacamelee! was nice. It is your typical adventure style story, the humble farmer who is in love with the El Presidente's daughter, the daughter then gets kidnapped, and it is your task to rescue her so you can live happily ever after. The plot is very well thought out, offers a couple of cliffhangers and interesting twists and turn a long the way. Guacamelee also has a couple of comical moments in too to lighten the mood.

Guacamelee is another game which doesn't have voice acting in; I would really of liked to have seen (or heard) it included, because there is quite a bit of text to read through and I would of thought that having voice acting would make people get more immersed into this wonderful world on show. Having said that, the sound track is amazing. It is playing pretty much constantly throughout the game, and it never wears thin.

As I said above, the I found the platforming side of the game to be the most annoying, mainly because it is super difficult to progress in the game due to a number of jumping puzzles which had me close to rage quiting a number of times. Eventually you will get past them, it just takes perseverance and a lot of patience (something I am slowly finding out that I don't have very much of). Most of the fight scenes are easily mastered and you probably won't find your self dying an awful lot in this game. The opportunity to raise the difficulty level may change this though, which is something more confident veteran combo fighters will want to check out.

The world in which Guacamelee is set in, is very well fleshed out. There are plenty of NPCs to interact with, loads of side quests to find and complete, most of which are of no relevance to the main story, and is just an extra way to generate funds. Touching again on the topic of special abilities, you will also find your self backtracking to a degree in the game so you can use the new abilities you have just unlocked to reach places which you couldn't before, to unlock chests, health bonuses etc. You will also find a number of shops scattered around the world where you can purchase health and stamina upgrades along with a number of other power ups.

A full playthrough of Guacamelee took me almost eleven hours to complete; this was with the inclusion of the majority of the side quests too. I would say that eleven hours is just the right amount for me. The game also has a local co-op mode which you will find adds a whole new element to the game as well and is certainly worth a second playthrough on this mode, easily touching this game up to the twenty hour mark - and then of course there are the higher difficulty modes you can play on should you desire so. There is plenty of content on offer in Guacamelee to sink your teeth into.

No technical issues here; played on 4k resolution, at a steady 60 FPS as should be expected from a 2d side scroller. You will need a controller to play this game to any degree of competency though, simple because the jumping puzzles and combos would just be ridiculously hard to counter on a keyboard. The options menu also includes a wide variety of options when it comes to selecting resolutions and frame rates too, which is always nice to see.

In conclusion, Guacamelee! is a really rounded out game, which is certainly one of the best indie titles to come out in recent years. The addition of local co-op makes this game even better, and fans of metroidvania style games really need to check this out. The price of £9,99 is an absolute bargain for the amount of content on show here too.

Tom's Score Card
1) Stay away
2) Only recommended when on sale
3) Recommended
4) Highly recommended
5) This is a must play

If you found this review helpful, please consider giving it a thumbs up. You can also find more reviews over at http://www.completingthebackloggroup.com/

http://store.steampowered.com/app/214770
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