In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe!
User reviews: Very Positive (37,494 reviews)
Release Date: 4 Dec, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We were at a point in Starbound's development where it was already pretty fun, so we decided to release the game in beta through early access to ensure the community has a chance to help us shape the game.”

Approximately how long will this game be in Early Access?

“It's difficult for us to give a solid release date-- we're not so good at those, we've learned. Starbound still has a ways to go, but we'll keep you posted via our website!”

How is the full version planned to differ from the Early Access version?

“The full version of Starbound will contain a plot and sidequests, more dungeons, more bosses and lore, among other features.”

What is the current state of the Early Access version?

“Starbound is already extremely playable and contains a vast amount of content in its current state! There are two beta branches currently in use-- [STABLE] and [NIGHTLY].

The stable branch receives less frequent updates, as we're currently working on one big update that will complete the first few tiers of player progression.

The [NIGHTLY] branch is updated automatically every night, and is for players who want to track progress or simply can't wait to check out shiny new features. :D Play at your own risk, though, as these builds are not tested and bugs/crashes are likely.

Find out more about how to opt into the nightly builds here: http://playstarbound.com/support/#unstable

Will the game be priced differently during and after Early Access?

“The price will likely change after Early Access!”

How are you planning on involving the Community in your development process?

“We post daily progress updates on our blog, and we're always hanging around IRC.”
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Buy Starbound

13,99€

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Includes four copies of Starbound - Send the extra copies to your friends!

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Downloadable Content For This Game

 

Recommended By Curators

"If Terraria was Minecraft in 2D, this is Minecraft in 2D in Space. It's great."
Read the full review here.

Recent updates View all (22)

20 December

Winter update [UNSTABLE] Edition! ~*The More You Know*~

Hey there!

We pushed the changes mentioned in our recent trailer to the unstable branch last night– rejoice! Anyone who’s been playing the nightly builds won’t see a huge difference, but anyone who makes the switch from stable to unstable will see some pretty massive changes.

So here’s what you need to know about the unstable update, starting with…

How to Switch to the Unstable Branch

There’s a handy tutorial right here about how to switch to the unstable or nightly branch of the beta. Be sure to follow the instructions to switch to unstable. :)

World/Character File Compatibility

If you choose to switch to the unstable branch, please know that your characters and worlds will not yet be compatible with the latest version of the game. Your old characters and worlds will still be there, but the unstable branch will use a different storage location than the stable branch for the time being, while we work out how to upgrade old characters.

We will try to maintain save file compatibility within unstable as much as possible, but it will depend on what sort of changes we have to make during unstable, so we cant make any promises.

If you are currently running nightly, then you probably already know how everything works already. FYI The unstable branch will use a ‘storage_unstable’ directory while we work on compatibility with stable.

Known Issues:
  • Many progression quests aren’t final, some are placeholders for future missions
  • Combat balance is still WIP
  • Performance issues, particularly in dense areas like dungeons and the outpost
  • Background parallaxes have problematic transitions between world layers, e.g. oceans
  • Pixel costs and rewards not yet balanced
  • Interface windows (containers, AI, etc) can remain open after switching worlds or moving away from the triggering object
  • Cooking recipes for tier 5 and 6 crops need to be implemented
  • Crops sometimes get out of sync when grown on ship
  • Enemy hit/death sounds sometimes fail to play
  • Some errors in enemy movement and pathfinding
  • Rare crash when removing items from containers, appears as “(InventoryException) Not allowed to discard stack when locked.”
  • The launcher, on some people’s machines, will spew dll errors about missing ordinals. This is not fatal however, and the launcher will still work after you close them.
  • And a whole lot more (probably)

    We’ll keep everyone posted as we make more updates and plans evolve, but thank you all for being so patient! Have fun!

    ---

    Tiy also did an AMA on the Starbound subreddit last night answering lots of questions about development and the unstable update, so be sure to check that out. :)

    Hope you all have a nice weekend and a lovely holiday. <3 :)

    ːSBHorseː

107 comments Read more

19 December

[DAILY BLOG] Weekly Update Round-Up 19/12/2014

#Discussions_QuoteBlock_Author
Evening folks!

