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In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.
Release Date: Dec 4, 2013
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We were at a point in Starbound's development where it was already pretty fun, so we decided to release the game in beta through early access to ensure the community has a chance to help us shape the game.”

How long will this game be in Early Access?

“It's difficult for us to give a solid release date-- we're not so good at those, we've learned. Starbound still has a ways to go, but we'll keep you posted via our website!”

How is the full version planned to differ from the Early Access version?

“The full version of Starbound will contain a plot and sidequests, more dungeons, more bosses and lore, among other features.”

What is the current state of the Early Access version?

“Starbound is already extremely playable and contains a vast amount of content in its current state! There are two beta branches currently in use-- [STABLE] and [NIGHTLY].

The stable branch receives less frequent updates, as we're currently working on one big update that will complete the first few tiers of player progression.

The [NIGHTLY] branch is updated automatically every night, and is for players who want to track progress or simply can't wait to check out shiny new features. :D Play at your own risk, though, as these builds are not tested and bugs/crashes are likely.

Find out more about how to opt into the nightly builds here: http://playstarbound.com/support/#unstable

Will the game be priced differently during and after Early Access?

“The price will likely change after Early Access!”

How are you planning on involving the Community in your development process?

“We post daily progress updates on our blog, and we're always hanging around IRC.”
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Downloadable Content For This Game

Recent updates View all (1)

Nightly builds are live!

June 17th, 2014

(This is cross-posted from the official website.)

The first automatic nightly build is live! If anyone is interested, you can opt-in the same way you opted into the unstable branch.

Nightly builds are there for people who really wanna track our progress– not for people who just want to play the latest version of the game. Please back up any saves or worlds you care about. No, seriously. BACK UP YOUR SAVES AND WORLDS. It’s always best to assume they will be destroyed and the game will be at least somewhat broken.

Tonight, for instance, because we’re working on monster spawns, monsters aren’t spawning. This is the sort of thing you should expect from nightly builds.

Also, because we’re currently working on progression, the very first thing you’ll probably notice is that your ship is damaged and the fuel system doesn’t work (sparks flying out of it). The only way to currently fix the ship is through admin commands so unless you know them you’ll be stranded. This is *really* for people that want to see progress + modders. You have been warned!

I’ve updated the support page with a guide, but I’ll paste it here too:

What is the “nightly” branch and how do I switch to it (or back)?

The “nightly” branch of the beta receives updates automatically every single day. This means that using the nightly branch will frequently destroy your saves or contain other game-breaking issues depending on what we’ve been working on that day. Often it may not even work at all. ONLY USE THIS BRANCH IF YOU REALLY REALLY WANT TO FOLLOW OUR PROGRESS AND DON'T MIND BREAKING THE GAME.

To switch between branches (click on images to enlarge them):

  • Right-click on Starbound in your Steam client’s “Library” tab and select “Properties”:

  • In the window that appears, select the “Betas” tab and then select the branch you want to use from the first drop-down.

  • You should receive a confirmation message along the lines of “Successfully opted into the ‘nightly’ content beta.” below the textbox next to the “Check Code” button (note: no beta access code is required to opt into the nightly branch).
  • Click close and let Steam download the update for the new branch. If you’ve switched to the nightly branch, Starbound should now be listed as “Starbound [nightly]” in your Steam library, otherwise it will be listed as just “Starbound”.


    ---

    (Cross-posted from Tiy's thread on r/starbound here)

    For those messing with nightly...
    If you'd like to test out combat system progress, here's a good way to get into a fight:

  • Turn on cheats with /ruinthefun
  • Spawn tier 7 armor with /spawnitem hylotltier7head / chest / pants
  • Spawn a tier 7 shortsword with /spawnsword 7 0 commonshortsword
  • Spawn a tier 7 shield with /spawnshield 7
  • Spawn a level 7 quadruped with /spawnmonster quadruped 7
  • Fight it

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About the Game

In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.



