Dive into stylish, bloody combat with Vindictus, one of the most brutal action RPGs.
User reviews:
Mostly Positive (37 reviews) - 70% of the 37 user reviews in the last 30 days are positive.
Mostly Positive (3,806 reviews) - 76% of the 3,806 user reviews for this game are positive.
Release Date: Jun 22, 2012

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Recent updates View all (17)

August 17

The Ein Lacher Challenge Update

Battle bosses one-on-one in Ein Lacher, take part in a new Royal Army Raid with numerous improvements and battle your fellow mercenaries in the improved Siege PvP Match. Vindictus' latest update has arrived with plenty of toys and fun things to do for everyone, check out all of the details below!

Take the Ein Lacher Challenge
Ein Lacher is a new way to test your mastery of Vindictus. You'll have no party to carry you, no teammates to distract the enemy boss and no lesser foes to work your way through. Just you and one of the bosses of Vindictus, battling it out.

Each day, you'll have a choice of 10 Ein Lacher battles to complete, selectable from the Exploration Departure map. You have to go it alone, but you'll have a few advantages of your own. You'll be sent right to the boss, with no other foes standing in your way. If you do fall in combat, you can revive yourself for free and continue the fight.

You'll even get EXP, AP and Gold upon defeating your foe, albeit with an increasing penalty to your EXP, AP and Gold rewards after the 4th free revive. Evil Cores will also drop, however limited to the number of Evil Cores per day you can normally claim from those foes.

Defeating bosses in Ein Lacher will also reward you with up to 20 Honor Medals per day that can be exchanged for Emblems, AP and EXP potions and Seals of Bravery from the Royal Army Recruit in town, based on how commanding a performance you gave:
  • Bronze Medal: Defeat the boss while falling 3 times or less and earn an Honor Medal
  • Silver Medal: Defeat the boss without being incapacitated to earn two Honor Medals
  • Gold Medal: Defeat the boss without ever taking damage for three Honor Medals!
  • Each Medal is only awarded once for each challenge
There's even a special set of titles you can claim to show absolute proof of your abilities, for clearing the Ein Lacher battles with Bronze, Silver or Gold medals. Just don't expect these awards to come easy: The bosses of Vindictus are in no mood for games.

Improved Royal Army Raids
Group based battles aren't being left out, though. We've gone back to the Royal Army Raids and given them a series of enhancements to make them more engaging, better balanced and ultimately more fun. Two improvements are the most obvious: First, you will now be able to see the health bar for all bosses in Royal Army Raids. Second, all lower-level raid members will no longer be a handicap. All characters below level 90 will have their Health, Attack and Defense boosted to give them a fighting chance.

We've also added new rewards for completing the Royal Army Raids. Defeating the boss will reward you with one of three different Mysterious Glass Bottles. These bottles contain powerful rewards: 50 AP and a Seal of Bravery, top-tier crafting materials or even an orange-quality Weapon Essence that can be used to craft the most powerful weapons available!

Those aren't the only changes, however. In order to make it easier to find a party, only one Royal Army Raid will be available, changing each day. These raids will also start with a minimum of 10 players, at least four of whom are level 90, and up to 16 characters can take part. You also will no longer be able to use Ultimate attacks in Royal Army Raids. Oh, and there's one other little change...

The Peerless One is back for the Royal Army Raids! The Serpent King Lakoria has a powerful array of poisonous attacks, and a massive appetite. Whether swallowed whole, flung into the air to come crashing down or infected by a lethal toxin, you'll need your wits about you to stand a chance against this most massive of monsters.

Improved Siege Rewards
We've also boosted the rewards for each PvP Siege Match! With this update, everyone on the winning team will receive 12 Seals of Triumph, a 200 AP Capsule and 30,000 Gold each, while the losing team will earn 8 Seals of Triumph, a 100 AP Capsule and 20,000 Gold each.

In order to make Siege Matches more of an event, we've restricted their availability. As such, Siege matches will only occur every Tuesday, Thursday and Sunday between 3:00 AM and 10:00 PM PDT (6:00 AM - 1:00 AM EDT, 8:00 PM - 3:00 PM AEST). The UI will let you know when a new match is available, so be ready to storm the castle!

Screenshot Mode

We've also added a special Screenshot mode to help you get images of your characters in the best light possible. You now have access to three independent cameras that can be positioned to follow your character around at a variety of angles and distances. While Screenshot Mode is active, every time you take a screenshot, an image will be taken from both your main camera angle and any active Screenshot Cameras.

Adjust a Screenshot Camera with the mouse: Left-Click to rotate the camera, Right-Click to strafe around with the camera and hold the Scroll Wheel to zoom in and out. These cameras will move and turn with your character, so get some great camera angles and show off your skills in style!

Mad Psycho and Manic Jester Sets

This month's update brings two new sets, the return of a classic Limited set, an array of hair, inner armor and tattoos, the triumphant return of the Premium Weapon Fusion Rune and more!

Check out the full details in the Mad Psycho and Manic Jester Sets post.

Exquisite Chest Events

It's been a year since our last Treasure Chest event, and even longer since the Fruit Fight event has been around. We're bringing both back around this month to give you a wealth of rewards no matter what you want to play. We're also easing you into the new normal for Royal Army Raids by giving you three Royal Army Raids each day for the next two weeks.

Check out the full details in the Exquisite Chest Events post.