When Starbound’s overall balance structure was first established, humanoid NPCs weren’t really a primary consideration at the time, nor was PVP, so the game was largely balanced based around the damage between players and the monsters. While this system was fine at first, it has been the root cause of much difficulty in balancing humanoid NPCs who were primarily balanced to fight against the player and got absolutely trashed by monsters, which was a problem, especially with our growing focus on missions. This necessitated a rethink of how everything was balanced.

To that end, Tiyuri and I, have gone over almost everything with a fine-tooth comb. Here’s a brief overview of the biggest changes.

- NPCs now use armor, so damage inflicted on them is reflective of their armor. Additionally their health now scales on a curve similar to the player’s.
- Damage values across the board have risen. Monsters now die more easily, but they can also kill the player faster too. Fight carefully!
- The energy scaling curve on guns has been completely reworked for a more gradual and consistent climb.
- Tiered armors have been completely rebalanced to suit the new armor and energy scaling levels.
- Players now start off with access to two weapons from the offset, with most races gaining a one-handed shortsword in addition to their broadsword. The novakids gain a two-handed rifle.
- Generated weapon values now typically sit somewhere between the tiered weapons. Rare weapons may still potentially be more damaging, but this should help to keep tiered weapons useful all throughout the game’s progression.

It might not seem like much but these changes have involved a frankly exhausting amount of configuration, but it has transformed the game feel quite significantly. A pleasant side effect of this humanoid-centric rebalancing is that the game is largely balanced for PVP too, provided all parties have suitably leveled equipment.

Guns are more dependable weapons overall, but melee inflicts monstrous damage for those willing to take the risk. In our testing, we found ourselves having heated 1-on-1 exchanges, rapidly alternating between ranged sniping and clashing swords when our energy reserves were locked away. It was both frantic and fun! I’m looking forward to seeing what you guys make of it.

---

#Discussions_QuoteBlock_Author
Evening, everyone!

In my recent post, I mentioned that we’d soon be uploading a trailer highlighting some of the biggest changes we’ve made to Starbound since the last stable build. Without further rambling, here it is!

https://www.youtube.com/watch?v=4Sz2zr3pZEo

As Tiy noted yesterday on Twitter, we’re trying to push these updates to the unstable branch next week and, depending on how that goes, pushing them to the stable branch in January.

Katzeus at Starbound has done an awesome job summarizing most of the changes here.

Thanks again for your continued support and patience. :) Enjoy the trailer!

---

#Discussions_QuoteBlock_Author
Alpaca in spaaaaace!


Alien Alpaca packin’!


Alien Alpaca jumping sweet jumps!


Alien Alpaca playing video games and cooking!


Alien Alpaca taking a breather!

Alpaca in spaaaaaace!

45 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Reviews

“Starbound is one of the most impressive never-ending games I've ever played.”
9 – Polygon

“Starbound's delivering on its core promises even in its early access incarnation.”
Eurogamer

“This might be a bare-bones version of the game to come, but boy, check out those bones. The game's minutiae will be mapped out across various wikis for years to come, and many mechanics will be added and refined, but even now, Starbound is an enticing journey of discovery that reminds you just how exciting it can be to stare at a sky full of stars.”
Gamespot

About This Game

In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.



You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.


Key Features:
  • 7 playable races
  • A procedurally generated universe with unlimited procedurally generated planets
  • All content available in online drop in/drop out co-op
  • Generated dungeons full of unique enemies
  • Randomly generated monsters
  • Thousands of items
  • A deep crafting system
  • PVP gameplay
  • Own and decorate your own Starship
  • Develop your own home planet
  • Menacing boss battles
  • Procedurally generated guns and melee weapons
  • Farming, hunting and survival mechanics
  • Built from the ground up to support modding
  • Ongoing free updates
  • Multi-platform multiplayer

What will you find?

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Helpful customer reviews
445 of 642 people (69%) found this review helpful
273.3 hrs on record
Posted: 18 December
Early Access Review
So many people are giving this awesome game a negative review simply because the "Dev's havent done anything"
...
Alright, watch this: https://www.youtube.com/watch?v=4Sz2zr3pZEo
and explain to me that the "Dev's havent done anything"

Edit: Ignore all those other negative reviews that say "The devs never update the game" ... the devs released word that, instead of releasing multiple small updates in the actual game, they'd do so in a beta version so folks could keep up with events. There's many players writing reviews that're completely ignorant of this fact.

