Join the world’s greatest fellowship of players in the award-winning online re-creation of J. R. R. Tolkien’s legendary Middle-earth.
User reviews:
Overall:
Very Positive (4,986 reviews) - 81% of the 4,986 user reviews for this game are positive.
Release Date: Jun 6, 2012

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Recent updates View all (8)

April 12

Update 18 is Live and Available!

The Battle of Pelennor Fields call brave adventures forward. Your time is now! Bring the Rohirrim South and play your part in one of the largest battles in Middle-earth. Battle new foes, mission with old friends, and make a stand against the horde of an Army of Mordor.

  • Level Cap Increase +5
  • 3 New Instances
  • 70+ Quests and Deeds for Level 100+ Players
  • New Weekly Instances
  • and more!

Read more about what awaits here:
EN Release Notes
FR Release Notes
DE Release Notes

Find out what's new in the store:
New to store
Nouveau au magasin SdAO
Neu im HdRO-Shop

8 comments Read more

January 20

LOTRO's Winter Update: 17.2

Update 17.2
Enjoy new content and updated features in this winter update!
Emote collection UI:
  • You can now see all emotes available to the free people of Middle-earth in the Collections Panel. In the new emote tab you can preview emotes, learn how to earn them, and perform emotes directly from this panel.
  • You can also drag emotes from this panel to your skill quickslots.
New Quests have been added in Minas Tirith:
  • A new public endgame space in the Cisterns is available.
  • New quests can be found near the Stone Theatre (in the northern 1st Tier), inside the Houses of Lore, inside the Houses of Healing, at the Citadel, at the Training Ground, and near the Baths of Belecthor (in the 4th Tier).
  • Stable travel options have been added in Minas Tirith.
  • If you have already completed all of his adventures, George at Sandson's Farm might just have a new one waiting in the wings.
Updates have also been made to Instances & Currency, Housing, Classes, and more!

Read the release notes to find out more:
EN: Update 17.2 Release notes
FR: Update 17.2 Release notes
DE: Update 17.2 Release notes

13 comments Read more

Reviews

“The stunning visuals and the gorgeous realisation of a much-loved fantasy world are simply second to none in this genre; the brilliant storytelling and incredibly dramatic scripted events, equally, stand apart from the competition in every way.”
Eurogamer
“a sublime MMO experience”
Gamespy
“Gorgeous vistas, atmosphere and details continue to bring this game alive.”
IGN

About This Game

In The Lord of the Rings Online™, join the world’s greatest fellowship of players in the award-winning online re-creation of J. R. R. Tolkien’s legendary Middle-earth. From the crumbling, shadowed ruins of Weathertop to the ageless, golden wood of Lothlórien, immerse yourself in Middle-earth as you have never seen it before. Visit the peaceful, verdant fields of the Shire, brave the dark depths of the Mines of Moria, and raise a pint at the Prancing Pony in Bree!

Key Features:


  • Explore the Massive World of Middle-earth: Immerse yourself in the award-winning recreation of the beloved fantasy world of J.R.R. Tolkien through renowned locations including the Shire, the Mines of Moria, and Lothlórien.
  • Create & Advance Your Hero: Advance to level 75 with thousands of character customization possibilities. 4 races, 9 classes, 10 professions, 7 vocations, plus over 1,000 titles, skills and traits
  • Solo & Co-op Skirmishes: Dive into instant adventure alongside friends or customizable AI soldiers in exciting, scalable battles!
  • Legendary Items: Design and customize your own legendary weapons of immense power like Bilbo’s Sting or Gandalf’s Glamdring!
  • Play as a Monster: Fight as a servant of Sauron against other players in intense PvMP Combat!
  • Craft Your Own Gear: Farm crops in the fertile fields of the Shire or let your hammer ring in the Dwarven halls Ered Luin.
  • Free Online Play: No monthly fees required.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP (Service Pack 2)
    • Processor: Intel Pentium 4 3.0GHz or AMD Equivalent
    • Memory: 1GB (2GB for Windows Vista)
    • Hard Disk Space: 12 GB (+3 GB for international clients)
    • Video Card: at least 128MB Onboard graphics memory
    • DirectX®: 9.0c
    • Internet Connection: Cable or DSL Connection
    Recommended:
    • OS: Windows Vista 64-bit
    • Processor: Dual Core 2.66 GHZ
    • Memory: 2 GB
    • Hard Disk Space: 20 GB (+3 GB for international Clients)
    • Video Card: 512MB dedicated discrete card
    • DirectX®: 9.0c
    • Internet Connection: Cable or DSL Connection
    Minimum
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i5
    • Memory: 2 GB
    • Hard Disk Space: 25 GB of available space
    • Video Card: Intel HD Graphics 3000 or better
    • Sound: Integrated Sound
    Recommended
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i7
    • Memory: 4 GB
    • Hard Disk Space: 25 GB of available space
    • Video Card: nVidia GeForce GT 650M or better
    • Sound: Integrated Sound
Helpful customer reviews
161 of 175 people (92%) found this review helpful
19 people found this review funny
612.7 hrs on record
Posted: December 18, 2015
So, Lord of the Rings Online is fairly good MMORPG here with a couple of nuances:

