Take control of Freesia as she protects Lita Forest by beating the living daylights out of enemies invading the forest!
User reviews: Very Positive (554 reviews)
Release Date: Oct 17, 2012

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$7.99
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Recommended By Curators

"The game is your punching bag to juggle in the earlier stages. Takes awhile to get challenging as you progress a charming story about a forest fairy."

About This Game

Once upon a time, in a forest called Lita, there lived a fairy whose role it was to protect the trees of the forest from the monsters and humans who would try to steal the spirit stones that provide the forest’s life energy. Her name was Freesia and her kung fu was very, very strong…

Take control of Freesia as she protects Lita Forest by beating the living daylights out of enemies invading the forest!
Use Mana that builds up during battles to learn new skills. As Freesia progresses through the stages, she will pick up many powerful new techniques and abilities. Chain together combos and send enemies flying into other enemies to take out whole groups at a time & cause massive damage!
Beat monsters, human and boss battles and survive long enough to progress to the next day. The more days you survive, the more varied and stronger the enemies will become, and the story of how the humans came to live in harmony with the forest unveils.

Unleash the fairy fists of fury!

Key Features:

  • Beautiful 3D graphics and stunning effects!
  • A huge repertoires of techniques, special moves and magic to obtain and use!
  • Hugely satisfying freestyle combinations, enemy juggling and attack chaining!
  • Fun cast of characters and story!
  • Fully-featured achievements system with 101 awards to achieve!

System Requirements

    Minimum:
    • OS:Windows XP
    • Processor:Pentium4 3.0GHz or better
    • Memory:512 MB RAM
    • Graphics:VGA compatible with DirectX9 or later and Shader Model 2.0 or later
    • DirectX®:9.0
    • Hard Drive:250 MB HD space
    • Sound:DirectX9(XAudio2) compatible
    Recommended:
    • OS:Windows Vista / 7
    • Processor:Pentium4 3.0GHz or better
    • Memory:1 GB RAM
    • Graphics:VGA compatible with DirectX9 or later and Shader Model 2.0 or later
    • DirectX®:9.0
    • Hard Drive:250 MB HD space
    • Sound:DirectX9(XAudio2) compatible
Helpful customer reviews
87 of 121 people (72%) found this review helpful
1.2 hrs on record
Posted: July 4
A Story of a Fairy, her Forest and Everyone She Has Ever Punched in the Face
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27 of 38 people (71%) found this review helpful
3.8 hrs on record
Posted: October 30
Most fun I've had playing as a Loli since Recettear.

Loli/10
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17 of 21 people (81%) found this review helpful
7.8 hrs on record
Posted: June 21
Alright, just so you know what you are getting yourself into, I've played way too many fighting games to count, I love combo crazy and challenging beat em ups and hack and slash games such as God Hand, but there's nothing I love more than when a game gives you so much freedom to release the combo cancelling ♥♥♥♥♥ in yourself.

Fairy Bloom Freesia in short is literally like taking: Super Smash Bros or Kirby's simple controls (or Project M turbo mode in general); general things we fighting gamers love in fighting games (cancel combos, parries, etc); Devil May Cry/Bayonetta with its combo craziness of aerial raves, jump cancelling, dodge canceling, air dash cancelling; and then taking God Hand's customization of the moveset and its experimental ways of combos and cancels. Put all these into one, and you get Fairy Bloom Freesia

Similar to God Hand, the story doesn't necessarily take itself to serious as they make jokes to some popular memes and even stereotypes of characters commonly found in games occasionally. There are even some achievements that are callouts to other game franchises such as Devil May Cry like the Aerial Rave achievement. In fact, even most of the design in the game isn't anyhting to crazy in terms of backgrounds and stages because the concentration is all on you having fun and exploiting the gameplay mechanics to your advantage, just the way God Hand did. This game literally wants to have fun with the freedom it gives you to make plenty of dream combos.

The stage design of the game kinda takes a little bit from Smash Bros being a small arena that monsters spawn in with some platforms here and there that you can jump on. While some backgrounds look pretty, you'll notice some repeated objects or just nothing much because the game wants to keep you in the moment of the fight. These stages will be repeated an amount of times, (5 I think), before you fight the boss of the section which can prove challenging if you don't practice up on your just guards, dodges, and cancels (not cancelling out of moves can leave you open sometimes.)

The controls are very simple to grasp and work flawlessly with the game....especially when you cancel them combos. Just don't be afraid to experiment. Moves don't always have to chain into another move, you can chain straight into a dodge if you need to keep yourself from getting attacked.

