In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe!
User reviews:
Recent:
Very Positive (529 reviews) - 82% of the 529 user reviews in the last 30 days are positive.
Overall:
Very Positive (49,481 reviews) - 89% of the 49,481 user reviews for this game are positive.
Release Date: Dec 4, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We were at a point in Starbound's development where it was already pretty fun, so we decided to release the game in beta through early access to ensure the community has a chance to help us shape the game.”

Approximately how long will this game be in Early Access?

“It's difficult for us to give a solid release date-- we're not so good at those, we've learned. Starbound still has a ways to go, but we'll keep you posted via our website!”

How is the full version planned to differ from the Early Access version?

“The full version of Starbound will contain a plot and sidequests, more dungeons, more bosses and lore, among other features.”

What is the current state of the Early Access version?

“Starbound is already extremely playable and contains a vast amount of content in its current state! There are two beta branches currently in use-- [STABLE] and [NIGHTLY].

The stable branch receives less frequent updates, as we're currently working on one big update that will complete the first few tiers of player progression.

The [NIGHTLY] branch is updated automatically every night, and is for players who want to track progress or simply can't wait to check out shiny new features. :D Play at your own risk, though, as these builds are not tested and bugs/crashes are likely.

Find out more about how to opt into the nightly builds here: http://playstarbound.com/support/#unstable

Will the game be priced differently during and after Early Access?

“The price will likely change after Early Access!”

How are you planning on involving the Community in your development process?

“We post daily progress updates on our blog, and we're always hanging around IRC.”
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Reviews

“Starbound is one of the most impressive never-ending games I've ever played.”
9 – Polygon

“Starbound's delivering on its core promises even in its early access incarnation.”
Eurogamer

“This might be a bare-bones version of the game to come, but boy, check out those bones. The game's minutiae will be mapped out across various wikis for years to come, and many mechanics will be added and refined, but even now, Starbound is an enticing journey of discovery that reminds you just how exciting it can be to stare at a sky full of stars.”
Gamespot

Massive Combat Update!



The Combat update is here!

The much-anticipated combat update is out! Discover new unique monsters, weapons, biomes and microdungeons throughout the galaxy! Check out the full changelog below.

A few notes:

  • Your existing characters and worlds should be more or less intact, but as usual, you will need to start a fresh universe or explore far-off systems in order to experience some of the new content.
  • If you are running any Starbound mods, they may be incompatible with the latest version of Starbound. I'd recommend backing up your existing characters before launching the game!
  • In fact, backing up your existing characters in an Early Access game is never a bad idea.
ATTN Modders! We've put a comprehensive tutorial up on the wiki describing how to create new missions in Tiled!


[/img]
  • Generated and tiered two-handed weapons now have special abilities that can be activated using right click. Many (45+) possible abilities are available for various classes of ranged and melee weapons!
    • Yes, some guns now have flashlights
  • Change to hammer mechanics: hold left click to wind up, release to fire
  • Change to spear mechanics: continue holding left click after a swing to keep the spear out to fend off enemies
  • Several new classes of hard-to-find unique weapons: boomerangs, chakrams and fist weapons
    • Find blueprints to upgrade these weapons into even more powerful and specialized versions at higher tiers
    • Dual wield fist weapons to enable powerful combo finishers
  • A few miscellaneous unique weapons and items such as flamethrowers and remote-detonated grenade launchers
[/img]
  • Lots of new unique monsters found throughout the galaxy, each with their own special abilities and behaviors
  • Knockback is more powerful and reliable
  • Monsters have clearer ‘telegraphing’ to indicate when they are about to attack
  • Remade shields and improved blocking mechanics
  • Replaced electric stun status effect with Electrified, which periodically damages other nearby enemies
  • Hostile monsters now damage the player on touch
[/img]
  • New system for player-controlled vehicles which can be spawned and despawned using Vehicle Controllers (acquired at the Outpost)
  • Hoverbikes!
    • Great for travelling across planet surfaces quickly!
    • They include a passenger seat so you can transport your friends!
    • Come in several attractive colors!
    • Drive carefully to avoid blowing yourself up!
  • Boats!
    • Similar to the previous boat tech, useful for crossing large bodies of water
    • Your friends can ride on deck or pose dramatically in the bow
  • Visit Rob Repairo in the Outpost shipyard area to repair your vehicles using auto chips, which can be found in the world or purchased at the Outpost
[/img]
  • Quest givers’ portraits are shown on quest dialogs and in the log
  • Colonists now occasionally give players new procedural quests to help improve their house or social standing
  • The abandon button can be used on procedural quests and the same quests can now be declined
[/img]
  • New ‘Midnight’ planets
  • New ‘Frozen’ planets (replaces Tundra)
  • Prism, Steam Spring, and Hive sub biomes
  • Over 300 new microdungeons and other improvements to all underground biomes, including background caves and parallaxes
[/img]
    • Craftable elevator objects, because stairs are so last millennium
    • Consumable dyes to change the color of armor and clothing
    • Capture pods are (for now) used to capture and relocate critters, with a more complete pet system returning in a future patch
    • Loads of item descriptions have been fixed/replaced/added, including lots of Novakid ones!
    • Too many new objects, items, costumes, colony tenants, etc. to list
    • Too many bug fixes, item tweaks, and balance changes to list
    • Improved support for Tiled map and tileset format for modders
  • Some one-handed, unique and biome weapons which still use the old system will be replaced in a future patch