1. This is a game about the lore for the Tolkien's writing. Tolkiens fans can start with it all fine, all others would need some time to understand what is, actually, up in here. Let's say you didn't read the books, but you do want to start your sinking in it with a game?

Then LotRO is definitely your bet.

2. This isn't a game about PvP. While there are friendly duels and PMvP (Player-controlled Monsters versus Player) raids this isn't a focus for the project, neither it's really entertaining. Enjoyed being a ravaging orc for a change though.

3. This game isn't about wiggling breasts, like, at all (notably other games on the market are, like TERA or Black Desert Online). Personally I like this aspect of the game second to lore, so if you're after storytelling and not the boobs you'll do fine.

4. This game has a ton of cooperational group content to do from the very start of the game (lvls 20+), both very interesting and entertaining. Consider to make friends in kinship (local name for clans) or invite your own friends!

5. This game requires some reading skills. I mean, quest texts are really good, and some of the side quest stories are awesome to the marvelous point.

6. This game is great for exploring. The more areas you explore 'to the last tree out there', the more stories to hear/read you uncover, the more rewarding the deed system goes on you (deeds are in-game achievements you get tons of premium currency for).

7. Payment system isn't that unfriendly to free players if you ask me. Yes, grinding premium currency with deeds can be tiresome if you buy nothing, but hey!.. Get Steam packs available for the game and you'll do just fine. 15 USD (when on sale) and you won't need to buy anything else in months.

These developers deserve support with our hard-earned cash.

8. While some point out that the graphics of the game are outdated I can't call those 'ugly'. I'd say older locations look like the Gothic II ones (which isn't bad, you know) while new ones can be stunningly beatiful. Visit Evendim peaks and Forochel coasts to see what I mean.

9. Music puts Peter Jackson to shame, really. Definitely a strong side for the game.

10. And the last, but not the least thing about the game is the Community. People come and go, but old players always return to LotRO, so you can find all types of people in. Seasoned veterans, who played the game for 8 years, new lads and lasses, some experienced folk to group with... Roleplayers, that enjoy the very social aspects for the game.

You'll certainly fit in our bunch :)

Total score would be 9\10 points for the people that share the same things to love with me and 3/10 for the people that just want running around a half-naked curvy girl with a sword larger than the girl.
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397 of 580 people (68%) found this review helpful
32 people found this review funny
239.0 hrs on record
Posted: December 9, 2015
I've played this game since 2007 autumn (way before it was added to steam) I know that i clocked over 6-8k hours of it on xfire when i played it as most, that does not include the time i was also off-xfire and my steam hours.

But to be fair i probably got over 10k hours in this game. I've seen it from it's early release to it's current days.

Since i live in the EU i started playing this game when the EU part of it was run by Codemasters.

My first memories of the game are probably some of the strongest memories i got from any game out there, it had a enourmous depth in the game world, i remember running around in Ered Luin and questing (this was before they added quest trackers, so you actually had to READ the quests to get directions of where to go - this was a key thing for a immersive exploration that this game world deserverd.)

As you crossed borders in the game the music tune changed to something bit more dramatic or peaceful, i ran around for hours just exploring casually, stumbling across named mobs that dropped "rare" crafting materials. At some quest you had to group up to complete them, it took some waiting time but it was a lot of fun doing so - some even remained grouped and decided to quest together after these instance quests. An easy way to develop friends in the game at a early stage.

Once the first area was done you were to set off to Bree, the current main city of the humans back then (while Rivendell was for elves, Thorin's Hall for dwarves, The Shire for Hobbits) My first time i did this i had no clue about fast travelling, this was my first MMO after all. So i ran through the entire Shire and Western Bree-Fields, this is nearly the size of two maps and it did take some time doing so, but it was amazing!

