Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish. The whole world for PVP and PVE!
User reviews: Very Positive (5,389 reviews)
Release Date: Feb 27, 2013

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Recommended By Curators

"If you can stomach the tiered progression grind of games like World of Tanks, this is a sci-fi ship-combat version that's worth a look."
Read the full review here.

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April 30

Spring Deals!

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April 29

3D model of Joker

Attacker "Lynx mk.II" recently was modified by pirates. Original engines were removed and replaced with bulky, but effective energy-storage. Bow of the ship was equipped with a massive blade for better ramming, and the main guns were moved inorder to higher energy supply. In general, Federation engineers confiremed that "Joker" is a very effective and easy maintainable attack aircraft. "Joker" is often used for diversions and massive attack from the rear.

Explore 3D model HERE

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“Star Conflict is a rather brilliant action-shooter”

“It’s a Russian MMO heading to the west”
Rock, paper, shotguns

“The game, which will blow up the world of space”

Just Updated

Update 1.1.0 officially launches the new season!

From today, corporations can start building their own Dreadnought!

Dreadnoughts are huge ships with destructive fire-power. They have a variety of systems, which can be constructed and damaged in the combat, for example their different weapons: torpedoes, combat drones and guns of various calibers.

Dreadnoughts can move between locations of open space to take part in Sector Conquest.

Read more at our official website

About This Game

Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.

The whole world for PVP and PVE!

  • PVP battles on dozens of space locations
  • PVE missions and quests for groups or lone wolves
  • Unique sandbox mode with extensive PVP and PVE capabilities
  • Corporations' battles for influence
  • More than a hundred ships of various types and purposes
  • 9 tactical roles, hundreds of modules and the possibility of modifying
  • Production of modules and ships!

Key Features:

  • A Fleet at Your Fingertips
    Take command of varied battleships, from nimble scouting ships to heavy frigates loaded with guns and rockets. In due time, you can command your own fleet.

  • Survival in outer space
    You can undock from the station and travel around space colonies invaded by an ancient alien race. You can complete quests, collect valuable items, craft modules and ships, meet other players to fight or team up to resist pirates and evil aliens from deep space.

  • Choose Your Path
    Each ship can be used for strategic missions—investigate the area, hunt enemies from the shadows, or gain support from allies. Impressive arsenal of weapons and gadgets, as well as the opportunity to craft items and ships will help you with it.

  • If You’re Not With Us, You’re Against Us!
    Form an alliance with friends to create a deadly squadron of elite pilots. Fight with other players, perform PVE missions. Create corporation and take part in the battles for control of the territories. Enter your name in the annals of Universe history.

  • Gain Experience and Skill
    Develop your abilities, establish specialized skills, and perfect your tactics. You could rush into battle full-force, operate stealthily from a distance, or sneak around your enemies and strike a crushing blow from behind — the strategy is up to you!


Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Aliens have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector.

