Featured Items
Games
Software Demos Recommended NEWS
Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish. Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups.
Release Date: Feb 27, 2013
Watch all 2 trailers

Recent updates View all (296)

Weekend with Star Conflict!

April 18th, 2014



Pilots!

This weekend you will have cool space-bonuses and discounts:
  • You'll have a х3 Bonus for the First Victory
  • Bonus +50% to synergy gain in battle
  • Bonus +100% to synergy extraction
  • 50% Discount on ALL Т4 and Т5 ships!
Get ready for this weekend! Newest Fleet ships are here!

Sincerely,
Star Conflict Team

2 comments Read more

Maintenance completed!

April 17th, 2014

Pilots! Servers are up - you can join the fight!

And winners of today's 'Maintenance training' are:
1. KeePsTaY - 1st place, 700 Galactic Standards
2. LatexIdo - 2nd place, 650 Galactic Standards
3. JarlBallin - 3rd place, 600 Galactic Standards
4. Liuron - 4th place, 550 Galactic Standards
5. Legionario01 - 5th place, 500 Galactic Standards

Congratulations, pilots!

3 comments Read more

About the Game

Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.

Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Precursors have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector.

This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Precursors’ lost treasures — and to fight for them.

Key Features:

  • A Fleet at Your Fingertips - Take command of varied battleships, from nimble scouting ships to heavy frigates loaded with guns and rockets. In due time, you can command your own fleet.

  • Choose Your Path - Each ship can be used for strategic missions—investigate the area, hunt enemies from the shadows, or gain support from allies. The impressive arsenal of weapons and gadgets available will help with your success.

  • If You’re Not With Us, You’re Against Us! - Form an alliance with friends to create a deadly squadron of elite pilots. Enter your name in the annals of Universe history. Send enemies scrambling when they see your ship approach!

  • Gain Experience and Skill - However strong and dexterous you are as a pilot, there’s always room to improve. Develop your abilities, establish specialized skills, and perfect your tactics. You could rush into battle full-force, operate stealthily from a distance, or sneak around your enemies and strike a crushing blow from behind — the strategy is up to you!

PC System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
    • Additional: Broadband Internet connection
    Recommended:
    • OS: Windows 7 x64
    • Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better
    • Memory: 4 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Additional: Broadband Internet connection

Mac System Requirements

    Minimum:
    • OS:Snow Leopard (10.6.X)
    • Processor:2.0 GHz Intel
    • Graphics:512 MB NVidia / AMD Radeon / Intel HD 3000, HD 4000
    • Hard Drive:At least 3 GB of free space
    • Memory: 2 GB RAM
    • Other Requirements:Broadband Internet connection
    • Additional:Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks
    Recommended:
    • OS:Snow Leopard (10.6.X)
    • Processor:2.3 Ghz Intel
    • Graphics:1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Memory: 4 GB RAM
    • Hard Drive:At least 3 GB of free space
    • Other Requirements:Broadband Internet connection
    • Additional:Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04 LTS or SteamOS
    • Processor: 2.0 Ghz Intel Pentium-4 / AMD Athlon II
    • Memory: 2 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 512 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
    • Additional: Broadband Internet connection
    Recommended:
    • OS: Ubuntu 12.04 LTS and newer, or SteamOS
    • Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better
    • Memory: 4 GB RAM
    • Hard Disk Space: 3 GB
    • Video Card: 1 GB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
    • Additional: Broadband Internet connection
Helpful customer reviews
170 of 236 people (72%) found this review helpful
606 products in account
6 reviews
18.8 hrs on record
A nice space shooter, a (somewhat) fair, but grindy game.

Unfortunately there's no "maybe" rating for this review. The game definitely isn't something for everyone. It's possible to have fun with it, but at times its really just boring.

At first the game might look like a perfect "pay to win" candidate, considering there are several DLC packs available unlocking ships for you. However, that's not really the case.

All ships available as part of DLC offers or to be bought with real world currency are more or less sidegrades or shortcuts. The most powerful ships however, can only be unlocked by playing the game. That's very nice and fair.

And here's the catch: Unfortunately, you can describe the game with three words: ONE HUGE GRINDFEST. And to be honest, that's sad, very sad, and also the reason why I can't really recommend this game without warning about this.