Rpg elements are included in the game in which you level up getting experience from defeating monster, and also gain mana which can be used to upgrade your normal moveset, gain special moves that can be set to your special attack directions, and passive abilities such as HP boost, berserker (probably super armor), and reducing how much guard crush guage is filled when attacked. Stats also increase with each level up, though, whether the stats gained are random or not, that I cannot confirm.

This is honestly a great game to unwind and relax with especially for fighting game, beat em up, and hack n slash lovers. The freedom of being able to just go wild and make long cancel combos is just a beautiful dream. However, there is one flaw with the game in which the combo meter does not go away after you stop attacking and even if you get hit in the middle of a combo. It lasts about 5 seconds before it actually leaves. This in a way is a flaw but almost seemed necessary to reach the 1000 hit combo achievement for those who can't "dante must die" the game. It also make its possible to get a pretty high score through less effort for veterans of these games, though, sometimes you'll drop said combo trying to reach a far off enemy. This hardly affects the gameplay otherwise.

If this game is on sale...do not hesitate to buy it. heck, even if it wasn't on sale, the demo would have convinced me to buy it full price. But what really sold me, because I'm Captain Sheepy...is that "Tetsuzanko" Is a special ability. (Akira Yuki's back strike....Bayonetta?...Yun from Street Fighter 3?....Kyo Kusanagi? Paul Phoenix?...you know, what people call the shoulder charge?)
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9 of 9 people (100%) found this review helpful
2.3 hrs on record
Posted: November 28
A great 2D fighting Arena game.
Short but still very funny.
Moe Loli 10/10

+Loli
+Great gameplay
+Controller Support
+Easy to control
+3D character looks very well

-Enemies are too low.
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8 of 8 people (100%) found this review helpful
4.3 hrs on record
Posted: July 20
Fairy Bloom Freesia is a game well loved for it's combat mechanics, but other elements also makes me want to recommend this game so much.

I'll start with the combat. It's pretty difficult for me to explain, but it has the gameplay of Action RPG games like Tales of, but much more simplified, which isn't necessarely a bad thing. The only disadvantage to this gameplay is that there are only a few enemies throughout the game which just come back with different color schemes.

You fight as an anime fairy forest girl who is protecting said forest from bad things. There is no exploration though, as you just fight enemy waves with bosses after a select amount. Don't worry though, after every wave you go back to the intermission, where you can equip and upgrade skills, and save so you can take a break from the game. A shout out to Edelweiss for making some really good and interesting boss battles, with the exception of the first boss.

The graphics and music are really appealing, but that might be different according to your taste. Another thing I like is personal, but a big reason why I love this game. It comes in the form of references, though some are incorrect. For example, the main girl is not a reference, but looks and acts like one of my favorite Anime characters ever called Last Order. And lets not forget the achievement which is a direct reference to Madoka Magica, one of my favorite Animes of all time.

This game also has a great replay value. After you have completed the main story, several different modes unlock, with much more challenges than you have faced before in this game.

I might be a little biased when it comes to this game because it had several things that I look forward to in a game. But these are somewhat personal preferences, so I'd advise you to check out the demo first. And if you enjoyed the demo, then you will for sure enjoy the game.
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9 of 10 people (90%) found this review helpful
1.5 hrs on record
Posted: December 12
Pros
-Loli
-Moe
-Fairy
-Anime
-Loli
-Loli
-Moe

Cons
- Cant touch the lolis
୧༼ಠ益ಠ༽୨
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7 of 7 people (100%) found this review helpful
163.7 hrs on record
Posted: November 12
This game is simple and fun, if you're looking for a casual action game then, this is for you. I love how every action and skill for this game, the boss was quite challanging and the gameplay was pretty decent. The controls are good, people highly recommand you to play this using a controller but it's not like you really needed it. I played the game using keyboards only and still find it fun. The storyline for this game was quite short, but I wasn't really into the story. There weren't many bugs except that if you update the game, then it just destroy the game for you. The graphic was nice, I like how every skill you cast and has that effect for it. The music for this game was beautiful as well, main menu theme are my favorite so far. So in conclusion, I would say this game is quite fun if you're looking for that anime beat em up game. XD
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6 of 6 people (100%) found this review helpful
6.7 hrs on record
Posted: December 9
+ Fantastic soundtrack; charming and catchy
+ Solid movement and combat mechanics; very fluid and satisfying
+ Controller support
+ Well-designed and interesting environments

- Update bug; makes it so that starting the game for the first time requires third-party workarounds and is intensely frustrating (may not affect everyone, but by all accounts it appears to be extremely common)
- Barely any mob variety
- Too few arenas
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5 of 5 people (100%) found this review helpful
6.6 hrs on record
Posted: November 29
Punched mud-like creatures for about 20 minutes straight ~ 10/10, would play again!

