This strategic turn-based MMORPG combines innovative combat with character/party development and city/country management.
User reviews: Mostly Positive (92 reviews) - 72% of the 92 user reviews for this game are positive.
Release Date: Jun 29, 2012

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November 23

Perils of Avalon Update

The island kingdom of the once and future king has emerged on the isle of Great Britain! Bring your Nation together to help Arthur take back his lost isles. This new Nation Dungeon will test your resolve, as well as your Nation and Guild coordination on a scale unseen. Will you take up your weapon to help a king conquer the darkness that has consumed his kingdom?

New Nation Dungeon - Avalon

The new dungeon is set on the southern section of Great Britain with three massive floors dominated by adversity and hardships. Defeat the brainwashed rebellion on each floor while keeping the rebels away from your gates, for their destruction will mean your demise.

This Nation Dungeon features the classic Atlantica Online combat that you know and love, and the rebels of Avalon will scale to your level allowing even your newest members to fight by your side. The bosses, however, are a different story. You will require your most seasoned veterans to join you in battle if you wish to defeat the bosses of the Hostile Halls. Choose wisely and quickly, because either way your fate is sealed.

- [Avalon] has been added.
- You can enter [Avalon] through the [Avalon] gateway after using the [Avalon Key].
- You can purchase the [Avalon Key] from NPC [Pointry] at the Bazaar in Rome.
- There are three floors in this dungeon; you can only advance to a new floor once all monsters are cleared on the present floor.
- Auto-Level Adjustment system for monsters has been added.
- Monster’s level and stats will auto-adjust to the level of your main character, except for boss monsters.
- Bonus rewards will be given based on your contribution when completing the dungeon; the more you contribute towards completion of the dungeon, the more rewards you will receive.
- Players must be in the proper Nation Dungeon in order to receive the proper rewards.

Found in the King’s Trophies are the two most prolific items associated with him that you can use to decorate your house with - a statue of the Sword in the Stone and a feast on his Roundtable. There are many other prizes fit for a king, especially this one. Take the task of the King, and battle your way to earn a king’s ransom.

Kingdom for a King

The once shrouded kingdom was a peaceful and tranquil place. But, as in all stories, darkness had found its way to creep in. The dark deeds did not go unnoticed as the words of respite reached the ears of Arthur. With a heavy heart, Arthur shattered the veil to rescue those he can and find those responsible.

With the mystic Avalon now revealed, King Arthur can be recruited to your formation. Once you reach level 100, you must speak with Arthur Pendragon outside the gates of Avalon. Arthur will enlighten your knowledge with the story of the fallen kingdom of Avalon and how he thinks its fate came to pass. Complete all the of King’s requests and he will join your ranks!

Mercenary: King Arthur

- The King Arthur recruitment quest has been added.
- King Arthur and his men must investigate the corruption that has taken hold on his beloved isle of Avalon. With clues and cunning, help Arthur free the denizens of the once prosperous kingdom while driving back the dark forces. The dark forces will take hold of anyone susceptible to their corruption, so be careful. Meet NPC [Arthur Pendragon] and recruit him, the once and future king, as a mercenary.
- You can begin the quest at Lv. 100 through NPC [Arthur Pendragon] outside of [Edinburgh]. He stands with his men at arms near the entrance.
- King Arthur mercenary has two sides; the light side has the Sage King Arthur and the dark side has Dark King Arthur. Each version of King Arthur has a unique unlocked skill.
- The quest can be reset by using [Secrets of Time: Arthur].
- New King Arthur skills [Sage Sword Excalibur] and [King’s Command] have been added.
- [King’s Command] has the ability to seal the physical attack of enemies in a row, while [Sage Sword Excalibur] unleashes the power of Excalibur on all foes.
- Sage King Arthur’s [Sage King’s Dignity] will protect all allies from all magic attacks and increase stats.
- Dark King Arthur’s [Dark Legacy] will inflict powerful damage on enemies and seals all magic attacks.
- [Book: Sage Sword Excalibur], [Book: Sage King’s Dignity], [Book: Guardian Sheath], and [Book: Dark Legacy] can all be obtained from [Avalon], the new nation dungeon.