Known Issues
  • Serpent King Lakoria (Royal Army Raid): After Lakoria transforms into his primary form, his health bar will go from 25x to 20x. His total health is unchanged, this is only a visual issue
Bug Fixes and Additional Game Improvements

  • Fixed issue of client shutting down when player attempted to use the Marketplace with a character under the Marketplace level requirement
  • Fixed a mail issue of items binding once returned to the sender, if the intended recipient had no space in the inventory
  • Fixed a progression issue with the storyline “A Different Kind of Friend”, due to Tristan’s absence
  • Fixed an issue of being able to open the Storage Chest in PvP by pressing the Shared Storage hotkey
  • Fixed an issue where the Hot Spring soap user panel wouldn't update
  • Fixed an issue of players colliding with each other after the Succubus Queen Nightmare
  • Fixed an issue with Goddess Grace (Gift) being disabled, even the player has one
  • Fixed the memory leakage when the window is minimized or the screen is locked
  • Fixed an issue which allowed players to move in the Avatar Shop
  • Fixed a crash issue while running scaleform-related games
  • Fixed an issue with items disappearing when failing to register the items from an expired Storage Chest to the Marketplace
  • Fixed an issue with abnormal camera when returning to the character selection screen from in-game
  • Fixed an issue where certain boss range attacks applied 4x critical damage
  • Fixed an issue where party members could not obtain Secondary Weapons in Labyrinth
  • Fixed an issue with not accelerating when touching the Charles Race item
  • Fixed an issue where Lakoria gets stuck in a never-ending cycle of Clashes when Karok gets killed while attacking with Clash
  • Minor balance changes were made to Ben Chenner Summit battles and enemies
  • Fixed issue with the Daily Mission Rewards icon not disappearing once the reward was claimed
  • Guild Storage History Time is now in Local Time
  • Fixed the issue of the damage dealt by a party member's pet being displayed even when 'Party Related', 'Display Damage Dealt By Others' in the 'Turn Off UI During Battle' section of the UI setting was checked off
  • Fixed an issue of status effect icons disappearing upon changing equipment while waiting for departure
  • Fixed an issue where Incinerate gauge does not get updated in real-time
  • Fixed the issue where the Inventory Tab Tooltip did not disappear
  • Added a confirmation prompt when attempting to destroy Event items
  • Fixed an issue with the Story window overlapping
  • Fixed an issue with Stamina gauge not functioning properly in Season 2 battles
  • Fixed an issue where the Battle Result UI was moved to the bottom of the screen when the game window was minimized
  • Fixed an issue where the Revival UI is unavailable while a confirmation window appeared
  • Fixed an issue where the speed of UI animation is affected when the frame speed gets slower
  • Fixed an issue with basic difficulty not being set when moving to another region and creating a room after selecting easy mode
  • Fixed an issue with Story UI not becoming transparent among the NPC UI
  • Fixed an issue where UI location changes were not saving properly
  • Characters are now immobile while creating an item with Expertise
  • Fixed an issue with crafter's name not appearing when crafting with Expertise
  • Fixed various clipping issues with the Zecallion armor gloves and legs
  • Fixed an issue where Kai’s Arrow was displayed in the Outfitter Shop
  • Fixed a graphical issue with the Dark Rev Outfit and Fantasy Inner armor was equipped on Evie or Lynn
  • Fixed an issue with Kai's arrows not disappearing
  • Fixed an issue with the Twin Swords’ weapon trail displaying incorrectly
  • Fixed an issue with Lynn Divine Spear’s charging sound not playing properly
  • Fixed an issue with Evie’s Bloody Thread Drain sound
  • Fixed the issue of in-progress sound and completion sound being played in place of each other when doing a power fusion
  • Fixed an issue where the Focus UI Cooldown does not sync with Skill Awakening Cooldown when moving between sectors
  • Fixed issue of 2-hit link attack not working after Delia guards
  • Fixed an issue with Delia’s "I Have Fury" title
  • Fixed an issue with the sound and effect not appearing when Delia blocks projectiles with Eclipse
  • Fixed an issue of not being able to obtain the title Coronated even upon using Healing Corona
  • Fixed Evie's Rage Conductor having incorrect direction control
  • Fixed an issue where Fire Shock's Wide Area Attack occurred in incorrect locations on certain maps
  • Fixed an issue of Fiona dealing 2 attacks when Focal Point is used after Shield Dash
  • Fixed an issue where certain monster attacks would hit while guarding
  • Fixed an exploit which allowed Bow Kai to use some skills without expending SP
  • Fixed an issue with Bow Kai’s torso freezing when using Prey Dive while charging a normal Longbow attack
  • Fixed an issue where Gun Kai could use Revolving Skills without learning the skills
  • Fixed an issue where Bow Kai Sudden Critical damage didn’t apply properly
  • Fixed an issue where Bow Kai Sudden Critical disappeared
  • Improve Revolving UI response according to Gun Kai's ATT SPD
  • Fixed an issue where Bow Kai and a character with an aim skill could use the skill for free via a specific command
  • Fixed an issue where only one of Kai's Longbow Shot moving charging arrow hit
  • Fixing an issue with Headshot not appearing for Bow Kai's arrow attacks
  • Fixed an issue where using Dropkick to defeat the Blood Lord Champion did not award progress toward The Blood Lord Champion title
  • Fixed an issue with Karok's Standby Clash not working
  • Fixed issue of detonation only applying 1 Swift Assassin damage in PVP
  • Swift Assassin
    • Fixed an issue where detonating Swift Assassin wasn’t visible to others
    • Attacks which grant Zhen Swift Assassin strikes will now replace existing Swift Assassin strikes on enemies who already have 10 Swift Assassin strikes
    • Swift Assassin strike will now apply 50% additional damage is to targets which cannot have Swift Assassin strike placed on them
  • Golden Arm
    • No longer applies Swift Assassin
    • Damage has been increased
  • Fixed an issue where invincibility sometimes was not being applied for Lynn's skill Wind Step
  • Fixed an animation issue after using Divine Spear
  • Fixed an issue where Double Cross cut didn’t activate if smash was pressed before the tumble
  • Fixed the issue of Heart of Ice activating if a normal hit is used after Biting Cold is used during Hailstorm
  • Fixed an issue with Vella’s transformation motion
  • The title "Perilous Ruins Conquerer", earned after defeating 1000 gnolls with objects, was renamed to "Perilous Ruins Caretaker"
  • Fixed the item descriptions for the Awakening Runes to be more accurate to their function
  • The description text for Fiona’s skill Active: Shield Charge now displays the proper SP cost of 750 SP
  • The description text for Vella’s skill Active: Wind Rider now correctly references Twin Swords

