Este MMORPG de estrategia por turnos combina un innovador sistema de combate con el desarrollo de personajes/grupos y la administración de ciudades/países.
Análisis de usuarios: Mayormente positivos (89 análisis) - El 74% de los 89 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 29 jun. 2012

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Jugar a Atlantica Online

Free to Play

Actualizaciones recientes Ver todos (2)

21 de septiembre

Mistress of the Blade Patch Notes

The Mistress of the Blade has finally arrived! See what skill she brings with her, along with all the other changes exclusive to this update.

Female Blade Master
  • The Female Blade Master is now available
  • The Female Blade Master can be obtained via Character Creation, or through a Class Change Card
  • The overall stats and skills of the Female Blade Master are the same as her Male counterpart
  • A new class based skill, Waltz of the Blade, has been added
  • Waltz of the Blade is a brilliant sword dance that maximizes the potential of your blades, giving you unprecedented power. It uses both your strength and your weapon's strength to deal greater damage to enemies
  • Waltz of the Blade can only be learned through skill books
  • Waltz of the Blade skill book can be purchased through the market at the following set prices
  • Book: Waltz of the Blade - 300,000,000 Gold
  • Book: Waltz of the Blade [II] - 600,000,000 Gold
  • Book: Waltz of the Blade [III] - 900,000,000 Gold
  • Book: Waltz of the Blade [IV] - 1,200,000,000 Gold
  • When the Blade Master is selected as a FREE Lv. 130 Character (during the event period) Waltz of the Blade's skill level will be automatically boosted to 10
Lucky Loot System
  • The Lucky Loot System has been added
  • The Lucky Loot System has a chance to trigger when you successfully defeat a monster
  • A monster who triggers the Lucky Loot System has a chance to drop a variety of rewards, such as buffs, bonus experience, level appropriate weapons and gear, or legendary weapons
  • The Lucky Loot System cannot be activated in TBS
  • The Lucky Loot System cannot be activated by monsters who resurrect, or transform into a different monster upon death
  • Defeated monsters that trigger the lucky loot system will disappear 1 turn earlier, so you must be quick to loot
  • Normally you are allowed 4 turns to loot, Lucky Loot System only allows 3 turns
  • Lucky Loot cannot be looted with Auto-Battle
  • Lucky Loot can only be obtained by pressing "X" (Search All command)
Australia Revisited
  • 3 new quests have been added in Australia
  • The Bree Daily Quest has been added in general Australia
  • Suspicious Hermit Quest has been added in the Blue Mountains
  • Katherine Sub-Quest has been added in Katherine Gorge
  • The experience for the following quests has been increased:
  • Blue Mountain
  • Blue Guardian - Main Quest
  • Best Jewels - Repeated Quest
  • Katherine Gorge
  • Katherine Gorge - General Quest
  • Prankster Quest - Repeated Quest
  • Raging Vortex
  • Raging Vortex - Main Quest
  • Pure Waters - Main Quest
  • Mysterious Rock - Repeated Quest
  • Magical Rock - Repeated Quest
  • Bungle Bungle Range
  • Lost World 2 - Main Quest
  • Lost World 1 - Repeated Quest
  • Uluru
  • Honor Guard - Main Quest
Dungeon Point System Changes
  • Dungeon Points will reset to 0 every Thursday at 6:00 AM Pacific (9:00 AM Eastern)
  • Dungeon Points can be earned through the diary
  • 2 Points per quest (total 3 diary quests) + 2 (if extended)
  • 4 Points per competition(total 2 diary quests) + 1 (if extended)
  • 5 Points per Individual Dungeon (total 1 diary quest) + 1 (if extended)
  • Total Dungeon Points that can be earned without extension are 133
  • Total Dungeon Points that can be earned with extensions are 224
  • Experience acquired from fishing, hunting, and quests has been increased
  • Experience has been adjusted for the top 600 types of monsters
  • The normal attack range for Pirate, Harlequin and other dual sword characters has changed to a cross range, similar to the attack style of Atlantian Blade Masters
  • All Mercenary Character models have increased slightly in size
  • MyHome cost decreased from 500,000,000 gold to 100,000,000 gold
  • My Warehouse Page 1 is now permanently available to everyone
  • Jessica The Bounty Hunter now has scaling magic. Ex: Carnage will scale off Jessica's attack power
  • Vampire now has scaling magic. Ex: Dawn Harmony now heals for a % of the target's max health.
Bug Fixes
  • An issue with some mercenaries not being able to equip Lapis Weapons has been resolved
  • An issue with some Australia Quests not dropping quest items has been resolved
  • An issue where Transcendent Rings could be equipped by mercenaries has been resolved
  • An issue where Main Character Class Necklaces could be equipped on mercenaries has been resolved
FREE Lv. 130 Character!