Let me explain the game in a few sentences:
You start out with the factions' basic ships. To obtain bigger ships, you'll have to earn "sync" points. With these you're able to level up ships. Once you've leveled a ship, you'll be able to unlock the next ship in the tech tree that's usually a small upgrade or a new ship fitting a different role.

In addition, you're able to upgrade parts of the ships or more specific modules that are installed on them: a primary weapon system (turrets), secondary weapon systems (typically missiles), a ship specific special ability (not upgradeable), and two support abilities. The problem: Upgrades won't transfer between tiers.

So game progress looks like this:
- Obtain a new ship.
- Invest (ingame) money, mission rewards (or real money) to level up the ship modules.
- Level up the ship to improve its power and unlock the next ship.
- Obtain a new ship and start over again.

And that's it, unfortunately. I guess I don't have to say that leveling the ships appears to take ages. While it's perfectly fine to not "finish" the progression part of the game within a week, it's really slow and tedious. Add to this the fact that the game's population isn't that high (typically 1000-3000 players online right now according to stats in the game), it happens that you'll have to wait one or two minutes to finally get into a PvE game. Queue times for PvP are usually slightly longer (sometimes 5 minutes or more).

And here's another problem: Due to the low population (and a very limited number of PvE missions), you're usually fighting with or against significantly stronger enemies. It's not uncommon to die within seconds versus a sniping frigate that's simply out of range for you. Once you're dead, you'll either have to wait 30-60 seconds (seems to depend on game mode) or till the next stage of the mission (in PvE). In addition, most mission stages take only two or three minutes, but there's a full minute of wait time between stages.

"Fortunately" there are ways to progress faster: You can buy the classic "booster" to gain more points, but you're also able to buy different ammo that will double your synergy gain. The unfair part: The costs! The initial price of the ammo module is 2 Standarts. That's not a lot. However, once unlocked it no longer shows any price. Although the module will still take 2 Standarts for every round you're playing. You won't see this unless you're paying close attention. And some of the costs... To upgrade a weapon from level 2 to level 3 you'll need something like 30,000 units of mission rewards: You'll get about 600 per mission - or buy the upgrade with real money. Do the math yourself.

And one more thing to remember: This game can only be played using keyboard and mouse. There is no controller support (neither gamepad nor joysticks). Also there seems to be a significant amount of auto-aim involved or there are really just big hitboxes. It's definitely far easier to hit enemies as it is in other games of this genre.

TL; DR: Star Conflict is a nice space shooter with great graphics (especially for a free to play game) and good sound, but overall the whole game is just one huge grindfest, which is sad and lowers the overall gameplay experience a lot. If you don't mind not progressing for a while or really having to start over several times, give it a try. You might like it. But don't expect to win dogfights from the beginning or progress in one straight line.
Posted: December 24th, 2013
Was this review helpful? Yes No
80 of 109 people (73%) found this review helpful
148 products in account
3 reviews
99.9 hrs on record
This game had a suprisingly strong start, showing an impressive amounts of polish and strong gameplay when it started as open beta. From that point, it basically got worse and worse.

Star Conflict is WoT in space, with huge selection of ships, great graphics and pretty enjoyable combat mechanics. Just as WoT, it's horribly grindy and developers made a few misguided decisions that made progression even harder and slower then it was at the beginning. The strongest example is the contract system: contracts are missions that pay you with reputation, that you can spend for unlocking high-grade gear for your ships. At first, they were an additional source of reputation, that you could also get just by fighting in matches. Then, it became the only source of reputation, what made unlocking good gear much harder (and slower/boring). Then, they changed the mechanism from unlocking gear, that you could then buy for every ship you own, to upgrading single pieces of equipment. I salute everyone that didn't want to barf at the sole thought of how much grinding it will get them to equip a new ship decently. And it's only one of the changes that made the grinding much more painfull then it originally was.

The game has pretty good variety when it goes to game modes and maps, which gives decent potencial for organized teams to dominate the game, maybe more then in WoT thanks to the much more dynamic battles. It also has a decent clan wars system, that can have some appeal for dedicated players. Still, the grindfest stays as the main complain that will probably make all but those with really strong will drop this game - and it really seems that since the release SC playerbase is rather getting smaller.