Avalon Guardian Event

In order to celebrate the new dungeon, we’ll be running some events! Be one of the first three nations to complete the Avalon in Peril dungeon and you’ll receive an Avalon Guardian title. Being first is important, but being fast counts too! If you’re one of the three fastest nations to complete the dungeon, you’ll also receive a title, and all titles awarded during the event will grant bonuses to Attack Power, Defense Power, and EXP for one hour.

World Boss Feature

- The bosses in the [Avalon] Dungeon are World Bosses.
- The health of the World Bosses is shared with all players within the dungeon.
- The health gauge of the world boss can be checked by everyone inside the dungeon, as well as the players fighting in a boss room, and everyone outside of a boss room.
- The World Bosses allow numerous players to attack, allowing for different strategies to be deployed.
- The World Bosses will not start the fights, as the player must actively engage first.
- All World Boss fights are 1-on-1.

Mercenary Update
The following mercenaries now have scaling magic:

- Elementalist: Blazing Earth
- General: Green Dragon's Rage, Green Dragon Glaive, Green Dragon Strike
- Spartan: Warcry
- Folklorist: Musician of Bremen, Mother Hulda
- Centaur Archer: Gift of Prometheus, Chione's Fury
- Automaton: Healing Pulse, Arms of Atlantis, Oriharukon Core
- Warlord: Rally, Demoralize, Thunderbolt Slash
- Witch: Meteor Strike


- NPC [Raina] has been added. She will trade you mercenary summons for the same mercenary summons but at Lv. 140. She is located at the Bazaar in Rome next to NPC [Erin]. For example, you can trade in [Hwarang’s Letter] x 5 for [Hwarang’s Letter [Lv. 140]] x 1.

Bug Fixes

- An issue with MyHome skills has been fixed.
- An issue with Imperial Tarantula AB not working has been fixed (MAX AB : 70).

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September 21

Mistress of the Blade Patch Notes

The Mistress of the Blade has finally arrived! See what skill she brings with her, along with all the other changes exclusive to this update.

