First things first. I, and my best friend, fell into the hype of this game. The music is great, the artstyle is great, the overall gameplay and the combat is good fun. We had fun, progressing through the tiers of gear, 200 hours in (!) I found myself just playing Terraria instead, and here is why:
Progression is stupid. I know they said they'd upgrade it (last year) but here's where it's at now: you summon some bosses and kill them then use the loots to upgrade your ship's warp drive and make a better workbench. It all works fine until you get to sector X.... and then there are no bosses, and you can essentially mine 10 feet under the surface of a level 10 planet, while in level 6 gear, and skip all of those tiers. Yes, well done.
I used to have about 20 mods on my game, and it made the game rich in content, endlessly playable and immersive, but then an update to the game version came that added nothing but a new gun and some hats shaped like fruit, which rendered all of my mods inert. I couldn't be bothered to download them all again and remake my towns again so I stopped playing.
I can't run this game, with 16gb of RAM and a 2gb graphics card, quad core 4ghz cpu. That's bonkers. I can run Dead Rising 3, Shadow of Mordor and Batman Arkham Origins with this rig, most of the time on full or almost full settings. Why can't I walk through a town with 10 npcs and a bunch of 2D fridges and desks with lamps without dropping to 5FPS? It's Bonkers.
There are no emergent or triggered / random events. Everything is stale and set in place. There are procedurally generated 'events' like a cage with a monster in it, or a small camp of hobo space bandits, but they are boring after you've found the same 'event' on 30 different planets. Also the rare super elite powerful monsters you find in the worlds do not offer good item drops. They can at times be a pain to kill and offer some kind of epic jumping around Matrix style battle (to kill a giant pig with hooves and the a** of a baboon, but when it dies it drops a GREEN (low quality) item. And currently, there is no way to sell them. With a mod you can melt them down for ores but you can't sell stuff to vendors in this game. Every item has a pixel value and nothing can be sold.
Finding guns is not as easy as it should be in a sci-fi game. I found most of the time I was running around with an overpowered hammer that killed monsters in one hit. This isn't terraria, why would you want to be running around like a Knight in a game like this? You can't craft guns, and guns you find or buy are generally much worse than the melee weapons you can craft for a few measly bars of ore.
They're not updating the game. Minus the unstable nightly builds which is just for testing stuff and doesn't really support long term play or immersion, the core game has had next to nothing added to it since the release of this Early Access (not finished but give us your money anyway) title. I used to get excited to read the new forum updates, the Starbound newsletters, because I thought I'd read about something really cool they are putting into the next patch, and that it's coming soon. But no, constant rambling about ideas that were started and never implemented, hints at future content that didn't appear or wasn't mentioned again for months, and talking balls about the lore were reasons why I never read those again. Plus, they glorified user made mods more than they did their own content.
At the moment the only updates that are in the game are a few hats shaped like fruits, a viking helmet, a revolver and some changes to farming. After a year of waiting for at least a new boss, or the ability to upgrade and customise my ship, I've just started playing other games again.
You can't have any A.I followers and all guards and npcs you place down in the world after farming ALOT of Steel and pixels to summon them, die in one hit from birds and pokemons that spawn in higher level worlds. The only way to protect them is to spam dozens of turrets which lag up the system unnecessarily, or stick around yourself, and seeing as they are unresponsive, uninteractive and do nothing but walk and jump into walls, fall through platforms then jump up again and repeat infinitely, or all huddle outside on a level 10 moon planet and die when you built them a star wars style moonbase, sputtering useless terms like "I miss Earth", there's no fun in sticking around to defend them, or being a part of the towns or bases you build.
The one thing you can have following you is a pet that you can capture. You can only capture small animals and the A.I on them is unfinished so they get stuck behind terrain and need to be recaptured and resummoned repeatedly.
Chucklefish.... took the money from us.... then looked at that as revenue from sales of the game.... instead of looking at it as an investment in an unfinished product, or even money that we Loaned them to finish the game and deliver on their promises, to pay us back with the finished game....
They took our money to complete this game.... then used that money to move into a new office and start developing a bunch of new games.... that's like if you paid me up front to build you a house, and instead of buckling down to finish that house to the best standards I can to reward your faith and patience, I made a few frames and put up some Caution building in progress signs, then proceeded to use the majority of the money to upgrade my own house, buy a new car and start building a bunch of hobbying projects of my own.
Apparently they made 10 million dollars from pre-orders and kickstarter programs....
Forgive me for appearing obnoxious but 10 million dollars... is alot of money... a hell of alot of money.... and honestly you could give a goldfish 10 million dollars and expect a better game, made faster than this.