This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 2.0 GHz, Intel Pentium 4 / AMD Athlon II
    • Memory: 1 GB RAM
    • Video Card: 512 MB, NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
    • Hard Disk Space: 5 GB
    • Additional: Broadband Internet connection
    • OS: Windows 7/8
    • Processor: 2.3 GHz, Intel Core 2 Duo / AMD
    • Memory: 2 GB RAM
    • Video Card: 1024 MB, NVidia GeForce 650 / AMD Radeon HD 5750
    • Hard Disk Space: 5 GB
    • Additional: Broadband Internet connection
    • OS: Snow Leopard
    • Processor: 2,0 GHz Intel
    • Memory: 1 GB RAM
    • Video Card: 512 MB, NVidia / AMD Radeon / Intel HD 3000, HD 4000
    • Hard Drive: 5 GB
    • Other Requirements: Broadband Internet connection
    • Additional: Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks
    • OS: Mavericks
    • Processor: 2,3 GHz Intel
    • Memory: 2 GB RAM
    • Video Card: 1024 MB, NVidia GeForce 650 / AMD Radeon HD 5750
    • Hard Drive: 5 GB
    • Other Requirements: Broadband Internet connection
    • Additional: Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks
    • OS: Most modern Ubuntu distributions 13.04 or higher, SteamOS
    • Processor: 2.0 GHz, Intel Pentium 4 / AMD Athlon II
    • Memory: 1 GB RAM
    • Video Card: 512 MB, NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
    • Hard Disk Space: 5 GB
    • Additional: Broadband Internet connection
    • OS: Ubuntu 14.04, SteamOS
    • Processor: 2.3 GHz, Intel Core 2 Duo / AMD
    • Memory: 2 GB RAM
    • Video Card: 1024 MB, NVidia GeForce 650 / AMD Radeon HD 5750
    • Hard Disk Space: 5 GB
    • Additional: Broadband Internet connection
Helpful customer reviews
290 of 355 people (82%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: November 6, 2014
I rate this game negative albeit I intend to play it further a bit and had some fun with it.
It can be fun and is challenging but there are many negative aspects.
- Pay to win. All currently available DLC's cost you 223,94 €. You get 4 or 5 AAA Titles for that.
- There is a short Tutorial but the game is very complex and most things are unexplained. The Wiki is mostly in russian language.
- Grind. All you do is to level up different ships to get a better one with slightly improved stats. rinse and repeat.
- You can loot occassionaly usefull things for a certain module but since there are so many modules you can rarely update the stuff you need right now.
- Balancing. The balancing is NOT for a fun game experience but solely for generating money for the developers. You will see MANY artifical walls which restrict you from progress when you don't want to pay the "incredible" prices for things that should be in there right away. this appears like extortion to me. And this will never end no matter how much you have paid already.
- Long waiting times (1-5 minutes, European Server) when you want to do a battle. Be sure to have something to read for that time.
- Depending on time of day few players so the battles are filled up with "stupid" bots.

I have not done much PvE and been not in a Corp so I cannot rate these aspects. But corps mainly require Voice Coms (Teamspeak) so this only works if you live alone.

Other reviews have mentioned unfair bans. I have none experienced myself but I will certainly NOT pay (waste) hundreds of Euros when the game can restrict me from playing it that easily.

So the game can be fun if you like Grind and are willing to pay many money. Everyone else should be aware that this is a simple cash mashine for the developers where you provide them the content (opponents) and shall even pay for it. The more I think about it the more I dislike this business model.

as reply to TigusVidikis's comment:
>Pay to Win??? why?
Because you can speed up your progress significantly with real money. Faster progress means faster success and an advantage over players who don't do it.

> Premium ships are just different ships. Better in some stats, worse in others.
But they start fully leveled. Non-premium ships are therefore worse from their stats until they are leveled up also. but there is little point in flying a leveled ship any more since you mostly want to level up the next one. so for most of the time the premium ship IS better.

>The only real thing to give you an edge is and indirect bonus, if you go premium you get more XP and more loot.
more xp and more loot (items, upgrades) means better stats than one who doesn't pay. better stats means better chances. better chances means winning more often. winning more often means even faster progress. so from my conclusion this IS pay to win.

from what i have seen you can achieve most things by stupid grind. but it will take you a long while and will certainly not be fun for the most time. the game is purely balanced to annoy you so much until you pay. and the developers are greedy.
for 1 € (euro) i get 300 galactic standards (gs).
one month of premium licence (+50% xp, extra loot) cost you 3000 gs = 10 €
a second set of implants cost you 2000 gs = 6,7 €
a rank 11 ship costs you 6.2 million ingame credits this are around 12000 gs and thus 40 €.
to change ONE visual aspect of ONE ship costs you 150 gs = 0,5 €.
even beeing the mentor of a new character afaik costs you 200 gs = 0,7 €.
so if you want to play it seriously and have fun doing it you have little chance without paying. thats what everyone starting this game must be aware of. if you have plenty of real money to spend play it. but don't let you fool by the "free to play" tag because this is a lie.