Female Blade Master
  • The Female Blade Master is now available
  • The Female Blade Master can be obtained via Character Creation, or through a Class Change Card
  • The overall stats and skills of the Female Blade Master are the same as her Male counterpart
  • A new class based skill, Waltz of the Blade, has been added
  • Waltz of the Blade is a brilliant sword dance that maximizes the potential of your blades, giving you unprecedented power. It uses both your strength and your weapon's strength to deal greater damage to enemies
  • Waltz of the Blade can only be learned through skill books
  • Waltz of the Blade skill book can be purchased through the market at the following set prices
  • Book: Waltz of the Blade - 300,000,000 Gold
  • Book: Waltz of the Blade [II] - 600,000,000 Gold
  • Book: Waltz of the Blade [III] - 900,000,000 Gold
  • Book: Waltz of the Blade [IV] - 1,200,000,000 Gold
  • When the Blade Master is selected as a FREE Lv. 130 Character (during the event period) Waltz of the Blade's skill level will be automatically boosted to 10
Lucky Loot System
  • The Lucky Loot System has been added
  • The Lucky Loot System has a chance to trigger when you successfully defeat a monster
  • A monster who triggers the Lucky Loot System has a chance to drop a variety of rewards, such as buffs, bonus experience, level appropriate weapons and gear, or legendary weapons
  • The Lucky Loot System cannot be activated in TBS
  • The Lucky Loot System cannot be activated by monsters who resurrect, or transform into a different monster upon death
  • Defeated monsters that trigger the lucky loot system will disappear 1 turn earlier, so you must be quick to loot
  • Normally you are allowed 4 turns to loot, Lucky Loot System only allows 3 turns
  • Lucky Loot cannot be looted with Auto-Battle
  • Lucky Loot can only be obtained by pressing "X" (Search All command)
Australia Revisited
  • 3 new quests have been added in Australia
  • The Bree Daily Quest has been added in general Australia
  • Suspicious Hermit Quest has been added in the Blue Mountains
  • Katherine Sub-Quest has been added in Katherine Gorge
  • The experience for the following quests has been increased:
  • Blue Mountain
  • Blue Guardian - Main Quest
  • Best Jewels - Repeated Quest
  • Katherine Gorge
  • Katherine Gorge - General Quest
  • Prankster Quest - Repeated Quest
  • Raging Vortex
  • Raging Vortex - Main Quest
  • Pure Waters - Main Quest
  • Mysterious Rock - Repeated Quest
  • Magical Rock - Repeated Quest
  • Bungle Bungle Range
  • Lost World 2 - Main Quest
  • Lost World 1 - Repeated Quest
  • Uluru
  • Honor Guard - Main Quest
Dungeon Point System Changes
  • Dungeon Points will reset to 0 every Thursday at 6:00 AM Pacific (9:00 AM Eastern)
  • Dungeon Points can be earned through the diary
  • 2 Points per quest (total 3 diary quests) + 2 (if extended)
  • 4 Points per competition(total 2 diary quests) + 1 (if extended)
  • 5 Points per Individual Dungeon (total 1 diary quest) + 1 (if extended)
  • Total Dungeon Points that can be earned without extension are 133
  • Total Dungeon Points that can be earned with extensions are 224
  • Experience acquired from fishing, hunting, and quests has been increased
  • Experience has been adjusted for the top 600 types of monsters
  • The normal attack range for Pirate, Harlequin and other dual sword characters has changed to a cross range, similar to the attack style of Atlantian Blade Masters
  • All Mercenary Character models have increased slightly in size
  • MyHome cost decreased from 500,000,000 gold to 100,000,000 gold
  • My Warehouse Page 1 is now permanently available to everyone
  • Jessica The Bounty Hunter now has scaling magic. Ex: Carnage will scale off Jessica's attack power
  • Vampire now has scaling magic. Ex: Dawn Harmony now heals for a % of the target's max health.
Bug Fixes
  • An issue with some mercenaries not being able to equip Lapis Weapons has been resolved
  • An issue with some Australia Quests not dropping quest items has been resolved
  • An issue where Transcendent Rings could be equipped by mercenaries has been resolved
  • An issue where Main Character Class Necklaces could be equipped on mercenaries has been resolved
FREE Lv. 130 Character!

The Mistress of the Blade has arrived, and with her she brings the powerful might of Atlantis! For a limited time, you will be able to create a FREE Lv. 130 main character to overpower all of your enemies. Find out how to claim your very own FREE Lv. 130 character below!

FREE Lv. 130 Character Event
Event Dates: Thursday, Sept. 17 - Thursday, Oct. 22

Create your Destiny
Anyone can create a FREE Lv. 130 Character. To Create your FREE Lv. 130 Character, follow the steps below:
  • Log into Atlantica
  • Navigate to the Character Creation Screen
  • Click on the red FREE Lv. 130 Character button
  • Choose you Race, Class, Gender, and Appearance

Done! It's that simple to become a powerful Atlantian!
Notice: Only 1 FREE Lv. 130 Character can be created per account

Getting Started

  • All newly created Lv. 130 Characters will begin with powerful Explorer Gear
  • Explorer Gear has stats comparable to Evil Equipment
  • As a new Lv. 130 Character your journey will begin in Australia. Speak with NPC Kris to get started
  • NPC Kris will introduce you to powerful Lv. 130 Guard Mercenaries:
  • Sheriff Christine
  • Bounty Hunter Jessica
  • Valkyrie Morrighan
  • Vampire Carmilla
  • Taoist Jeon Woo-Chi
  • As you complete various FREE Lv. 130 Character quests you will earn some awesome rewards including:
  • New Atlantian Outfit
  • Title: Explorer
  • 7 Day Blessing License
  • Explorer Kit I
  • So Much More!
The time is now to log-in and create your powerful FREE Lv. 130 Character! This special event will only last until Thursday, Oct. 22!

