Guacamelee! Gold Edition is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters. Guacamelee!
Release Date: Aug 8, 2013

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Buy Guacamelee! Gold Soundtrack Edition

Includes the full game and Soundrack

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Recommended By Curators

"A fine example indeed of modern Metroidvania, in which you must use your luchadore wrestling powers to bypass obstacles and enemies. Reference heavy."
Read the full review here.

Recent updates View all (8)

October 31

86% Halloween Sale Super Turbo loyalty discount!!

LOYALTY DISCOUNT UPDATE



For the duration of the Halloween sale, Guacamelee! STCE will be on sale at an extra 20% off. This discount will be applied in combination with the existing Guacamelee! Gold-owner loyalty discount of 66%, for a total loyalty discount of 86% for Guac Gold owners.

If you decide to pick up STCE, you may want to check out the 4 player coop beta we just released. More info about that here.

1 comments Read more

August 21

66% off Guacamelee! Super Turbo Championship Edition!

Today we launch a big update for Guacamelee! players, Guacamelee! Super Turbo Championship Edition!

Super Turbo Championship Edition has all the content from Gold Edition PLUS 2 new levels, elite enemies, a new boss, a new power called INTENSO, pollo bombs, enhanced visuals, and much, much more!

If you own Guacamelee! Gold Edition, you will receive a 66% loyalty discount when you buy Guacamelee STCE.

Upgrade your Guacamelee! experience today!

50 comments Read more

Reviews

“Guacamelee isn’t only pretty to look at, it’s also a hell of a lot of fun to play.”
9.1 / 10 – IGN

“The responsive controls and a grin-inducing sense of humor make it near impossible to put down...”
9 / 10 – GameSpot

“Right from the start, Guacamelee! offers up a sugar skull-covered playground to delight in and devour with mucho gusto. It's a game I'll be playing and replaying again for some time to come.”
9 / 10 – Destructoid

Try the Super Turbo Championship Edition!



The definitive new version of Guacamelee! releases on Steam August 21st, 2014 -- featuring new powers, levels and enemies, many improvements to gameplay and graphics, and more adjectives than you can shake a chicken egg bomb at! Owners of Guacamelee! Gold Edition receive a deep loyalty discount off of the normal price when upgrading to STCE. Click the banner to find out more!

Steam Workshop

About This Game

Guacamelee! Gold Edition is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters.

Guacamelee! builds upon the classic open-world Metroid-vania style of games, by adding a strong melee combat component, a new dimension switching mechanic, and cooperative same-screen multiplayer for the entire story. The game also blurs the boundaries between combat and platforming by making many of the moves useful and necessary for both of these.

Travel through a mystical and mysterious Mexican world as a Luchador using the power of your two fists to battle evil. Uncover hidden wrestling techniques like the Rooster Uppercut, and Dimension Swap to open new areas and secrets.

Key Features

  • Use combat moves for both fighting enemies and platforming challenges
  • Swap between multiple overlapping dimensions (World of the Living and the World of the Dead)
  • "El Infierno" level expansion. Brave the fires of El Infierno and prove yourself in a series of challenges to unlock powerful new costumes for Juan and Tostada
  • Player costumes! Swap costumes to change the attributes of your Hero, and obtain new achievements
  • Steam Achievements, Leaderboards, Cloud Save, and Big Picture Mode
  • Trading Cards
  • Create new custom costumes and share these with others via Steam Workshop
  • Drop in/out 2-Player local Co-operative play for the entire story
  • Chickens. Lots and lots of Chickens

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows 7, 8, XP, 2000 and Vista
    • Processor: 2 Ghz+
    • Memory: 512 MB RAM
    • Graphics: Shader Model 3.0, 256 MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Additional Notes: Supports Xbox 360 Controller and other XInput-compatible controllers
    Minimum:
    • OS: OSX 10.7 or later
    • Processor: 2.0+ GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+, GLSL 1.2+, 256 MB VRAM
    • Hard Drive: 800 MB available space
    • Additional Notes: Supports Xbox 360 Controller and other SDL compatible controllers
    Minimum:
    • OS: Ubuntu 12.04 LTS or later
    • Processor: Pentium 3 2.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1+, GLSL 1.2+, 256 MB VRAM
    • Hard Drive: 800 MB available space
    • Additional Notes: 64-bit Linux requires 32-bit compatibility libraries. Supports Xbox 360 Controller and other SDL compatible controllers.
Helpful customer reviews
7 of 8 people (88%) found this review helpful
5.8 hrs on record
Posted: October 2
I got the game long time ago in the Humble Bundle and found it while sorting my Game Library.