I see that the developers must eat and want to be payed for their work. but the payment scheme applied in this game is obviously greedy and reminds me of extortion. and this is not only my opinion i have heard several other people mentioning this as the most annoying aspect of the game.

update #2
I have now spend lots of time in the game (and also few euros) and want to explain my long term experiences.
Corp/buddies is important to have for flying together and get some tips.
PVE is quite boring and repetitive.
IDIOTS. I can't describe how frustrating this game is because of the idiots in it. there are many bad players who don't contribute to winning, refuse to help their teammates etc.. Its very frustrating when you constanly loose a match because of such people. And there are the players which have spent many time in game already (you are too late!) and have top (premium) ships, best equipment and experience. If you have those in enemy team you have mostly lost already before the fight even starts. So if you are a "medium" or average player like me you will recive constant frustration.
The matchmaking system seriously SUCKS. If you want to team up with someone you have significantly increased waiting times (you spent half of the time in this game waiting for a match anyway). So if you want to play together (its multiplayer, right?) you will actually have less fun.
And the teams are often very unbalanced with one side having a clear advantage over the other. The balanced and fair (=the fun) fights are 1/3 approximately.

So with the greedy developers, the idtiot community and the crappy matchmaking system I CANNOT recommend this game to anyone. I'm sure there are better gaming experiences out there. Once my licence epxires i will leave the game for these reasons. Gaming should be fair fun and not unfair frustration.
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104 of 137 people (76%) found this review helpful
1 person found this review funny
4.5 hrs on record
Posted: November 12, 2014
Grindy space game which you can play a variant of in The Old Republic (the Star Wars MMORPG) which comes with cool laser sounds.

this game starts out okay and quickly turns into your standard grind or you can spend money to speed that up. Not sure if that is bad or not, I personally love endless unlocks and working for reward.

This game is plagued by admin abuse, bad matchmaking, and while a fun space game never really feels like youre hurtling through a void but sort of... motorboating around Florida wetlands. BUT in three dimensions.

I have been constantly amazed at some of the games that come out of Russia, this one is not one of them however. I even curiously googled the admin abuse issue and found lots of cached topics that have since been deleted but thanks to the semi permanence of the internet can see all the locked and deleted posts which are hardly worthy of being deleted. Unless you are trying to hide some really bad PR, which is what it is. When in doubt, do what Putin would do!

So bottom line is it's Sochi in space and pink eye is a serious risk?
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80 of 102 people (78%) found this review helpful
1 person found this review funny
21.8 hrs on record
Posted: November 16, 2014
Avoid This Game!!!!

Read up on the reviews. Got hit with the ban bat by an admin due to me loosing internet and apeared to be afk. WHen i was let back into the game after 3 days. I tried and talk to a GM about it. When i asked why i was ban for an issue that was completely out of my control. I was told that i should not question "them" and was hit with another ban for 3 days. World of tanks is the same game but not with sci fi feel to it and the customer service is awesome there...... these admins need to be fired. They alone have ruined this game for me and about 7 co-workers. Be Warned
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90 of 119 people (76%) found this review helpful
7.5 hrs on record
Posted: November 11, 2014
Lets see..where to begin...

So i started playing in OBT a long while ago...i played more then my 7 hours on profile says (not sure why it wasnt tracking). I played it up until i reinstalled steam on another computer and the game fell into a hole and i never realized it was gone...This went on for some time until i recently picked it back up...and subsequently set in back in the hole and walked away. Heres why,

Admins are asshats. Any review you look at in recent weeks will show this.

Gameplay, while rather fun was far better in OBT. Now you wait 2 mins or longer to be put against 1-2 other people (generally who may leave or atleast one will) and then its you vs a ton of bots..not exactly a challange. It seems like the game has litteraly died, what was once a very active (and fun) low tier is now fully dead..and T2 stuff isnt much better; you simply die faster to better geared pilots.

Progression is much like WoT, which i dont mind as i play world of tanks...unfortunately for this game the tree's dance all over the place. Unline in WoT where, for example, you go from Hellcat up to T110E4, and stay in TD's the whole way...This game places you from class to class in most cases..and it gets very slow after T2-3.

Graphics imo are on par..solid stuff. It runs smooth, there isnt much clutter, and overall its a good first impression. The problem starts after you get a little further into it. Lucky for me i had already got a lot of progression out of the way in OBT and ended up with some very nice gear to use at tier..stuff you seem to simply not be able to get anymore. I think the game could be very good...but at the moment..there is no justification to recommend this to simply loses luster after a few short hours...