I invested 60 euro in the elite pilot pack, but after a month I couldn't force myself to play this game any more. So, unless you're a die-hard fan of WoT that wants a new game in similar style, or you want a somewhat-casual space shooter and won't care at all about painfully slow progression, you probably shouldn't give much time to this game (though you can always try it out for some initial fun, it's F2P after all).
Posted: February 5th, 2014
Was this review helpful? Yes No
42 of 60 people (70%) found this review helpful
94 products in account
14 reviews
57.5 hrs on record
Great Free to Play Space Battle Game. Many say "World of Tanks in space", they say that because of the following things in common : Ships organised in 3 Factions and Tech Tree, 10 minute PvP Fights (in WoT it's 20 min), Synergy gain (in WoT Experience), Clans, and a Conquest map. That is not something original or specific only to World of Tanks, but because it is so popular, that may be a reason for many to say this is WoT in space, i personally don't know. But what i do know, is that this game is fast entertainment, as soon as you hit Battle, and fight, you just enjoy it.

✓Graphics
✓Gameplay
✓Sound
✓Players
✓PvE (Not in WoT :P)

✗Corporations(Clans) don't have their own page in game, when you search trough them you got no APPLY button, they don't have description so you could see who can you contact to get in, hell not even displaying the leader of the clan, so you could contact him. I really don't know why, but only way you can get in a corp, is by waiting for someone to recruit on global chat, and speak with them, no other means of contact, sad thing.
✗Full synergy ships, should get more credits and/or free synergy(like in WoT :D), at least 20% bonus, but they don't do anything special, only adding to your Fleet Strenght (a percentage based on fully synergysed ships that makes you get more synergy)
✗There is no method (or no easy to spot method) of contacting the Devs about the upper 2 problems, or whatever inovation you want to suggest. There is a Q@A section on the official forum... ALL CLOSED, yeah :|
✗The time to enter a battle is in most cases 3 minutes. 3 minutes being a minimum. And max idk, 5-6 minutes, but mostly you will wait 3 or 4 minutes. 3 Minutes might not sound too long, but as i said this game is fast entertainment, also battle are ~10 minutes, and it get's you hyped up, so waiting 3 minutes can be frustrating, and also it does not matter if you party up, you will still wait minimum 3 minutes, so the matchmaking needs upgrades too.

Other that that this is an entertaining game, which could get you 50-100 hours easy, BUT, any more than that and you can get bored, depends on you and your boredom level, so because of that Clan contacting problem, if you are not lucky to find yourself some mates, you WILL get bored. Try getting some friends to play with you, I mean it's freaking free, what they got to loose :)
Why do i say it gets boring? It's kinda grindy and repetitive, so that might get you sooner or later, it's not so very complex, but it's fun for what it is. That 'repetitive stuff' is kinda entertaining and fun, but as i said, you won't probably play this a lot, except if you got friends to play with, or a clan with nice mates.

Even with it's flawss, i still recommend this game, because i consider it to be an entertaining game.
Posted: January 28th, 2014
Was this review helpful? Yes No
24 of 35 people (69%) found this review helpful
359 products in account
2 reviews
28.5 hrs on record
The game itself is a very nice-looking space shooter with the balance between realism and fun tipping towards the fun part for an overall good experience.

A nr of things made me finally uninstall it though:

- Yes theoretically you can progress through the game without buying credits, but in practice the long grind needed to play that way quickly kills the fun factor.

- All game modes require queueing to get a certain minimum of players added to the matches. Unfortunately the current matching process means you'll spend more time waiting than playing.

- There is a prominent 'Customization' button center bottom of the UI. This button leads to a menu where credits can be spent for paintjobs and decals for your ships. You get a tiny amount of such credits through tutorial and as some rewards, but for any real customizing you will have to spend actual cash. I get it, they have to make money, but why for the love of Pixels and Bits does that button have to keep flashing every 3 seconds?? It keeps drawing attention even knowing what it is, because in every other UI such a flashing means THERE IS SOMETHING IMPORTANT HERE YOU NEED TO LOOK AT! This single thing finally ended up irritating me enough to uninstall the entire game. Sorry dudes, but intentionally badgering me to spend credits, in this game or anywhere else, will ALWAYS make me do exactly the opposite.

Posted: February 25th, 2014
Was this review helpful? Yes No
108 of 190 people (57%) found this review helpful
19 products in account
2 reviews
49.6 hrs on record
best dogfighting game ive seen in a long time.

11/10
Posted: November 25th, 2013
Was this review helpful? Yes No