Originally I only wanted to farm the Trading Cards and gave it a short try, but I just couldn't stop playing and ended with a 5 hour session. This game is now one of my favourite skill based platformers. The difficulty increases at a perfect pace in my opinion. It's also nice that you visit old areas/levels after getting new skills, so you can reach secrets. At some points it's really hard to advance and you need to combine all skills you have curretnly available. I advice you to use a gamepad for this game, with a keyboard it might be very tricky and cause frustration. At least there is a great soundtrack with lots of different songs and they are not annoying when you are trying this one hard jump for the 50th time.

Some things that could imrpove the gaming experience would be more spoken dialogue, it's really alot ot read. Also some cut scenes and splash screens have a really annoying colour flashing, so I needed to close my eyes whenever they appeared before I got an epileptic seizure. :D

As I said earlier, I'm now 5 hours into the game and it feels like I achieveved alot, I would guess I'm at around 80% completion and I can't wait for tomorrow to finish the rest and get all the remaining achievements aswell. The game even has a Cooperation Mode that I will probably never try, but maybe it's interesting for some people.

The 'Super Turbo Championship Edition' (a polished version with some more content) is actually on sale now, so I would go ahead and buy it. Definitely worth the money if you enjoy platformers with a certain challenge.
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: October 26
Fine platformer. I'm really into the mexican theme
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1 of 1 people (100%) found this review helpful
2.2 hrs on record
Posted: October 25
After beating the Rain Temple, I wanted to write this review. It's amazing all around. The difficulty is very well balanced and I never found myself stuck for more than 2-3 minutes. I haven't tested co-op but I can guess that'll be very very fun. No complaints,, 10/10
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1 of 1 people (100%) found this review helpful
7.7 hrs on record
Posted: October 29
best 2D action platform game ever!!
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2 of 4 people (50%) found this review helpful
2.7 hrs on record
Posted: October 1
much fun. very wow. awesome
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1 of 2 people (50%) found this review helpful
5.9 hrs on record
Posted: October 2
One of the few good 2d Metroid-style games available on PC, although it's melee-based (if you couldn't tell by the title) instead of shooting.

Good: Combat is fun with all the combos you can pull off. Game is full of humor and video game references.

Bad: Has some really frustrating jumping puzzles where the game seems to turn from Metroid into Super Meat Boy. Certain bosses are really tough in comparison to the rest of the game's difficulty.
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1 of 2 people (50%) found this review helpful
8.0 hrs on record
Posted: October 19
I suggest playing this game with a controller or else you might learn to play the piano using the keybord
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1 of 2 people (50%) found this review helpful
2.2 hrs on record
Posted: October 26
Do not buy if you dont have lightning fast reflexes.

This game is impossible to complete unless you have near-instant reflexes to stuff and can perform multiple complex special moves (with a variety of keys) straight after each other, in sequence. This probably cant be enjoyed by anyone age over 25, as our reflexes start to decline, and the games designers have not accounted for this as there is no skill level setting, you either can do multiple comlpex sequences of keypresses or not.

I find this disheartening, as it means I will never complete this game. And it is a fun game, up to a certain point. Then it just asks you to do things which are basically impossible unless you want to sit on one screen for three hours, trying over and over again to master a set of keypresses (and how has anyone even got that much patience?).

Up until "the" point, where I threw in the towel, I was having a good time, the game is funny, has a good artstyle and besides the hyper-reflex requirement, the gameplay was really nice. Its a shame that it cant be finished due to a lack of difficulty setting.
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1 of 3 people (33%) found this review helpful
27.1 hrs on record
Posted: October 19
I love this game, but holy crap does it get insanely hard with its button combos that you will need to do (do combo 1-2-3 and 8 to JUMP over this high wallk and ATATCK!), just to advance the game. This drove me to the point I got so angry with it, I went to the main menu to lower the difficulty... only to find there is't a game difficulty settings.

wth?

So, I left the game for dead and moved on to other games. I'm glad I didn't pay full price for this and got it during a sale.

For those that love a challenge, you will love this game.
Others that want to be entertained, be forewarned, it gets quite difficult later on in the game.

I would't recommend this game, on the basis that it does't even have a user set difficulty setting - which I hear only appears when you FINISH the game.