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“I fell in love with Atlantica the first time I played it, and I tell anyone who will listen that it's a terrific game.”
4.5 out of 5 – Ten Ton Hammer

“Put simply, Atlantica Online is the proverbial cream of the crop in free to play gaming, and will remain that way for a long time to come.”
Excellent – MMOHuts

“With new content such as raids, challenging upper-level zones, new gear to craft and legendary weapons to chase, Atlantica offers a deep and varied experience.”
7.2 out of 10 – MMORPG

Perils of Avalon

The island kingdom of the once and future king has emerged on the isle of Great Britain! Bring your Nation together to help Arthur take back his lost isles. This new Nation Dungeon will test your resolve, as well as your Nation and Guild coordination on a scale unseen. Will you take up your weapon to help a king conquer the darkness that has consumed his kingdom?

Read the complete patch notes here:

Nexon Player Appreciation Event

We here at Nexon America want to show all of our loyal players how much we appreciate their support by giving out free items across all of our games. Login to each game during the event period to receive FREE in-game items and special limited offers!

Atlantica Online:
Dirty Bomb:
Dragon Nest:

About This Game

Atlantica Online is a strategic turn-based MMORPG that combines innovative combat with character/party development and city/country management.
Players take on the quest to destroy the Oriharukon, a powerful energy source from the lost civilization of Atlantis that survived and is now endangering humanity. This journey will take players around the globe to locations like the Great Wall of China and the pyramids of Egypt where they will come face-to-face with monsters ripped from history and lore, such as the ruthless Egyptian Pharaoh Khufu and Dracula.

Key features:

  • Strategic Turn-Based Battle System – Returning to the roots of traditional RPGs, Atlantica incorporates classic turn-based combat while combining tactical movements for deep strategic action.
  • Expansive Mercenary System – Recruit over 30 mercenaries to join you in your travels, have up to eight alongside you in battle, and shuffle your lineup as the situation calls for.
  • Challenging PvP – Participate in daily player vs. player battles, and test your fighting prowess against everyone in Atlantica every weekend in the Grand Championships.
  • Tactical Battle System – Expand the battlefield to fight alongside your allies against hordes of your enemies. Out-maneuver, out-think, and overcome your foes in this new style of combat.

System Requirements

    • OS:Windows® Vista, Windows 7
    • Processor:Intel® Core 2 Duo E6320, AMD Phenom 8450 or better
    • Memory:2GB RAM
    • Graphics:GeForce GT 240, Radeon HD 5450 or higher (vertex pixel shader 2.0 capable graphics card)
    • DirectX®:Version 9.0 or higher
    • Hard Drive:20GB of available space
    • Sound:16 Bit Sound Card
    • Network:Broadband Internet connection
    • OS:Windows® 7 or later
    • Processor:Intel® Core 2 Duo E6320, AMD Phenom 8450 or better
    • Memory:4GB RAM or more
    • Graphics:GeForce GT 240, Radeon HD 5450 or higher (vertex pixel shader 2.0 capable graphics card)
    • DirectX®: Version 9.0 or higher
    • Hard Drive:20GB of available space
    • Sound:16 Bit Sound Card
    • Network:Broadband Internet connection
Helpful customer reviews
13 of 15 people (87%) found this review helpful
146.8 hrs on record
Posted: August 21
What was once what I'd consider my favorite MMO, I see was ruined the moment it was taken in by Nexon. The first 100 levels were great, and then the grind began at 100. The best classes are worth millions, if not billions of in-game gold to obtain. Across a level 50 and two level 100 characters, I barely made 1 billion gold, with plenty of market playing. Getting the stuff to do the quest essentially drained me of all of my savings, leaving me with nothing to buy gems, which is how you upgrade the characters at certain level milestones. Not only that, the better the character, the more expensive the upgrades will be. These upgrades can't be ignored either, as they give huge boosts to their stats, making them worthless at higher levels when left in their basic form. So this 1 billion class was going to cost me several billions more just to upgrade it as many times as my weaker, but cheaper characters.