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82 of 114 people (72%) found this review helpful
1.6 hrs on record
Posted: November 10, 2014
I would not reccomend this game to my worst enemy it sucks that bad, Its a combination of WoT and a money grab game. This game offers nothing in the realm of detailed tutorial nor does it explain how to rank up, instead it runs you through controls and basic fight scenarios and then it throws you to the mercy of the rest of the playing field. You have to rank up with 0 control of how you do so, there are ZERO PVE Zones to test your ship and your own abilities. this game Claims to be PVP and PVE but it is simply arena based PVE / PVP of which you dont control which you get. Dont waste your time or money on this game and send this developer a desounding answer of their attempt as making a get rich quick game. This game sucks plain and simple.
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54 of 77 people (70%) found this review helpful
1 person found this review funny
42.7 hrs on record
Posted: November 7, 2014
Was this review helpful? Yes No Funny
32 of 43 people (74%) found this review helpful
1 person found this review funny
7.6 hrs on record
Posted: November 10, 2014
The game is fun for a little while, but there are several issues later on in the open world part of the game. You are pitted against super accurate pirates, cartels, etc. in a laggy environment. Facing one or two at a time is managable, but these enemies are nearly impossible to defeat in groups due to the fact that they almost never miss any shots. The missions, on the other hand, are okay, albeit difficult. Missions are supposed to require teamwork to complete, which is something that does not happen very often. I cannot count this fact against the developers, though, as promoting teamwork is usually more complex than adding different classes of ships into the game.

Although the open world portion is only one part of the game, it is a rather large area that still needs work. I doubt I will play Star Conflict much or at all until it is fixed. (Making the pirates miss from time to time like a person would is probably the best change the devs can make.)
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27 of 35 people (77%) found this review helpful
1 person found this review funny
50.1 hrs on record
Posted: November 27, 2014
I played this game with a few friends of mine. We were all excited about it and even bought several of the packages ($49.99) ones.

Summary: The game has a solid foundation and could be a great arena/World of Tanks alternative. Unfortunately the developers (like several other eastern european developers) rely heavily on cash shop purchases, premium time purchases, an incredibly steep progression curve (post rank 7), and a near impossible PvE environment. Do to the difficulty, extreme progression curve and the steep cash requirement to progress or even play the game beyond rank 7, I cannot fully recommend the game.

-Ships in space!
-Lovely graphics, awesome ship designs with personality (unlike the flying turds in Eve).
-An interesting open world element starting at rank 4. In many ways similar to Eve Online. If the developer capitalized on this and rebalanced the AI encounters found in open space, this game could have been a winner. See Cons.
-Ship role customization, although limited it does allow some degree of freedom to tailor your ship to your liking.
-Includes both PvE and PvP missions.
-The crux of the game takes place in Arena style battlegrounds or instances.

-Steep difficulty curve in PvE missions starting at rank 4. These become near impossible without fully upgraded, fully tiered ships which can be either incredibly expensive or take an inordinate amount of time.
-Open World exploration loses its luster at around rank 6, as NPCs send you on suicidal near impossibly difficult sectors of space (which are open to PvP ganking). This relegated open world to only end-game fully upgraded (think all purple equipment) ships or gank squads.
-Cash shop solution for nearly anything. Equipment requires faction marks in order to level it to Rare (blue) status. Unfortunately it is prohibitively expensive to switch factions in order to grind their marks. Although a Cash Shop solution is offered.
-All weapons, modules, and ship equipment can be ranked up (improved) all the way to purple status using the Cash Shop gold emblems.
-PvP arenas can be hit or miss depending on whether or not your ship is fully leveled and equipped for that tier. Again, since you can do everything through the cash shop, you can easily fully gear up a ship with purples for PvP. Also, be prepared to encounter fully upgraded, cash shop ships out in open space as they suffer no repair costs when destroyed.