TL;DR - I highly recommend to get this game when it has a discount of 30% or more.

+ Graphics are pretty, game runs smoothly on low end computers
+ Easy to learn combos, tutorial included (semi hand-holding)

- Story mode is rather short
- Key rebinding doesn't work properly (for keyboard)
- Update bug (it's been there for ages now, still hasn't been resolved)
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7 of 9 people (78%) found this review helpful
3.2 hrs on record
Posted: October 14
Keep finding different and unique ways to whack monsters away from your precious forest until you get bored with it. Although it's pretty fun whacking monsters, I don't think I can take hours of it. Fortunately the game barely takes an hour to finish. But there is some replay value. I tried too hard for this review. Bye
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8 of 11 people (73%) found this review helpful
1.0 hrs on record
Posted: October 11
Side scrolling fighting fun. I recommend it. A 9 in my book almost enough to be a 10. The thing is this game has a nice feel and custom and there is customization of keys. Wish there was just customization of character but the game in itself is enjoyable. There is a nice story, good feel to the theme of characters, and quite casual(until later levels obviously). I found it rather fun.
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4 of 4 people (100%) found this review helpful
10.1 hrs on record
Posted: November 5
In short: It's a fun little game. Definitely one of the better ones on my list.

By no means is it perfect, but it has plenty of charms going for it.

Good:

I liked how fluid and easy the combat system is. Punches, kicks, slices, bashes, and magic bolts all flow into each other well in what is, essentially, a free form combo system. Smack enemies around however you want using an array of acquired skills and special moves; primarily with the goal of locking enemies into painful juggle combos and smashing them into the hordes for group damage. It is quite satisfying to high kick an enemy into the air, use a Ether Saber uppercut, and then Reverse Spin kick them backwards into the row of enemies behind you.

There are also some rpg aspects there; but it's not really developed. You get experience and 'level up' but it's not all that noticable. You do however get to buy upgrades and equip new special skills and passive skills to change your style and tweak your game. A fair variety of magic attacks, melee skills, and useful passives lets you come up with quite a few interesitng combinations, and with the free form combo system included it's hard to imagine the sheer number of attack patterns and strategies at your disposal.

It's a good challenge too! Surprisngly difficult and unforgiving at times for such a cute theme. Bosses have a whole repertoire of special moves that they can play on random, and are quite capable of keeping up with the agile little fairy brawler. Hordes of faceless mobs will pummel you to the ground, shoot you mercilessly, and all together are quite capable of overwhelming the heroine and knocking her out in seconds. It's a game you have to stay on your toes with.

The music is also good and plays well to the different settings. There is also some japanese voice acting, so that's cool I guess?

And the game is cute. Freesia's a sweetheart to be sure. But if you aren't into anime stuff then there's not much story or lore going on anyways. Cutscenes are pretty barebones with still graphics and text that are overall pretty short, with in game animated scenes lasting only a second or two. Everything else is pretty much left up to the player's imagination. Characters are kind of interesting in personality and design, but you really don't see enough of them to make it count. It's overall standard anime/fantasy story stuff, and that works for me.

Bad:

The game is painfully short. Can be beaten in under an hour if you're fast. Maybe two or three hours on the higher difficulties where you'll be taking your time. For such a sweet and well developed game, it ends quickly and becomes repetitive soon after; albiet still quite amusing.

Repetitiveness is the main problem here. It's not terrible, but defintely the weakest point in this game. There are only five main arenas to fight on, and only four enemy types(short, tall, flying, and giant). Some enemies develop into sub-species with alternate attacks, but for most of the game you'll be facing hordes of the same four faceless enemies again and again. It doesn't help that the first boss is just a bulked up version of a regular enemy as well (thankfully the remaining human boss fights are much more diverse).

There is also a sort of endless quest mode, called 'Guardian Mode', that has you try to fight for 99 levels of randomly selected waves, but that's even more repetitive. Sometimes I ended up clearing a level only to fight the exact same lvel setup right after; there's not even much variety in the randomized stages!

It is a little slow in the beginning too, when you don't have any basic skills upgraded (and with the first boss not really being that hard), you're stuck using the same moves over and over, and it's easy to get a bad first impression for the game. Things don't start getting interesting until the second arena, but with the game being as short as it is that is a huge minus.

But with the lack of diversity in the challenges aside, it's still a pretty fun game.

Overall: I would have liked a little more variety and challenge, and maybe even a little more story as this game is quite charming despite being relatively simple. The rpg mechanics could have been a bit more interesting too, but I won't exactly criticize that.