3 comments Read more

July 14

Delia: Nobility's Finest Update

Trained by the finest in the world. Enchanted by the chaos of the battlefield. Captivated by the deaths of her foes. The wait is finally over, as the lovely lady of the land has arrives to the battlefield, Bastard Sword in hand. Face the Fomor horde with Vindictus' newest mercenary, Delia!

Delia, Nobility's Finest Daughter

Delia wields a two-handed Bastard Sword, a heavy blade whose size is only exceeded by Hurk's massive Greatsword. The young princess has been trained to use the full length of the blade with each swing, using her momentum to plow through her foes. But don't think all she can do is hack and slash her way to victory; Delia has a wealth of special moves and powerful combos to leave her enemies in pieces.

Combos and Standard Attacks

Vindictus' classic Combo style forms the backbone to Delia's offense, using a series of Normal strikes and Smash attacks to devastate her foes.

More info here: http://vindictus.nexon.net/news/14804/delia-nobility-s-finest-update

Special Attacks

After building up SP by bisecting a few Fomors, Delia can unleash powerful attacks bound to the quick slots or through the SP Skill button. Each ability has its own use, and taking advantage of every one will be a key towards victory.

More info here: http://vindictus.nexon.net/news/14804/delia-nobility-s-finest-update

New Character Creation Menu

Now that we have a new mercenary in the mix, we've unloaded a few improvements to the Character Creation process. Instead of having to complete the tutorial before customizing your character, you'll be able to tweak your character's appearance to your satisfaction first. We've also added a few different forms of lighting to the Character Creation screen and Avatar Shop, to give you a better idea of how your mercenary will look in different environments.

Pet Name Change Coupon

You asked for it, it's here: The Royal Army Recruit now has a cache of Pet Name Change Coupons that you can purchase for 5,000,000 gold each.

Radiant Princess Set, Bloody Night Set and More!

Delia brings new outfits to Vindictus as well, with two gorgeous ensembles linked to the stars themselves. Karok's even gotten into the act with his own unique addition to the shop. With new packages, new hairstyles and inner armors and a special leveling package for nobility's finest daughter herself, there's going to be something for everyone!

Check out the Radiant Night Sets and More post for the full details.

Noble Princess Events

With Princess Delia's arrival to Vindictus, two new events are here to reward you for your time with this powerhouse warrior. Play every day for a wealth of prizes with the Delia Attendance Check Event and fight your way up to 90 for a pair of new, Delia specific titles with the Noble Princess Event!

Check out the
Noble Princess Events post
for the full details.

Bug Fixes and Game Improvements
  • Corrected the AP Limit Warning message to warn player to use their AP before entering a battle
  • Corrected the item description for Raonne’s Enhancement Pouch to no longer refer to increasing the stats of a player’s items
  • Jump Event Items: Crescent Moonlight Ring (Permanent) and Thunder Ring (Permanent) will accept the Twilight, Crescent Moonlight's, and The Dead enchants
  • Jump Event items: Emerald Belt (Permanent) and Ruby Belt (Permanent) will now accept the Subdued enchant
  • Jump Event items will now have proper enhancement level stats
  • Fixed an issue where expired items could not be removed from Guild Storage
  • Added several features to Advance Search on the Marketplace which will allow players to search for and sort specific scrolls

2 comments Read more

Delia - Nobility's Finest Daughter

Trained by the finest in the world. Enchanted by the chaos of the battlefield. Captivated by the deaths of her foes. The wait is finally over, as the lovely lady of the land has arrives to the battlefield, Bastard Sword in hand. Face the Fomor horde with Vindictus' newest mercenary, Delia!

Delia wields a two-handed Bastard Sword, a heavy blade whose size is only exceeded by Hurk's massive Greatsword. The young princess has been trained to use the full length of the blade with each swing, using her momentum to plow through her foes. But don't think all she can do is hack and slash her way to victory; Delia has a wealth of special moves and powerful combos to leave her enemies in pieces.

Learn more about Delia read the full patch notes here: http://vindictus.nexon.net/news/14804/delia-nobility-s-finest-update

About This Game

A malevolent force shrouds the land and monsters terrorize the last bastions of humanity. All seems lost and yet one hope remains: you.