About This Game

Starbound is an extraterrestrial sandbox adventure game in which you take on the role of a character who's just fled from their home planet, only to find themselves lost in space with a damaged ship. Their only option is to beam down to the planet below and begin gathering the resources they need to repair their ship and set off to explore the vast, infinite universe…



Use the starmap to travel between star systems, settle down and farm the land, build and colonize a modern metropolis, take on quests to earn a living, or complete story missions to unlock some of the greater galactic mysteries!

With lots to do and a near-infinite number of procedurally generated worlds to discover, Starbound allows players to create their own adventures in space.


Key Features:
  • 7 playable races
  • A procedurally generated universe with unlimited procedurally generated planets
  • All content available in online drop in/drop out co-op
  • Generated dungeons full of unique enemies
  • Randomly generated monsters
  • Thousands of items
  • A deep crafting system
  • PVP gameplay
  • Own and decorate your own Starship
  • Develop your own home planet
  • Menacing boss battles
  • Procedurally generated guns and melee weapons
  • Farming, hunting and survival mechanics
  • Built from the ground up to support modding
  • Ongoing free updates
  • Multi-platform multiplayer

What will you find?

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Minimum:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (529 reviews)
Overall:
Very Positive (49,481 reviews)
Recently Posted
me2
( 66.4 hrs on record )
Early Access Review
Posted: May 31
Amazing and technical.
You will have lots of fun playing this game I assure you.
Playing with friends just makes the experience better.
You will love playing this game
Helpful? Yes No Funny
Kizumiya 「傷宮」
( 50.3 hrs on record )
Early Access Review
Posted: May 31
I gotta review this. Now.

So, let's get right on the ball. Starbound, is just a game about exploring the stars, with no boundaries intended (you're basically in a open-universe) that allows you to freely travel to each system you choose, and with friends, it's a fun experience.

Seen this game in it's early stages, but now that I've gotten the cash, and also the impression that I should start cashing in when the sales kick in. Not a bad idea, but I don't regret buying and I don't have a reason why I should refund it.

Just super great. Now launch me off a space platform and send me sailing down into a lava-filled planet.. and let me get some minerals.
Helpful? Yes No Funny
FlavusMaximus
( 105.9 hrs on record )
Early Access Review
Posted: May 31
Amazing game. I think there was an update though that made the penguin weapon testing stronger, for I actually had a telacki weapon which did 38 attack damage and it didn't leave a scrath on him! But overall I applause your work chuckle fish. The game is supreme to terraria in every way. I found out about this awesome download of epicness because a family member of mine told me since he is a fellow terraria fan. When I found out about this game I saved up for $14.99 and downloaded it. It's kind of like a terraria starwars but more action packed than terraria, but just a maybe an inch from starwars level. When I first played I was instantly addicted, but then was stuck on the core fragment mission. I was all like, "how the heck do I get these things?!", but dug for a while and face palmed. Hard but not too hard. On the bright side folks who don't like this, go play stinkin' minecraft and don't act jerky to the people who slaved to make this game. When they created it they wanted to make starbpund kid friendly. When I found out there is no blood like in terraria I went, "YUSSSSS". It's a awesome experience and if you haven't played yet, don't judge a book by it's cover. If you game to see violence just because ther's guns, you thought wrong. If you came here for that, go play GTA5 and call of duty and all of that stupid crappy stuff. So what I meant to say here is play this game, you'll enjoy it, and it's fun for your kids! :)
Helpful? Yes No Funny
Itachi
( 6.0 hrs on record )
Early Access Review
Posted: May 31
I have played this game for a while now and this game is really good even though it is in beta. If there was anybody out there who enjoyed tearria you well like this game there are so many planets to go to and explore and there are alot of wepons and enimies to fight. this game is much better if you have friends to play with and makes the game more enjoyble. you well never run out of things to do because of how many planets there are how many quests and how many upgrades and stuff you could craft for your chracter that this game well keep you busy for a long time and is a good way to pass time. the only complaints that i have are that it is a little hard to connect with other frinds or players there are partys and stuff that help get you guys in the same game but besides that its a great game and is defintly worth the price i paid for it. if you are still unsure if you want the game i recommend watching some guys play on yourube like stumpy he shows you how fun playing with other players are and how the game plays.
Helpful? Yes No Funny
GucciusMaximus
( 157.0 hrs on record )
Early Access Review
Posted: May 31
Awesome. 1.0 Is gonna be awesome too.
Helpful? Yes No Funny
SG.% %
( 67.3 hrs on record )
Early Access Review
Posted: May 31
Incredibly Immersive game.
randomly (?) generated world able to explore a world of many solar systems etc
discovering and looting the ruins, trading with NPCs and doing quests.
Amazing game.