If I knew the developer had plans to lessen the PvE difficulty curve as well as remove the cash shop/cash requirements for switching factions, I might recomend the game. Until they do that I strongly recomend you steer clear of it. It is my understanding that this developer has no plans to do that and would rather run it into the ground.
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33 of 48 people (69%) found this review helpful
0.7 hrs on record
Posted: November 5, 2014
Pay to play and pay to win = very lame. Does not matter how cool the game looks or how it plays. If you dont buy any ships then you wont get very far. If your gonna pay for a game in this genre then buy Elite Dangerous :)
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43 of 66 people (65%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: November 22, 2014
If your idea of playing a space fighter game is sitting for around 3-5 minutes in a queue waiting to fly around space for even less time, this might be your game.
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23 of 31 people (74%) found this review helpful
58.8 hrs on record
Posted: December 5, 2014
1)after you get tiers like 2-3 it will turn into endless grind
2)stupid russians servers that will take 5 mins to get in a match when half of the team are bots
3)if you see admin dont have different opinion than him or he will ban you
4)pay 2 win

At the start the game was very good now it just nothing
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25 of 37 people (68%) found this review helpful
1 person found this review funny
11.7 hrs on record
Posted: December 5, 2014
Abusive Admins. WARNING!!!!!

I want to give a positive review, I really do, but it feels dishonest to do so.

This game is plagued by its own development team. Unless you are a member of the Russian Master Race your problems and concerns are of no interest to them. The Devs do not want to support a non-Russian community, provide materials for the non-Russian Wiki, collect feedback from non-Russian players or even give complete patch notes to the non-Russian player base. They don't want to fix glaring issues with the game, they don't want to know about what you find fun, and they sure as hell don't want to provide a quality experience - that might get in the way of monetising you!

The core mechanics of the game are good, but used to be better. Much of the game's content is burdened by insane amounts of grind to coax money out of you, and other elements of the game are sealed behind paywalls to ensure proper Pay to Win behaviour is enforced.

Play it by all means - you can have fun providing you don't go beyond Tier 3 - but don't invest any money in it.
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12 of 16 people (75%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: February 21
♥♥♥♥ admins, and that's all
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30 of 51 people (59%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: November 12, 2014
ғυᴄᴋ this shiᴛ.
wait so long to go battle..
*only tried the damn toturial..
no friendly people in chat either..
feel so alone & dont know what to do for first time playing
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9 of 13 people (69%) found this review helpful
7.5 hrs on record
Posted: March 11
Its a fun/good space combat game, at least for the first few ranks, stuff is cheap level upping goes fast and the opponents aren't op yet. then the reality/moneygrabbing kicks in... I'd advice to play the first few ranks, and don't go ranking like a normal person would, instead stay in the low ranks and have fun. otherwise you'll get wooped by people who have paid.
in multiplayer you can get screwed over by teammates who don't know what they are doing.
It feels increb pay2win, I know thats a cheesy critique but thats the way it feels.
I had fun for a couple of hours, now ill delete it.
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26 of 46 people (57%) found this review helpful
3 people found this review funny
1,823.2 hrs on record
Posted: March 26
With the start of Season 2 and the exciting arrival of dreadnoughts for inter-corporation battles, I decided I would finally write a review for this awesome game, to which I have devoted a large part of my life for the past year (you decide if that is a good thing or a bad thing ;) ).

First of all, why is it a good game?

  • Beautiful graphics: ships maps and backgrounds (tip: press Alt+H in-battle to remove the HUD)

  • PVP, PVE and Invasion (open world) game modes

  • Large variety of maps in all game modes

  • Hundreds of fully customisable ships, with many different types of modules

  • Corperations - the game's clans system

  • It's FREE TO PLAY!!! and definitely not pay to win - all premium ships only offer small advantages over their non-premium counterparts, if any at all

What is wrong with the game? (it has to be mentioned, despite my love for the game...)

  • Fairly small matches in higher tiers

  • Low population on anything other than EU/RU prime time

  • High ping for US pilots on RU servers and vice versa

  • High grind, but hey? who want a game you can complete in two days? Also there are plenty of ways to reduce grind by using real money, if that is what you are looking for.

  • Previously I would have said lack of communication on the dev's behalf, but this seems to have changed recently

  • Difficulty to get matches in squads, since with the current system, a squad of the same size as yours has to queue up also, before you can get into a match.

Some tips for someone trying the game for the first time:

  • Please try the game until tier 3 (ranks 7-9) at least. This will give you the best overall view of the game, as t3 is where you get the largest PVP matches, and where most of the intercorporate tournaments happen.