Take control of a mighty mercenary and leap into the heart of one of the most action-packed MMORPG experiences available. Master the art of combat as you utilize brutal combos, devastating magic and the environment itself to wreak destruction on your foes.

This is unlike any MMORPG you've experienced before. This is Vindictus.

Key features:

  • Brutal Combat – Experience a complex and fast-paced combat system that raises the bar for the MMO genre. There are dozens of combos to learn and spells to cast, and mastering them is the key to survival.
  • Avatar of War – Choose from nine distinct characters, including hulking behemoth Karok and exiled princess Lynn. Each has their own set of skills, exclusive armor and a unique personality. Learn their strengths and weaknesses to conquer your foes.
  • Forged in Blood – The monsters of Vindictus are some of the most fearsome you will ever face, so massive they blot out the sun. The greater the beast, the tougher the challenge, and the greater the rewards.
  • Brothers in Arms – Some horrors are too terrible to be faced alone. Team up with friends, form a clan, and take on Vindictus’ mighty raid bosses. Coordination is key, and only the strongest will survive…
  • Visual Assault – With higher fidelity than nearly every other MMO on the market, Vindictus boasts highly-detailed characters and monsters, explosive particle effects and massive battle arenas.

System Requirements

    • OS: Windows Vista or later
    • Processor: Intel Core i3-530, 2.93 GHz / AMD Phenom II X4 945, 3.0GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: At least 10 GB of free space
    • Video Card: GeForce 9800 GTX+ / Radeon HD 4870
    • DirectX®: Version 9.0c
    • Sound: 16-bit sound card
    • Network: Broadband internet connection
    • Supported Regions:
    • United States
    • Australia
    • New Zealand
    • Canada
    • Mexico
    • OS: Windows 7 or later
    • Processor: Intel Core i5-2300, 2.80GHz / AMD Phenom II 1055T X6, 2.8GHz
    • Memory: 4 GB RAM
    • Hard Disk Space: At least 10 GB of free space
    • Video Card: GeForce GTX 460 / Radeon HD 5850
    • DirectX®: Version 9.0c or higher
    • Sound: 16-bit sound card
    • Network: Broadband internet connection
Customer reviews
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Mostly Positive (37 reviews)
Mostly Positive (3,806 reviews)
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3,751 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
3 of 4 people (75%) found this review helpful
4 people found this review funny
1,314.1 hrs on record
Posted: September 26
Discredit all under 100 hours reviews. I'm aware of 500,000+ ♥♥♥♥♥♥ flaws this game has to offer.
do not play unless you feel like enduring the grind
I hated this game until I hit 60 in season 1 (endgame) and then I continued playing it, still hated it. I kept playing for some reason, polished my skill a little, and as I got better the game became more fun, having one of the best combat systems/boss fights/classes(characters) than most games to date. It is rewarding if you dump a lot of time into it, if you're looking to display skill and experience in an mmo this game is almost perfect for it.

This game is pay to win, but you can succeed without spending a dime(still should probly spend like 5$ every once in a while on megaphones to sell loot). They do have events that cater to the community and help you out every couple of months, its pretty nice. this game has so many problems, glitches and bugs If I went through them all I would be writing a trilogy novel, some lotr tier ♥♥♥♥. So I won't, i'll just say don't play this game unless you value unique high quality combat and boss fights enough to look past a mountain of garbage.

tl;dr this game is like eating a 10 layered cake of ♥♥♥♥ and dirt, but in the middle layer there's a chocolate you've never tasted before thats either amazing or just another chocolate to you.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
64.2 hrs on record
Posted: October 3
Great MMO game. You need a pretty good system to play it on anything above medium settings unless they optimized it more since I played. It is a high action type fighting game. The combos will take some getting use if that is not something you are accustom to. The game is played mainly in instances where you can go solo or as a group. Everything else is mainly MMO stuff. Get better gear, buy cosmetic items in store, pets, etc, etc. It has a lot to offer of which I am not going to list here. It is free to play so try it out and see if it is something you can enjoy. Sooo....enjoy the battle. :)
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2 of 3 people (67%) found this review helpful
4 people found this review funny
Not Recommended
52.3 hrs on record
Posted: September 29
Really fun to play with friends but as a game it's slow and get bland.

The sound optimization is bad, the hotkeys are bad, the girls are rad.

The game becomes really fun like Monster Hunter at level 70.

Uses Source.

Played it on Nexon Launcher for a while,
saw it was on Steam played it again.

Someone help this game sucks but it's fun to hit stuff and stare at the girls.
I can't stop playing this game.
Was this review helpful? Yes No Funny
5 of 12 people (42%) found this review helpful
5 people found this review funny
Not Recommended
19.4 hrs on record
Posted: September 22
"you are not allowed to depart to any more battles for the day"

Was this review helpful? Yes No Funny
6 of 17 people (35%) found this review helpful
Not Recommended
5.3 hrs on record
Posted: September 23
Very little substance, poorly-made mechanics, and the entire "world" feels awful.