The Mistress of the Blade has arrived, and with her she brings the powerful might of Atlantis! For a limited time, you will be able to create a FREE Lv. 130 main character to overpower all of your enemies. Find out how to claim your very own FREE Lv. 130 character below!

FREE Lv. 130 Character Event
Event Dates: Thursday, Sept. 17 - Thursday, Oct. 22

Create your Destiny
Anyone can create a FREE Lv. 130 Character. To Create your FREE Lv. 130 Character, follow the steps below:
  • Log into Atlantica
  • Navigate to the Character Creation Screen
  • Click on the red FREE Lv. 130 Character button
  • Choose you Race, Class, Gender, and Appearance

Done! It's that simple to become a powerful Atlantian!
Notice: Only 1 FREE Lv. 130 Character can be created per account

Getting Started

  • All newly created Lv. 130 Characters will begin with powerful Explorer Gear
  • Explorer Gear has stats comparable to Evil Equipment
  • As a new Lv. 130 Character your journey will begin in Australia. Speak with NPC Kris to get started
  • NPC Kris will introduce you to powerful Lv. 130 Guard Mercenaries:
  • Sheriff Christine
  • Bounty Hunter Jessica
  • Valkyrie Morrighan
  • Vampire Carmilla
  • Taoist Jeon Woo-Chi
  • As you complete various FREE Lv. 130 Character quests you will earn some awesome rewards including:
  • New Atlantian Outfit
  • Title: Explorer
  • 7 Day Blessing License
  • Explorer Kit I
  • So Much More!
The time is now to log-in and create your powerful FREE Lv. 130 Character! This special event will only last until Thursday, Oct. 22!

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28 de abril

Enter the Arena of Atlantis!

Atlantica Online is known for its epic battles, testing the might and prowess of warriors far and wide. Arena of Atlantis takes everything you know about PvP into a legendary battle where levels and gear are no longer a barrier. Survive solely on your wits and skill, and prove to Atlantians everywhere that you are an elite champion!

What is Arena of Atlantis?
Arena of Atlantis is a new PvP game mode available to everyone and anyone. There is no need to worry about levels or gear as all players will be pitted on a fair and balanced battlefield – this form of PvP is based purely on skill. You’ll be able to choose your main and mercenaries to forge a countless amount of strategies to defeat opponents on your server.

How to Play
Arena of Atlantis is available all the time; there is no need to wait for certain hours of the day to enjoy PvP. All you need to do is queue up and be matched with an opponent. You’ll then be able to select any main character or mercenary to perfect your battle plan. However don’t stick to only one strategy, your opponent will be able to ban two mercenaries from being used, and you cannot choose the same mercenaries your opponent selects. The PvP style is the same classic battle system you have come to know and enjoy in Atlantica Online.

Rank and Rewards
Being the best of the best has its perks. A new ranking system will be available for Arena of Atlantis that features powerful buffs that boost Attack Power, Workload, and EXP. The higher your rank, the more powerful your buffs will be.

Participation in Arena of Atlantis will also earn you points that you can trade-in to Quartermasters for rewards. You’ll be able to earn essential items such as mercenaries, level up tickets, and weapon boxes.

Review the full update patch notes here:

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“I fell in love with Atlantica the first time I played it, and I tell anyone who will listen that it's a terrific game.”
4.5 out of 5 – Ten Ton Hammer

“Put simply, Atlantica Online is the proverbial cream of the crop in free to play gaming, and will remain that way for a long time to come.”
Excellent – MMOHuts

“With new content such as raids, challenging upper-level zones, new gear to craft and legendary weapons to chase, Atlantica offers a deep and varied experience.”
7.2 out of 10 – MMORPG

Mistress of the Blade Update

After missing for over 1,500 years, the Atlantian supercomputer Eve has revived the lost treasure of Atlantis. The Female Blade Master has finally returned to our world, and with her a skill believed to have been long forgotten. Prepare yourself for the Female Blade Master's glorious arrival in Atlantica Online's Mistress of the Blade content update

For more information visit
To see the update patch notes:

FREE Level 130 Character

The Mistress of the Blade has arrived, and with her she brings the powerful might of Atlantis! For a limited time, you will be able to create a FREE Level 130 main character to overpower all of your enemies. The time is now to log-in and create your powerful FREE Level 130 Character! This special event will only last until Thursday, Oct. 22!