I later tried out all classes and i got very attatced to being Captain, i raided and did high lvl instances with it. Carn Dûm being one of the best instances ever in my experience, it was massive and it took a decent amount of time to do it not to mention the loot you could get from it and the challenge it gave. (this was before GlobalLFF was born and way before world chat was born, so you had to use map chats to recruit people + no instance finder was there)

The raids was Rift and Helegrod, both were amazing, Rift being 12 man while Helegrod was 24. There was also open raid bosses out in the world that could drop thropies, a fun addon.

So, why dont i recommend this game after the experiences i've had with it?

Well it all started with Mines of Moria, Turbine added something called "hope gear" (later renamed to radiance) this was something crucial for Moria raiding, without it you would die nearly instantly since your morale would be -80% at worst or so. This could be considered "tiered gear progression", you need to achieve tier one to be able to raid in tier two (tier one being instances). But the major fault here was the "Legendary Weapons". This eliminated all other weapons in the game more or less, crafted weapons became completely useless, normal weapon drops? Useless that too. Classes that could dual wield had a purpose to get a normal weapon, but your main focus were placed on Legendary Weapons.

At a start, legendary weapons was a massive grind, massive RNG. You wanted it to be perfect, so you had to be lucky when you "identified" them to see your legecies on them (legecies being stat boosts like boosting certain damage on skills, crit damage, cooldown rate etc etc) and the maximum legacies was 4 when you identified them + 3 reforges after you would be on 7 legacies, then you had to be lucky that you would be given the right legacies. (back then there was no store to buy legacies off, if i remember correctly you could not farm other legendary weapons either and deconstruct them for their legacies to put on your main weapon, the legacies you were given were then ones you had to live with, if you did not like it then you had to start over on another weapon).

This entire system was extremely time consuming, and it became very crucial at certain points in raiding.

Turbine later decided to trash the radiance system in later Mirkwood i think or early Enedwaith. This was a GOOD move.
But the legendary system remained as a plague and even exists today, every update, 5 levels extra, our legendary weapon was uselss and you had to upgrade - endless gear treadmill at a maximum level.

But then it came, the major issue. And there are only three words for it.

Free to Play.

At this point, many of us lifetime players were very uncertain at this, microtransactions was a thing too since the store got added at the same point. This was added with Enedwaith or Ost Dunholt raid.

So what happend after this is how i could call it "the huge war between the casual players and the raiders" - raiding gear started to became non unique since everyone could get them easily, turbine eliminated the true challenge for raids and gorup content. Suddently you could not see the difference between a decent raider and a shire potato farmer.

They added skirmishes with Mirkwood, this became a massive disappointment, now it's a forgotten content, entirely.

In the end, the casuals won this war. We raiders got more or less not wanted anymore, our voices was not heard. And of course, if your major playerbase are casuals then you develop more things for them, add more pay to win items in the store to please them, you could be working 20-40 hours on your first age legendary weapon, grind those legacies, max it out, make it perfect. While the guy next to you could spend 40 euros and max it out from store within 10 minutes by buying the legacies he wanted and relics even.

Turbine started to revamp the old areas we had in Shadow of Angmar. Making it more easy for new players, ruining the immersive feeling in those areas and instances, eliminated exploration entierly and made questing linear, it became like following an invisible red line through the maps, more dead then alive.

They butchered the first instance, by splitting it up in three wings, it became faster to complete, but the feeling died with it too. They butchered one of the most glorious mid lvl instanced called Fornost, and that was my final straw. I personally dont find it funny to have one major boss in each instance due to they simplifying them. The old dungeons had many minor bosses you could run into (sure you could get lost many times but you will learn local direction as time goes by, now a hamster could do it)

They ruined pvp by adding "Audacity" a specific pvp stat, that killed many builds since we were forced to wear pvp gear (that was mediocre compared to our raiding gears). Turbine have never been able to balance pvp beteen the Free Peoples and the Servants of Angmar. (freeps and creeps)

Most balanced was during Shadow of Angmar, and even then it was not entierly perfect either. We was promised a new PvMP map in 2008 i think, we got it 2015 - and i don't think they worked on this for 7 years, if you have seen it with your own eyes you can see for yourself that 7 years work was not dedicated for this.

LoTRO's reputation has sunk entierly, most of us that loved this game is waiting for it's killing blow, the announcement of the servers being closed so it will die with some dignity and honor, but thats too late now since everything is gone.

Many new players, those who began after f2p might still love this game - they never got to experience it's true glory.

Now LoTRO is just a p2w exploited game. The developers have run out of ideas and just sprinting to reach mordor then end it. They copy paste old structures in new content (minas tirith got the wall textures that are around isengard, the white city, with a black obsidan wall protecting it - call it what you like, but thats not acceptable.

