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Ignite your spark with Magic 2014 — Duels of the Planeswalkers! With over 12 million fans, discover what makes Magic: The Gathering the world’s premier trading card game. Become a Planeswalker and travel the planes of existence unleashing a torrent of spells and creatures to devastate your opponents.
Release Date: Jun 26, 2013
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Buy Magic 2014 - Duels of the Planeswalkers

$9.99

Packages that include this game

Buy Magic 2014 - Duels of the Planeswalkers Special Edition

The Special Edition includes - Magic: The Gathering - Duels of the Planeswalkers 2014, the soundtrack, 5 desktop wallpapers, the "Return to Ravnica" eBook and 10 Foil Conversions.

Buy Magic 2014 - GOLD GAME

Includes 5 items: Magic 2014 — Duels of the Planeswalkers, Magic 2014 - Expansion Pack, Magic 2014 - Deck Pack 1, Magic 2014 - Deck Pack 2, Magic 2014 - Deck Pack 3

Buy Magic 2014 - GOLD COMPLETE

Includes 47 items: Magic 2014 — Duels of the Planeswalkers, Magic 2014 “Firewave” Deck Key, Magic 2014 “Firewave” Foil Conversion, Magic 2014 “Masks of the Dimir” Deck Key, Magic 2014 “Masks of the Dimir” Foil Conversion, Magic 2014 “Enter the Dracomancer” Deck Key, Magic 2014 “Enter the Dracomancer” Foil Conversion, Magic 2014 “Hunter’s Strength” Deck Key, Magic 2014 “Avacyn’s Glory” Deck Key, Magic 2014 “Avacyn’s Glory” Foil Conversion, Magic 2014 “Mind Maze” Deck Key, Magic 2014 “Mind Maze” Foil Conversion, Magic 2014 “Deadwalkers” Deck Key, Magic 2014 “Deadwalkers” Foil Conversion, Magic 2014 “Chant of Mul Daya” Deck Key, Magic 2014 “Chant of Mul Daya” Foil Conversion, Magic 2014 “Sliver Hive” Deck Key, Magic 2014 “Sliver Hive” Foil Conversion, Magic 2014 “Guardians of Light” Deck Key, Magic 2014 “Guardians of Light” Foil Conversion, Magic 2014 - Expansion Pack, Magic 2014 "Dodge and Burn" Deck Key, Magic 2014 "Dodge and Burn" Foil Conversion, Magic 2014 "Lord of Darkness" Deck Key, Magic 2014 "Lord of Darkness" Foil Conversion, Magic 2014 "Hall of Champions" Deck Key, Magic 2014 "Hall of Champions" Foil Conversion, Magic 2014 "Sylvan Might" Deck Key, Magic 2014 "Sylvan Might" Foil Conversion, Magic 2014 "Sword of the Samurai" Deck Key, Magic 2014 "Sword of the Samurai" Foil Conversion, Magic 2014 - Deck Pack 1, Magic 2014 - Deck Pack 2, Magic 2014 - Deck Pack 3, Magic 2014 “Hunting Season” Deck Key, Magic 2014 “Hunting Season” Foil Conversion, Deck Unlock - “Enchanter's Arsenal”, Foil Conversion - “Enchanter's Arsenal”, Deck Unlock - “Up to Mischief”, Foil Conversion - “Up to Mischief”, Magic 2014 “Bounce and Boon” Deck Key, Magic 2014 “Bounce and Boon” Foil Conversion, Magic 2014 “Warsmith” Deck Key, Magic 2014 “Warsmith” Foil Conversion, Magic 2014 “Unfinished Business” Deck Key, Magic 2014 “Unfinished Business” Foil Conversion, Magic 2014 “Hunter’s Strength” Foil Conversion

Downloadable Content For This Game

Buy Magic 2014 Sealed Slot 06-10

Includes 5 items: Sealed Play Deck - Slot 06, Sealed Play Deck - Slot 07, Sealed Play Deck - Slot 08, Sealed Play Deck - Slot 09, Sealed Play Deck - Slot 10

Buy Magic 2014 Sealed Slot 11-15

Includes 5 items: Sealed Play Deck - Slot 11, Sealed Play Deck - Slot 12, Sealed Play Deck - Slot 13, Sealed Play Deck - Slot 14, Sealed Play Deck - Slot 15

Buy Magic 2014 Sealed Slot 16-20

Includes 5 items: Sealed Play Deck - Slot 16, Sealed Play Deck - Slot 18, Sealed Play Deck - Slot 19, Sealed Play Deck - Slot 17, Sealed Play Deck - Slot 20

Special Edition

The Special Edition includes the following:

  • Magic: The Gathering 2014 - Duels of the Planeswalkers Base Game
  • Soundtrack: Planar themes and the licensed I Fight Dragons song as MP3s
  • Wallpapers: 5 desktop wallpapers; in multiple sizes
  • eBook: “Return To Ravnica” novella in PDF format
  • 10x Foil Conversions. Early access to foiled cards for the 10 Base game decks

About the Game

Ignite your spark with Magic 2014 — Duels of the Planeswalkers!