For all the details on how to claim your FREE Level 130 character visit

Acerca de este juego

Atlantica Online es un MMORPG de estrategia por turnos que combina un innovador sistema de combate con el desarrollo de personajes/grupos y la administración de ciudades/países.
Los jugadores tienen la misión de destruir el Oriharukon, una poderosa fuente de energía de la civilización perdida de la Atlántida que logró sobrevivir y ahora amenaza a la humanidad. Este viaje llevará a los jugadores a lo largo del planeta, a lugares como la Gran Muralla China o las pirámides de Egipto, donde tendrán que pelear cara a cara con monstruos extraídos de la historia y el folclore, como el despiadado Faraón egipcio Khufu o Drácula.

Características Principales:

  • Sistema de combate estratégico por turnos: Regresando a las raíces de los RPGs tradicionales, Atlantica incorpora un clásico sistema de combate por turnos basado en la combinación de movimientos tácticos para lograr una intensa acción estratégica
  • Sistema expansivo de mercenarios: Recluta a más de 30 mercenarios que se unirán a ti en tus viajes, podrás tener hasta ocho luchando a tu lado en la batalla y los podrás recolocar si la situación lo demanda
  • Emocionante PvP: Participa en batallas diarias de jugador contra jugador y pon a prueba tu destreza en combate contra todo el mundo en Atlantica, en los Grandes Campeonatos de todos los fines de semana
  • Sistema táctico de batallas: Amplía el campo de batalla para luchar junto con tus aliados contra hordas de enemigos. Sé más rápido y más listo que tus enemigos en este nuevo sistema de combate

Requisitos del sistema

    • SO: Windows XP o posterior
    • Procesador: Pentium 4 a 1.0 GHz o superior
    • Memoria: 512 MB de RAM
    • Gráficos: GeForce FX5900 / ATI 9500 con 128 de VRAM o superior
    • Versión de DirectX®: 9.0
    • Disco Duro: 15 GB de espacio libre
    • Sonido: Dispositivo de sonido de 16 bits
    • OS:Windows® 7 or later
    • Processor:Intel® Core 2 Duo E6320, AMD Phenom 8450 or better
    • Memory:4GB RAM or more
    • Graphics:GeForce GT 240, Radeon HD 5450 or higher (vertex pixel shader 2.0 capable graphics card)
    • DirectX®: Version 9.0 or higher
    • Hard Drive:20GB of available space
    • Sound:16 Bit Sound Card
    • Network:Broadband Internet connection
Análisis útiles de usuarios
A 53 de 70 personas (76%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
29.4 h registradas
Publicado el 25 de marzo de 2014
Atlantica Online centers around one fun game play aspect, marred by terrible corporate decisions. I cannot recommend it to anyone, especially if you have ever had problems with a gambling addiction.

The Good:

The turn based formation combat is entertaining and rather unique. Where you place your mercs and which mercs you use and in what order makes for fun game play and interesting decisions.

The journal that collects battle info is very well done.

There are several different pvp and pve activities implemented, allowing you to use your mercs and strategies in different ways against different types of obstacles.

Your mileage may vary, but the people who I met who play this game seemed friendly. The ones who weren't AFK, that is.

The Bad:

Your mercs must level up from when you first get them, often placing them far behind your main character and the rest of your team of mercs. Keeping a large stable to switch out for different strategies is not practical for this reason and the cost in real money to buy licenses.

The artwork in Atlantica Online is dated. This one doesn't bother me that much, but I know people who are put off by such things.

The depiction of women is insulting; expect nearly any woman in this game to be very buxom, half naked, and usually underage. The depiction of men is also very shallow.

The experience required to level your character and your crafting skills drag each process out beyond reason, after a certain grace period. Many of the quests after a point become a grind by themselves, as well.