9.8/10

I keep accidentally clicking on the "Save and Exit" button. Way 2 often
Helpful? Yes No Funny
kinguin
( 92.3 hrs on record )
Early Access Review
Posted: May 31
i bought this game for 15 dollars and my friend doesnt play with me :((((((((((((((
Helpful? Yes No Funny
MercenaryMH
( 30.5 hrs on record )
Early Access Review
Posted: May 31
♥♥♥♥ing 3 years and still on early access
Helpful? Yes No Funny
Soviet Union (USSR) (RF)
( 19.7 hrs on record )
Early Access Review
Posted: May 31
great game fairly complicated its like terraria with a story and secondary abilitys on weapons also naturally spawning buildings
Helpful? Yes No Funny
Mr.FluffleButt,Browncow,MrMooMoo
( 50.6 hrs on record )
Early Access Review
Posted: May 30
This game is the most fun I have had ever Starbound is great brings a lot of content even if its an beta its the best if anyone would disprove me pls add me on steam and tell me why u don't like it, Because its a great game the developer's put the time into this game and trying to make it into a full game other than that very great game
Helpful? Yes No Funny
KreamKorn
( 6.3 hrs on record )
Early Access Review
Posted: May 30
Terraria in space, with different planets and areas.
Helpful? Yes No Funny
Hingle McCringleberry
( 214.8 hrs on record )
Early Access Review
Posted: May 30
Product received for free
This game is incredibly fun. There is so much to do. The updates for the game are all great. I highly recommend.
Helpful? Yes No Funny
Vortexian
( 8.7 hrs on record )
Early Access Review
Posted: May 30
God.... this game is AMAZING! Imagine Terraria; in space; with lots of upgrades.
How my first game started:
Spawned in
Found a chest
USed weapon in chest to rek face
Did a quest I wasn't ready for
Died and lost said weapon
Spawned in again
FOund out I can cheat items in
Became God
11/10 would God again.
Helpful? Yes No Funny
Epitaph-to-Ego
( 24.2 hrs on record )
Early Access Review
Posted: May 30
NOTE: 90% of the negative reviews for this game are due to the fact that the removed the survival system. But if those people actually paid attention, they would know that its coming back as a revamped optional gamemode in the next update or so (1.0 i.e the launch of the game)

A charming 2D action platformer/block building game similar to Terraria, except this game has A.a random-gen weapoon system with dual wielding ensures that there is no 'best weapon' (*cough*TrueTerraBlade*cough*). B. Alternate character creation feels worthwile with multiple completely different races; and C. NPC's are more than just walking shops that will buy dirt from you because you gave them a wooden shack in your prison-system of barely habitable huts.

11/10 would invade a space monkey labratory with my electric sniper rifle wielding bird-man with a banana on my head again.
Helpful? Yes No Funny
Hack Jorsford
( 9.8 hrs on record )
Early Access Review
Posted: May 30
Pretty Mint
Helpful? Yes No Funny
Waterghosteus
( 43.2 hrs on record )
Early Access Review
Posted: May 30
I have come across this game from youtubers and it looked soo fun and when I looked at the comments most of them were of how chuckle fish messed up and it was better before because updates have been coming out really slow now, but after playing it what I have to say is. If you don't like how the game is now why don't you play the older versions! I LOVED this game and I would go as far as saying it is about as goos as terraria or minecraft which are both very successful games. Plus the game recently got one of the biggest updates ever and now you guys are all of a sudden hating the game. no one got mad at microsoft when it took a whole year and more for 1.9 to come out. so why is this so different all in all I'd give it 5 stars! stop hating a game just because the updates aren't how you want them to be, the devs are working hard and maybe even harder than most of us players. I doubt most of us could make a game as good as this.
Helpful? Yes No Funny
0ttoZ
( 0.4 hrs on record )
Early Access Review
Posted: May 30
Friend told me to buy this game

Bought the game

Made a lizard or some ♥♥♥♥♥♥ ♥♥♥ n. like that

Friend's Hamachi was poor af and we couldn't play a at his server

14 money of my very own well spend

1/2 Would buy again
Helpful? Yes No Funny
Crêpe la Chat
( 2.0 hrs on record )
Early Access Review
Posted: May 30
While I have heard the combat is supposed to be very complex, there is such thing as overly complicating something.
Most notably: The player movement. I don't like the speeds between walking forward and walking backwards being different.
I looked online for a mod to fix it, but the mod no longer works with the newer versions.
Buy it all you want, but this one isn't for me.
Personally, I'd choose Terraria over this.
EDIT: The nightly build has running speeds with going forwards being just as fast as backwards.
Go play that instead of the standard build.
Helpful? Yes No Funny
wondersanvich
( 102.3 hrs on record )
Early Access Review
Posted: May 30
Product received for free
This amazing game is currently trapped in development hell please stay away from this game till its fully released
Helpful? Yes No Funny
Fenris
( 264.3 hrs on record )
Early Access Review
Posted: May 30
Enjoy Terraria? Was digging your favorite part of the game? Well, guess what, somebody came up with the clever idea of making digging even more tedious and boring, take longer, and give less back. Now, spread that across an infinite universe and you've got a digger's dream come true. Also, you're a space explorer who still uses swords and hammers.

