Starbound is an extraterrestrial sandbox adventure game! You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite...
User reviews:
Very Positive (905 reviews) - 85% of the 905 user reviews in the last 30 days are positive.
Very Positive (57,008 reviews) - 89% of the 57,008 user reviews for this game are positive.
Release Date: Jul 22, 2016

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Recent updates View all (49)

September 19

v1.1.1 - Changelog

Morning everyone!

We've released a small update this morning that should take care of some collection-related issues introduced in 1.1, plus a few other little things! Click through to read the patch notes. :)

Starbound v1.1.1 Changelog
  • Make previously captured monsters and previously completed fossils unlock their relevant collectible entries
    • Pets and fossils will need to be dropped and picked back up as item drops in order to register as collectables
  • Better handling of status effects applied by weather, e.g. acid rain
  • Fix bug with Snuffish and Gosmet not being properly added to monster collection
  • Fix swapped collection entries for Avian and Apex skeleton fossils
  • Prevent critters captured in previous versions from also being relocatable
  • Add a few missing recipe unlocks for cooking recipes to relevant items
  • Add missing documentation for a few new Lua functions

268 comments Read more

September 8

Starbound v1.1 - Changelog

Hey, everyone! It's patch day!

Version 1.1 is our first content patch since the full release of Starbound -- we've added a fishing game, item collections, Novakid villages and more! Check the changelog below for a list of major/minor changes and bug fixes, and then go relocate some Fluffalo!

Major Changes

  • Fishing
    • Two tiers of fishing rods are now craftable from the Foraging Table and can be used to fish on ocean planets (including arctic, toxic and magma oceans)
    • Added 48 unique fish types to catch
    • Rare fish can give valuable rewards, including reel and lure upgrades to enhance your fishing rod
  • Collections
    • New Collections interface tracks various kinds of collectables including captured pets, figurines, fish, cooking recipes, fossils, and bugs

  • Added the Relocator tool, which allows non-hostile creatures such as critters, fish, bugs, and farm animals to be moved

  • Added friendly Novakid villages including a variety of new Novakid-themed furniture and objects

Minor Changes & Bug Fixes
  • Saloon furniture previously sold at Frogg Furnishings is now available in Novakid villages, and has been replaced with the Pastel set (which has its own unique tenant)
  • Novakids can now be generic tenants or guards
  • Added Novakid NPC dialogue
  • Implemented party chat and local (planet) chat
  • Acid rain now applies poison instead of direct damage
  • Console objects are now available as themed tenant rewards
  • Added option for “borderless window” style fullscreen mode
  • Improved sound effects for Staff abilities
  • Improved sound effects for several unique boss weapons
  • Adjusted which bugs appear in Midnight, Mutated and Giant Flower biomes
  • Shockhopper Mk I and Dreadwing now have a chance to drop their respective action figures
  • Mother Poptops on starter worlds now drop enough Core Fragments to complete the initial gate quest
  • Added chance for Snuffish to appear in ocean biomes
  • Kelp now unlocks the Rice Cake cooking recipe when picked up
  • Reduced moon threat level from 10 to 1
  • Fixed a bug causing merchants to offer material items for free (which made them impossible to purchase)
  • Fixed several armor descriptions that didn’t fit within their tooltips
  • Fixed a bug causing fireworks to deal large amounts of damage
  • Fixed birds and other monsters spawning in the atmosphere and asteroid layers of moons
  • Made several NPC-like monsters uncapturable
  • Fixed monsters getting stuck outside arena in final arena side quest
  • Fixed friendly NPCs and monsters being damaged by environmental effects such as traps
  • Fixed a few edge cases in pathfinding
  • Fixed several items displaying erroneous recipe unlocks when obtained
  • Fixed a bug causing underwater audio filters to continue after quitting to title
  • Fixed several cases of incorrect cursors displaying over GUI elements
  • Fixed a bug in LoS calculation determining whether the player can reach objects
  • Fixed a bug causing Dreadwing’s UFO to visually flip
  • Fixed a bug causing boats to oscillate at the surface of water
  • Fixed a bug causing physics AoE effects to move projectiles
  • Wire Mode overlay is now hidden on protected tiles
  • Lots of typographical/grammatical text fixes

410 comments Read more


“Each time I beamed down from my personal starship into the 2D sidescrolling craft-em-up that is Starbound, I found an experience that shoots for the stars and lands squarely among them.”
9.1/10 – IGN

“The game had a fairly rocky "early access" journey but after spending some time with the final build, but it looks like it has finally become the game we were promised all those years ago.”
4/5 – The Escapist

“A charming space sandbox that will keep you busy and entertained for hours.”
84/100 – PC Gamer

About This Game

You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.

Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.

Discover ancient temples and modern metropolises, trees with eyes and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, or an underwater arcade.

Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new races, biomes, dungeons, and quests - the possibilities are limitless.

  • Choose from one of 7 playable races and customize your character
  • Save the universe in a story campaign featuring unique characters, bosses, dungeons and quests!
  • You're the captain of your very own starship! Decorate it, expand it and use it to explore a procedurally generated universe
  • Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
  • Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
  • Craft thousands of objects - building materials, armor, weapons, furniture and more
  • Capture unique monsters to fight alongside you
  • All content is available in online drop-in/drop-out co-op
  • Built from the ground up to be easily moddable. You have the tools to make the universe your own - add new races, biomes, dungeons, and quests

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Os X 10.9 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Os X 10.9 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews
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Very Positive (905 reviews)
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Most Helpful Reviews  In the past 30 days
76 of 92 people (83%) found this review helpful
309.1 hrs on record
Posted: September 22
Okay. We should be fair with Starbound. I will bs nobody.
First off, I am a supporter from back when it was on Early Access.
The game has been dramatically changed since then.
I had to play through the whole game again, since my savegame was not compatible with V1 but who cares really?

So, what IS Starbound?
Well it started as an open world sandbox game. KEEP THAT IN MIND PLEASE.
So, since then a lot of stuff were added.
We got a great set of unlockable technology upgrades, so you can craft gradually stuff you are gonna need.
The game introduces you gradually to its universe with a set of missions, to do some essential things.
The whole tutorial is the lore of the game. Yup! A sandbox with lore as tutorial, how do you like that?
One step before going against the final boss, you know you are ready to explore whatever you want.
What a great idea! You also carry a codex, where you can collect a lot of wrriten stuff, like journals, stories etc etc, very rewarding for readers.
You can collect various stuff, like bugs, fish, fossils, and make collections out of them.

Randomly (?) generated quests occur all the time, with always interesting rewards and not useless stuff.
Challenges are available and a lot of stuff to do.

You can farm, you can have your own pets... what else can I say about this awesome game?

Oh! The world!
Well basically you start on a solar system. Then you go outside of it to another star. Stars are solar systems with planets inside them. Imagine that stars are generated gradually as you move through the universe map. And believe me, there are LOTS of stars, full of planets to explore.

Favorite changes (for early access users that wanna see what's new):
A] The pixel compressor has no penalty.
B] The fuel gathering became an interesting challenge instead of a freaking boring process.
C] Optimized not to lag.

So let's see:

Graphics: 90% Fantastic pixel art
Sound: 90% Great music but too emotional for my taste. Still great.
Gameplay: 90% It is very polished, the game seldom lags even on my old PC
Replayability value: 90% With so many races, I bet this can be played many many times.
Value for money: 90% I played 300 hours already, including the time before V1 was released.
Scenario: 70% Interesting scenario, but that's it. <<< This is considered an EXTRA on a sandbox game.

Do I recommend this?
Well yes. It is a great game, just don't take it for an RPG.
It is a sandbox.
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11 of 11 people (100%) found this review helpful
2 people found this review funny
105.2 hrs on record
Posted: October 6
I am not really sure what to make of the final version of Starbound. I bought this in it's early stages of development, and I have to say first off that I think it was a real mistake to release the game so early. It was literally years away from completion when it was first released. Way, way too early. Anyway, on to the final version, and I think I prefer the earlier version!!! The earlier version was more of a sandbox idea, you could just wander about and build things. The final version, though, I really find the alien creatures very annoying. They always attack you and seem able to kill you with just a few hits. When you are trying to learn the game, and more to the point when you are more interested in exploration and building rather than fighting, their constant presence of atacking creatures is very tiring. And I also have some objection to the fact that most alien cratures would be unfriendly. It would have completely changed the feeling of the game had they mostly been friendly instead. There really should be an option to disable or at least reduce the numbers of them. They are literally every ten feet in the game. So I guess whether you like Starbound very much depends on what you expect from the game. Recommended? Well, like I said, depends what you expect from the game. I will say yes, but like me you may find it a bit annoying.
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13 of 19 people (68%) found this review helpful
1 person found this review funny
Not Recommended
158.2 hrs on record
Posted: September 25
Starbound before release: I want to go to a snow planet, but it's too cold there. I'll have to find and craft some snow survival gear so I can travel there. If there's a snowstorm, I'll have to prepare an igloo and go underground for warmth until the storm is over.