You can recieve free experience for sitting, and many people at high levels afk craft, which rewards alt tabbing the game for long periods of time, leading to a social atmosphere where many if not most of the people logged into the game aren't actually there.

The North American version of the game is approximately 10 updates behind the Korean version. I estimate that to be about 2 years, perhaps more. Expect whatever bugs they fixed long ago to still be around for you, and whatever features they are accustomed to to still be unavailable to you.

The Ugly:

This game has the worst item store of any free to play game that I have ever seen. DO NOT PLAY THIS GAME IF YOU HAVE A GAMBLING ADDICTION. Two item types, available only through the store, have stats equivalent to the highest level gear or higher, and have no in game available alternatives, meaning that they will be needed to be competitive in pvp, especially at lower levels, and many strategies for fighting higher level, tougher dungeons, will be more difficult, if not impossible, without them. To attempt to buy one of these items you must pay 10 dollars US for a 'box' that might contain the item that you are after. The odds of containing your coveted item are not listed in the store, but the internet suggests 5% or less. The cost to buy the points needed is also not listed in the store, without first giving up your credit card information. I found it through internet searches. Finally, there are four powerful mercs available through the item store, which will also be difficult to progress in higher level content without, and needed to be competitive in pvp even at low levels. Each costs fifty dollars US plus twenty to thirty more for any skill up books, depending on if you bought a bundle or not. For comparison, a newly released major company video game typically costs 50 to 60 dollars, if it's 18 months to 2 years old it typically costs 30, and for something 5 years old or more, as many good turn based games are, 5 to 10 dollars.

Finally, customer service tickets take a ridiculously long time to be answered, if they are ever answered at all. There are people in the forums that have been waiting for six months on unanswered tickets about serious issues such as account or item theft.

My suggestion to anyone considering this game would be to spend less time and money than you would spend trying to succeed at this game buying several turn based games from steam and from gog. If you enjoy the few redeeming qualities enough to play it anyway, at least know what you're getting into.
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A 31 de 39 personas (79%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Publicado el 29 de junio de 2012
I played this for over 2 years before Nexon owned it. Even before NDoors was bought out, it was pay2win after level 100. Each level cap increased the grind exponentially to the point that lv120+ you are lucky to get 1 level a week of hardcore grinding. PvP is broken now because they sell OP heroes in the cash shop (for ♥♥♥♥ing $70 each) and PvE's focus has changed from the "classic" 3v3 grid combat they shown in the trailer to a FFT multiplayer style mission based mode called TBS. This may sounds cool but it is incredibly laggy, unoptimized, even more repetitive than the 3v3 combat, and the reward system is unbalanced (they encourage you to play mutliplayer maps solo). Nowadays all anyone does is grind TBS maps solo, sit AFK in town crafting, or AFKing through PvP.

This game is 100% Pay2Win. You can gamble to upgrade your weapons with cash shop items, You can buy gamble boxes for mounts that give you better stats than all your armor combined.

Do not touch this.
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A 20 de 25 personas (80%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
146.2 h registradas
Publicado el 2 de julio de 2012

There's one thing to say about Atlantica that will explain to many people why it is no longer worth playing: Nexon bought it.

Atlantica has been dumbed down into a petty game no longer centered around community interaction. The only reason for playing now is working the market, which is dominated by TRADEABLE CASH SHOP ITEMS and the consequential inflation.

Atlantica is a monument; a memory of greatness once before.
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A 15 de 20 personas (75%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
56.5 h registradas
Publicado el 4 de diciembre de 2014
I'll do the TL:DR part first. It's a decent game and one of the very few turn based MMOs that has a good battle system, the gameplay itself is solid and mostly fun and there are many ways to build a successful group of mercs, there are a few cookiecutter setups for specific purposes like pvp or TBS farming but you can play the game without using one of them.

If you don't have a ton of time to dedicate to the game you can still progress for a while as a casual player but eventually you'll hit a wall and have to either spend real money or be able to solo farm the big payout TBS missions to fund upgrades so you don't constantly die. Sadly, overall I'd have to say I don't recommend this game. A year or so ago I definitely would have but there have been too many changes that try to force people to spend money by changing game elements into something else or even taking core elements of the game out and replacing them with cash grabs.

Now for the full review.

