Shuggy has just inherited a castle full of goblins, ghouls, zombies, and robots. Help him clear out over 100 rooms to make his new home liveable again!
用户评测: 特别好评 (806 篇评测)
发行日期: 2012年6月13日

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购买 Adventures of Shuggy

 

评测

“Bitsized Brilliance”
93% – Indie Game Magazine

“A fantastic, fun game that deserves to be a big hit”
4.5/5 – GameZebo

“If you haven't already played it, go do so right now”
8.5/10 – GameZone

“a well designed and creative platformer”
8.5/10 – NewGamerNation

“a quality game that’s seriously worth your time”
8.5/10 – Beefjack

最新更新

The new level pack for “Adventures of Shuggy”, “Shuggy’s Teleporting Troubles” is now available on Steam. This new set of 40 single player levels provides a fresh challenge by throwing double teleporters into the mix as well as combining the teleporter with other mechanics from the main game such as level rotation, zombie Shuggy, floaty jump, rope swinging and multi-Shuggy. The level pack is included as part of the main game so it’s free for everyone who already owns it.

关于这款游戏

Shuggy has just inherited a castle full of goblins, ghouls, zombies, and robots. Help him clear out over 100 rooms to make his new home liveable again! Every room in the castle is different, letting Shuggy fly, float, swing, spin, change size, time travel and more as he explores the Dungeon, Boiler Room, Clocktower, Gallery, and Graveyard.

Key Features

  • Co-op play - Play 36 twisted two-player levels in the offline co-op mode, with puzzles that can only be completed through cunning and teamwork.
  • Non-linear map screen - Multiple routes through the castle ensure you'll be able to find another route if you get stuck.
  • Boss encounters - Use your wit and cunning to defeat the dastardly bosses in each area of the castle.
  • Time travel - Get caught in a time loop and co-operate with your past echoes.
  • Rotation - Spin whole levels or interlocking puzzle sections to grab all the gems.
  • Seeing double - Utilize multiple Shuggys under the influence of different gravities.
  • Teleportation - Use Shuggy's teleporter to solve some tricky conundrums.
  • Tied up in knots - Grab the magic rope and swing your way to victory.

系统需求

    Minimum:

    • OS: XP
    • Processor: Dual Core 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB Video RAM and at least Shader Model 2.0
    • DirectX®: 9.0
    • Hard Drive: 82 MB HD space
有价值的用户评测
6 人中有 6 人(100%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:7月5日
还不错,画面清新的横版游戏,收集到所有宝石就可以过关,但是有的关卡考验技术和人品,略有些难。
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
9.2 小时(记录在案的)
发布于:9月27日
挺不错的解密小游戏,关卡的设计也比较有意思,每一关都有新的解密方式。
难度不高,风格怪异中透着一股可爱,有coop,可以和女朋友一起玩!!!
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
19.3 小时(记录在案的)
发布于:7月4日
挺不错的一款小游戏,挺好玩的说,关卡重复度也不高,比较新奇,很多也很有创意,好几关纠结了好久。。。虽然语言上不太影响,但还是希望能有中文吧~赞
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
1.4 小时(记录在案的)
发布于:7月30日
5刀的横版通关游戏,画面很精良,BGM很有感觉,关卡玩法很多。可以买个和朋友一起欢乐的畅爽,游戏的难度可以用丧心病狂来形容,以我的操作能力,遇到难的关卡基本要玩十几遍才通关。但是过高的难度没有挡住游戏的魅力,就像黑暗之魂一样死了再多遍还是坚持下去玩!正所谓:游戏虐我千百倍,我任对它如初恋!
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
1.8 小时(记录在案的)
发布于:7月30日
休闲益智,关卡多,操作手感有点打滑,有些关卡需要思考,有些关卡纯粹是操作.
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
4.2 小时(记录在案的)
发布于:11月29日
一个非常有意思的游戏。 个人觉得还是非常有意思的。靠你的技巧与智慧过每一关
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:8月9日
消磨时间以及让人抓狂的一款好游戏
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
1.9 小时(记录在案的)
发布于:8月12日
_(:3」∠)_觉得操作有点不顺手,要多适应才行。玩了第一面还是挺有趣的……
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:7月5日
游戏挺好玩, 消磨时间不错的选择
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:9月18日
游戏不大但是蛮有意思的,虽然并没有给出剧情或者主线,就是一个横版过关小游戏,说难不难,但是要动一下脑子,每一张图花一两分钟就可以完成,闲来没事无聊时候可以玩一玩,动作很流畅,画风不难看,模式设定合理有趣且具有挑战性。最重要的是免费领取的,给好评!
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
4.5 小时(记录在案的)
发布于:8月10日
还是很好玩的 简单的休闲小游戏
这篇评测是否有价值?
11 人中有 9 人(82%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:6月30日
Puzzle platformer with a good amount of variety per puzzle room/level. It's an easy pick up for genre fans.

Just a nice fun game that has some nice challenges and doesn't get too frustrating either, can't not help but like it just like it's nifty mini vampire protagonist.
这篇评测是否有价值?
30 人中有 19 人(63%)觉得这篇评测有价值
4.2 小时(记录在案的)
发布于:8月1日
I got this game from a free key and am glad. I would not have been happy paying for this.
The game isn't incompetently terrible or anything, but it lacks focus and originality. The only really original thing in the game is the rope which has some pretty interesting uses, but I would have been really happy if they had built a game around that mechanic and explored it deeply.

BUT ANYWAY.