After release: You will die on the snow planet unless you do a quest to get a suit upgrade so you can become invincible to the cold. The snow protection gear is no longer craftable, you have to quest for it... and it's useless.

Why did you replace the open world with more quests? I liked when the quests were optional, when you wanted to upgrade your ship. Now it's linear? I don't want to grind on my starting planet so I can even go to the next planet.

It used to be: Whatever planet you started on would be cool. But to get to any other planet, you'll have to fix your ship.

Now: You have to stay on this planet and do this quest. Go underground and do all this linear stuff, then go back up to your ship and keep questing until you finally get to be able to play the dunegon you HAVE to do to get your ship fixed. If you don't have good gear, you will not be able to beat the dungeon.

The solution: Go into godmode, beat the dungeon, grind the quests, and finally you're able to actually play the game.

Can we have an option for a rollback please?
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5 of 5 people (100%) found this review helpful
5 people found this review funny
71.6 hrs on record
Posted: October 21
Base Game = Ok Game pretty Fun.
Base Game + Multiplayer = The best its gonna get.
Base Game + Mods = Very very Fun.
Base Game + Mods + Multiplayer = Prepare to become StarLord as you adventure across the cosmos doing "a bit of both".
Base Game + Mods + Multiplayer + Free Time = Police being called to investate why you have disappeared and havent shown up to work in two weeks.

10/10 Would be a suspected kidnap victim again
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17 of 29 people (59%) found this review helpful
6 people found this review funny
106.6 hrs on record
Posted: September 25
To give a good discription of why this game is good, I only need to say a few words.

It's Terraria with space travel and a story. Also, it's no man's sky with content besides geology simulator.

Now, that's just the surface of this glorious experience. You can be a human, bird, space gorrila, a tribal plant thing, a japanese fish, or a person that was a star. Oh, and I forgot to mention the feudal robots.

There are space alpacas, penguins that are criminals, frogs, space nazis, space hitler, tentacle planet, (formerly known as earth), Giant spiders, giant holographic ape heads that shoot lazer fists at you, bird robot, proceduraly generated monsters, and worlds.

Now, there's one more thing about this game, that can eighter; make it better, or make it much, much, oh so much worse. Mods. If you're going to mod this game, stick to the workshop. It has the quality mods, made by people who arn't bronies or furries. You'll get ship, weapon, meme, and cosmetic mods, with a few race extenders and races. There are some S.A.I.L replacements here too. But, besides the workshop, DO NOT, AND I REPEAT DO NOT INSTALL ANY MODS THAT ARE NOT FROM STEAM. From nexus, you'll get porn and fetish mods, and anywhere else, it's much the same. One more risk from instaling mods, workshop or not, you have the chance of completely bricking a save, because you installed it incorrectly, or you removed it. (ship mods are the worst in this regard.)

In short, there's lots to do and see in this game, and if you ignore the existance of 75% of the mods for this game, you'll have a great time probably. Or your computer will just refuse to run it at a decent frame rate. That's a problem too.
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11 of 18 people (61%) found this review helpful
1 person found this review funny
Not Recommended
51.4 hrs on record
Posted: September 30
So... I've played this game before it was fully realeased. It was... alright, to say the least. Now it is... alright yet again, just a bit better.
The thing that made me buy it was space, and the fact it has exploration and sandbox features. I always wanted to have a sandbox game where I can do whatever the hell I want in the infinite universe, and Starbound is that game.

"Then why do you give this game a negative review?" You might ask.

Let me first tell you what's great about this game:
1. You have your own spaceship where you can travel wherever you want;
2. There is some nice variety in planets, monsters, biomes, weapons etc.;
3. There's the story, which isn't really deep or complex in quests, but it's good IMO;
4. Each race has history and culture... except for Novakids but that's because they don't care about history;
5. There is a lot of stuff to upgrade, collect, buy etc.;
6. You can play on instruments and form a band;
7. A lot of other things I don't remember...