Don't let the low playtime fool you, I have hundreds of hours in this game off and on over the years. I started playing way back when ndoors still ran it and the pay to win aspect was present back then, but once nexon took over it became a whole different ballgame altogether. Anyone who's familiar with some of nexon's other games will know how they try to milk players for every cent they can squeeze out of them and this game is no exception. It's somewhat hidden here though, most of the stuff you need to get ahead is equipment and that's not sold in the cash shop, what a lot of people do is buy stuff from the cash shop then sell it in game and use the money they make to buy good gear from other players.

Anyone with gambling issues SHOULD NOT play this game as that is what almost the entire cash shop is based on, there are no direct purchases aside from the cash shop mercs and atlas ore, everything else from costumes to mounts comes in a box that has an estimated (based on numbers run by several players while opening hundreds of boxes) less than 5% chance at actually giving you the item you're after and will usually give some random crap like scrolls or merc upgrade items.

When you start off it's cheap, easy, and quick to craft and upgrade gear but toward endgame you're almost required to use atlas ore to upgrade, as the equipment itself is prohibitively expensive to sacrifice on combining and it's not worth the risk of taking it to the NPC, atlas has a chance at failure but unlike the upgrade NPC the item isn't destroyed, it loses an upgrade level which suckers you into using even more atlas ore to get it back to where it was before you started trying to upgrade.

And regarding crafting it's a decent way to make money for a while, but later on it actually starts costing more money to buy materials to craft than you'd get by selling the equipment you make. Crafting itself is a gamble, because you have a chance to craft equipment that's up to +6 (maximum upgrade is +10), and with higher level gear (130+) you needed to get +2 just to break even on the cost of materials. Even getting +1 is very rare though, most often you end up with no +.

The pay to win aspect is somewhat mitigated by almost all cash shop items being sellable/tradeable, so it's possible (though difficult) to play without spending a dime if you know how to make the crazy amounts of money in game required to purchase those things. However, if you have money you're willing to throw at this game to get ahead your best bet is to buy atlas ore which is used for too many things to list and always has a huge market.

The game itself scales somewhat well at least, there are higher ranked mercs you can get from quests and you absolutely do not have to get the cash shop mercs if you don't plan on being competitive in pvp, there are perfectly good setups using only recruited mercs although some of the recruitable mercs require rare items only available from nation dungeons which you need A). To be in a guild that's part of a nation able to run them and B). Be lucky enough to actually get that drop or for someone in the nation who does get it be willing to sell/give it to you, OR C). the astronomical amount of money needed to buy the merc recruitment item from someone and skip the quest.

Since I've started playing again I've noticed a few major changes I do not like at all, and I'm going to assume if you're reading this part you've played before and know what these things are. Individual merc inventory was removed and you now get inventory equal to a full party, but your mercs at home or in the merc room don't carry anything beyond what they're equipped with, anything that was in their inventory previously gets dumped into the new "personal warehouse" that's accessible from almost anywhere. To be fair it is huge and has 2 pages, but it's a rental and you get 90 days that starts counting down the instant you log in. The worst part is there is no license for it so the only way to renew it is pay once the time runs out.

Expeditions were also removed and replaced with "merc training", you have to pay gold for each merc in the training squad AND have a merc training license (which sometimes drops from bonus mobs) for each one of them to start training. Essentially it went from a way to level mercs and make a little money on the side from selling the loot to having to spend money to level them.

Independant mercs were removed as well and the rare items obtainable from them were put into the old treasure boxes you get from bonus monsters. I haven't seen any of them yet from opening OTB though, and talking to people in my nation several of them have opened thousands of OTB and gotten 1 or 2 Rainbow Soulstones. The failure rate for OTB seems to have been increased as well.

All in all I don't recommend this game if you're a new player, it's just been made too hard to get anywhere without spending large amounts of money on it. If you've played before and are considering playing again you may or may not get anywhere depending on how far you'd progressed before. The only good thing that's been introduced lately (and I use the term loosely as this a year or so ago) is they finally added an exp share option for regular battles and not just TBS/skirmish so you don't have to drag battles out so your weaker mercs can get kills.
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A 12 de 18 personas (67%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
265.5 h registradas
Publicado el 31 de diciembre de 2013
Pure pay to win. Run with the motto of squeeze your player base of every nickel you can until they smarten up.
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