Featured Items
Games
Software Demos News Recommended
Wanderlust: Rebirth is an online four player co-op arcade-action RPG set in the fantasy world, Valandria. The heroes are summoned to Westhaven Arena to prove their worth as heroes of old legend. However, things are not as transparent as they first appear, when our heroes are unknowingly set upon a trek to save mankind from an ominous end.
Release Date: Jun 14, 2011
Watch all 2 trailers

Buy Wanderlust: Rebirth

$7.99

Buy Wanderlust: Rebirth 4-pack

Includes four copies of Wanderlust: Rebirth - Send the extra copies to your friends!

$24.99

Recent updates View all (8)

Wanderlust Adventures Debut Trailer

June 12

Hey!
We are proud to reveal our debut trailer for Wanderlust Adventures! We hope you enjoy, and feel free to ask us any questions!

https://www.youtube.com/watch?v=fdAo5E513lM

6 comments Read more

Wanderlust: Rebirth Patch Notes - 3.08 & 3.09 [Steam]

May 3

We implemented a new matchmaking system which should allow players to now host without port-forwarding. The downside? No private games (at least not until we figure out a way to do them), until then, it should be much much easier to play online with other players.

PATCH 3.08

  • All new matchmaking system
  • Steam Networking API integration (no more port-forwarding req.)

[EDIT]:
PATCH 3.09
  • Added private lobby functionality
  • Fixed a bug with joining PvP games
  • Fixed a bug with Ice Wall

Enjoy!
-Yeti Trunk

8 comments Read more

Reviews

“[Wanderlust: Rebirth] takes me back to an era of my life that I've been trying to get back to for years, and does it with grace, style and unique flavour.” – Corsual

“At its core, Wanderlust: Rebirth has an old-school appeal to it in terms of graphics. Reminiscent of RPG classics such as Chrono Trigger and Secret of Mana, the game combines the retro role playing adventure feel with a hint of new age features and techniques.” – 9.5/10 – Game Guide World

“Overall, the game is a must buy for indie game lovers everywhere, and if you love top down, action RPGs that seem to have been thrown into a wayback machine, Wanderlust: Rebirth is the game for you.” – 9/10 – Gaming Irresponsibly

“In addition to the range of classes you can select, the fighting system in Wanderlust: Rebirth is unique and easy to pick up.” – 8.8/10 – The Indie Game Magazine

Steam Big Picture

About the Game

Wanderlust: Rebirth is an online four player co-op arcade-action RPG set in the fantasy world, Valandria. The heroes are summoned to Westhaven Arena to prove their worth as heroes of old legend. However, things are not as transparent as they first appear, when our heroes are unknowingly set upon a trek to save mankind from an ominous end. Band together with your fellow brethren to conquer and change the course of destiny.

Take control of one of four character classes, each with a distinctive play style, and use your abilities with finesse along side the other heroes to gain high-scores and legendary items. Band together and plan your assault, for the minions of the underworld fear no blade, and only in Epic mode will the true heroines rise victorious.

Unlock The Crawl survival game-mode to earn Tokens like a boss, and try your odds with the Luck Box, as you spin the slots for glorious loot or daring challenges.

Key Features:

  • Story and survival modes for both Single and Co-operative play
  • Competitive game modes featuring 8 players (4 vs 4)
  • Over 65 awards and 30 Steam achievements to earn
  • 4 uniquely crafted character classes to advance through teamwork and efficiency
  • Unique Inventory/Crafting system
  • In-depth Artificial Intelligence
  • 3 difficulty modes and 3 different endings
  • 44 different enemies and 15 intense boss battles
  • ...and over 5 years in the making, so you know it is DAMN good!