You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.


Key Features:
  • 6 playable races
  • A procedurally generated universe with unlimited procedurally generated planets
  • All content available in online drop in/drop out co-op
  • Generated dungeons full of unique enemies
  • Randomly generated monsters
  • Thousands of items
  • A deep crafting system
  • PVP gameplay
  • Own and decorate your own Starship
  • Develop your own home planet
  • Menacing boss battles
  • Procedurally generated guns and melee weapons
  • Farming, hunting and survival mechanics
  • Built from the ground up to support modding
  • Ongoing free updates
  • Multi-platform multiplayer

What will you find?

PC System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space

Mac System Requirements

    Minimum:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space

Linux System Requirements

    Minimum:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Helpful customer reviews
1,584 of 2,076 people (76%) found this review helpful
258 products in account
4 reviews
36.4 hrs on record
Early Access Review
Bear in mind that this is a review of the game in its current state

Starbound sets out to expand the foundation built by Terraria and create a fully explorable universe with different planets, all with their own look, feel and randomized creatures. At first the game feels absolutely massive, and entering new biomes and finding civilizations can be a blast.

Upon starting the game you're given the choice between 6 different races, and get to customize the looks and appearance of your chosen character. You then start in your spaceship, and beam down to your first randomized planet. From now on you'll have to explore, mine, hunt and survive like in most games of this caliber. The game has some nice startup quests to 'ease' you into the game, and teach you the basics of crafting and hunting. As of now they run out very quickly, but more quests are hopefully getting added in the not-so-distant future. Audiowise the game is really good, and the music is nice and relaxing.

Unfortunately this is where the game takes a turn for the worse, and you're left with a tedious grind for resources and Pixels (similar to the xp in Minecraft, except that it also functions as currency for vendors in the game). Everything you want to craft takes Pixels, and let me tell you, they got really carried away with this idea. The best ways of getting Pixels is by killing enemies, the harder the enemy, the more Pixels they will drop. Say the enemies drop 50 Pixels each. Let me give you an example of how this gets really redundant. At one point in the game you need to create a robot that summons the second boss of the game, which will give you what you need to advance and see new parts of the universe. All in all it costs you 3000 Pixels to build it, that's 3000 Pixels to advance slightly. that's an absurd amount of monsters you have to kill. Another way to acquire Pixels is by using a refinery which transfers ores into Pixels, a method which prolongs the already massive amount of time spent mining in the game. I can appreciate a good grind and working towards something, but this is just ridiculous.

Combat in the game is laughable at best, and pretty much amount to pressing the button until you, or the enemy dies, and the navigation as you're both jumping around is frustrating beyond belief. The guns in the game are completely worthless and feel more like peashooters than actual lethal weapons.

Overall Starbound could have been a good experience if it hadn't fallen flat on it's face in so many areas. As of now, you should not bother with this game. There are far better Early Access games out there that deserve your money and attention.

__________________________________________________________________________________

Note: After reading through all the feedback, the most common criticism of this upcoming part (and greatest argument in defense of Chucklefish it seems) was that it was focused more on the forum moderators than the actual developers. Hopefully this updated version will be more satisfactory. Special thanks to Steam user sweetjbro from whom I took some of the screenshots. His review can be found here: http://steamcommunity.com/id/sweetjbro/recommended/
___________________________________________________________________________________

THE DEVELOPERS

If the game doesn't already sound bad enough, I am sad to inform you that Chucklefish (the developers) are even worse. The last noteworthy update was in December, with little worthwhile information being released to the public. The official Chucklefish forum is one of the most heavily censored websites you will ever visit on the internet. Most criticism, how valid they may be, are brushed under the rug as ''trolling'' or ''Flamebait'' and the user has a good chance of getting banned. In the light of the negative attention rising over the slow development and their childish treatment of criticism, they've resulted to blaming their player base for the lack of progression.