  • Join a corp as soon as you reach t2/t3, and ask around for a corp that uses voice comms. You can easily find one on the forum. Joining a corp will help you make friends, and make the most out of the game. They can give you advice, ship builds, squad with you, and just generally have a good laugh together!

  • The forum has a lot of information. Get involved! Ask questions and the game's veterans will be glad to help you! (maybe your thread will turn into a huge off-topic debate, but that's another matter...)

  • Try all ship types from all factions, before you choose your favourites. They all have very different playing styles!

  • PVE can be very useful to gain credits rapidly, while PVP is better for synergising (levelling-up) your ships.

  • Watch out in Invasion, there are pilots like mysself lurking around ;) If you just want to farm bots, don't forget to put your station protection on before undocking. Also don't forget that certain zones have no station protection.

I look forward to meeting you on the battlefield! GL and may the biomorphs leave you unmolested!
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20 of 35 people (57%) found this review helpful
1 person found this review funny
173.7 hrs on record
Posted: March 31

It's P2A = Pay-to-Advance with a small splash of P2W (Pay-to-Win). It's not necessarily pay-to-win because there are comparable free ships, if you don't mind being slightly: slower, less damage, less hull...and other minor differences in most cases, but regardless it will take you forever to get to rank 15 without premium. (((WARNING SHIP PACKS RANK YOU INSTANTLY TO THE RANK OF PURCHASED SHIP PACK....ugh = Pay-to-Advance failure. I personally got top rankings in PvP, played PvE and was always top scorer among friends and especially solo-queues (a bit too easy) and it still would take forever to rank up. So buy premium? This is what they want more than anything and their thoughts are obviously wanting people to buy at least the 30-day premium per month ($10.50 USD). At least it's not standard $15/month. This game has more of an app game franchise feel, but more on the negative end example = beautiful, fun, can be exciting and eventful, but centered around spending money and of course it should be in free-to-play, but last year to last 6 months especially got worse. Game keeps getting better, community has its ups and downs, but not really getting all that big and it never will; due to people realizing just this. I have personally got around 50-60 people to play this (friends & viewers) and only 2 play anymore and I asked around and the responses were all the same or close to similar. #1 reason = Pack Prices

The best F2P games are the ones that have more aesthetic in purchasing options than the racing past your friends and/or one of the best ships for money to instantly rank up (This makes people feel left out if they can't afford the fast advance). My argument is even in top ranked matches the Tiger can still rule over the Lions, so player skill still plays a major role and guess what?......If you are the type to take the very slow road to top pilot ranking = you will own those (majority) that raced ahead due to having 10 times the amount of matches to achieve your experience. Plus you will have the most rewarding road as far as modules, credits, more daily login rewards, weapons, etc, etc....


1. Anywhere you see a reward of some kind you will always see what you could've had if and only if you had premium = "VERY ANNOYING" to most!

2. Buying Ship Packs (needs a Markdown) advances players instantly to the highest ranking ship in that pack. (UNSKILLED COMMUNITY at higher to max pilot ranks) This cheapens the very quality of the player community.

3. One of the slowest advancing games I have ever played in over 22 years of gaming experience......sigh

4. Premium missiles ...ugh

5. Additional Devices = one is Galactic Standards only (Real Money in-game Currency)

6. Missions that are twice your rank are available in one or more of your allowed quests quite frequently. Say you are new and rank 2....well a suggested for rank 10 can show up...odd right? Maybe just another one of their snares set to Pay-to-Advance method.

7. Admin immaturity. Don't get me wrong there are some good/bad in all games, but the majority seems to be very young and/or very inexperienced, they will show favoritism openly, not very supportive or helpful compared to most game communities.

8. Cost of things.....not really talking about the real money currency, but the modules, weapons and anything that can be equipped to your ship. Especially the costs to level up these parts...crazy expensive! Well unless of course you have premium. So BUY IT NOW! .....or some galactic standards. Even the faction based costs are crazy in cost starting at blue to purples.

___SPECIAL NOTE: For fastest ranking up possible for free just save your money until you are higher ranks, this way you will have tons of money once you hit higher ranks, but in turn you may rank up slower due to using less than mediocre gear most of the time, but you might have some luck at looting who knows.

