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Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger. Featuring an original soundtrack by Chris Remo.
Release Date: Aug 20, 2012
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Buy Thirty Flights of Loving

$4.99

Reviews

"It’s made by someone who has spent a long, long time thinking about how to tell linear first-person stories, and who has found a new way to do it better than anyone else."
PC Gamer

"Chung spins a memorable yarn, delivers it with confidence and panache, and trusts you to put all the loose ends back together."
- Wired

"What's truly impressive is the narrative weight and emotional impact it delivers in such a short span of time."
- 8/10 ign.com

About the Game

Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.

Featuring an original soundtrack by Chris Remo.

PC System Requirements

    Minimum:

    • OS:Windows XP/Vista/7
    • Processor:1GHz
    • Memory:512 MB RAM
    • Graphics:60MB OpenGL-compatible
    • Hard Drive:90 MB HD space

Mac System Requirements

    Minimum:

    • OS:Mac OS X 10.5.8 or later
    • Processor:1GHz or faster
    • Memory:512 MB RAM
    • Graphics:800x600 or greater screen resolution
    • Hard Drive:200 MB HD space
Helpful customer reviews
61 of 104 people (59%) found this review helpful
811 products in account
1 review
0.4 hrs on record
$5 for 5 minutes of what?!
Posted: April 14
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30 of 48 people (63%) found this review helpful
271 products in account
1 review
1.7 hrs on record
This is quite possibly the worst excuse for a game I have ever encountered. The game consists of about 10 different rooms, each taking about a minute to get through and suddenly out of nowhere you're hit with a The End sign and a bunch of walkthrough credits with comments about the great decisions they made and how they decided on them. These great decisions are along the lines of weird random jump cuts that change the entire scenario for no reason. There's also a room with displays of a bunch the game models and animated GIF video timelapses of screenshots of their creation. How impressive is that?

Also, there's a scene at a wedding where the characters randomly start rising up towards the ceiling. The developer notes say this was a bug, that they left in because it was so much better. Um, excuse me. This just proves how little effort they put into the game. Find a bug? Fix it? Nah. Let's just say it makes the game better. The game is practically on rails. I played it twice and nothing I did changed anything in the game beyond the room I was in.

I recommend buying it if you want to see possibly the worst game ever. It cost £4 and for some reason has a very high metascore of 88. I have also heard real game reviewers saying it's a brilliant game. I'm not really sure what's going there, but it's clearly something shifty that needs to be looked at. I know I will only be relying on user reviews in future.
Posted: March 30
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4 of 6 people (67%) found this review helpful
568 products in account
24 reviews
0.2 hrs on record
I'm not sure what to say here. I'm all about indie games. It's interesting to say the least. I knew it was short. but 14 minutes... I spent about 10 of those minutes asking myself if someone had coded this just to see if it would execute. The only reason I don't recommend this is the games monetary value. Had it been free or the price of a phone call from a pay phone booth (50 cents at the time of writing this) It's just not worth it.
Posted: July 1
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4 of 6 people (67%) found this review helpful
447 products in account
11 reviews
0.3 hrs on record
Blendo Games, a single man team, has crafted an enjoyable and fascinating sequel to “Gravity Bone”.

The art style and feel of the game is simple but it works. Blendo Games goes with what they have and don't let the lack of high-end art stop them; they make it work with beautiful execution.

There is very little to no dialogue, but the story is pulled off really well. It uses that design limitation to its benefit with creative solutions consisting of disjointed gameplay events and visual cues. Blendo Games is a professional miniaturist at arranging an emotional narrative with a very tight design scope resulting in something spectacular that could rival some of the traditional storytelling used by AAA game studios.

I’d recommend playing “Gravity Bone” if you can to get a taste of what both games have to offer; it takes about 15 minutes and is free at the developer’s website: http://blendogames.com/
Posted: June 23
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6 of 10 people (60%) found this review helpful
206 products in account
46 reviews
0.8 hrs on record
overpriced, jarring, buggy, awful.
Posted: April 3
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168 of 217 people (77%) found this review helpful
146 products in account
120 reviews
0.2 hrs on record
you cant understand the voice acting in this game because everyone has a square head. really makes you think
Posted: September 9, 2012
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