Blaming their player base: http://i.imgur.com/KsDvRHN.png

After numerous P.R catastrophes, a lack of updates and overall censorship of the forums, negative reviews (including mine) started rising to the top, colouring the game once described as ''The way to do Early Access right'' in a new light, instead of acknowledging their mistakes or (god forbid) apologising, they instead chose to blame the negative reviews on ''Vote Brigading''. Vote Brigading for those who don't know, is an act commonly associated with websites like Reddit, where a group of people band together to upvote or downvote a post/review/comment to push forward their own beliefs and ideologies without viewing them in a critical or objective matter. To add to this a moderator over on the Chucklefish forum claimed that we're just a small vocal minority spreading our hatred and paranoia. Chucklefish can never be in the wrong!

Vote Brigading: http://i.imgur.com/NrI9VdG.png
Vocal Minority: http://i.imgur.com/NMNeGLK.png

It was also leaked that they had their own hidden subforum full of hardcore defenders of the game, all making fun of the rest of the player base behind our backs. What differentiates them from us? That they're constantly kissing their asses, unwilling to call them out when they inevitably screw up? The funniest part is the made-up excuse from one of the forum moderators ''I dont even remember that subforum. Unless it was one they did for April fools or something.'' yeah, nice try. As expected, the subforum was emptied shortly afterwards.

subforum: http://i.imgur.com/whDlgwy.png
inside: http://i.imgur.com/uIE45GQ.png
rules: http://i.imgur.com/axj8kG1.png
excuse: http://i.imgur.com/qHahXv7.png
emptied: http://i.imgur.com/sPqigON.png

I could go on, and on about the horrible forum moderators, how they've said that we've had our money's worth, but that's the beauty of it, I don't have to. There's plenty of evidence out there, in other reviews, on the Chucklefish forum and on the Steam forum. These developers don't operate with clean hands, and the once intriguing game with the promise of updates ''Thich and fast'' is now nothing more than empty words, and 8 months without a decent update.

I am not one to tell you what to spend your money on, but with their broken promises, silencing of critique and overall incompetence, I would not recommend you support rotten, clueless developers like these.

___________________________________________________________________________________

OTHER REVIEWS TO CONSIDER

http://steamcommunity.com/id/Omegacorp/recommended/211820/
http://steamcommunity.com/id/sweetjbro/recommended/
Posted: July 4th, 2014
Was this review helpful? Yes No
755 of 1,005 people (75%) found this review helpful
365 products in account
2 reviews
3.5 hrs on record
Early Access Review
Video games don't exist in a bubble. They don't exist independently from their makers when they're as horrifically unfinished as Starbound. The game itself is deceivingly shallow, having a huge lack of content, especially compared to Terraria. On top of a lack of content, it has tons of issues that still aren't fixed.

It has been months without a substantial update for a game that they swore would be released in 2013.
https://i.imgur.com/J1zHrOB.png

On top of that, the developers and moderators have taken to blaming the community for their disappointment.
https://i.imgur.com/M3JBlk8.png
https://i.imgur.com/2zJax3Q.png

They've gone so far as to blame "vote brigading" for negative Steam reviews.
https://i.imgur.com/91TgOme.png
https://i.imgur.com/YY0UmkZ.png

And of course, they don't want you to get refunds anymore.
https://i.imgur.com/sDGmkYM.png
https://i.imgur.com/egHvklC.png

Don't waste your money. Buy something else, and don't support rotten indie developers.
Posted: July 17th, 2014
Was this review helpful? Yes No
166 of 197 people (84%) found this review helpful
406 products in account
4 reviews
152.0 hrs on record
Early Access Review
I once had faith in this game, but that faith died, and it died hard.