The "world" feels very limited because, to go anywhere, you warp/travel on a boat (it's a cut-scene situation). Once you've warped, you just button mash (little to no strategy of movement and fighting is necessary), then warp back to home, run in the limited village, drop stuff off (you basically button-mash and click-mash), find another person to send you on a "quest" to button-mash in another place you warp to, and repeat. Describing the game as "pointless" gives it too much credit. It has very little substance.
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1 of 7 people (14%) found this review helpful
2 people found this review funny
3.6 hrs on record
Posted: September 22
I have 0.1hrs on record so I must know very much about this game and how it is on a high level guy. All I can say is IDK ♥♥♥♥ about this game.
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Most Helpful Reviews  Overall
840 of 921 people (91%) found this review helpful
47 people found this review funny
Not Recommended
817.2 hrs on record
Posted: November 22, 2014
I was a player on West server that has now quit the game entirely. I have experienced the game from 1-80, and currently have a level 80 character, as long as 60-70 for most other characters. So all of what I have to say is from experience.

Combat is engaging and skillbased.
Engine can be funny at times.

Nexon is a terrible company.
The community is full of trolls and elitists.
Economy fluctuates rapidly without rhyme or reason.
Unbalanced classes.
Early-Endgame is intimidating and unrewarding.
Progression becomes incredibly difficult.

Vindictus by definition is a Korean-made Hack 'n' Slash action game, with a choice of 8 current character classes (one upcoming) that each mostly fill a niche in the game as it stands. Storywise? The game is lacking. It's apparent that the voice acting in cutscenes are terribly synced, with zero enthusiasm whatsoever. Not to mention, it barely makes sense, it's tough to relate to any of the characters, and questing/story has devolved into a way to level up faster. As far as mechanics go, the game is amazing. Early on, the game guides you along in combat, but hits a wall in skill requirement once you begin to transition into endgame (Level 60-80). This leads to a challenging, engaging experience, as you require quite a bit of skill, and knowledge of both your character and the boss in order to succeed. Example being the solo videos out there on YouTube, which are quite impressive. Vindictus currently runs on source engine, the physics can be wonky at some times, however. With such things as clipping, or bulging polygons extending throughout the map, or a monster getting launched into space for no reason whatsoever. These can lead to much hilarity. The problems in Vindictus however, are too large for me to be able to enjoy this game anymore.

First off, let's talk about your experience from beginning to end. So you start up Vindictus. 8 characters to choose from, how exciting! Can you change their genders? Though this is something that is common in most MMOs, no. Can I change my appearance? Your options in the beginning are very limited, if you want to change up the look of your character, expect to pay $20 or more on just that. Now let's discuss the balancing of the characters, and the roles they play in Vindictus. Though this topic is very short-lived. The balancing of the game is handled very haphazardly. Currently, Hurk and Kai hold the position of godtier within the game. Where everyone else is disregarded. So if you're looking for stats, choose those two. So you've chosen your character! Time to get into the game! But wait, why don't I have any money? Well, that's because Nexon decided it would be a great idea to gut the early game by preventing gold gains from 1-25. Why? To combat botters. This is concerning however, because the earliest parts of a game are usually the most important to ensure people stay around. Surely the game will pick up right? Correct, the game does end up picking up once you are able to make some money, and have gained a general bit of knowledge about your character. Sadly, this is also when Vindictus transitions into a grindfest. Your experience at this point will consist of rushing through the "storyline", leveling up with barely any money, until you finally hit a brick-wall -- endgame. Endgame in Vindictus is atrocious. If you're not willing to expend any real currency within the level 60-80 range, don't expect to be progressing at all, unless you're incredibly lucky with drops. This is where players frequently quit, if they haven't already in the beginning. As the game becomes frustrating and unrewarding as it attempts to milk you of your money. Upgrades are incredibly hard to come by, and risks can leave you with absolutely nothing. Only the longterm players have stuck around at this point, when the game becomes a social hub for them.

The community itself is terrible. New players on the nexon forums are frequently driven away when attempting to ask questions. Which in itself is filled with trolls, and sarcastic elitists. Don't even get me started on the ingame community. Where if you don't meet the standards of the host, you can be kicked out without hesitation. So yes, the game itself is also filled with elitist jerks. Though it's to be expected out of any game, I have not seen any community similar to Vindictus in this aspect.

Now, let's talk about Nexon. Nexon is notorious for treating its players terribly. Send in a ticket? We'll answer with an automated message then get back to you after a few months. Concern about bugs and patches? There's a chance we'll even consider reading about your concerns, and if we do, it's likely we'll do nothing about it. However, here's a poorly designed event to hopefully make you forget about all of these problems. Updates? Maybe we'll release a bit of content after half a year, of course we won't tell you anything about it. Over my time with Nexon products, I'm ashamed I've stuck around with their games for so long. If Vindictus were to be handed over to another corporation, I'd gladly come back, but the way that Nexon is handling Vindictus is slowly killing the game.

TL;DR Vindictus is slowly dying. Fun for a while, but then you hit a brick wall.
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1,442 of 1,615 people (89%) found this review helpful
73 people found this review funny
Not Recommended
15.6 hrs on record
Posted: November 7, 2014
Vindictus is a textbook example of how Nexon operates.
They take a well designed game, tear out content, and set up a fiendish pay2play and pay2win system.
Vindictus follows this pattern to the letter.

The game itself is rather well designed. Engaging, live action, hack and slash combat is what Vindictus is all about, and the actual gameplay is pretty fun.
However, as you'll notice fairly early on, this game is absurdly grindy, and super repetitive.
Within all the areas, the difference between one level in a certain area and another level in the same area is the boss at the end...and that's it. You'll run the same path through the same map each time, fighting the same mobs each time, and doing the same things each time, until you reach the boss, which is usually marginally different from the last. (Though most times only marginally.)