System Requirements

    • OS:Windows XP/Vista/7 (32- or 64-bit)
    • Processor:1.6 Ghz
    • Memory:1 GB RAM
    • Graphics:128mb Video Memory
    • DirectX®:8.0
    • Hard Drive:30 MB HD space
    • Sound:DirectX-compatible sound card
    • Additional:2-button mouse, keyboard and speakers.
Helpful customer reviews
66 of 101 people (65%) found this review helpful
1.5 hrs on record
Great game! I play it when I have trouble falling asleep and usually within 10 minutes I'm ready to drop off.
Posted: May 8
Was this review helpful? Yes No
21 of 25 people (84%) found this review helpful
1.2 hrs on record
Fun game with nice art, gameplay mechanics and great potential, but the wonky UI, extremely poor controls and spartan tutorial text makes it incredibly hard to figure out how to do anything in the game. A quick Google search will bring up a lot of these frustrations. Devs apparently haven't bothered to address any of these issues for over two years. I'm hopeful that their new game will be much easier to figure out. Had some fun while I was trying to figure it all out, but it just doesn't feel worth it.

If you do decide to give it a shot, here's a heads up: You'll probably want to play this with a controller. As painful as the controller was, the keyboard setup was next to unbearable.

4.5/10
Posted: July 19
Was this review helpful? Yes No
8 of 8 people (100%) found this review helpful
21.8 hrs on record
I bought this game on a sale because I had read a few reviews on-line suggesting it would be a pretty decent action/RPG type of game, but after having sunk a considerable amount of time into it, I honestly cannot recommend it.

On the surface, the premise is pretty simple: You battle your way through 10 chapters of action as the story unfolds, and you earn Character Points to use in developing your fighter. You can replay chapters to try and earn 100% in them, but at times, it's not clear what this even entails, and from what I can tell, there's no way to review this information once play is underway. This is just one of many holes in the game, however.

On the good side, the graphics are charming and fairly well done, and there are some pretty decent musical tracks throughout the game, as well. You won't have problems picking out the enemies, and it's nearly always obvious when an item has been dropped to pick up. The gameplay itself is fairly straightforward, and there is the occasional side quest to keep you occupied. Combat is pretty much button mashing; there is some nuance when it comes to the block function, but aside from this, you'll basically be spamming your weapon strikes and/or special ability--at least in my experience.

I've managed to get 100% in the first 5 chapters on Normal mode, build up my stats significantly, and equip better items. Yet there is STILL no way for me to beat the final boss. The game has three difficulties: Normal, Hard, and Epic. The game is structured to basically force you to play through every chapter at every difficulty level to be able to complete it. Without doing so, you can't win.

This is my overall perception; a lot could be resolved if the game simply provided an instruction manual! Virtually every single nuance of the game requires you to experiment and figure it all out for yourself. The biggest offense here is the crafting system. You can occasionally pick up blueprints for better weapons and armor; I have about four of these right now. However, I cannot craft ANYTHING yet because of the sheer costs, and the crafting process itself is not explained anywhere in the game that I have found so far! Additionally, you don't just find the necessary items; that would be too easy. Nor are the items themselves even remotely easy to come by. I've had to replay the same chapter where I know I can find a particular element multiple times to earn enough of it. You ALSO have to have in your possession three of the type of item you want to create. Want to craft a new helmet? Well, you have to already have three other helmets in your possession. On top of that, you have to pay a staggering amount of money (tokens), earned primarily by completing chapters over and over again. The item I want costs almost 6600 tokens, which I have now. But I don't have three helmets, so I'm going to have to spend about 1600 tokens to buy two more helmets, spend a ton more time grinding for more coins, and then maybe I'll be able to craft the helmet I need. As someone who is used to grinding in video games, I find this to be absolutely LUDICROUS. Adding even further to this insult is that such items are EXTREMELY rare as far as loot drops from enemies; in fact, you'll virtually never get an item drop from an enemy unless it's the occasional orb that restores all of your energy. It seems that only certain enemies drop such items, and they apparently only do so in pre-determined places throughout the game. So you can't even effectively farm for what you want during your multiple replays of the game.

