Daedalic is no LucasArts, not being backed by some insanely popular moneymaking franchises that rhyme with Mar Bars or Diana Clones. But the LucasArts we knew isn’t coming back, so I suspect it’s a good try it if you’ve got a hankering for that style of gameplay (with a similar amount of difficulty).
In contrast to its clear inspirations found in series such as Monkey Island, it suffers from production iffiness issues such as variable voice acting and animation quality (in the English version, there are some nasty translation-isms throughout, and multiple lines of that sort where they clearly stressed a word in a sentence that wasn’t the one that should have been stressed), as well as an indecisiveness as to what constitutes an appropriate style of fourth-wall breaking.
Much to the game’s credit, however, the setting is a unique junkyard world and the protagonist Rufus (at least at the start) is more the sort of guy you might expect a point-and-click adventure game kleptomaniac vandal to be: a near-irredeemable jerk. Unfortunately, people are all too willing to point this out to his face, which sometimes works in the story’s favor and sometimes doesn’t. Moreover, there are a lot of artistic details in the world that you simply can’t click on and have Rufus snark about, which is something of a must to get a real feel for an adventure game world’s presence.
One thing that is much nicer than typical old-school examples is that you don’t have to do the pixel-hunting if you don’t want to (hold space to see the interactive spots), and most of the time, you don’t have to watch a slow walk animation just to explore the map (double-click to fast forward through navigational arrows).
Finally, the game is kind of crashy in a few spots (at least the Mac version is), so you may want to do some saving on top of the auto-saving. Some achievements are skippable, but at least one achievement guide in the Steam community is relatively spoiler free.
For all its flaws, the game is usually about as funny as it thinks it is, so at least I can say I enjoyed it. Nonetheless, this game has some mature humor, so don’t get too fooled by the cutesy noseless art; it’s not really for kids.
Posted: November 25, 2013