Nexon has taken great care to rip out most of the gear our friends in Korea and Europe use.
In Korea and Europe, options abound for endgame gear, which greatly reduces grind.
In NA, unfortuately, the only endgame gear option is "Everlasting" gear, which can only be obtained by finding a rare item in a raid dungeon (which you can only do 3 times per week) which has a drop rate of below 0.0000001%.
(Subsequent patches have added other gear options, but Nexon has nerfed those gear options, to perpetuate the need for Everlasting gear.)

Apparently, Nexon seems to think, "If we prevent the Americans from being able to get to the endgame and "win" they'll play forever." I am living proof of their ignorance.

And then, as a final insult, if you do manage to get the endgame gear, against all odds, your gear is worthless unless it's enhanced. Unlike many other companies, which have moved on to more player friendly enhancment models, Nexon still clings stubbornly to the age old system that threatens to destroy your items if special "protecting" items are not used.
In this case, those "protecting" items cost 25 dollars in Vindictus. 25 dollars! And what do these protecting items do?
They protect your item ONCE, and are consumed regardless of success or failure. Nexon will charge you, literally, hundreds of dollars just for enhancement alone, which is practically mandatory if you want to be able to do anything against the endgame bosses.

So basically, if you want to do ANYTHING in this game beyond just mindlessly leveling your characters, you'll need to spend hundreds and hundreds of dollars to get anywhere.

It makes me very sad, because Vindictus could have been a good game. I could have enjoyed playing Vindictus for years to come, but sadly, the evil of Nexon has corrupted yet another game...more wasted potential.

In short, Vindictus is yet another soulless machine designed to suck up as much cash as it can, and drive away anyone whos pockets aren't deep enough to keep up with its demands.
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293 of 316 people (93%) found this review helpful
25 people found this review funny
4,522.7 hrs on record
Posted: July 2, 2015
8k character limit :c. full vers here: http://pastebin.com/RTJn7Vyk
Before I begin, the steam version of Vindictus is the NA version of the game, which services to the NA region + Australia. There is an IP lock for a good reason. If you live elsewhere, look out for the European, Korean, Japanese or Chinese (<- no IP lock on this one!) version of the game depending on where you live. There are plenty of guides online that can help you get into any of the servers I mentioned, along with English patches.
So, I’m known as Penguin. If you use the forums, or play on the West server, you might know me +hello. I don’t usually write reviews, but after seeing negative reviews only exaggerate on the negative points, I decided to write this. For the record, I started playing Vindictus on and off since open beta in 2010. Yes, scroll up and check that release date.
  • Gameplay, gameplay and did I mention gameplay?
  • Extremely skill-based
  • Extensive armor customization/Fashion simulator 2015
  • Unique combat style for each character
  • Amazing graphics
  • Amazing soundtrack
  • So much free stuff from events
  • Game has a learning curve; it takes EFFORT to get good
  • RNG, RNG, and did I mention RNG?
  • Hourly lag
  • Bots
  • Badly optimized
  • Limited character customization
  • PVP is unbalanced
  • Peer2peer system
  • Cash shop
  • Two ends of the community
  • Grinding/Farming
  • Game has a niche audience
Simply amazing. This is the main reason anyone plays Vindictus. As far as I am aware, there is no f2p mmorpg on the western market that even comes close to how fluid and enjoyable the combat system Vindictus has to offer. The game runs around a normal/smash combo system where you use left/right clicks (or j/k keys or your gamepad buttons) to control your character. Unlike your traditional mmo, there is no tab-targeting, and your quickslots are mainly for potions and consumables. I fell in love with Vindictus’ combat system 5 years ago. 5 years later, I still love it. For comparison purposes, Vindictus is like Monster Hunter or Dark Souls.

Extremely skill-based:
As discussed in the above post, Vindictus is a non-targetting action mmorpg. Raiding involves learning how to use your character’s survival mechanic to survive the attack patterns each boss has. Unlike many other action mmos on the market, a fraction of a second is enough to determine whether you survive or die to a boss. Something I heard from Junyoop, a relatively famous player and streamer of Vindictus KR (Mabinogi Heroes): ”in many mmos, if you play the class that has a shield without equipping the shield, it is impossible to survive. However in Vindictus, you can play the character with a shield (Fiona), and still do extremely well without equipping the shield”. As someone who mains Fiona, it’s true. You can play shieldless Fiona and survive solely with your invincibility-frameless roll, granted you have the skill. There are a few instances of sandbag bosses (Lakoria, Kraken head, Pantheum), but for the most part, facetanking raid bosses will most likely end with you dead.

Extensive armor customization/Fashion simulator 2015:
Need I say more? Each equipment set has an extremely unique appearance, with most equipment having three dye slots that you can customize. You can even cosplay your favorite characters from whatever game/anime/TV/movie using the armor sets and dye system available in-game [and you can acquire the look you want using ONLY in-game gold!](click here for some examples). Seriously, Vindictus can may well be fashion simulator 2015 :D.

Amazing soundtrack
‘nuff said. Especially raids. Samples: one two

RNG, RNG, and did I mention RNG?
Probably the only real legitimate concern about the game. Loot is RNG, your damage has (slight) RNG, enhancing/enchanting your gear is RNG. Update: seal shop is here, you will be able to get your level 80 weapon within a week of raiding. In addition, Purple tier regina (Lv90) gear is dirt cheap.