Now with the issue that just makes me get bored in this game really quickly:


I honestly don't know. I just don't want to build anything. Just a thought of it demotivates me from playing, so does collecting stuff because I know that stuff like fish or cooking collections will just end up being a chore.
I didn't even get myself to decorate my ship. All I did was to upgrade it to maximum size and then just left it half empty...
I keep trying to guess what deters me from building in this game. Maybe the game is too small? Maybe there are too much furniture to pick from? I don't know... And I have the similar issue with Terraria, though there I also have issue with how it is unfriendly towards newbies (more on that in my Terraria review).

Now, it was a hard choice between recommending the game or not. My personal experience is just slightly more towards no, but that's just me.
If you had similar issues in Terraria, then you will only have fun doing main quests, you'll get bored after that. If you play Terraria a lot though then by all means buy it, you won't regret it.
Now for those non-Terraria players. If you like space and exploration, then I guess you'll like this game. If you are also creative and like building, then you should give it a try.

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3 of 3 people (100%) found this review helpful
Not Recommended
71.4 hrs on record
Posted: October 12
Not a bad game, but I'm surprised by the lack of depth after so many years of development.
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4 of 5 people (80%) found this review helpful
Not Recommended
64.1 hrs on record
Posted: October 15
it was so good. emphasis on was... but ever since the update it has been horrible, like to the point i haven't wanted to play it. for several reasons:

1. it doesn't seem to work on any computer made before 2016, so none of my friends can play with me. (the only reason i can is because i got given a shiny new pc)
2. half the things that made it a good sandbox game are gone. wanna make a character to role play as? well you can't anymore because you have to jump through like 17 hoops just to unlock tech.
3. THE TECH, all the good ones are gone. like "screw being able to have 7 jumps in a row. but oh! everyone wants to wall jump or have a maximum of 3 jumps" no one even asked for that. it was fine before you messed with it.
4. starting mission? what? oh? i'm a college dropout or something? wow, now my character is less "me" and more some guy who found a portal gun or something.
5. all my old characters are gone, it removed all the characters i spent time on. can't even get the items from them or anything. gotta start fresh with our new horrible mechanics.

i have been playing this update for about 30 minutes, i came on to make a character for if i ever got to play it with friends again but no, you have to go through a lot and i'm not jst talking about the "optional" starting mission. no more just spawning things in and getting to make your own story. they have taken out everything good and replaced it with stuff that has be so overhyped that it is stale. the hell even is a fuffalo and why is it better that being able to jump high enough to actually get out of trouble.

i used to love this game. heck i have like 100 hours or something, i dunno how many, as it stopped loading through steam. but now it is terrible, would not recommend. y'know those parents that give you a half decent phone then replace it with a brick, it's like we are being punished, we had so much fun and now we have to go back to dull, mundane, average games.

it's not even "oh, you're just not used to it yet, it the same" because it isn't, like i said, you were able to have about 5-6 consecutive jumps, now the max you get is 3. you were able to dash across things lighting fast, now the fastest you can go is a gentle sprint. you used to be able to summon a shield to protect you from fall damage, now your only options are turn into 4 different types of ball, like in metroid. i fail to see how being a ball that can pass overwater is better than having a shield that protected you from any fall.

thanks starbound, you really did us all a favour! gg no re. 10 / 10 best game. except not really, its so bad now.
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5 of 7 people (71%) found this review helpful
114.1 hrs on record
Posted: October 4
Great game with lots of fun to be had. If you enjoy building and exploring with some decent boss fights thrown in, I would jump on this without question.
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6 of 9 people (67%) found this review helpful
Not Recommended
203.2 hrs on record
Posted: October 5
Summing up this game after it left EA: Led astray by a misleading community and developed by egomaniac artists. It has great graphics and neat features but with a repetetive, dull, and lacking story. Unprofessional, shady, and questionable interactions with the community as a whole. A real shame because so much of this was cool: the endless space exploration, farming, and building... but all of this is hindered and optional, and doesn't add much to the experience. Combat is one of its weakest points with a mediocre AI and clunky melee. They have unique abilities, which is cool but doesn't make up for its shortcomings. Despite having a huge array of generated loot, you are given a very limited set of weapons you can craft, which is just lame.