After going back to the game after some time, I saw the new classes and how much their summon gems were selling on the market. Trillions. All because they are cash shop exclusive, and are by far the strongest characters in the game. At this point, anyone going completely F2P is screwed out of all their work, and hit a huge grinding wall that will never end. By the time the money is earned to buy any one of these classes, a new, stronger class will be created you will have to pay quadrillions for.

If anyone at all is still thinking about trying this game and you see this, don't. You might enjoy it for quite a good number of hours, but are forced to pay or get out if you wanna get anywhere close to the mid-game, and a lot more to reach even a mile away from the end-game. Just don't, unless you want your heart broken like mine.
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5 of 6 people (83%) found this review helpful
78.0 hrs on record
Posted: October 28
I've played this game for years and I have a really hard time deciding if I should recommend it. In the end, you should play it; this isn't another game, this is a completely different genre from anything you've ever played. When this game dies, this genre of video games will be dead and there will never be another like it. My heart goes out to Atlantica Online (AO) for that reason; the PvP is easily the most challenging thing I've ever done in a game, the features and design of the game are unique, there's a lot of quirks you don't find in other MMOs, and the community is great. But at the same time, if you play this game you need to have your expectations set right. Nexon is not the best company, the item mall is terrible, the max level is 170 and it's taken some people almost a decade to reach that, and you will never catch up to the top ranked PvP'ers without spending thousands of dollars (I'm not exaggerating). You have to be ok with knowing that you'll never be the best, and you have to just want to enjoy the ride.

The Best Parts:

-You'll never play another game like this. It's unique, it's challenging in all the right ways, and it's so addicting.

-PvP is an absolute gem. Let me break it down for you...each player has a 3x3 grid of characters, so 9 total. Each character has physical attacks and magical attacks. Each physical attack gives 1 stun counter to your opponent. At 3 stun counters their character is stunned for 3 turns. There's various weapons, some hit a column, some it a row, some hit a single target or a cross shape. As for the magical attacks, they all have some sort of special effect such as Silence, movement limitations, etc. Each character has a "Monk" who can either remove stun counters or remove debuffs each turn. So the game revolves around trying to trick your opponent and force them into hard decisions. For example, a Monk removes dubuffs by putting up a magic shield that lasts for 2 turns, so once that shield is up they can't heal or remove stun counters. Which means you can put up 1 stun counter, and then on the next turn both debuff them and put up the 2nd stun counter, forcing your opponent to chose between keeping the debuff or letting them get stunned. But at the same time, they can do the same to try and disable you from putting up those stun counters, or disable your character with the debuff and make you pick a less favorable debuff to put up on them; so you have to plan ahead. There's trillions of variables that can also come into play such as guarding, scrolls, changing places. Each player gets 5 moves per turn, oh, and everything has to be done within 30 seconds. So you have 30 seconds to spend your moves, and then 30 seconds to memorize your opponents moves and plan accordingly.

-The community is great. Guilds have a lot of incentive to stay together. Everyone knows everyone else so they're all civilized. It's a smart game, it's attracts smart players who like learning. The community also has ways of policing itself through things like Nations. A nation is a group of guilds, they can invite guilds to join them or kick out troublesome guilds. Nations collect points over time that can be spent on items and bonuses. There's also raid dungeons that require a whole Nation to do. Nations can also do something called "Kings Judgment" which lets a guild leader mark any player in the game, and then anybody in the Nation can kill that player. If you abuse that power, other Nations will in turn come after you, Nations can go to war, but they can potentially lose things like cities and the amount of economy they control.

-The Economy is cool. I'm not much of a entrepreneur, or a crafter but I do really like that the economy is 99% player controlled. Items don't exist unless players craft them and crafters need resources from things like Nations and PvE. The game even has a list of the servers best crafters for each type of craft. It's an MMO feature that you no longer find in newer games.

