My first impression of They Bleed Pixels was a good one. I enjoyed the style, as well as the cute story that unfolded. The combat is interesting and it certainly feels satisfying to kick your enemies up in the air, in to a sawblade. Its really fun to dash to an enemy and proceed to stab stab stab like no tommorw. The music is nice and it makes me feel like I'm playing a platformer on a DOS system, which felt nostagic. It also has an interesting mechanic that allows you to create your own checkpoints. As I said my first impressions were positive, however, this game is ruined by overly twitchy controls and, in my opinion, sloppy level design.
Its really disappointing too, because I really wanted to like this game. I love the art style, and the combat is fun, but I just couldn't get past these huge faults. The game is difficult as you might guess, which is fine. I do enjoy being presented with a challenge. I enjoyed Super Meat Boy for the same reasons. The early levels of this game aren't to bad, but the further you get in the game the more it requires you to pull off precise and complex maneuvers. You'll have an extremely hard time with this, because a mere nudge of the joystick sends the main character flying across the screen. The controls are just so twitchy. Whats worse is some levels have slippery floors, so now you have to deal with slippery floors, and the overly sensitive controls. To be fair I'm using a Logitech controller, and maybe it plays different based on that, but I've never had this problem in other games.
The level design is sketchy in some places, but a majority of the levels I encountered have a long drop with a pit of spikes at the bottom. This can be frustrating because if you make a mistake, you have to watch the entire fall until you hit the spikes, which doesn't sound like much, but trust me after several deaths watching that fall will test your patience. You can't skip it either you have to wait till you die before you can start over. You are given three points of health, but 80% of the time you'll die instantly (Especially to sawblades, they knock you all over the place, draining all three points in seconds). Having that extra health usually just results in dragging out your death, and I find myself just mashing the revive button once I fall in to a pit of spikes I can't escape.
I sincerely wish I could tell you I enjoyed this game, but Those finer points just destroyed the experience for me. I wouldn't reccommend picking up this game unless its on sale and you really really like the style. Otherwise its not worth your money.