A nice little game, which reminds me a lot of freelancer (in a way smaller version).
You're taking control of a space-pilot, who is accidentally jumping foward in time and finds himself faced with an alien threat.
Don't expect anything groundbreaking or new from the story, but it serves it's purpose.
The characters you meet are kinda clichee/flat, but the dialogue is good enough to keep you going.
Apart from doing the main quest, you can do in between whatever you like. Trading, fighting off pirates, doing escort missions, mining asteroids for ore etc. pp.
You''ll earn money from doing so, which you can invest in a new spaceship and equipment. There are quite a lot of ships to choose from, each with their own strengths and weaknesses. More cargo, better hull, more slots for primary weapons...
Depending on how man equipment slots you have, you can choose to install mining lasers to mine asteroids, getting different sized cabins to transport passengers, getting a shield, a cloaking device etc pp.
There is also the possibility to buy trading goods and sell them somewhere else for a higher price. Though the economy isn't really complex or deep in any way.
The main storyline isn't very long and also the systems/sectors aren't that big, they basically consist of an asteroid field, a space-station and a jumpgate.
So, if you don't mind a rather small space, repetition in quests after a while (to get money) and a relatively short main storyline, this might be for you if you liked Freelancer, Starlancer and similar games.