Featured Items
Games
Software Demos News Recommended
Taking its inspiration from ancient Chinese tales of revenge and retribution and then adding a dash of over-the-top martial arts and old school arcade fun, Kung Fu Strike features 28 stages of fast-paced combo-based fighting.
Release Date: Jul 24, 2012
Watch all 2 trailers

Buy Kung Fu Strike - The Warrior's Rise

$9.99

Reviews

“Kung Fu Strike: The Warior's Rise is a throwback to the classic martial arts films in every possible way due to it being simple, over-the-top, and just plain fun!”
8/10 – Showgun Gamer

“Kung Fu Strike is strangely addicting.”
8/10 – Gaming All The Time

“Kung Fu Strike: The Warrior's Rise has more to offer than is immediately apparent.”
7/10 – GameSpot

About the Game

Taking its inspiration from ancient Chinese tales of revenge and retribution and then adding a dash of over-the-top martial arts and old school arcade fun, Kung Fu Strike features 28 stages of fast-paced combo-based fighting. Blend powerful punches, high kicks and perfectly timed blocks to pull off devastating combos, all thanks to a fluid combat system that turns brawling into an art form.

Key Features

  • Old-school beat-‘em-up arcade appeal!
  • Unlock items and abilities to further customize style of play.
  • Online leaderboards breed competition between players.
  • Later levels will challenge your Kung Fu on even the lowest difficulty setting.
  • Freely flowing combat mechanics allow jaw-dropping combos.
  • Fight with or against a friend in local co-op.

System Requirements

    Minimum:
    • OS:Win Vista (32/64 bit), Win XP
    • Processor:2.0+ GHZ Single Core Processor
    • Memory:1GB RAM GB RAM
    • Graphics:NVIDIA 6200+ or ATI Radeon 9600+, Shader Model 3.0 compatible
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:DirectX®: 9.0c compatible
    • Other Requirements:Broadband Internet connection
    • Additional:X360 controller support
    Recommended:
    • OS:Win Vista (32/64 bit), Win 7 (32/64 bit), Win XP
    • Processor:3.0 GHZ Dual Core Processor
    • Memory:1GB RAM GB RAM
    • Graphics:NVIDIA 7900 GS or Equivalent
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:DirectX®: 9.0c compatible
    • Other Requirements:Broadband Internet connection
    • Additional:X360 controller support
Helpful customer reviews
50 of 69 people (72%) found this review helpful
7.7 hrs on record
Kung Fu Strike is a needlessly difficult game in which the rules are defined and immediately broken. The combat system is initially exciting but soon becomes tired and clumsy when met with a particular group of enemies or a very unrelenting boss battle. You can not lock onto enemies, instead the game will automatically choose who you're fighting at any given time. There will be times when the game will wait for you to initiate an attack only to have your character unintentionally go soaring over the head of your opponent.

The arenas in which you brawl are often claustrophobic and allow little room for error. The size of the stage will at times be so small and swarmed with such a large amount of enemies that you will lose focus of your character and not be able to clearly see who you should attack and when you should counter.

Speaking of, the counter system is confusing. In the beginning you are told to counter against enemies by following their attack animation and that enemies who suddenly glow red can not be countered. In a later level you will face an opponent who can be countered when glowing red, destroying whatever rules the game had just set. You can not counter low attacks, even when the enemy isn't glowing red. Sometimes countering an attack will not break an opponent's combo as they continue landing attacks, even though it's possible for them to break your combo. If you immediately begin to counter an enemy whose attack animation has just begun your counter animation will sometimes end before they land their attack, often causing you to take significant damage if caught in a combo. Sometimes you may be swarmed with enemies who will all attack at once or immediately one after the other, forcing you to forever counter their attacks or risk taking damage as you focus on a small group of enemies whilst the other group pummels away at you.

The character is always at a disadvantage. You are required to fight, earn money, and then purchase unlockable items in order to stand a chance in future fights. Unfortunately you never really know which items are most appropriate until after you've failed the next battle, there is a lot of trial-and-error involved here and that form of repetitious mechanic isn't very appealing.
Posted: May 1
Was this review helpful? Yes No
28 of 47 people (60%) found this review helpful
9.9 hrs on record
Here's what The Warrior's Rise can offer you...

Auto rotating camera that will break your neck if you aren't careful, enemies that launch unavoidable attacks without any visual cues, cheap enemies that will stun lock you all the time, and to top it all, it's locked at the beautiful 720p resolution for that authentic xbox 360 look.

Skip this game at all costs, if it's bundled again, skip that bundle... just don't buy it.
Posted: May 5
Was this review helpful? Yes No
15 of 24 people (63%) found this review helpful
7.9 hrs on record
Logic is not this games friend. At first the combat systems seems interesting, offering a selection of moves with relatively few button presses. But then you realise that the indicators and rules that have been shown are either broken, or just outright ignored. Lets face it, when blocks don't block and attacks stop doing damage... why the hell would you continue playing. Im usually fairly easy to please in gaming, but this was just an awful experience. Avoid.
Posted: May 6
Was this review helpful? Yes No
16 of 28 people (57%) found this review helpful
1.4 hrs on record
This game, while a good concept, is one of the most frustrating games I have ever played. The game takes a lot of time teaching you new mechanics, only to throw them all out the window and start over in the next level with no explanation for how they work in that context. The rules are always changing and that's not challenging, it's just poor design. Combat is stiff and restrictive and you will quickly tire of enemies spamming unblockable and nearly undodgable attacks at you. The camera also glitches out pretty regularly, obscuring your view of enemies in the arena. The game was already unbearable halfway through and I recommend nobody else put yourself through the frustration of it.
Posted: May 5
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
4.6 hrs on record
Overall: This game had me screaming "hot ninja hot ninja hot ninja" over and over as I desperately smashed buttons to survive.This isn't a terrible game, I had some fun and there are things to like about it. BUT, the difficulty is too hard, even at the easiest level (also suffers from bad camera angles), to be accessible to someone just looking to pick it up and have a bit of over the top kung fu fun!

Do you like grueling levels that will stomp your a** into the ground? Well even if you do you won't like this game. The novelty of being a bad a** kung fu master wares off after you start to get into the later levels and consistently get beat to a pulp by mobs of enemies. I love a challenge but this game does it all wrong. Low attacks that are unblockable, having special attacks interrupted when you're hit from behind and soul crushingly bad camera angles when dodging that seem to come at the worst time. Even on the easiest level you will find yourself getting abused, but it's not in the same vain as Dark Souls where you feel the urge to come back for more and over come by thinking of a new strategy. I just found myself not really having fun and even over coming tough bosses didn't feel that satisfying, but more like a waste of time. They could of implemented some strategy to it but when you're being over run by swarms of enemies and they can hit you with unblockable moves in the middle of your move it leaves little room for enjoying your move sets and what could of been a fairly fun counter system. The juice isn't worth the squeeze on this one. You're better off investing your precious time into a game where the challenge matches the reward.

PROS:

Old school kung fu style
cool looking moves
local co-op

CONS:

really bad camera angles
unnecessarily difficult
no online co-op

Posted: May 27
Was this review helpful? Yes No