To be fair with this review, I'd like to list it's major strengths and weaknesses. Like mentioned, it looks great and some in depth features; building and farming had a large amount of appeal because, well, you do can do so much with your own creativity and that drew me in, not to mention colonies (non-essential and kind of a bother unless you want extra work and don't care about what you get in return.) It however has a bland story, with a somewhat interesting basis, but a terrible execution relying on a dull, repetitive pre-mission quest. It does still have a number of bugs it needs to iron out as well a few random performance problems.

I might be blunt but I can understand how people can overlook the shortcomings of this game and enjoy it. I however do not recommend it. Watch some gameplay before you decide on this game. However, Terraria is more worth it than this game.
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Recently Posted
210.4 hrs
Posted: October 22
thhis game is good. im proud of them for finaly putting out a story, and though it's rather short, it's very fun. i have played this game for hours and i will continue as such
Helpful? Yes No Funny
Von the Wat?
64.0 hrs
Posted: October 22
My expectations for this game were pretty damn high. I've backed the game with a preorder the moment it was available and was looking forward to playing it. Tried it in early access and then waited patiently for the release.

TL;DR: Terraria is better, but if you have a powerful PC, and find Terraria a bit too ugly or too difficult, grab this one. It's still a good game you can sink a few hours into and enjoy it.

First, the good:
* Visual design. The game is gorgeous. Seriously, just look at it.
* Sandbox. If you only want to build, there's an insane variety. Not my cup of tea, but some people do seem to enjoy that an awful lot.
* Spaceship. You have an upgradable house that thravels with you. And it's a damn fine one!
* Missions. It's a sandbox with a story mode!
* Quests. If tired of exploring, you get a surprisingly high amount of side quests you are free to complete or ignore. (Not too much reason to complete them though.)

And then there's the bad:
* Performance. You have to get a beast of a PC to run this game. And even then you have to run it in a small window. Terraria uses XNA and stumbles quite a bit itself, but compared to Starbound, it's lightning fast.
* Exploration. It's quite sad that with all the size of the universe of the game, you go from one planet to another and don't really find anything that unique. I love Terraria for its metroidvania'esque stile of doing exploration. In Starbound I feel like I'm jumping from one level to another without ever needing to go back. Replacing quality with quantity, that is.
* Missions, missions... It's great to have some fun story centered content in a sandbox game like this! Sadly, it's a premade content, so no random generation there. It can be fully enjoyed only once. And it doesn't have a metroidvania element to it! Sure, you can go back to the mission you've already completed, but you have absolutely no reason to! Not to mention that you can't dig and destroy things within missions. Bosses are parts of missions, so no arena building.
Helpful? Yes No Funny
Undisputed owner of gibus
25.5 hrs
Posted: October 22
Amazing game!
Helpful? Yes No Funny
98.4 hrs
Posted: October 22
Love the game, but ♥♥♥♥ ice planets
Helpful? Yes No Funny
39.8 hrs
Posted: October 22
great game. the story has changed the game. it used to be so bbland and boring, but now it's my favourite game of all time.
Helpful? Yes No Funny
2.0 hrs
Posted: October 22
Helpful? Yes No Funny
728.8 hrs
Posted: October 22
totally and insanely addictive. a wonderful little world to live in and explore.
Helpful? Yes No Funny
20.6 hrs
Posted: October 22
I really like this game, but there is a slight problem... I dug hole all the way down to the bottom of the planet. (There was no lave because it was one of those barren and lifeless worlds with nothing on it but sand and rock) The problem is that when i acually hit the bottom, i died instantly and now i cant craft anything anymore. I dont know why, but my crafting is limited to salve and rope, and thats it... this bug ruined my character and i cant play on that one anymore, which really sucks.

But apart from that, its really good.
Helpful? Yes No Funny
393.4 hrs
Posted: October 22
I modded the game to be like Star Wars now I am a Jedi who does triple quadruple flips with the lightsaber off of cliffs and into the ocean for dramatic effects because I am so bored after spending 100 hours building an island paradise for people who just walk around jumping into the trees for no reason.
Helpful? Yes No Funny
116.6 hrs
Posted: October 21
Very addictive and fun,think of it as a 2D minecraft, similar to Terraria. you can do just about anything, dig to the core, make a base, explore and wear HEAPS of costumes. (one is just a cat sitting on your head.)
Found an abandoned castle and now have a new residence.

now that is has gone Alpha the story makes a whole lot more sense.

great mechanics.
great weapons.
great creatures.
Music is wonderful.

i highly recommend it to people
Helpful? Yes No Funny