It's a simple beat-em-up about a cute fairy trying to save her tree that features a pretty awesome free form combo system that lets you smash around enemies and tear apart hordes of faceless golems in whatever fashion you want. Despite it's cute theme and repetitive challenges, it is quite difficult and quite fun to play. A "can pick up and finish in an hour" short, but still good fun while it lasts. There are multiple difficulties, plenty of skills to master and try out, a new game+ mode, and an endless mode too if you want a little extra fairy fighting action.

It's just plain fun, and cute as a button to boot. I recommend it, especially for the low price. If you like beat 'em ups then there's no reason not to give this one a swing.

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4 of 4 people (100%) found this review helpful
2.5 hrs on record
Posted: November 4
I have to admit that this game took me by surprise, I have found myself enjoying it mroe than I expected.

For such a small game, it really does provide a lot of fun for a cheap price.

The story mode does seem a little lacking and short, and there are only a few types of enemies that appear and do the classic colour change to show they are more powerful later on in the game.

Gameplay-wise it's really fun, a small stage with tonnes of enemies to mercilessly beat up, and I haven't found it too difficult either. There are 2 modes, story and guardian (which unlocks after beating the story once), as I said the story is rather short but lets you get a good grasp on how to play, and guardian mode is just wave after wave of enemies which is a nice treat.

It's a nice game, with a pretty nice soundtrack, and quite cheap so I would definately recommend getting it.

Oh and if you do get it, don't let it update to v112 when it prompts on start-up in a seperate window, that will apparently screw the game up as it was a japanese-only update or something.
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3 of 3 people (100%) found this review helpful
2.6 hrs on record
Posted: November 4
Pretty fun 2d style arena fighter. The actual art is 3D, but I do really like the customization and the really cool combos you can pull off when you get good at the game. It's got a relatively casual and silly series of characters, though the plot-line is a bit more serious. If you are looking for something to do for a bit while you are bored or waiting or something, it's a pretty good game for that.
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3 of 3 people (100%) found this review helpful
3.4 hrs on record
Posted: October 5
This game is just too cute. I like the characters in this game but I dislike the grinding on certain levels. But it seems easy if you use the controller rather than the keyboard. So far, the game is one of my favorites so far. :D
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3 of 3 people (100%) found this review helpful
1.2 hrs on record
Posted: August 12
You're a cute adorable moe fairy. You beat the ♥♥♥♥ out of things. What more can you ask for?
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3 of 3 people (100%) found this review helpful
1.7 hrs on record
Posted: September 22
Someone in japan played viewtiful joe, and his only thoughts were YOU KNOW WHAT THIS GAME NEEDS
IT NEEDS A LOLI FAIRY
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4 of 5 people (80%) found this review helpful
3.8 hrs on record
Posted: September 5
Loli fighting is best fighting
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5 of 7 people (71%) found this review helpful
0.1 hrs on record
Posted: July 9
this game is real gangsta ♥♥♥♥ right here

features soundtrack from lil boosie

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9 of 15 people (60%) found this review helpful
10.3 hrs on record
Posted: June 24
I had a lot of fun with this game, yet I wouldn't recommend it.
It feels unpolished, even for what it is.

And what it is is an arena-based 2.5D brawler where you control the titular Freesia as she tries to defend her forest.
Combat is decently fast and smooth, but not always that responsive and I definitely struggled enough to almost give up on the game until trying it with a controller.
Between a linear progression of missions (that have 1 of 3 objectives, 'kill all enemies until they stop spawning', 'Do the same but also protect the glowing vortexes' or 'defeat the boss') you get to spend earned skill points on acquiring and upgrading skills, both active and passive, and check out your stats (that level up with a standard exp-based system independent from skill points).
There is no way to replay levels to try to get more experience before tackling a hard boss, leaving you to grind the first phases and dying repeatedly until you get strong enough to pass the level. (There is no penalty to dying)
Bosses are challenging and just not that fun, since they can easily stun-lock you, have longer range attacks than you and generally take a ton of damage to take down.

The plot is forgettable and inoffensive, a group of humans comes to Freesia's forest looking for a gem of great magical power. Freesia fights the more aggressive ones, befriends the more friendly ones and then saves them all from something threatening their city. The end.

Where the game really drops the ball is in variety. There are only a handful of enemies and maybe 5 areas to play in, divided into ~30 missions. This makes for a very monotonous experience, since stage after stage just look and feel the same. Enemies don't change up their look, Freesia has no cosmetic options like alternate outfits, etc.

With a passable and hectic combat system, decent character levelling and a New Game+ feature that lets you start over at level 1 but keep all your acquired skills this is most definitely not a bad game.
However, unless you're really a fan of the genre you will likely grow tired of its formula well before the end.
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