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Graphics:
+ wonderful backgrounds
+ good hand drawn animations
+ beautiful cutscenes
Balance:
+ optional object display
+ always fair
- no journal or puzzle help
Sound:
+ nice dynamic backround music
+ good english speakers
Game Size:
+ 10+ playtime
+ many scenes
- barely replayability
- fast ending with outstanding issues
Others:
+ pretty secondary characters
+ fantastically funny writing
+ compelling love story
Deponia stars Rufus who is probably the least likely person to be a hero in a game I’ve played in ages. He’s lazy, stubborn, not exceptionally bright, unorganized, and he keeps chucking himself into the sky only to come crashing down; you’d think he would’ve gotten the point by now and learned the sky isn’t having none of his shenanigans. Did I mention that he also reeks of Guybrush Threepwood charm? Fortunately enough all this makes for the perfect combination of characters in a story that’s just as wacky as the inhabitants of a city made of trash.
The only downside to the wonderful animation is that it's often difficult to pick out objects you can interact with, given that they blend so neatly into the background.
Rather handily, you can press the spacebar to highlight all the interactive objects in a scene, but oddly, this rather useful feature isn't pointed out to you at all during the game.
Objects that you pick up like Rufus' mouldy sock are placed into your inventory, which means that yes, you have to make sure you pick up everything in a given scene, lest you have to trek back for it later in order to solve a puzzle.
Still, while some puzzles leave you scratching your head in confusion for a while, the mostly sensible solutions make for a satisfying experience.
Breaking up all the object puzzling are simple minigames, such as solving a jigsaw of broken mosaic pieces, or testing your spatial awareness with rotating block puzzles.
There's even the odd conversational puzzle to deal with too. A process of trial and error means they're hardly taxing, but thanks to some fantastic writing and voice acting and the collection of characters, those exchanges are wonderfully entertaining.
Best of all is an exchange with a malfunctioning postal robot that mixes clever wordplay with a ludicrous subject for a charmingly funny and increasingly complex barrage of rhyme.
Unfortunately, it all ends rather abruptly. Just as things really begin to heat up and you think the many questions raised are to be answered, the game stops. It's a crushing disappointment. To add insult to injury, the game flashes up a "The End…?
So the game looks absolutely gorgeous. Everything is beautifully drawn and the characters animate well enough. I’d say my only complaints are that things you can interact with are completely blended into the environment due to the art style and that the animations could use a few more frames.
Thankfully the first issue is alleviated by pressing the space bar to show an icon on any objects you can interact with. The voice acting has the right amount of charm to it as does the music.
Score: 86 / 100
Sorry for my bad english.
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