Like farming? No? Too bad.

Go play Terraria again.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
68 of 94 people (72%) found this review helpful
11 people found this review funny
Not Recommended
15.7 hrs on record
Early Access Review
Posted: May 22
I followed this game for a long while. Checking blog posts on their main sites daily. Squealing over every single update. It looked smexy. The music was smexy. The hype was real.
Heck, I even remember when the devs posted this video claiming it was their actual official trailer.
https://www.youtube.com/watch?v=K0MBDzzW4b0
It was wonderful

And when I first played, I can fully say I enjoyed my time. However, it did lack something that kept me from getting really into it.

And so I waited.

and waited.

Update after update.

All I can say is, that feeling of emptiness... like an incomplete game... it is still there; if not more strongly than ever.

I feel that the progress and development of this game stagnated and slowed a long time ago, despite the constant updates.

Don't get me wrong, the art and the music is still fanhioaejgajfafFgnbAfOMG <3, but it's everything else that doesn't quite click.

Things that make me cry
  • They removed the survival elements, so it's pretty much just exploration with little consequences. There used to be food, temperature, but none of that anymore. Apparently they're adding it back in for 1.0 so that's really kewl. <3
  • They said you would be freeeeeeee to explore. But you are restricted by quests to pretty much unlock all the important stuff. So you have lots of boring fetch quests or otherwise combat quests to even bother to progress. It feels unnatural and forced; these quests feel like a wall between you and the super cool stuff like big ships and stuff.
  • That might be alright, if the combat didn't feel dreadfully awful, and if the mining wasn't 'grindy'. Hitting and killing enemies doesn't feel as satisfying as Terraria. The combat update did little to address this, there is not a lot of feedpack or impact when you do hit things with your giant future sword or awesome space shotgun. Just a little crinkle which I presume is the monster dropping gold, and poosh, nothing. Every monster feels the same, and is it just me, but where are the procedually generated monsters? You could bring up the arguement that the system just created similar monsters with the same components, but surely that's at least a bit better than seeing the same 'unique' monsters that spawn?
    This probably explains it better than I do.

  • Planets all feel the same, and besides, you're just there to mine anyways. The planets feel copy+pasted honestly, and exploration becomes repetitive; eventually, all you'll do is pop onto a planet and mine. And the underground is nowhere as near as interesting as Terraria's, no matter how many dungeons they implement... it just doesn't have that charm.
  • Although modding for this game is clearly an awesome and redeeming feature, I don't think that modding should have to fix the game. Playing without mods soon gets bland, and without them, there are problems within the games that aren't addressed. Such as contact damage with enemies even though they have attack animations I don't even mrgrgr.
  • The idea of building a base among the stars. A planet claimed to be yours. A fortress filled with every single cool lil' trinket you found on your stellar voyage! It excited me. But I soon came to realise that base building was ultimately useless. The universe is ultimately harmless, and you have a ♥♥♥♥ing spaceship to put stuff in.

As this game is nearing release, my hope for this game ever fixing the problems that stick out like a sore thumb are slim. Despite all this time in early access, the glaring issues I saw since 'release' are still there. But it's not like this game is horribly bad or anything. As mentioned, the art and music are wonderful, and the environments feel immersive and beautiful! But the combat system, the lack of freedom due to quests, the repetitive and boring exploration, and the overall blandness of the mechanics weigh it down.In my eyes, the content of this game, that seems to be praised, is measured by lines of dialogue and fetch quests.

If you're going to play it with a friend, go ahead, you'll have heaps of fun with the beautiful worlds that will be generated for your space shenanigan adventures. Just don't expect much when playing alone.

In my personal opinion, I would give it a 6.5/10. But I know there are lots of people that love this game a helluva lot, it's just that I, as a long-time fan, felt really disappointed in the end.