A little history first;
This game's development started in about february of 2012, after Andrew Spinks temporarily left terraria to take care of his family. It had appeared referenced in his leaving post, which also seemed to indicate he was leaving terraria and that he may not comeback, but as we know now he came back about year and a half later, and came back better, with a team too. People jumped to starbound in hopes of finding a game to take the place of terraria at the time, knowing that the game may not return with updates. And so, the wait commenced...
One must for a moment note, that terraria's development started in January 2011, and 1.0 was released early due to a beta leak in june. And note that that initial 1.0 version, and even the beta, was more polished then starbound is now. One must also note that terraria only had a coder, artist (who now is starbounds director), and a composer (plus a fantastic community manager who is no longer around due to complications behind the scenes). Only in the last year does terraria now have a larger team.

Wait passed, and in december 2013, an entire two years later, starbound's beta came out....
The game had, and still has almost no content. Barely anything that the devs said they wanted to do with the game has been done. The game has been in development only one year less then terraria, yet it is lacking in every way in comparison. The community was confused. The tier system refered to was a mess, throwing around broken data values, and requiring a full fix to get it to even remote functionality. The combat is mainly click to kill, with almost no interesting or unique weapons. The enemies, weapons, worlds, and dungeons all scream of quanity over quality. There are many of each, but none of them have anything of real note, making each mostly a reskin of the other.

So of course, Tiy, the director, decides the best option is to.... stop development and move all of the developers over to europe, which took about 4 months, and was barely talked about. The move finished in may...
A few Months later, we are here. Nothing has changed.

The game has no content in comparison to terraria. It has no interesting/well made combat mechanics to speak of. The planets are reskins as well as the underground biomes, which only have slight differences (one is cold, one is not, one has brown mushrooms, etc). The cave generation is empty and disjointed, requiring minutes of digging only to find another empty cave... even if the cave is in sight. The villages in game are soulless, and purposeless, having no useful purposes, and thus become only another thing to click to kill. The random weapons aren't even remotely as interesting as the borderlands style weapons they are trying to build on. The unique items the game does have are too few, and aren't even that interesting. The tiers consist of; mine tier ore, fight simple boss, mine tier ore plus coal, fight simple boss; and repeat, exactly. Until about halfway through where they don't have anymore bosses at all.

An example of a design decision that makes this game worse then terraria. The dungeon system only allows the order of the dungeon rooms to change, and the chest contents, nothing else. That means, unlike in terraria, in starbound the dungeon will not have procedural/randoml; enemy placement, trap placement, chest placement, room layout, corridors between rooms, furniture placement, tileset placement, and so on. Thats right, the enemy placement is always the same as well. Not even the dungeon chest items are unique, with only some crappy dungeon enemy items being unique (and those enemies are mostly reskins, again).

Even the small underground building rooms are the same every time you find a type. One underground graveyard room look the same as every other. This is in stark contrast to terrarias underground wooden houses, which have bizzare procedural layouts, interesting randomly placed furniture (that is often unique to said area), useful and interesting items in a chest which is placed somewhere randomly in the room, and sometimes even traps.

There is only one single positive; building things is easier then in terraria..... but only slightly. Since the building has no purpose in starbound, even that is a moot point.

The game hasn't had a full update in months; the only updates are in a completely unplayable nightly build for dev use. Even then, not much has been done.

The game is bad..... but that isn't all. The developers and forums are also in bad shape.
A recent example involves adding a horse with boobs as a ship AI for a robot race. Over half the community was bothered by this. Many of the developers have gone out of their way to mock the playerbase for stating their displeasure with this choice, with troll posts saying they would replace all AI with animals with boobs, and even the dev characters wearing horse hats. They then made a poll for it.... and it turned out they were mocking the playerbase the entire time, and were never going to use that AI. Many people got banned for even stating their displeasure in a kind matter, and for months even. Anyone acting rudely/offensively in chucklefishes favor did not get banned, and was instead left perfectly fine. Shortly after, forum white knights started saying it was rediculous to think that it would be the AI.