-There's so many events! Seriously, and they're cool events too. They give away free mounts and costumes, experience boosts, all sorts of great items. A lot of the events are interactive. They'll have minigames, or temporary event dungeons, or random world monster drops. The events are so random and interesting.

The Worst Parts:

-You will never catch up. Never. Don't even try. For example the PvP's grand tournament that happens cross-server every Sunday afternoon is still fun. But when the tournament narrows down, it's always the same 10 players or so. There used to be more variety back when the level cap wasn't 170 and the game was newer. But now days, the older players have accumulated so much wealth that they're levels and equipment simply make them better. Which sucks because the tournament used to be the best way to spectate good strategic matches between the best of the best. It's not like that anymore. Most of the people at the top aren't even that good; they're just rich.

-The equipment grinds would be fun if they weren't so expensive. Sure, they're not really necessary, and you can competitively PvP without them. But there's 170 levels to this game. People who play 24/7 for years haven't even reached the level cap. You have a lot of incentive to upgrade gear because it cuts down on the grind. Here's how the system works; you have two Flame Swords, so you combine them, and now you have a Flame Sword +1. Then you go find another Flame Sword +1, combine that with the one you currently have, and then you have a Flame Sword +2. The max is +9, which means you have to get two weapons to +8 and then combine them to make a +9. That's 81 swords total that you consume. You could also gamble and "Enhance" your sword directly from +8 to +9 without the additional +8 but there's a 50% chance the Enhance will fail and you'll lose the weapon permanently. The best seller on the item mall is this item called "Atlas Ore" which lets you Enhance without losing your weapon permanently should it fail. Atlas Ore is literally so important that it's the sole factor in determining the strength of the economy. But most people never gear up past +4.

-The item mall is silly. For example, the "Vampire" character on the item mall is $70. That character is also a healer and a staple in the highest levels of PvP because she has a powerful heal that lasts over time and heals in a column rather than a row like the rest of the healers in the game. That makes her a great sniper prevention tool. It doesn't matter at lower levels. But there's a few game changing mercenaries on the item mall. And seriously, $70? Oh Nexon, it's like you have no self awareness. Luckily, the Vampire is really the only character who affects PvP, the others are game changers in PvE however. And as other reviews will tell you, the item mall is also all about gambling. If Nexon releases a new mount on the item mall, you can't just buy that mount. You have to buy a "box" that when you open rolls dice and you have a random chance at getting the mount. You /could/ get the mount, or you /could/ get something so worthless that your money would have been better spent on $50 worth of Atlas Ore that you can sell to players. The game also attaches huge stat bonuses to mounts and costumes (which can be upgraded to +9 by the way .)

-New Characters start at level 1. Ok cool, so you want to try adding the new character that was just released to your team. But the rest of your team is at level 136 and it took you over 300 hours to get your current team to that point. Ok have fun! There are things like experience boosts. But even with those it's a pain.

-You have to do everything 9 times. You have 9 characters, each with their own equipment, experience table, skill tree, and what not.

-This is the International Version and it tends to update more slowly compared to the Korean Version
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1 of 1 people (100%) found this review helpful
1.1 hrs on record
Posted: November 24
Pros -Interesting way to fight enemies

Cons-Just in the tutorial you can get stuck while walking.
-The Camera is horrible
-Screen gets frozen when you enter combat sometimes
Honestly , the game needs a little refreshment ((Bugfixes)(The tutorial is too repetitive : go there!Come Back!Go there again then come back after that.Oh kill theses enemies! come back!Go kill the same ones again!Come back!)
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59 of 80 people (74%) found this review helpful
2 people found this review funny
29.4 hrs on record
Posted: March 25, 2014
Atlantica Online centers around one fun game play aspect, marred by terrible corporate decisions. I cannot recommend it to anyone, especially if you have ever had problems with a gambling addiction.

