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Shuggy has just inherited a castle full of goblins, ghouls, zombies, and robots. Help him clear out over 100 rooms to make his new home liveable again!
Utgivelsesdato: 13 Jun 2012
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Anmeldelser

“Bitsized Brilliance”
93% – Indie Game Magazine

“A fantastic, fun game that deserves to be a big hit”
4.5/5 – GameZebo

“If you haven't already played it, go do so right now”
8.5/10 – GameZone

“a well designed and creative platformer”
8.5/10 – NewGamerNation

“a quality game that’s seriously worth your time”
8.5/10 – Beefjack

Nylig oppdatert

The new level pack for “Adventures of Shuggy”, “Shuggy’s Teleporting Troubles” is now available on Steam. This new set of 40 single player levels provides a fresh challenge by throwing double teleporters into the mix as well as combining the teleporter with other mechanics from the main game such as level rotation, zombie Shuggy, floaty jump, rope swinging and multi-Shuggy. The level pack is included as part of the main game so it’s free for everyone who already owns it.

Om spillet

Shuggy has just inherited a castle full of goblins, ghouls, zombies, and robots. Help him clear out over 100 rooms to make his new home liveable again! Every room in the castle is different, letting Shuggy fly, float, swing, spin, change size, time travel and more as he explores the Dungeon, Boiler Room, Clocktower, Gallery, and Graveyard.

Key Features

  • Co-op play - Play 36 twisted two-player levels in the offline co-op mode, with puzzles that can only be completed through cunning and teamwork.
  • Non-linear map screen - Multiple routes through the castle ensure you'll be able to find another route if you get stuck.
  • Boss encounters - Use your wit and cunning to defeat the dastardly bosses in each area of the castle.
  • Time travel - Get caught in a time loop and co-operate with your past echoes.
  • Rotation - Spin whole levels or interlocking puzzle sections to grab all the gems.
  • Seeing double - Utilize multiple Shuggys under the influence of different gravities.
  • Teleportation - Use Shuggy's teleporter to solve some tricky conundrums.
  • Tied up in knots - Grab the magic rope and swing your way to victory.

Systemkrav

    Minimum:

    • OS: XP
    • Processor: Dual Core 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB Video RAM and at least Shader Model 2.0
    • DirectX®: 9.0
    • Hard Drive: 82 MB HD space
Hjelpsomme kundeanmeldelser
12 av 14 personer (86%) syntes denne anmeldelsen var hjelpsom
673 produkter på kontoen
378 anmeldelser
6.1 timer registrert
Aside from those minor complaints, The Adventures of Shuggy is a superb 2D platformer deserving of a much wider audience. Smudged Cat Games have created a game with heart, intelligence and a mansion-load of well-applied ideas.You'll get their money's worth and more with this game. A puzzle/platformer that's not only challenging and addicting, but also adorable, Adventures of Shuggy is a title that gamers of any age and ability are sure to enjoy.If you're a fan of games like Super Meat Boy and you're looking for some interesting twists to the platforming genre, The Adventures of Shuggy is worth checking out. Smudged Cat's first entry in the big leagues is a promising start, and has me excited for the studio's next project.A short campaign is the only downside of this otherwise amazing platformer.
Publisert: 27 Juni 2014
Var denne anmeldelsen til hjelp? Ja Nei
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
253 produkter på kontoen
15 anmeldelser
4.2 timer registrert
I got this game from a free key and am glad. I would not have been happy paying for this.
The game isn't incompetently terrible or anything, but it lacks focus and originality. The only really original thing in the game is the rope which has some pretty interesting uses, but I would have been really happy if they had built a game around that mechanic and explored it deeply.

BUT ANYWAY.

Every aspect of this game feels thrown together fairly without thinking about the other parts. There are a variety of level mechanics that are in the game, but they don't seem to tie to anything beyond what the designers wanted to make that level about. The visual design is not bad but basically is just a pasted-on theme on the same kind of levels. Level progression is weird and unclear - finishing levels unlocks other levels, but there's no real clarity on which levels will be unlocked next, nor is there a sense of progression necessarily. One level might be extremely hard, but it might unlock a very easy level. Some levels are challenging only because they are incredibly long and, since one hit kills, you have to redo the entire level when you die, which can be tedious. (there are maybe three or four levels I can think of that stand out as poorly designed this way)

The music and sound effects: again, just functional, but for some reason there is a sound when your character lands (I finally figured out what that noise was!), the gem-collecting sound is exactly the same every time, no modulation at all, and the music is mostly in tune with the game, but one particularly goofy-sounding song (the main theme in fact) just did not seem to fit at all. I would not be at all surprised if the songs were just public-domain tunes that they used because they were free. (still nothing WRONG with that, just a more effective use would be nice).

The controls are kind of floaty too. I mean, I think that's intentional because you have a cape and that's kind of floaty (also this is a mechanic later, surprise surprise) but sometimes momentum seems off, and lets not even start on the different sized characters.

One last note - if you don't do the levels in the order they want you to, you might show up in a level with a mechanic you're not yet familiar with and have to figure it out yourself. Not too bad really, but poor design nonetheless.

I mean, there's nothing that really makes this game exceptionally bad, but nothing that makes it very good either, and in fact I feel like it turns out to be less than the sum of its parts, simply because it is put together in such a way as to feel disconnected and just bland.

I don't really know why I finished all the levels. I guess getting it for free makes me feel some kind of obligation or something. Whatever. I would say that if you have to pay money for it, pass.
Publisert: 1 August 2014
Var denne anmeldelsen til hjelp? Ja Nei
30 av 57 personer (53%) syntes denne anmeldelsen var hjelpsom
757 produkter på kontoen
19 anmeldelser
0.5 timer registrert
I like a lot of things about this - some of the puzzles are really quite clever etc.

The whole thing is let down by horrible controls tho. You start moving really slowly, bui;ding-up speed the longer you keep moving. This means movement ranges from 'sticky' to 'wild' - just stepping-off a ledge is an exercise in frustration - timing jumps etc. is just frustrating.

Note: coming from the XBOX and having access to an analog joystick and not using it is a bloody weird choice!?

Anyway - spoils the entire game for me, controls should not be part of a game's difficulty...
Publisert: 17 Mai 2014
Var denne anmeldelsen til hjelp? Ja Nei
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
25 produkter på kontoen
2 anmeldelser
23.1 timer registrert
really cool game, i recommend everyone to play it
Publisert: 3 Juli 2014
Var denne anmeldelsen til hjelp? Ja Nei
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
141 produkter på kontoen
30 anmeldelser
0.4 timer registrert
이거 좀 잼있는듯? 심심풀이용으로 딱인듯ㅋ
Publisert: 10 Juli 2014
Var denne anmeldelsen til hjelp? Ja Nei
34 av 37 personer (92%) syntes denne anmeldelsen var hjelpsom
455 produkter på kontoen
5 anmeldelser
9.2 timer registrert
Love it! very simple game with different types of levels that can pickly your brain a bit. Fair level in fustration sometimes when things don't go the way you want, which i personally love even more about it (who wants a game thats too easy and you just walkthrough). Will play again as a casual game to play from time to time again when i want to solve those little rooms again.
Would recommend it to anyone who likes a not to hard enjoable challenge.
Publisert: 3 Januar 2014
Var denne anmeldelsen til hjelp? Ja Nei