9. No group? Not going to be as much fun until you do. Feeding off of PUGS, which mostly care less about win/lose is not the best way to start.

10. Community is not growing the way it easily could.

11. Many changes over time to the point new players are confused very easily. Example = my viewers, subscribers and followers responses


1. Beautiful Game! I mean the ships are all amazing looking and the hangar over time got great in its own right.

2. Best control out of all (realistic) space flight simulators I have ever played. I love Space Engineers, = worst for example.

3. When in Team the game is crazy fun. (Join a corporation)

SPECIAL NOTE: The best corporations are the ones that do not recruit less than rank 10 or some other similar requirement (Shows that you will stay around)[At least none I know of]. So your best bet is to join and grow with a newer corporation then later on moving onto a better setup corporation, if you’re not lucky enough to find a rebuilding corporation to take advantage of. To explain a bit further you want a events, weekly runs, and many other opportunities a structured corporation can offer (really can change your gaming experience), but like everything else you have some that are too demanding so move on.

4. Constant Evolution & Growth. What I mean here about growth is not the community size, because that is not changing much at all, but in game mechanics, visuals, available ships and updates.

5. Ship Customization.

6. Maps & Game Modes.

All in all not a bad game, I have more reasons to hate this game than I do to like it, but the true fact of the matter is that in moderation I enjoy playing at times.

Final Rating = 5.75 = 0.75 over not recommending


**Note my original rating over a year ago was around 7.5**


Although a very fun game to play.... Admins are the worst, Prices are crazy (Packs, GC, Credits and Premium) and will decide this games fate = already has with the lack of growth. In my circles 90% played and will not return. Hope not all circles have this same experience and they wise up and price things better for a F2P game. Maybe one day they will figure out that even at 1/3 the costs to the consumer with 5 times the sales they would have a greater chance to get closer to a mainstream game and have greater success all around. When people talk about space games this game is not on the lists...I truly hope things turn around one day :)
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9 of 14 people (64%) found this review helpful
57.1 hrs on record
Posted: January 25
Do not bother.

The grind is massive. The gameplay is repetetive. Ballance is horrible. Low tiers are full of squads who have been playing this game for a long time, but come to low levels to kill new players in their fully equiped and upgraded ships.

Horrible expirience.
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12 of 20 people (60%) found this review helpful
136.7 hrs on record
Posted: January 24
Although it says I currently only have ~4 hours of in-game time for Star Conflict, I've actually played for 22.5 days (540 hours) as of the time of this review, and just reinstalled it using the Steam client. Star Conflict is an arcade-style MMO space shooter game, offering PvP (team deathmatches, capture the beacon, etc.) and PvE (set missions, instanced "open space") game modes.

Overall, I have enjoyed it and would recommend as a fun game, primarily for its PvP modes, but with caveats. This game is for people who like flying around in pew pew space fighter ships; it is NOT a macro/econ type game (e.g. EVE) on a vast scale. Playable maps are bound (but rather beautiful to play in IMO), and "open space" feels obviously instanced, i.e. it isn't truly "open space."

- Fun arcade-style space shooter game (primarily PvP--again, IMO)
- Multiple ship classes to choose from, build customization
- Pew pew lasers, missiles
- PvP modes are fast-paced
- Free to play (F2P), with purchasable extras (game is not Pay to Win (P2W), IMO)

- Small game population (queue times, matchmaker can be annoying)
- Grind becomes rather evident
- Underdeveloped econ system; no player trading

In conclusion, it's a free game, and can potentially be a lot of fun. It does take a bit of time investment, but for someone who's looking for a space fighter game, this might be a good one to take a look at. GL HF!
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5 of 7 people (71%) found this review helpful
8.3 hrs on record
Posted: February 18
There is no controller support for Mac. And there isn't any customer support to speak of. Don't download this game if you want to use a joystick made for Mac/PC or Xbox alike, simply won't work and support will just refer you to the forums without putting a thought into whether your issue is legitimate or not.

I really love the gameplay, it's fantastic and the graphics are breathtaking. If you like using a mouse and keyboard for a simulator, download this game, because it is wonderful for that. The draw of a simulator for me is being able to use controllers to more fully immerse myself in the world. I was really hoping this would be the case for Star Conflict, but it's not.
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