The Good:

The turn based formation combat is entertaining and rather unique. Where you place your mercs and which mercs you use and in what order makes for fun game play and interesting decisions.

The journal that collects battle info is very well done.

There are several different pvp and pve activities implemented, allowing you to use your mercs and strategies in different ways against different types of obstacles.

Your mileage may vary, but the people who I met who play this game seemed friendly. The ones who weren't AFK, that is.

The Bad:

Your mercs must level up from when you first get them, often placing them far behind your main character and the rest of your team of mercs. Keeping a large stable to switch out for different strategies is not practical for this reason and the cost in real money to buy licenses.

The artwork in Atlantica Online is dated. This one doesn't bother me that much, but I know people who are put off by such things.

The depiction of women is insulting; expect nearly any woman in this game to be very buxom, half naked, and usually underage. The depiction of men is also very shallow.

The experience required to level your character and your crafting skills drag each process out beyond reason, after a certain grace period. Many of the quests after a point become a grind by themselves, as well.

You can recieve free experience for sitting, and many people at high levels afk craft, which rewards alt tabbing the game for long periods of time, leading to a social atmosphere where many if not most of the people logged into the game aren't actually there.

The North American version of the game is approximately 10 updates behind the Korean version. I estimate that to be about 2 years, perhaps more. Expect whatever bugs they fixed long ago to still be around for you, and whatever features they are accustomed to to still be unavailable to you.

The Ugly:

This game has the worst item store of any free to play game that I have ever seen. DO NOT PLAY THIS GAME IF YOU HAVE A GAMBLING ADDICTION. Two item types, available only through the store, have stats equivalent to the highest level gear or higher, and have no in game available alternatives, meaning that they will be needed to be competitive in pvp, especially at lower levels, and many strategies for fighting higher level, tougher dungeons, will be more difficult, if not impossible, without them. To attempt to buy one of these items you must pay 10 dollars US for a 'box' that might contain the item that you are after. The odds of containing your coveted item are not listed in the store, but the internet suggests 5% or less. The cost to buy the points needed is also not listed in the store, without first giving up your credit card information. I found it through internet searches. Finally, there are four powerful mercs available through the item store, which will also be difficult to progress in higher level content without, and needed to be competitive in pvp even at low levels. Each costs fifty dollars US plus twenty to thirty more for any skill up books, depending on if you bought a bundle or not. For comparison, a newly released major company video game typically costs 50 to 60 dollars, if it's 18 months to 2 years old it typically costs 30, and for something 5 years old or more, as many good turn based games are, 5 to 10 dollars.

Finally, customer service tickets take a ridiculously long time to be answered, if they are ever answered at all. There are people in the forums that have been waiting for six months on unanswered tickets about serious issues such as account or item theft.

My suggestion to anyone considering this game would be to spend less time and money than you would spend trying to succeed at this game buying several turn based games from steam and from gog. If you enjoy the few redeeming qualities enough to play it anyway, at least know what you're getting into.
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36 of 45 people (80%) found this review helpful
2 people found this review funny
Posted: June 29, 2012
I played this for over 2 years before Nexon owned it. Even before NDoors was bought out, it was pay2win after level 100. Each level cap increased the grind exponentially to the point that lv120+ you are lucky to get 1 level a week of hardcore grinding. PvP is broken now because they sell OP heroes in the cash shop (for ♥♥♥♥ing $70 each) and PvE's focus has changed from the "classic" 3v3 grid combat they shown in the trailer to a FFT multiplayer style mission based mode called TBS. This may sounds cool but it is incredibly laggy, unoptimized, even more repetitive than the 3v3 combat, and the reward system is unbalanced (they encourage you to play mutliplayer maps solo). Nowadays all anyone does is grind TBS maps solo, sit AFK in town crafting, or AFKing through PvP.

This game is 100% Pay2Win. You can gamble to upgrade your weapons with cash shop items, You can buy gamble boxes for mounts that give you better stats than all your armor combined.

Do not touch this.
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