Badly optimized
Vindictus was developed on the Source 1 engine. As a result, the game mostly runs on one core, resulting in your modern multicore processor taking performance hits (Intel runs better than AMD for this). As far as I am aware, there are no plans on moving to the newer Source 2 engine. DevCat has tried to remedy this issue by adding multicore support for raid hosts, and the function works amazingly when it does decide to work, but the multicore function is still in beta and can be buggy.

PVP is unbalanced
Because Vindictus was intended to be a PvE game. PvP was only added because of popular demand. Devcat has made some modifications to PvP in an attempt to balance the characters, but it isn’t quite enough. It’s still fun though.

Cash shop
Cosmetics, protection items, RNG boxes (don’t buy these, ever), pets, self-revives, temporary equipment, outfitters, consumables, VIP service. Nothing game-breaking here. Vindictus is F2P, how do you think it survives? I will discuss everyone’s favorite topic of “pay2win?” at the end.

Two ends of the community
Like every other game, there are nice people, elitists/scumbags and the silent people who just enjoy the game. As of late, I haven’t seen many elitists nor attack requirement boats, which is really nice. The silent people who just play the game take the majority though.

“This is a Korean MMO, it’s OBVIOUSLY a grindfest” …. In terms of leveling: not really, especially with how the low level content has been streamlined. Back in 2010, it took me a solid 8-10 hours to get to level 12. Now, it takes me 2 hours. Exp is no longer split between party members, and story quests give ridonkulous amounts of exp. Of course, there still exists some form of grinding, as this is an MMO, but seriously, unless you have zero tolerance for any kind of grinding, Vindictus isn’t much of a grind as you think it to be.

So, is Vindictus pay2win? My answer is a big, fat NO. ”But so many of the other reviews say that Vindictus is pay2win”. Go read the comments of those reviews. No reviewer has ever brought any evidence where players MUST pull out their wallets to advance in the game. Here are a few definitions of pay2win and how Vindictus does NOT meet most/all criterion.

Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying.
As the saying goes, a dead DPS is no DPS. You can have God-tier gear and still die to lack of skill, AND get out-dps’d by a skilled player with moderate gear.

Ability to purchase high-end gear with your wallet
Uh no? Unless you count the 2 day temporary lv sets, which are easily nothing in comparison to what you can acquire by actually playing the game. RNG boxes? Sure, they contain “high-end” gear, but I highly advise that you stay away from them. The rates on those boxes are crap for a reason.

Ability to get something/where that a non-paying player will never acquire without spending real cash
One thing. Prime outfitters. That is all, and the bonuses that come from prime outfitters have over regular outfitters (that can be obtained for free) are 200 att, 2 balance and in-town movement speed, which at end-game, is quite negligible. Otherwise, everything stat-wise a paying player can acquire is acquirable by a non-paying player.

PS: I sent in 2 tickets recently, both got answered within two business days. They were not NX related.
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714 of 901 people (79%) found this review helpful
Not Recommended
493.3 hrs on record
Posted: February 24, 2014
I feel it's time to redo this review since it's been a while and I've had more time to polish my idea of Vindictus. Let's jump right in.
Like I said in my previous review, Vindictus provides great combat immersion due to animations and combat mechanics. When you strike an enemy, unless it's a boss/miniboss, it's going to flinch or get knocked back. The combat feels weighted and many of your attacks feel meaningful rather than simply standing in front of a mob and pressing a few keys.
The dodge mechanic is vital to your survival and makes for a good system. Each class has a nice dodging/absorbing mechanic which allows you to keep up in the fight. This adds to the weighted feeling because it means you have the opportunity to avoid damage rather than be forced to take it just because an enemy swings in your general direction. Though not completely precise, it still works wonders for the general feeling of combat.
Animations and models are absolutely lovely. Nothing really feels stiff, every enemy has life to them. Devcat's animation studio is fantastic and I would love to see more beautiful animation like what they've provided with vindictus.
The music in Vindictus is incredible. The boss battles, the music in towns, it all feels fitting. There's not much else to say on this matter, I love the music.

Now for the reasons I can't recommend this game.