Edit(2): People have mentioned that the "major problems" arent getting fixed... This update shown in the video, plus the claims that Chucklefish has made point to the fact that they will HOPEFULLY be fixed.

Edit(3): For those who're hating the game because of the developers and their BS in the past... Starbound itself is an AMAZING game to mod, and it has a MASSIVE modding community. If you hate the game for WHATEVER reason, the mods will most likely change your mind.

Comments section has some neat points, go read it. Sorry to all the folks who didn't find my review helpful. I tried.
Was this review helpful? Yes No
76 of 120 people (63%) found this review helpful
18.8 hrs on record
Posted: 26 December
Early Access Review
A Brief History of Chucklefish and the Community

  • First, people complain when the stable updates are too frequent to keep your save for very long.
  • So, in response, they change their updating routine and create a nightly channel to see a snapshot of their progress every 24 hours.
  • Nobody switches, ♥♥♥♥♥ing commences because they don't see any progress and assume the game is dead.
  • In response, the dev team starts frequently blogging in order to show everything they've been working on, including the arduous task of refactoring code (which is very important, but you can't have snazzy screenshots to show for it)
  • People don't read the blog, and proclaim that the game is dead.
  • Those that do read the blog complain that the latest releases are buggy.
  • Entitled gamers want everything now.

    Where is that picture of a triangular diagram showing fast, stable, and fun with the caption "Pick Two"?

    Christ almighty people, you can't have frequent updates, have those updates include lots of features, and have them be stable. Either be patient, or help them bugtest by playing nightlies. Otherwise you'll leave them no choice but to halfass the content!

    What's that? The game? Oh, yeah, I think it's pretty good. I like the setting and character design, the procedurally generated content is impressive, and it's been getting better over time. If you're into voxel-like survival/design games, then this is a good choice.
Was this review helpful? Yes No
10 of 17 people (59%) found this review helpful
7.9 hrs on record
Posted: 15 December
Early Access Review
This game really tries to be like Terraria in space, but it comes up short in content.
With the absense of updates and the devs being quiet, my money feels wasted on this.

So tl;dr I know this will get downvoted into oblivion, so save your hard earned money and buy killing floors or divintiy original sin instead
Was this review helpful? Yes No
11 of 19 people (58%) found this review helpful
261.8 hrs on record
Posted: 11 December
Early Access Review
This game was released way too early for it to progress and I believe the game won't survive long unless the developers hire more staff and go into hyperdrive to make more content.
I know the devs are trying their best to make the game a huge success, but at the current state I wouldn't bother buying the game until it is fully made, you can find mods in the mods section of their forums that have more content than all the updates in the last two years.
Was this review helpful? Yes No
35 of 66 people (53%) found this review helpful
47.6 hrs on record
Posted: 11 December
Early Access Review
After a lot of gameplay and being super hyped for this to go into early access, I can safely say it has ruined kickstarter and the whole early access economy for me. Chucklefish hasn't lived up to any of their promises and for a 2d game this is a complete resource hog. What a waste. I hope they spend their millions they got off of pre-orders well, because I don't think they'll be getting any more money from anybody who knows better.

Do not buy. Even when they deem it "finished."
Was this review helpful? Yes No
36 of 68 people (53%) found this review helpful
150.5 hrs on record
Posted: 2 December
Early Access Review
Personally I've always liked the game and it's themes, it's got lots of potential. But it's unfinished and needs some serious work, which after an excessively long period of nothing happening, I can make a pretty educated guess that it's not going to change. In it's current state, it's just a boring grindfest that stops short and leaves you to explore a dead and uninteresting universe, full of samey planets. But hey, at least the game had a modding community to fill in the gaps. There was a massive ton of new things coming in all the time during the days I first started playing Starbound. Even without developer updates it was pretty fun to see what the community could come up with. But with all the PR disasters and lack of updates it seems that even the one major redeeming quality the game still had has pretty much died off.

