Based on The Lord of the Rings motion picture trilogy, LEGO® The Lord of the Rings follows the original story-lines of The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, and The Lord of the Rings: The Return of the King, taking players through the epic story events re-imagined with the humor and endl
Recenzje użytkowników: Bardzo pozytywne (2,094)
Data wydania: 27 Lis, 2012

Zaloguj się, aby dodać tę pozycję do listy życzeń, zacząć ją obserwować lub oznaczyć ją jako ignorowaną

Kup LEGO Lord of the Rings

 

O tej grze

Based on The Lord of the Rings motion picture trilogy, LEGO® The Lord of the Rings follows the original story-lines of The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, and The Lord of the Rings: The Return of the King, taking players through the epic story events re-imagined with the humor and endless variety of LEGO play.

Trusted with the dangerous task to destroy an ancient magical ring that threatens all that is good, Frodo is forced to leave his peaceful home. But the ring wants to be found and the road to Mount Doom, the only place where it can be destroyed, will be perilous and riddled with Orcs and fouler things. To help Frodo, a Fellowship is formed —Aragorn the Ranger, Gandalf the Wizard, Legolas the Elf, Gimli the Dwarf, Boromir a Man of Gondor, and Frodo’s Hobbit friends Sam, Merry and Pippin. Players relive the legend through the LEGO mini-figures, as they explore wonders, solve timeless riddles, and overcome endless foes in their quest to destroy the Ring.

Key Features:

  • Explore all of the open-world of Middle-earth and experience epic battles with Orcs, Uruk-hai, the Balrog, the Witch-king, and other fearsome creatures.
  • Wield the power of the Palantír or Seeing-stone (‘one that looks far-away’), and jump between multiple story-lines.
  • Experience the LEGO The Lord of the Rings heroes come to life in an all new way with the mini-fig characters delivering the dialogue from the films.
  • Collect, combine and forge new items in the Blacksmith Shop using Mithril, the most precious metal in Middle-earth.
  • Discover and unlock over more than 80 playable characters, including Frodo, Aragorn, Gandalf, and many others.
  • Collect and use a variety of weaponry and magical items, including the Light of Earendil, Elven rope, swords, and bows.
  • Play with family and friends with easy access drop-in, drop-out game play option.

Wymagania systemowe

    • OS: Microsoft® Windows® XP SP3, Vista, or Windows® 7
    • Processor: Dual Core CPU @ 2GHz (Pentium D or better)
    • Memory: 1GB RAM
    • Hard Disk Space: 8 GB free HDD space
    • Video Card: NVIDIA® 7600, 7800, 8800 GT or ATI Radeon™ HD 1950 or higher
    • Sound: 16-bit Sound Card
Pomocne recenzje klientów
6 z 7 osób (86%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
9.3 godz. łącznie
Zamieszczono: 21 maja
Świetna wciągająca fabuła :)
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
37.1 godz. łącznie
Zamieszczono: 27 maja
LEGO jak LEGO...
Plusy:
+ Brak błędów z kamerą
+ Dobrze odwzorowane z filmu sceny
+ Dużo postaci
+ Nieźle rozbudowana mapa... może nie tak jak MARVEL ale zawsze lepiej niż Star Wars czy Harry Potter :P
+ Ciągły Humor :D
+ Miejsca dostępne dla różnych typów postaci (wysoki skok, przejście, magia, lina itp.)
+ Napisy pod filmami a nie kolejne <uhm, aha>
Minusy:
- Oczywiście stałe błędy
- Bardzo krótka gra
- Może się zepsuć (wiem z własnego doświadczenia że jakiś klocek może być nie do zdobycia przez co nie mam wszystkich osiągnięć) :(
Jeśli ta gra ci się nie podoba to chyba jesteś Sauronem... 8/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
5.4 godz. łącznie
Zamieszczono: 29 kwietnia
5/5 epic game!
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
23.6 godz. łącznie
Zamieszczono: 13 marca
fajna 10/10 ;D
Czy ta recenzja była pomocna? Tak Nie Zabawna
44 z 47 osób (94%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
14.3 godz. łącznie
Zamieszczono: 8 kwietnia
Though it might seem to dismiss all the hardwork of the developers who make them, when I play a Lego game I’m not expecting to be so much impressed or surprised as I’m looking for a particular sort of fix. Over the years developer Traveller’s Tales has refined a very particular mold with which they create each Lego game, perhaps changing a few things here and there to fit a particular license, but largely sticking to now ubiquitous design principles that have shown themselves to be resilient and endlessly applying to practically any franchise.

And honestly I’m pretty alright with that. To me, Lego games are a bit of a gaming standby, something you reach for when you want a familiar, easily enjoyed experience kept fresh by whatever new skin has been fitted on it. It’s one of a few series I’m largely content remaining as it is, and from what I can tell that’s a sentiment shared by most people who play Lego games.

In a lot of ways then Lego Lord of the Rings is what I expected and wanted it to be. It transforms a franchise I’ve a great fondness for into adorable bricks, giving me a world to run around and destroy (to then build up again), while getting to revive three movies I know by heart in a new way. The addition of voice acting surprised me in how quickly I grew used to it and valued its inclusion, something I was concerned about prior to playing but found helped in retelling a rather complicated story that grunts and chuckles would have had difficulty in doing. In its levels Lego Lord of the Rings is mostly indistinguishable from any other Lego game, and as such occupies a space that you likely already know if you want to take part in.

The bad news is the outside of these levels, Traveller’s Tales has made some less than desirable changes to the formula. At first it was a welcome refreshment to the series, adopting a more traditional RPG design with a sizable open world, quests given out by NPCs, minimal crafting, and an equipment system that does away with removes the need for specific character skills. The more I played around in this system though the more I became bored and frustrated at its simplicity and tediousness.

While there’s a definite largeness to Lego Lord of the Rings’ world, much of it is empty and bland. The sparseness of locations and characters within this environment creates a feeling that there’s less here than there actually is. There is a huge amount of stuff to do and collect in Lego Lord of the Rings but getting to it took me through such a dull vacuum of space that eventually I couldn’t bring myself to be bothered. Lego games have traditionally been exceptionally adept at making me want to seek out absolutely everything that’s been packed inside them, but here it was only ever more dots on my map and the area stretching between them.

With the lack of vehicles (even horses are difficult to come across) or flying characters, the size of Lego Lord of the Rings’ world became a huge detriment to me wanting to continue playing it. The vague questing system made things worse by making it difficult to even know what direction I should be heading in. When I began to spend hours running around finding nothing and coming away having barely moved the progress bar, my enthusiasm with continuing the collectathon dissipated and the overwhelming number of things still left to find weighed down on me enough to ensure I had no desire to go back.

I don’t wish to imply that Lego Lord of the Rings is a bad game, and if you’re the sort of player who only cares about the critical path then it’s as recommendable as any Lego game. The problem is the portion I’ve always considered the core of a Lego game - the scouring of levels for every last doodad and thingamabob to arrive at that satisfying 100% - was insufferably tedious and drawn out. With the ridiculous number of other superior Lego games to choose from, Lego Lord of the Rings feels like a tough sell, even as a huge fan of the source material. I admire Travellor’s Tales willingness to try new ideas with the game, but in this case it amounts to more of an example of how strong the Lego formula already is and that tampering with it isn’t nearly as foolproof.

You can read more of my writing on Kritiqal.
Czy ta recenzja była pomocna? Tak Nie Zabawna