If anybody is going to criticise me for the lack of hours I have put in, do take note that I used to play this on another account and have clocked in more hours than just 15.
Was this review helpful? Yes No Funny
189 of 298 people (63%) found this review helpful
10 people found this review funny
Not Recommended
45.9 hrs on record
Early Access Review
Posted: May 3
This is a game that I loved. I loved it. I was enamoured by everything that it promised, and I played and played and played back when it had been recently released into early access. Everything they promised sounded so cool, and everything the game already had was awesome. I played a very early version of it (which was still awesome) and had to deal with a few wipes, and it was reasonable. They were improving it all the time, but a lot of things were still broken, or didnt work. crashes happened, things got deleted, files were lost, but it was perfectly alright. After all, it was an early access game. So I decided, alright, I love this game. So let's wait for it to be released. And I waited... and waited... and waited...
Almost three years later, it still hasnt been released.
Now I am looking at what is being said of the changes that have been made in the time I have been away, and quite frankly I dont think I even want to bother with it anymore.
I stop and wonder if this would have happened this way if this game hadnt been so successful on early access... and honestly I dont think it would have gone down this way. And that is the real problem.

Early access allows small developers with good ideas to get the financial backing to complete their awesome and creative projects.

or

It allows small developers to earn money, procrastinate, and prolong deadlines until they forget what the hell they were originally paid for.

This was a ripoff. They sold me the promise of a game, and four years later it still hasnt been delivered. In fact the product that is now being offered is quite different to the original game that was sold to me. So, really, do yourself a favor and stay away from this and any early access game.
Was this review helpful? Yes No Funny
87 of 143 people (61%) found this review helpful
10 people found this review funny
Not Recommended
60.5 hrs on record
Early Access Review
Posted: May 9
Funny story, this game.

Back in 2011, I was creating a game called Nebula. Terraria had just released, so I got the bug of a 2D procedural sandbox game with building elements, but I was a Metroid die-hard and loved space, so I got a bunch of friends together to make a sort of space-based Terraria clone. That was.. I believe it was in May or June.

Fast forward a month. We're now settling on some actual solid concepts for our design and pushing a small prototype through the strainer. Written in C#, as we were experimenting with it after Terraria dropped, the game was showing a lot of progress and we were pretty excited (I was, and in some cases still am, an ANSI C die-hard.)

Tiyuri (the founder of Chucklefish) dials me up on IRC (Internet Relay Chat, for those uninformed.) The conversation happened on OSPNet. I was affiliated with sllabs (Secret Lair Labs) at the time. He talked to me about his new game, but instead of conversing with me as a decent person would, he made me sign an NDA (Non-Disclosure Agreement) via the web.

Putting aside how hilarious an NDA-via-the-web is, I forwarded the e-mail back to him with my name and address and he proceeded to tell me to stop developing Nebula, because his new game, "Starship", was being developed and he didn't want competition. He said he'd give me a "job" working in his advertising department or whatever. Essentially, trying to buy/scare me into stopping development of what would be a free, open source, and potentially Steam-releasable game born out of a couple of friends messing around.

Eventually, of course, I said "no", but my other friends were kind of terrified at the thought of potential lawsuits. They eventually stopped working on Nebula, and at its early stage, the project tanked.

I bought this game purely to see what the "result" was. And I'm still laughing.

This game is the prime example of why someone like Tiy shouldn't lead a project. Tiy is a shoddy pixel artist looking for a way to scrape together cash off of other people's backs, and Starbound is a clear, eye-candy-inspiring way to do that. Early on, I was quite enamored. Environments that actually posed a threat? Jesus, that was something I had planned for Nebula. But then it tanked. And it tanked hard. And I never went back. Wish I could get a refund after the fact.

Don't buy this game. In fact, don't buy from Chucklefish ever again, lest your projects be preyed upon by a malicious and rather socially inept "indie developer".

UPDATE:

Proof:
https://ptpb.pw/Z7He
https://ptpb.pw/vozX

These screenshots will be valid for about a week. After that, if requested, I'll re-post them.

UPDATE 2:

A track I've kept with me for several years. This was the Desert theme for Nebula.

https://drive.google.com/file/d/0B1PffDhVKixrM3JiOXQyOUR1S3M/view?usp=sharing

UPDATE 3:

The original design document.

https://docs.google.com/document/d/1KK7u_nDDGOsaeP7o2Rp3ES659IX2KMduu1GsQ-GzClY/edit?usp=sharing&authkey=CJuah-4J
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30 of 48 people (63%) found this review helpful
Not Recommended
549.9 hrs on record
Early Access Review
Posted: May 22
Starbound: A Space Odyssey That Never Ends
I decided to revisit Starbound after a year or so of avoiding it, and I was not impressed. My thoughts at first were "man is this game ever going to be done?" but as I've been playing and checking on the development progress they have quickly shifted to "man this game is almost done, and has nearly nothing to show for it."

Let me explain. This game has had the early access tag for about two and a half years now, which by itself is not a bad thing. The developers have had time to work on the game and really turn it into something special. A lot of care exists for the lore of starbound, the different races are interesting, and they have unique styles that help them stand apart from eachother. But for all the love that went into the construction of this universe, it's a very, very boring place.