It was pretty easy to see the direction the development was going when they decided it would be a good idea to uproot all their developers and move them to the same country, as well as buy themselves a fancy office full of crap they spent our money on. According to them, this was done because they all had different sleeping hours, which was (allegedly) what was slowing down development time, though it seems pretty clear this was not the case. It's ridiculous either way.

I stopped playing Starbound quite a while ago, and since then things have clearly gotten worse. For now I can definitely say this is a game best avoided.
Was this review helpful? Yes No
36 of 68 people (53%) found this review helpful
14.5 hrs on record
Posted: 11 December
Early Access Review
It's really quite sad that a game with so much promise is seemingly left to die. The developers apearantly have absolutely no clue what the hell they are doing, as the progression in the game past the 15 minute mark is absolutely vacant. It was released close to a year ago, and the progress and updates released since then are in a word: pathetic. They do nothing, NOTHING to add any value to the game. I wanted to like this game, really I did, but I just feel robbed. If it were put in the incredibly capable hands of Mojang or any similar dev, it would be a game worth 30 dollars by now.

So, in short, heed these words: Do NOT spend your money on this game, you will be wasting it.
Was this review helpful? Yes No
36 of 68 people (53%) found this review helpful
24.7 hrs on record
Posted: 6 December
Early Access Review
This game looked awesome when I saw it in the store, so I bought it. I played it for about a 24 hours (not all at the same time of course) then I got bored, Thats the problem. With updates that come out rarely and hardly ever add anything. I hope the best for the game because it WAS one of my faves. I really dont know what I should rate this game. If there was a "Meh" button I would press it. P.S. Pls get out of early access already or I will rustle your jimmies so hard that you will cry watermelons. <3
Was this review helpful? Yes No
36 of 68 people (53%) found this review helpful
51.1 hrs on record
Posted: 7 December
Early Access Review
This game is a scam, do not buy it, we did wait a year for updates and didn't get anything, they promise a lot and deliver nothing!
Was this review helpful? Yes No
37 of 70 people (53%) found this review helpful
79.8 hrs on record
Posted: 8 December
Early Access Review
Early access cash grab, devs too rich from the concept and too lazy to want to develop further since majority of sales have already been made. at least there's a good song in the soundtrack. I would say consider buying when complete, but I do not think the human lifespan is long enough.
Was this review helpful? Yes No
38 of 72 people (53%) found this review helpful
221.0 hrs on record
Posted: 8 December
Early Access Review
I used to believe in this game, now I have given up hope.

Not a [stable] update since april 26 2014.
The nightly builds they glorify seem to be disabled for steam users.

Forums are filled with fanboys of blindfaith and moderators who will
ban those who criticize the scam this game has become.

Go back to Terraria if you know what's best for ya.
Was this review helpful? Yes No
40 of 76 people (53%) found this review helpful
59.8 hrs on record
Posted: 7 December
Early Access Review
The devs abandoned it, the combat is trashy and a pain in the ♥♥♥, bosses are poorly designed, world's have very little places to explore if any with little to no reward, there is little insentive to explore or progress. the only positive points of this game are the moddability (which doesnt fix the terrible gameplay) and the art style of the game. This game had so much potential but it is all wasted on a dev team that wont get their ♥♥♥♥ together and deliver the product we paid for to support it's completion.
Was this review helpful? Yes No
21 of 39 people (54%) found this review helpful
565.3 hrs on record
Posted: 28 December
Early Access Review
People keep lying about no updates to hurt this game's holiday sales. They are just that, lies. The game just updated with a seven month's long update. When terraria did that, everyone cheered. When Starbound did that, everyone freaks out. What is the matter with you people? Why have you chosen to troll an actual GOOD game? Couldn't you waste your efforts on generic crap being released by consoles? The REAL enemy is big business, releasing crappy games.
Was this review helpful? Yes No
10 of 18 people (56%) found this review helpful
64.8 hrs on record
Posted: 12 December
Early Access Review
The game isn't bad for what it is, but it's been about a year since the devs added any real content unless you want to sign up for the broken "test" patches.
Was this review helpful? Yes No
10 of 18 people (56%) found this review helpful
56.0 hrs on record
Posted: 13 December
Early Access Review
Meh. I don't reccomend the game unless you want to mod the heck out of it and mess around. That's all I have really done since I got it. I like games with randomly generated worlds and such and thats probably the only reason why I bought it in the first place. There has not been an update for this game in months either, so it seems like it will never actually be finished.