With over 12 million fans, discover what makes Magic: The Gathering the world’s premier trading card game.

Become a Planeswalker and travel the planes of existence unleashing a torrent of spells and creatures to devastate your opponents. Prove yourself in combat against Chandra Nalaar—a fiercely independent Planeswalker with an affinity for fire and quick temper—then battle your way through the planes to face the mysterious villain trying to pull Chandra’s strings.

Explore the rich storyline of Magic 2014 and fire up your game:
  • The best way to learn to play Magic: A detailed tutorial makes it easy to get started.
  • Deck building: Open virtual booster packs of Magic cards to build decks and battle in single-player and multiplayer modes.
  • Hours of game play: Discover 10 new decks, each with many new cards to unlock, plus campaigns to complete, encounters to overcome, and challenges to decipher.

Key Features:

  • 10 decks; each with cards to unlock
  • 250+ cards unlockable through gameplay
  • Single player Campaign across the planes of Shandalar, Ravnica, Alara, Innistrad and Zendikar; plus 11 revenge matches
  • 4 Deadly opponents, including the Planeswalker Chandra Nalaar
  • Multiplayer modes; including Two-Headed giant and custom games
  • Sealed Play Mode; introduces deck building
  • 10 puzzling challenges

System Requirements

    Minimum
    • OS: Windows 7/Vista/XP
    • Processor: 2GHz CPU (Pentium 4 or equivalent)
    • Memory: 1GB RAM (2GB for Vista and Windows 7)
    • Hard Disk Space: 1.5 GB HDD
    • Video Card: 512MB DirectX 9.0c compatible video card with Pixelshader 3.0 support
    • DirectX®: DirectX 9.0c or later
    • Sound: DirectX 9.0c compatible sound card
    • Additional: Local Co-op requires a controller
Helpful customer reviews
473 of 575 people (82%) found this review helpful
41 products in account
1 review
23.7 hrs on record
This game is horrible. Nothing different from MtG 2012 or 2013. Which I was okay with.
All I wanted was the ability to build my own decks with the new "Sealed Deck" Gametype and duel the computer. Maybe let the computer play one of my own decks. That would be cool, too.

But that wasn't happening. You can only play "Sealed Deck" twice until you have to buy new slots for your custom decks. No deleting decks allowed. After you draw your boosters, those boosters are locked to your acccount, and you can't shake them or Re-draft (Start from scratch). You have to buy more slots from WoTC. This is a money grab, plain and simple.

When I dug into it, I found out their reasoning was for "Online Play", they didn't want people to sit around and re-roll decks to get the perfect combination and head to the top of the Online Ladder, so they locked cards in place. But then they let you re-roll decks anyway, however you have to "Buy Slots". Which means, people will still be doing the same thing -- sitting around and re-rolling decks to get the perfect cards. The only difference? They have to shell out three bucks everytime they do it, now. So, we can clearly see why they put this mechanism into place.

Which is the dumbest part. I suck at programming, but I know a monkey could seperate online from offline play and let me reroll my sealed decks, even if its just against the computer. But, they opt not to. Because they want your money.

I'm not joking when I say I beat the Single Player campaign within an afternoon (3 hours), and when I found out I couldn't Re-Roll decks, I uninstalled this application and rebooted MTG 2012. It's a more solid / balanced game with more fun decks, and Planechase is Worlds Better than the current iteration of Sealed Deck.

Try again, Wizards. Nobody wants to play a MtG game where they are paywalled for building decks. That is what this game is about. Building decks and taking them apart. Why are you preventing us from doing what the very foundation of this game is about? That's like telling a Kenyan Runner he has to complete the 400m dash, but you hack his legs off and charge him if he wants to use them. What is the sense in that?

Lunatics.
Posted: May 30th, 2014
Was this review helpful? Yes No
188 of 246 people (76%) found this review helpful
834 products in account
45 reviews
6.6 hrs on record
Magic the Gathering, the money gougingest game the world has ever seen.