Every aspect of this game feels thrown together fairly without thinking about the other parts. There are a variety of level mechanics that are in the game, but they don't seem to tie to anything beyond what the designers wanted to make that level about. The visual design is not bad but basically is just a pasted-on theme on the same kind of levels. Level progression is weird and unclear - finishing levels unlocks other levels, but there's no real clarity on which levels will be unlocked next, nor is there a sense of progression necessarily. One level might be extremely hard, but it might unlock a very easy level. Some levels are challenging only because they are incredibly long and, since one hit kills, you have to redo the entire level when you die, which can be tedious. (there are maybe three or four levels I can think of that stand out as poorly designed this way)

The music and sound effects: again, just functional, but for some reason there is a sound when your character lands (I finally figured out what that noise was!), the gem-collecting sound is exactly the same every time, no modulation at all, and the music is mostly in tune with the game, but one particularly goofy-sounding song (the main theme in fact) just did not seem to fit at all. I would not be at all surprised if the songs were just public-domain tunes that they used because they were free. (still nothing WRONG with that, just a more effective use would be nice).

The controls are kind of floaty too. I mean, I think that's intentional because you have a cape and that's kind of floaty (also this is a mechanic later, surprise surprise) but sometimes momentum seems off, and lets not even start on the different sized characters.

One last note - if you don't do the levels in the order they want you to, you might show up in a level with a mechanic you're not yet familiar with and have to figure it out yourself. Not too bad really, but poor design nonetheless.

I mean, there's nothing that really makes this game exceptionally bad, but nothing that makes it very good either, and in fact I feel like it turns out to be less than the sum of its parts, simply because it is put together in such a way as to feel disconnected and just bland.

I don't really know why I finished all the levels. I guess getting it for free makes me feel some kind of obligation or something. Whatever. I would say that if you have to pay money for it, pass.
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
15.8 小时(记录在案的)
发布于:10月11日
I thoroughly enjoyed this game and would recommend it to anyone that loves a good puzzle-platformer.

The level design is outstanding, I loved the variety of levels and how every level had entirely different mechanics and tasks to complete. (Low gravity, time manipulation, giant characters, micro characters, coop levels, teleporters and so on.) The entire section of local coop levels is a nice addition too.

Some of the other reviews talk of lousy keyboard controls, I cannot vouch one way or another because I used a USB Xbox 360 controller and it felt well suited. After plugging in my controller all of the buttons shown reflected the corresponding controller key.

I liked the game enough to get 100% of the Steam achievements as well. I didn't find getting the achievements to be tedious or ridiculous like in some games.

The sounds and visuals in this game are fine. The music could definitely be more varied though. By the time I completed the game I had turned off the music and was using my own soundtrack.

Play through in 1 hour blocks and you won't feel like this game is too repetitive. I usually have one major game and two or three smaller games I am working on, I used this as one of my smaller games.
这篇评测是否有价值?
35 人中有 20 人(57%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:10月23日
That game is funny, but not for me :P
这篇评测是否有价值?
5 人中有 4 人(80%)觉得这篇评测有价值
2.0 小时(记录在案的)
发布于:9月25日
Shuggy is a great indie game with tons of levels to explore! It's an old school Halloween-esque platformer with puzzles and challenges around every bend. The game play is smooth. The graphics and sounds are acceptable. Each room has an array of new traps and foes to overcome by various means.

Game : 8.0/10
Graphic : 6.0/10

100% Achievement : Easy | Medium | Hard | Very Hard
100% Achievement Guide : Click Here
这篇评测是否有价值?
4 人中有 3 人(75%)觉得这篇评测有价值
6.8 小时(记录在案的)
发布于:12月1日
Annoying game. PERIOD.
Timing, jumping, dealing with clones in times levels, no checkpoints, mid-level save, no rewind feature.
This was never advertised as a challenging platormer. It looks cute and fun, but turns out to be surprisingly difficult game for those who don't play such games on regular basis.
Somehow I manged to finish Wolrd 1, but I gave up in the middle of World 2. It was pointless. I was already frustrated and hated my decision to buy the game. There were World 3 and 4 waiting for me. Coop campaing and free DLC with more pain. No thanks. I play games to have fun - not to waste time, money and patience. I hate developers giving just one level difficulty and expect all players to perform equally.
I hate when developers don't respect my time (no saves of any kind mid-level).
Had there been noob difficulty I would enjoy this game, but there isn't. Bog off.
这篇评测是否有价值?
12 人中有 7 人(58%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:8月25日
So much waiting!
Wait on a switch so Past Shuggy can push it for you.
Wait for the Shmu to get to the cages.
Wait for Shuggy's friends to hold down switches.
Wait for the platform to take you to the goal.
and on top of all the waiting if you get hit by an enemy or hazard once you die and have to restart the entire level which most of the time means more waiting and the worst part is that you can't kill enemies so you will die often!

don't get this game. it's a waste of time.
这篇评测是否有价值?
14 人中有 8 人(57%)觉得这篇评测有价值
9.5 小时(记录在案的)
发布于:7月4日
Wanted to recommend this awesome game as I've finished it. But I've accidentally hit ALT+TAB in-game and when I returned to the game, it crashed!

It cleared my save file, now I don't even want to bother with it.
SteamCloud just made it worse by syncing with new(empty) data.

TO DEVS(Solution): Make the game fetch the leaderboard, and if there is a rank, apply to the save that the level is passed with the time from the leaderboard. I think a lot of people would be happy if this was added.

I'm willing to change the vote if this gets fixed somehow.
这篇评测是否有价值?
18 人中有 10 人(56%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:8月14日
Steering with WSAD in platformer is a bad idea.
It's even worse idea when after going to menu navigation switches back to arrows.
And then there's this AD for zombie game when you try to quit.
Meh.
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