*shrug*
WTH indeed.
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0 of 1 people (0%) found this review helpful
9.4 hrs on record
Posted: October 11
Very pretty, quite funny. But far too hard! I guess I'm getting old, but, seriously, are platformers these days only made for hyperactive kids on speed?! Though I appreciate the effort, I can't honestly recommend this game.
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2 of 6 people (33%) found this review helpful
6.5 hrs on record
Posted: October 2
I started the game again and for some reason i had to do the tutorial again. 1/10 bad game design
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0 of 2 people (0%) found this review helpful
8.5 hrs on record
Posted: October 27
More like Guacamaymay.
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0 of 8 people (0%) found this review helpful
1.0 hrs on record
Posted: October 3
It's a platformer.
Was this review helpful? Yes No
14.9 hrs on record
Posted: October 10
Big fan. I like metroidvanias, especially when they have great art and animation.
Was this review helpful? Yes No
2.9 hrs on record
Posted: October 15
one of those nice little gems you find while digging through all the games you bought in bundles
Was this review helpful? Yes No
0.5 hrs on record
Posted: October 16
So far it's great... analogies to the old metroid, great graphics!

Can't wait to try multiplayer!
Was this review helpful? Yes No
88.2 hrs on record
Posted: October 18
i had not played an old school platform in years and found this one to be both classic yet modernized. The music is a masterpiece, I still play the soundtrack when I play dota. The art is very nice. The mexican vibe is spot on, and I really like mexico. The fighting stiyle is a button masher with a lot of jumping which gets hard at time. Some fights take a bunch of retries. I beat it and was very satisfied.
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2.1 hrs on record
Posted: October 18
Castlevania + Brawler = Guacamelee!
It's awesome. Nice Sound track and fun gameplay with lots of background humor.
Was this review helpful? Yes No
11.3 hrs on record
Posted: October 18
There's a lot more to wish from indy hit Guacamelee but one thing the game does right, one thing from which all other game companies should learn, one thing so important that it got me to start writing video game reviews on a hopefully weekly basis, and that's GAME DIFFICULTY.

Game Difficulty is not an excuse to make players redo the whole stage over and over again because you missed a jump. "Difficult" is not adding HP or extra damage to monsters. I swear there are still too many punishing mechanics masked as challenge curves such as forcing the player to wait or rushing to reclaim everything that you've earned in a previous playthrough. "Difficult" makes the player think and plan. "Difficult" should challenge the game developer as much as it challenges the player.

Guacamelee is difficult, especially if you want the true ending, but it's not punishing. I miss a jump, I go back to the last platform, I try again. THIS IS HOW IT SHOULD BE. THIS IS WHAT EARNS THIS GAME THE THUMBS UP FROM THIS REVIEWER. I never felt like I was wasting any time playing Guacamelee. There's variety in the platforming challenges, introduced by incorporating the special moves that you discover as tools to broaden movement. The Rooster Uppercut introduces double, then triple jumps. The Dashing Derpderp (bad name, I know), brings a horizontal dash and so forth... There's no resource management to worry about (and that's including health management), you just have the platform challenge in its purest form.

I'm old. Thirty-five years old. I've played the old NES platformers. There is absolutely nothing good to remember from any of these games. None. I'm gushing because I remember ♥♥♥♥♥♥♥ Castlevania, ♥♥♥♥♥♥♥ Ninja Turtles and ♥♥♥♥♥♥♥ Megaman and Guacamalee ISN'T LIKE THAT. Thank goodness. By the way, that's why every review of Shovel Knight has made me wary of it. Briefly considered it, considered the hype, remembered the old days and went NUH-UH.

Ironically, the hard mode of this game is a complete wash. Just more damage from the monsters and more hits required to kill 'em. Kinda breaks the whole point of my review but I really wanted to laud everything else about this game.

It really does seem like a fun challenging platformer with monsters thrown in because of course you need monsters to smash. A whole combo tutorial camp and none of its lessons are ever necessary. A game built around luchadors and then you have this weak ♥♥♥ combat system. It's kind of a bait-and-switch in that regard: the moves you unlock seem to have a platforming purpose first and an enemy bashing purpose second... Artificial purpose at that, what with the introduction of colored shields to force you to use the appropriately colored attack. That's a juvenile way to handle combat. Boss fights centered on pattern recognition? Yes, that is a hallmark from the platformers of old but that doesn't mean you couldn't add some innovation on it.

I ain't mad, and this is coming from a huge wrestling fan who bought the game because he wanted to play a luchador protagonist. The rest of the game made it worth it.
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1.3 hrs on record
Posted: October 18
wooh000 amazingo tacoo bello poinot ando clicko adventuro involvingo mexicanoso io loveo ito soo mucho grandeo rio illegalo immigranto remembero theo alamo o ro to cho bro
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