This is in part due to the gameplay. Starbound boils down to a very tedious formula. Go down to a planet, mine some of the ore there, make armor and gear, and then fight the next boss. After fighting said boss you get the ability to travel to new star systems with new planet types. On these completely new planet types the goal is exactly the same, dig down, mine ore, make equipment, fight the next boss. Side quests help flesh out the gameplay, but they are all fetch quests of some sort. At least from what I've seen all these quests do is force players to scour the surfaces of various planets until they find the preset item requested of them. There is no fun in it, and it offers minimal rewards after the first playthrough. Simply put, Starbound is not a fun game to replay. There are nearly no incentives for a second playthrough. The gear for the different races, while visually unique, functions exactly as every other race's gear does.

Procedurally generated games thrive off of replayability, but Starbound just doesn't have it. Exploring planets is interesting at first, but it quickly becomes lackluster. Vehicles and techs that allow the player to traverse planets faster help to ease the boredom of exploration, but there's still little fun in it. Some planet types (oceans and moons, I'm looking at you) wouldn't be worth visiting at all if players weren't forced to do so.

Going on a bit of a tangent here, but my framerate in this game is miserable. This is a more recent problem, but Starbound currently has abysmal optimization issues. I really don't know why this game runs so poorly for me, but it's wholly unacceptable and I hope that the release of the 1.0 version resolves that problem. In its current state, Starbound is more likely to give me a headache than an enjoyable experience because my framerate is so erratic. I find myself not wanting to build any sort of base because of how quickly the poor optimization catches up to me.

So, all in all I can't recommend Starbound. It feels like it's made little to no meaningful progress in the last year, and it frustrates me to no end trying to play it. I'm sad to say it too, because I loved this game to death when I first purchased it back in November of 2013.

Note: My playtime in this game is inaccurately represented because of how it runs, steam counts the launcher as a game and I've left it open for long periods of time before. My actual time spent playing is probably less than one-third of what steam says.
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119 of 218 people (55%) found this review helpful
5 people found this review funny
Not Recommended
22.5 hrs on record
Early Access Review
Posted: April 30
Far too little for far too long. A great argument against supporting so called "early access".
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7 of 8 people (88%) found this review helpful
Recommended
96.1 hrs on record
Early Access Review
Posted: May 23
Although it may on first glance seem like a terraria rip-off Starbound is not a game to pass up. Here are some pros and cons on why this game is awesome

PROS:
~ AMAZING MUSIC most of the tracks are incredible
~ lots of adventure to go around with a seemingly limitless galaxy and planets with tons of biomes, villages, and dungeons
~ Tons of customization, you can decorate everyhing from your space-ship, to your character, to the colonies you can build, anything you have you can customize with the countless numbers of weapons and items
~ You can do anything! You could become a farmer, an intergalactic landlord, a destroyer of villages, you can even create the galaxy's largest drum collection!
~ Cool art style
~ Lots of quests and a good number of bosses
~ Multiplayer

CONS:
~ VERY slow start in the beginning you are forced to dig to a planet's core to unlock planet to planet travel which takes at least an hour or two, then do several quests until you get to a boss allowing galaxy to galaxy travel with your FTL drive BUT before you do that you need a level 3 matter manipulator (your pickaxe equivalent) to collect the fuel needed for your FTL drive
~ Gets grindy at the end
~ laggy in NPC heavy areas if on a weaker computer
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7 of 8 people (88%) found this review helpful
Recommended
87.4 hrs on record
Early Access Review
Posted: May 25
I first bought this game when it became available. I played around 41 hours then. Recently came back and have put in about 44 hours now.

Back when the game first came out, it involved many of the survival aspects that other games had. Such as hunger, being too hot/cold, certain creatures coming out at night, and so forth. To progress, you would mine down into the ground of the planet, gather materials you needed to craft a certain object, and summon a boss with said object which would give you an item to progress to the next "tier". The next tier would provide you with better crafting options in armor and weapons, which would require higher tiered ore, which in turn would usually require going to a more dangerous planet. All of this involved the survival mechanics as well. Dig too far down into a planet, and it would become so cold that it'd begin to affect you, so you may need heat to survive. If you died, you lose all your items... I think. It's been so lnog since I played back then.

Now things have changed. Currently there are three difficulty levels. Casual, you lose 30% of your currency when you die, called pixels. That's it. The next up in difficulty makes you drop all your items when death comes for you. Then the last, Hardcore, makes it so that once you die... your character stays dead. Keep in mind, that many of the survival aspects were removed. You no longer get hungry, food slowly regens hp when eaten. There is no longer a hot/cold gauge when mining down into the depths. Day/Night doesn't matter creature wise, aside from being harder to see without sufficient light sources.

Keep in mind, that the Devs have stated that the survival aspects will be returning in a "Survival" difficulty mode.