That said i do have some fun memories of it, specifically me visiting a wooden airship only for the planet to literally rain fire and kill everyone on board. Might be fun if it's your thing, but I wouldn't reccomend it for everyone.
Was this review helpful? Yes No
10 of 18 people (56%) found this review helpful
37.4 hrs on record
Posted: 16 December
Early Access Review
They promised alot and didnt really deliver after taking everyones money
Was this review helpful? Yes No
10 of 18 people (56%) found this review helpful
22.6 hrs on record
Posted: 15 December
Early Access Review
Go buy Terraria for $2 when its on sale. The devs actually care about their customers.
Was this review helpful? Yes No
10 of 18 people (56%) found this review helpful
111.3 hrs on record
Posted: 16 December
Early Access Review
Used to play this coop with my girlfriend, about a year ago. Wasn't much progression in the game at the time and got very stale fairly quickly.

Forward to today, A year or so later, and the game hasn't been updated in any noticeable way.

Also, the developers are ♥♥♥♥♥♥♥s,
Was this review helpful? Yes No
10 of 18 people (56%) found this review helpful
173.8 hrs on record
Posted: 28 December
Early Access Review
This game has been one tumultuous ride. I would be remiss to not acknowledge at least that. For that past year, playstarbound.com has been one of my frequently visited sites, for updates, for excitment, for community and for drama, for laughs and fun and what unfortunately most sours the memory, resigned dissapointment.

If you’re reading this and deciding whether or not to purchase, I suggest just this.
  • Visit the developer website for this game to explore.
  • Comb the forums and updates. Early as you want. It goes back a while.
  • Read what people say about this game on the site. You may find little to no criticism, unsurprising for a dedicated fanbase, form an opinion and then read this:
  • People claim to have had their concerns and criticisms flamed, belittled, and banned, not only by posters but starbound moderators.
  • Start reading reviews here, both the positive and negative (Use the filters if you’re new to steam).
  • Compare some of the positive reviews to posts on the starbound forum. I gleaned some similarity in tone and style.
    If you feel it necessary, watch gameplays and update videos.
If you do all this, you should be in good shape to decide for yourself just what you want from this game. If you want my total opinion, read on.

Despite all the calamity, I had fun with starbound. It's a decent game. I recommend it as another terraria if you're bored of terraria but want terraria still, and you're willing to deal with early access poppycock.

I understand that as an early access, you are not likely to get what you desire, you are not even likely to get what you are promised.

I understand now, because it actually bloody happened. I was young, you know how we are at my age, silly and shiny and dumb. I was enticed by the ritz, the stars, the bounds. I wanted it all. They promised it all.

Many months have passed now, and I’ve still to see what I was promised. And at this point, even if the moment I finish this review I should find a finished Starbound gift basket, filled with apples and condoms and cornish pixies, I would still feel tricked. And I payed good money for that feeling, and damn to you all if I’m not entitled to that emotion considering the circumstances

And I deserved to be tricked. I bought the game before it was finished. I was told things wouldn’t be as they planned it. I knew it was a risk. But like Napoleon, I advanced into Russia with nothing more than high hopes. It doesn’t make me a victim, nor does it make the developers criminals. I think what it does make us is a bunch of retreating French and homeless Russians.

There have been many asservations, many blind white knights and attention mongering whistleblowers. Hell, I’m probably both of those personas. What I think now though, is that this game is one hell of a gamble to buy as is. If you can’t wait for the full title, and you’re a gambling man or woman, I say capitalism ho! Otherwise, come on back once the smoke’s settled.
Was this review helpful? Yes No
11 of 20 people (55%) found this review helpful
47.1 hrs on record
Posted: 7 December
Early Access Review
YOU SHALL NOT BUY this crap, do not make the same mistake I've made.
Was this review helpful? Yes No