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A carefully created world with unique environments and an engrossing atmosphere, Unmechanical offers over 30 unique puzzles of exploration and adventure!
Release Date: Aug 8, 2012
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Buy Unmechanical

$9.99

About the Game

Unmechanical is a puzzle adventure that combines tricky puzzle solving, alluring exploration, and an engrossing atmosphere. Set in a fantastic world of flesh, rock and steel, your journey to freedom requires you to solve a great variety of puzzling challenges, and while it’s easy to pick up and play, later challenges may prove very difficult indeed.

Key features:

  • Intuitive and simple controls, applied to a great range of interactions.
  • A carefully created world with unique environments and an engrossing atmosphere.
  • More than 30 unique puzzles, including logic-, physics-, and memory- oriented challenges.
  • Uncover a dark secret through strange clues and fantastic events.
  • Over three hours of puzzle-solving, exploration, and adventure.

System Requirements

    Minimum:

    • OS:Windows XP SP3 or Windows Vista
    • Processor:2.0+ GHz or equivalent processor
    • Memory:2 GB RAM
    • Graphics:SM3-compatible video card
    • DirectX®:9.0
    • Hard Drive:1 GB HD space
    • Sound:DirectX compatible sound card
Helpful customer reviews
7 of 7 people (100%) found this review helpful
906 products in account
161 reviews
2.7 hrs on record
Falling down a pipe and awakening without a clue, Unmechanical sees you taking control of a little flying robot lost in a vast underground mine, as it travels through tunnels solving puzzles to open pathways in the hope of ever seeing the surface again. It's a brief, ambiguous journey that leaves a lot open for player interpretation (occasionally too much), but accomplishes a great deal through context and the brilliantly imaginative environment around you. I had no idea what I would be getting when I first started it up, but by the end was immensely glad I had given it a chance.

The first surprise came in the form of the fantastic visuals, which put Unreal Engine 3 to use more effectively than I've seen from some AAA games. Gorgeous lighting, a creative and evocative art style, and some very clever use of cinematography make moving through the dark mines a beautiful affair. It also helps infer a lot of the narrative, that without any exposition is impressively well realized if you take the time to take it all in. I do wish the ending was a bit more substantial and obvious when it was coming, but being able to quickly reload and see both alternatives put them both in better context (even if they still feel a tad rushed).

The second surprise was that despite my prior assumptions, Unmechanical isn't at all a standard physics puzzler. Instead, every puzzle is contextually placed throughout the world making them more meaningful and the world more engrossing, and avoids falling back on the same types of puzzles as each is unique to the area it resides in. None of them are particularly challenging or involved, but the way the all fit so well within the world and manage to loop back around to each other is brilliant, and shows a level or forethought by the developers that's often missed in a lot of games.

My only real issue is that Unmechanical does a very poor job of conveying where and what you need to do next. Half of this is intentional, as it allows the player to discover things on their own instead of being spoon fed along a linear path, but the other half is simply poor design as paths are often obscured or off screen without any indication you are meant to go back and look for them. This mostly meant I had to rely on the hint system a good deal more than I would have liked, but even then it wasn't entirely effective at guiding me to the next area when I got stuck, which more often than not required me to stumble around and explore every nook and cranny until I found a tunnel I'd missed or a door that had become unlocked.

Aside from that frustration, Unmechanical was remarkably enjoyable. Nothing about it is especially memorable, but I was engaged the entire time through and disappointed when it ended so soon. Though it seems to have flown under the radar for most, I hope that this isn't the last we see of Unmechanical, as for the developer's first major release the quality is already impressive and would likely only improve in a more expansive sequel.
Posted: August 11th, 2014
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5 of 5 people (100%) found this review helpful
446 products in account
2 reviews
2.1 hrs on record
Had this one sitting in my Steam library for a while. What a surpise when I finally decided to give it a go! Highly recommended for anyone that enjoys a good physics puzzle game with great atmosphere.
Posted: April 13th, 2014
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4 of 4 people (100%) found this review helpful
1,115 products in account
502 reviews
5.2 hrs on record
Unmechanical is a very simple maze/puzzle adventure game that I liked so much I ended up playing it twice. First run took me about 2.5 hours to complete. Second run took about 1 hour plus some extra time wrapping up the achievements I missed on the first run. So yes, this game can end up being really short. But if you don't take time to soak up the surroundings, the backgrounds, the atmosphere, and the music, you'll end up missing out on a lot.

Even though you essentially only have a single ability, the designers manage to offer several different environmental variables that make you use it in vastly different and clever ways. The game provided a charming appeal similar to Machinarium and was definitely worth my time.
Posted: March 5th, 2014
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3 of 3 people (100%) found this review helpful
823 products in account
97 reviews
2.2 hrs on record
Unmechanical is a real nice Puzzle Physics game.The puzzles are real nice kinda has a portal feel to it.Good relaxing music and good graphics also.Real good game.Once again i say give it a go !!
Posted: March 8th, 2014
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2 of 2 people (100%) found this review helpful
35 products in account
1 review
8.6 hrs on record
I liked to solve physical and logical puzzles in Unmechanical in a relaxed way.
There are no instructions how to pass the puzzles, so you have to watch the environment and try the available devices. You can request a hint if you don't know what to do next, but the difficulty level is moderate, so you won't need any help to finish the game in a couple of hours.
Unlocking all of the steam-achievements is more demanding.
Graphics and sound are nice.
My overall rating: 85%
Posted: February 25th, 2014
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17 of 19 people (89%) found this review helpful
144 products in account
17 reviews
14.3 hrs on record
A very sweet game. Puzzles can be difficult, but never overly frustrating. Achievements can be near impossible to get and some can't be gone back to once passed. Overall, a lovely game with just enough of a storyline to keep you hooked and make the choice at the end a tough one. I recommend using a gamepad, it makes all of the difference on puzzles requiring precision.
Posted: October 3rd, 2013
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