The critics on the other hand, pointed out that the developers have done equally rediculous things in the past. They have added bouncing poop monsters, countless idiotic jokes and many a pop culture references. This all combined into a game where they have an avian race whom cuts eachothers limbs off eachother in the name of a broken religion, a human race lacking a homeworld, and a race of apes which have lore jacked from George Orwell's "1984". Thats right, they took a book about the horrors of a dystopian world crafted off the experiences Orwell had in spain during WWII, and slapped incomprehensibly stupid jokes, items, and enemies into the game. Awful.

Most of the admins on the forums do a questionable job, with specific mention to an Eonwe, who is particularly awful. I personally have not been banned, but I have seen many taken by the banhammer for almost no reason.
The community manager mollygos is also bad at her job. She barely does any sort of community management, mostly promoting games they are publishing, and when she does manage the forums, the same awful results can be found.
The developers have been blaming their community for problems caused, and won't treat their community with respect in most cases, not to mention the unprofessionalism on their twitter accounts.

I cannot say enough now; do not get this game. Get terraria. Heck, if you have that, there are other options. Want early access; you have edge of space and crea.

Want 3d? You have the highly moddable minecraft.

Still not content? If you look only for the procedural gameplay, look into roguelikes/roguish games, like spelunky, dungeons of dredmor, magicite, don't starve, tower of guns, diehard dungeon, sword of the stars the pit, the binding of isaac, full mojo rampage, AND SO ON. Don't have much money? Free roguelikes like doom the roguelike, ADOM (ancient domains of mystery), ELONA (eternal league of nefia), and dwarf fortress will make you far happier then starbound will.

DO NOT BUY IT, DO NOT.
At the LEAST; wait for the games full release to see if it improves. Mind you, thats not even known, since the last many release dates they gave they couldn't meet (last date 2013), so they stopped trying.
But PLEASE, at the least just wait. Perhaps, it will become something good.... though it still won't fix the developer actions and comminity issues... perhaps if you wait, something might come out of it. And if not, you saved your money.

DO NOT BUY NOW, NOT RECCOMENDED. AVOID.
Posted: July 15th, 2014
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428 of 570 people (75%) found this review helpful
419 products in account
17 reviews
22.6 hrs on record
Early Access Review
I would not recommend this game at this time. Perhaps in the future.

I have a few reasons for not likeing this game, but mostly they break down to the game not being fun. For instance, the 'Randomly generated monsters' that are touted as a key feature just end up making the enemeys less unique. The combat system is slow, and unrewarding.

Crafting, while the game boasts 'thousands of items' and 'a deep crafting system' that crafting system is really just a menu where it shows you every thing you can make, and you have to search out what you have the materials for.

And while i do like the idea of owning and decorating my own starship, and going to diffrent planets, there really is no need to, nor is there a need to return to planets you have been to before.

The farming, hunting and survival mechanics spoken of are simply a food meeter that ticks down, it dose not add anything.

I think what really makes this game not fun is the 'free updates' part, this game hasnt been updated in two months, while in early access, why would they update it affter release?
Posted: April 20th, 2014
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627 of 850 people (74%) found this review helpful
194 products in account
4 reviews
24.6 hrs on record
Early Access Review
Boy, Starbound, Starbound, Starbound.

I was one of the first backers to pre-order Starbound, and all I can say is that I've been completely disappointed. I can barely play this game anymore without realising all of the things that have been promised, but don't even show promise of being implimented yet. Not to mention the countless bugs that seem to never be fixed, all the while drama storm after drama storms keeps getting stirred up by devs, modders, and the community itself.

It feels like a beta, it plays like a beta, and the devs keep saying that it's in beta. The game is going nowhere fast, and I can't help but to feel ashamed of buying this game.

Please, if you are really interested in this game, don't buy it now. Wait a few years until it's finished. If it's finished.
Posted: May 12th, 2014
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10,666 of 12,378 people (86%) found this review helpful
484 products in account
5 reviews
47.1 hrs on record
Early Access Review
You don't have to wear pants in this game.


11/10
Posted: December 5th, 2013
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