Progression is now different. I hear they are going to change it further, but for now I prefer it this way instead of the old way. Instead of building an item to summon a boss. (And cheese the boss, by simply placing dirt in a way that makes you untouchable while being able to kill it), you are now given a mission in some form. These missions will bring you to a dungeon that's preset, and you aren't able to simply mine and tunnel your way through them. At the end of the mission, you fight a boss, and are usually given knowledge of some kind. Usually to reach the next tier of technology. Before any of this happens, of course, you have to repair your ship using the resources from the first planet you are stranded on. This serves as a way to ease someone who may have never played into the game, as it explains some of the mechanics through quests.

Ther are some other things you can currently do. Like creating your own village/city and populating it with tenants, who will pay you with rent in some fashion. They also provide randomly generated quests, which at least gives something to do once you hit the final tier level... aside from ransacking outposts for materials and objects you want in order to expand your colony. Which reminds me, the "mini-dungeons" can't be ransacked and mined apart until you fight through their guards/puzzles and destroy the shield generator that's protecting it. This can add some variety when jumping around planets and searching for things you may want.

In closing, I've read about the planned changes coming up in the release of Starbound with version 1.0. I'm honestly excited for it. Since the full story is going to be available, I'm probably going to delete my older character and start fresh. I hope you have as much fun in the stars as I have! Remember, the adventure is what you make of it.
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75 of 137 people (55%) found this review helpful
10 people found this review funny
Not Recommended
44.7 hrs on record
Early Access Review
Posted: May 1
If Starbound was a Simulation game, it would be called "False Promises: The Experience"

At first the game was very promising. It had quite a bit of content to start with, and there was more coming.
Then the promised content got delayed. Then it got delayed again. Any updates we got were just filler to make it look like the game was actually going somewhere. On top of that, those updates constantly killed mods, servers, and save files. I revisited the game recently, and I can safely say that it is not any better than it was when it originally launched, in some ways it's even worse than it was originally.

The game falls under the same problem that a lot of Early Access games have, where the devs say "Hey we aren't going to be like all the other Early Access people, we care about who buys the game and will make a lot of updates!"

In short, they are exactly like those people. Games like Starbound are the exact reason that the Steam refund feature exist. If I could refund the game now, I would do so without any regrets.
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31 of 54 people (57%) found this review helpful
1 person found this review funny
Recommended
21.7 hrs on record
Early Access Review
Posted: May 8
I have not played many hours of the game, but the time that I have played have been wonderful. It's a beautiful game that is SO worth the money. The game isn't really a survival, but exploration and thats cool! I would reccomend this to terraria or subnautica fans, exploration games. P.S Music is AMAZING
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45 of 81 people (56%) found this review helpful
2 people found this review funny
Recommended
265.5 hrs on record
Early Access Review
Posted: May 8
this is one of the best games ive ever played. And i appreciate that chucklefish takes there time testing the new content in the unstable before updating the main game. But i do wish that they would keep the main (stable) version more up to date with the unstable. But all in all ive loved it since it came out. i do highly recommend this game to anyone.
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6 of 7 people (86%) found this review helpful
Recommended
92.3 hrs on record
Early Access Review
Posted: May 28
it a really good game when you play it a lot
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6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
136.0 hrs on record
Early Access Review
Posted: May 21
With the 1.0 update aproaching(or its already here when you are reading this) i decided to give this game some love.
First: Is it worth the money? Yes, the content you get is not only excellent but huge.
What is this content?: A whole galaxy(no seriously a. whole. galaxy.) whith different planets like: Jungle, Forest, Ocean and more. You got your own spaceship to explore this galaxy(you can even upgrade it) also you can build your own settlements
(Preston Garvy approved) with tons of materials, furniture and decorations wich will have impact on the settlers(example:
build a castle and a knight will live there).
You like weapons? no problem they got weapons, loads of them and they all have unique abilities like a laser beam or a flashlight. But you dont want to have weapons? You want someone to fight for you? Dont see a problem catch a creature with a ball and throw it(this seems familiar) .
The creatures on every planet are unique in combat and looks, some arent cute and kill you others are cute and kill you.
You get quests, you can explore, fight, build, eat, sleep and even the stars arent the limit(ignore the name, it lies).
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6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
120.4 hrs on record
Early Access Review
Posted: May 26
Starbound is a brilliant adventure game that focuses on exploration, building, crafting and combat. Discover incredible world as you venture through space.

https://www.youtube.com/watch?v=OHwI-rwM0tA
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39 of 71 people (55%) found this review helpful
2 people found this review funny
Not Recommended
132.1 hrs on record
Early Access Review
Posted: May 17
I think the biggest issue with Starbound is the existence of Terraria. Starbound was Tiyuri's vision of "what could have been" with Terraria, but it wasn't necessarily "what SHOULD have been".

It explores a lot of mechanics and ideas that Terraria doesn't, but almost every place where they overlap Terraria is the better game. The only things they both have that Starbound does better are building and character creation.

If Terraria didn't exist and somehow Starbound did, it would actually stand on its own pretty solidly. At least in terms of exploration and building. Even without Terraria to compare the combat and collecting aspects would still be hollow and boring.

