The plot is mildy interesting, but the dialog is painful to wait through.
The controls are atrocious, it feels like they were build for a tablet. No keybord shortcuts, so you constantly have to click to bring up the menu, then click the action you want, then click where you want to interact. Accidently clicked the wrong thing? Too bad, the menu's gone now, and you've got to listen to a crappy canned response *again*. And being an adventure game, there's a lot of trial and error, trying to figure out the exact steps to get the thing you already know you want to happen to *actualy happen*, so you'll be doing the menu click shuffle A LOT.
The game is really slow to boot. I could feel myself physically aging waiting on characters to walk across rooms, even when i got them to run.
I couldn't stand it another second once the map opened up, as the aforementionned problems were at least tolerable when things were limited to 1 to 3 screen puzzles. Once I needed to do things across a dozen locations, moving back and forth, the pain of the interface and the slowness just sucked all of the enjoyment out.