I highly advice you to stay away from this game, it's not worth your time, trust me.
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203 of 302 people (67%) found this review helpful
484 people found this review funny
1.7 hrs on record
Posted: November 24, 2015
The 40 hour download over the McDonald's internet is worth the wait!
Was this review helpful? Yes No Funny
123 of 185 people (66%) found this review helpful
93 people found this review funny
1,803.5 hrs on record
Posted: November 20, 2015
“One game to rule them all, one game to find them,
One game to bring them all and in the darkness bind them...”

LOTRO - one love! ^^
Was this review helpful? Yes No Funny
24 of 28 people (86%) found this review helpful
8 people found this review funny
249.7 hrs on record
Posted: February 23
Wow. It is really hard to review a game which became a part of your life and of your soul. I'll start with negative points then, hope it will be easier for us all this way.

1. Move along if you're not familiar with Lord of the Rings. This game is made for fans of Middle-Earth by fans of Middle-Earth. It is story-driven game which rewards you for being into this world. It is not worth your time nor money if you are indifferent about LotR. Better go read some books. You might as well close this review, won't be anything more useful here for you.

2. Teh graphics suxx. LotRO doesn't hold its line against any of nowadays-popular MMORPGs (except maybe WoW, which looks just as awful now). I'm not sure if I placed 2 first points in the right order, but anyway: if you're looking for impressive effects and fappable grills, move along. Go play TERA, it's just what you need (and quite good a MMORPG by the way).

3. The combat system is decades since deprecated. Yes, it's THAT point-and-click we all were tired of for years. If you consider it disgusting and still reading it for some reason - move along. Go play TERA or anything else, there is a plenty of action MMORPGs nowadays.

4. The game is not free. Period. If you don't spend a single penny on the game, you will have really hard time past level 25. However, don't leave yet. It's the first matter I'll deal with below.

That's it for contras, I think.

As promised, concerning money. You have two options: to buy a subscription or to purchase all items (mostly, quest packs) separately. Aside from that, you'll need two out of three DLCs ("Steely Dawn" is auxiliary, nothing mandatory there). Taking all the discounts into concern (~20% off in-game items, 50-75% off DLCs at large Steam sales), the second option is much more convenient. Still, it will cost you dearly (around $30 for Russian players and probably twice that much for all the others: there's a solid reason for this difference, but I won't elaborate here).

Still reading this? Kudos to you then. Now I'm going to persuade you to install LotRO.

1. THE STORY. I cannot stress this enough. The game is highly story-driven. Every single quest is a brick in a huge building of the Middle-Earth story. The epic storyline follows the road of the Fellowship of the Ring. It reached Gondor as of when I'm writing this. And it's called epic for a good reason. Still, side quests play no lesser role. All of them contribute to the story and to the atmosphere.

2. The graphics. You've got it right, and f**k those who left in the progress. The effects might seem simple, the grills might seem not fappable enough, but it's LotR, not a manga. It feels natural, however natural it might be for a fantasy world. And you have my word that you will stop once in a while just to have a longer look at that landscape.

3. The world. Do you remember? It's the good old Middle-Earth. You can venture into icy crevasses of Forochel (don't jump in the water!), walk among the golden mallorns of Lothlorien, explore the dangerous depths of Moria and ride with rohirrim against the tide of Uruk-hai. You can even find a hat Gandalf dropped at the very bottom of the Endless Stair.

4. The atmosphere. You get used to it, to every good and bad thing about the game, and you really feel like you live in this world. The domestical system. The music. The language in quests is good and proper English (or Elven, mind you). The mobs are not concentrated at farming spots, but are mixed and scattered across vast logical regions. The crafting system (you can actually cook, Valar be damned!) HP is called Morale, so you don't actually die, but desperately flee when severely outmatched. The Dread system which turns your screen gray and replaces minimap with a flaming eye, when you encounter something truly fearsome. Like a Balrog corpse. It is, definitely, the best LotR-inspired game in terms of atmosphere that ever existed.

I could go on. I could mention the community, the music playing (yep, you can play any music in the game at a MIDI quality), the PK absence, the epic battles and whatnot. But I will conclude.

Come and feel it yourself. If you're still here - it is worth it. This is an experience you'll never regret. And LotRO will love you back.

THIS GAME IS A F***ING BLAST AND I LOVE IT. DO IT. Join the Fellowship.

Oh Eru, I wanted to say it from the very start.

Sincerely Yours,
Talcano Mithrenhen, Landroval (ex-Mirkwood).
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