Nexon. Ohhh, Nexon. Why must you be such a terrible publisher? Nexon is one of the worst MMO publishers to date, generally ignoring their userbase and not paying attention to critical issues in their games until it's too late. Their customer support is downright impossible to work with. Pray you do not get hacked, for you will be waiting on customer service for likely months, if not years.
Boats are incredibly reliant on Peer to Peer connections, which can cause significant latency issues in a game about precision timing depending on the class. You could end up down and out before you even realize you got hit if you have bad latency. While multi-processing has improved on this, it is still incredibly buggy and may or may not function at all.
If you're not incredibly lucky, you will never get to participate in later game content. Most people require you to have at least 16k ATT/M.ATT in order to participate in the raids of Annwyn. If you're like the commonfolk, you probably will only have about 13-14k when you're able to participate in these raids. These require you to now find methods to get stronger. Which would be fine... if not for the risk of losing everything.
Let's start with the grind for better gear. On the one hand the game has lasted long enough for some good later-game gear to get cheaper. However, most of the gear you need to GET to those tough raids are... in those tough raids, incredibly rare/expensive, or require a grind that lasts for weeks. Later locations require you to run through multiple maps, sometimes back and fourth, to progress. It's similar to how it used to be, but has changed significantly. These locations are much larger and can't be navigated nearly as quickly. The main offenders of this are the Twilight Desert and Moonlight Peak.
Now let's move on to enhancements/enchantments. Enhancements allow you to gain boosts to your weapons/armor up to a certain degree. You use enhancement stones in order to do this, and enhancements can be done up to 15 times. However, you risk decreasing the enhancement, resetting it, or destroying your weapon/armor as you progress up the chain. It becomes harder and harder to upgrade each time you enhance, leading you up to a point where the odds are nowhere near in your favor. You can purchase enhancement runes to protect your item from resets/damage, but that's all it does, it is no assurance you will succeed. Not only that, you must pay real currency in order to purchase this item.
Now for enchantments. Enchantments can give your weapon/armor certain buffs based on the enchantment scroll you use. Enchantment scrolls are ranked in letter/number grades, with rank 8 currently being the highest. Higher ranked scrolls are harder to obtain and are also harder to use to enchant items. You're less likely to succeed with a rank A-8 scroll verses an F-C scroll. You can improve chances through the use of Brynn Elixirs, but only to certain degrees. The punishment for failure is a bit worse than that of enhancement due to the more likely chance of success. Your item either loses durability or is destroyed. Like enhancements, you can get enchantment runes to protect from failure. Same deal as before.
Now I could look past this if not for the awful way they handle recovery. You can now recover your equipment through the strange traveler for the low low cost of AP. Wait, did I say low low? I meant incredibly high. Level 70+ gear is going to cost you at least 20,000+ AP if you want to recover it. If you've been levelling your skills, this should be next to impossible to do outright. So now you must go back to all those daily missions/missions you didn't do too much and grind out to get your equipment back. Or you can buy AP or wait for meditation AP. None of these options are incredibly appealing.
Overall grinding is a chore, not in the least bit pleasant to do. This goes without saying for most MMOs but I feel that Vindictus has made it much worse.

So suffice to say I love the game at its core. Gameplay itself is fun. Being locked out of later missions just because I can't grind/be lucky/pay money? Not so much fun. I recommend steering clear if you have issues with severe grind/sudo-"P2W" gameplay. If you can look past these issues, then feel free to play. I just can't recommend this game.
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great game but for me i don't like it... i have a $90 mouse... i know for a fact it isn't my mouse that is screwing up, the game will just decide to change the field of view on its own...literally every other game i have ever tried with it (100+ or 200+) has never done this before... i do like the game but this for me is a deal breaker... i like to be in control of my field of view. I am not posting this to deter anyone from playing this game, infact i recommend this game. One of the top MMORPG games i have played. Keep it up developers :)
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Erik Valcor
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Posted: October 14
es la leche este juego.
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201.8 hrs
Posted: October 9
It's a bad love/hate relationship with this one. I've played longer than the 200 hours shown on Steam, but only recently attached it to my steam account.

~Incredible combat (IT'S PRETTY F**KING EPIC REALLY) that is both satisfying and polished. Boss fights feel like boss fights,
~Good BGM, and amazing character design and customization (must be willing to spend money, although now they've added coupons and stuff from RNG boxes that could help out a bit- still must grind for gold)
~Babes all over (Shayla is BAE!!!)
~Guild Raids are fun [if your guild is still active kudos -_- ]

~Story line is pretty bland, the NPCs are all little PNG cutouts that you click on repeatedly and feel shallow,
~Servers are crap, it doesn't matter if you have a good computer or good internet if the person hosting a raid does not or suddenly starts lagging the entire party will suffer.
~community is dissolving, now there's no need to host a party since with the new 90 gear you can super OP and easily solo bosses (granted that you have the skill)
~Very elitist, very grindy, very repetitive (especially if you have multiple characters), and okay graphics- you MUST be willing to deal with this if you wish to get to the good end-level stuff. Gold-sellers still plague the game even now when it's dying (Looking at some of the prices on the MP will shown why).
~VERY EXPENSIVE outfits and cash-shop items ($20-30 for a single outfit??? x however many characters you have that you want to look good) and there's RNG where there shouldn't be RNG- in the cash-shop (stupid Dyes!!! Just give me the colors I actually want!!!).
~Enhancing (super RNG) and is enchanting is a pain in the ♥♥♥ although now you can pay money to guarantee that Righteous or Judgement ES will work.
~Gearing up is a must since some people will kick you off a boat if you don't meet their desired attk reqs even if you're trying to farm the mats to reach that lvl (best to have a guild or friend to help)
~Cut and paste dungeons up until you get past the second season.
~No balance in PvP whatsoever, and PvP itself is almost non-existent), not much to do after raids
(Ein Lacher Challenge was recently added, but that's only for the completionists and hard-core fans- still pretty fun thou)
~Updates are slow as hell, and there's a general lack of events (Christmas 2014 was the best one ever, will probably remain the only good event we've ever truly had (bring back the Christmas defense mini-game from 2011 !!!!))

There's a reason why the playerbase in the west in dwindling, so when people defend it saying that it's not for the casuals, or those who don't want to spend money, or those who aren't willing to "no-life" this game they're right.

At this point in time, for any new players you're gonna want to find a good guild to help you out and maybe bring a friend or two along. As it is now, only the fanboys and those who've invested a lot of time and money into this game are keeping it afloat.
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2.4 hrs
Posted: October 9
Why, evertime you guys update the game or the servers it Distroys the fps,gameplay,LOADING, it makes me want to uninstall it and steam and jump into a all men prison dressed up as a girl.
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