The game is certainly worth a try, especially with friends. But if you've already played Terraria, it's hardly worth getting excited over.



Overall, I'd say the game is maybe a 7/10. Like I said, it stands on its own but Terraria just obliterates it in every department.
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27 of 48 people (56%) found this review helpful
1 person found this review funny
Recommended
218.6 hrs on record
Early Access Review
Posted: May 6
Product received for free
Friend bought it for me, game's really fun by it's own, as I generally steer away from the bandwagons, expectations from the devs, the opinions of others, I get to play the game by it's own beauty, a game that isn't tainted by anything else other than it's own flaws. Starbound is one of those games that sticks to you and almost always makes you come back, I've recently got this game way ahead of when it was first released and I can tell people were disappointed and some still are, but right now, the game is in a beautiful spot of being one of the best build/craft/explore games out there, and there's a lot more to come out of early access


TL;DR

+ Quests start you off easy and gives you a bit of lore
+ Procedural and informative questline
+ Really smooth and fluid animations
+ Beautiful pixel art
+ Very immersive music
+ Your ship stays the same in any server, a consistent base if you will
+ Easier to play with friends with, compared to, dare I say. Terraria, Minecraft, other procedural games.
+ REALISTIC LIQUID PHYSICS (for the most part)

- Not much to do endgame rather than build, get better gear, get better everything.
- Laggy at times
- Combat can get repetitive,
- Can be hard for beginners.
- Very rare bugs that can corrupt files
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5 of 6 people (83%) found this review helpful
Recommended
47.1 hrs on record
Early Access Review
Posted: May 26
Starbound is a great game that has came a long way since it was first in beta. They still put out updates at a very good rate, and before long it will be leaving beta for an official release. The dungeons and challenges are great, plus the amount of variety for the creatures and planets is very nice. If you like terraria, you should def check this game out. Its on par with terraria for sure :) I'll include a link below to a video that I did recently taking a look at the game since some of the recent updates and such, and I'll likely be turning that episode into a lets play series :)

https://www.youtube.com/watch?v=axEXzIyByuY
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40 of 75 people (53%) found this review helpful
4 people found this review funny
Not Recommended
19.0 hrs on record
Early Access Review
Posted: May 9
A mile wide, an inch deep (if that). I'm stunned that so little meaningful content has been added in the year or so it's been since I last took a proper look into Starbound, and somehow they've actually managed to go backwards.

Stay away - it's nothing at all like Terraria beyond the aesthetis. No replay value at all. Save your money.
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5 of 7 people (71%) found this review helpful
Recommended
79.7 hrs on record
Early Access Review
Posted: May 2
Just wanted to start off by saying this game is beautiful and it has a lot of content that is frequently being updated.

Pro's
+Frequent updates
+Mod support
+Multiplayer support
+Lot's of biomes and planets
+Good music
+Decent amount of lore
+Quests
+Cool Weapons
+Different Races
+Dungeons

Con's
-Can become repitive after a while
-Multiplayer might be hard to accomplish with some people
-Quests can be annoying sometimes (e.g. get an ore, build armor, fight a boss, rinse and repeat
-Not as fun without friends imo

In conclusion, even if this game does get repitive it was still a great play. Think of Terraria, but with space, and you got Starbound. All in all, it has space, that's a good enuough reason to get it.
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45 of 85 people (53%) found this review helpful
2 people found this review funny
Not Recommended
69.4 hrs on record
Early Access Review
Posted: May 4
This game was quite fun. I stopped playing with hopes that the early game build would be further imrpoved later on down the road.

Now there have been 10 steps backward where there should only have been progress forward.

Tools are unrepairable, rendering the game an absolute tedious mess early game (and it certainly wasn't simple before), dungeons are now set encounters that don't take advantage of the game mechanics that were so imaginitive before, limiting you to only being able to jump or use weapons.

With no set goal of how to progress, I can't help but wonder why the devs thought making the game more time consuming somehow equated with game depth.

Avoid this at all cost. Right now the game isn't worth 5 dollars, let alone the 16.99 they expect you to pay. I wish I could get my money back.
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2 of 2 people (100%) found this review helpful
Recommended
43.2 hrs on record
Early Access Review
Posted: May 30
I have come across this game from youtubers and it looked soo fun and when I looked at the comments most of them were of how chuckle fish messed up and it was better before because updates have been coming out really slow now, but after playing it what I have to say is. If you don't like how the game is now why don't you play the older versions! I LOVED this game and I would go as far as saying it is about as goos as terraria or minecraft which are both very successful games. Plus the game recently got one of the biggest updates ever and now you guys are all of a sudden hating the game. no one got mad at microsoft when it took a whole year and more for 1.9 to come out. so why is this so different all in all I'd give it 5 stars! stop hating a game just because the updates aren't how you want them to be, the devs are working hard and maybe even harder than most of us players. I doubt most of us could make a game as good as this.
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