And this doesn't even go into the truly major problems of the game. The afore-mentioned block function actually requires focus points (the yellow energy bar) to use; even if you're not actually blocking an attack, that meter drains just from holding the button. Once it runs out, you can't defend again until you recover some points by resting. In the early chapters, this can be troublesome but isn't completely insurmountable. However, after you get past about Chapter 4, the enemy barrages and patterns make it to where it's virtually impossible to block every single attack and effectively retaliate. Every retaliation opens you up to another enemy, whether it's from one that's close in (you will likely get surrounded A LOT) or from a long-range monster throwing boulders at you. In later stages, where you begin dealing with mages that can quickly spam you with fire and lightning attacks, you can be dead before you even know what hit you. Some enemy barrages come so quickly and in such fierce numbers that getting surrounded is almost an inevitability. When you're trying to block and retaliate with special attacks, your focus meter will drain very quickly, and it only takes a few hits to kill you at that point. Additionally, some enemies have attacks they can just repeatedly spam, forcing multiple blocked hits and draining your focus points at an extremely high rate, meaning within seconds you can be forced to take the damage and likely die as a result. (This is especially true of the final boss, who has a multi-hitting attack that he sometimes just spams over and over again.) At this point, just trying to complete the game seems like nothing more than an unending slog.

There's also an extremely nagging control problem in the game. I'm not sure if this affects game pad users specifically, but there are maddening moments every time I play where my character just simply STOPS MOVING or simply will not move in a direction I press. I have to let go of the controls and then press again to get him to move at all, and this happens frequently right in the middle of combat. To be fair, I use profiling software with my Logitech controller, so it's possible there's some issue with this setup (which works in almost every other game I play, by the way) that I'm not aware of. But it's another issue that brings down this game. There's also an apparent sound bug that prevents Direct Music from initializing if you have an Asus sound card; make sure you disable GX in the DSP Mode settings of the driver software (my apologies to whomever posted that solution for my not having the link to the thread for this review).

In short, I find this game to be the worst combination of tedium and frustration, with really no sense of completion or even a feeling that at some point, you can actually complete the game. Yes, I have beaten the final boss on Normal mode, but you get the worst ending for doing so; you apparently can't get the "real" ending without beating him on Hard Mode, if not in Epic Mode, which brings me to my original point about forced replaying to actually win. Wanderlust: Rebirth is an unforgiving and at many times unfair game that only leaves me more exasperated after each play session as I discover some other roadblock to my progress when I know intrinsically what I need to do to win. I simply cannot do it thanks to game design that prevents me from even getting any better weapons or armor that would give me a chance in the final battle. I cannot say enough to avoid this game unless it's completely reworked and rebalanced.
Posted: June 26
Was this review helpful? Yes No
17 of 27 people (63%) found this review helpful
0.3 hrs on record
This game has a series of issues that were simply overlooked by the developer...

First, We have to allow the usage of possibly dangerous files in order to get it working.
Second, the controls for the game are just god awful.
Third, you cannot edit resolution, decide if you should play in a window or screen, and any of those nice things until you're inside the game.
Forth, If you have a controller plugged in to your computer, it will force you to use it instead of the keyboard.
Fifth, the developers seem to not want to fix any of these previous errors.

My advice: Avoid this game. It won't ever get any better than this. I got it from a Humble Bundle Purchase, and I'd rather if my games had not come with this game attached to it, it just makes me feel bad for ever supporting it.
Posted: May 2
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
0.9 hrs on record
CLERIC

"I wasted an hour of my life in that?" - Arameus
Posted: June 23
Was this review helpful? Yes No
107 of 143 people (75%) found this review helpful
10.9 hrs on record
So this is a hack n' slash RPG with crappy graphics. That is kool. What they don't tell you is that you only get 50% of the exp for beating a level unless you manage to beat the level doing as little damage as possible to all the enemies so that you get very high combo numbers. (Yes it's true, I asked the developer) You don't get extra experience for beating a level again. Nor do you get experience for their challenge levels. You can only try to get more experience by getting the higher combo numbers and thus a better rating. There are all kinds of really powerful skills. You can max out maybe 2 of them and if you use them you don't get crap for experience. So, in short this game is based on repetition and ineffectiveness, while discouraging the use of the games advancement system. This is extremely irritating and a horrible idea. Also, it's just what the developers had in mind. The last boss is also a very annoying fight where you whittle away at him only to have him heal back while he can literally kill you in one shot. Avoid this piece of garbage.
Posted: November 30, 2013
Was this review helpful? Yes No

Awards