There is no greater argument for never buying this game than its DLC. There is a DLC, something you have to pay for, to have another deck in a card game. Honestly, words fail me when I see DLC done this badly.

The music is boring, short, and constantly repeated - it hurts to listen to after a while.

And what is worse, there will be a new version of this exact same game, with the exact same mechanics, the exact same bad music, the exact same horrible mass of DLC... And it will be out in 2015. Just as it was in 2012 and 2013. This is worse than Call of Duty, at least there they change which brown people are getting killed and add new and horrible music. This? I just don't know. :rfacepalm:
Posted: June 7th, 2014
Was this review helpful? Yes No
217 of 313 people (69%) found this review helpful
146 products in account
2 reviews
26.2 hrs on record
Want an incomplete buggy magic experience that requires you unlock features with mo money! Then this is for you!
Posted: April 25th, 2014
Was this review helpful? Yes No
66 of 89 people (74%) found this review helpful
44 products in account
8 reviews
20.2 hrs on record
If you've played Magic 2013, or Magic 2012, etc... there's not enough new here to justify this purchase. I'm having a lot more fun with hextcg instead.
Posted: June 5th, 2014
Was this review helpful? Yes No
136 of 218 people (62%) found this review helpful
66 products in account
2 reviews
42.9 hrs on record
Built For Beginners.

I'll start with the cons: You don't have any freedom of deck design. You play the decks available in game with the option to add or subtract cards from a preset list for that deck. It's not a good game for learning about deck building.

Why I recommend it: This is an excellent tool for learning the game mechanics. The pace is nice and slow, and the visuals make things very simple. The game won't allow you to make an illegal move, so as a new player it's an excellent way to learn what to do and when; it even goes as far as to show you which cards you CAN play at any given stage. It breaks down the steps and phases of a turn very clearly, so again, you can learn how the game works. Another, and probably one of my favorite features in the Digital MTG series is that whenever an ability is triggered, the game will slowly and visually show you exactly which cards are involved, with the option to enlarge the card and read the ability.

It's a lot of small things that help learn to play the game that you probably wouldn't get with a human player, regardless of their patince. They just don't want to wait while you read every single card 2 or 3 times and trace with a finger everything that's going on.

I recommend this game 100% for new players or people who are interested in starting out. It's cheaper than buying a pre-made deck in stores and comes with the advantage of masterfully teaching you how to play, without being so all encompassing as to eliminate your reason to play the 'real' game.
Posted: February 2nd, 2014
Was this review helpful? Yes No
473 of 575 people (82%) found this review helpful
41 products in account
1 review
23.7 hrs on record
This game is horrible. Nothing different from MtG 2012 or 2013. Which I was okay with.
All I wanted was the ability to build my own decks with the new "Sealed Deck" Gametype and duel the computer. Maybe let the computer play one of my own decks. That would be cool, too.

But that wasn't happening. You can only play "Sealed Deck" twice until you have to buy new slots for your custom decks. No deleting decks allowed. After you draw your boosters, those boosters are locked to your acccount, and you can't shake them or Re-draft (Start from scratch). You have to buy more slots from WoTC. This is a money grab, plain and simple.

When I dug into it, I found out their reasoning was for "Online Play", they didn't want people to sit around and re-roll decks to get the perfect combination and head to the top of the Online Ladder, so they locked cards in place. But then they let you re-roll decks anyway, however you have to "Buy Slots". Which means, people will still be doing the same thing -- sitting around and re-rolling decks to get the perfect cards. The only difference? They have to shell out three bucks everytime they do it, now. So, we can clearly see why they put this mechanism into place.

Which is the dumbest part. I suck at programming, but I know a monkey could seperate online from offline play and let me reroll my sealed decks, even if its just against the computer. But, they opt not to. Because they want your money.

I'm not joking when I say I beat the Single Player campaign within an afternoon (3 hours), and when I found out I couldn't Re-Roll decks, I uninstalled this application and rebooted MTG 2012. It's a more solid / balanced game with more fun decks, and Planechase is Worlds Better than the current iteration of Sealed Deck.

Try again, Wizards. Nobody wants to play a MtG game where they are paywalled for building decks. That is what this game is about. Building decks and taking them apart. Why are you preventing us from doing what the very foundation of this game is about? That's like telling a Kenyan Runner he has to complete the 400m dash, but you hack his legs off and charge him if he wants to use them. What is the sense in that?

Lunatics.
Posted: May 30th, 2014
Was this review helpful? Yes No