A carefully created world with unique environments and an engrossing atmosphere, Unmechanical offers over 30 unique puzzles of exploration and adventure!
用户评测: 特别好评 (212 篇评测)
发行日期: 2012年8月8日
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"As attractive in motion as it is in design, Unmechanical is a majestic 2.5D puzzler."
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关于这款游戏

Unmechanical is a puzzle adventure that combines tricky puzzle solving, alluring exploration, and an engrossing atmosphere. Set in a fantastic world of flesh, rock and steel, your journey to freedom requires you to solve a great variety of puzzling challenges, and while it’s easy to pick up and play, later challenges may prove very difficult indeed.

Key features:

  • Intuitive and simple controls, applied to a great range of interactions.
  • A carefully created world with unique environments and an engrossing atmosphere.
  • More than 30 unique puzzles, including logic-, physics-, and memory- oriented challenges.
  • Uncover a dark secret through strange clues and fantastic events.
  • Over three hours of puzzle-solving, exploration, and adventure.

系统需求

    Minimum:

    • OS:Windows XP SP3 or Windows Vista
    • Processor:2.0+ GHz or equivalent processor
    • Memory:2 GB RAM
    • Graphics:SM3-compatible video card
    • DirectX®:9.0
    • Hard Drive:1 GB HD space
    • Sound:DirectX compatible sound card
有价值的用户评测
8 人中有 8 人(100%)觉得这篇评测有价值
2.7 小时(记录在案的)
Falling down a pipe and awakening without a clue, Unmechanical sees you taking control of a little flying robot lost in a vast underground mine, as it travels through tunnels solving puzzles to open pathways in the hope of ever seeing the surface again. It's a brief, ambiguous journey that leaves a lot open for player interpretation (occasionally too much), but accomplishes a great deal through context and the brilliantly imaginative environment around you. I had no idea what I would be getting when I first started it up, but by the end was immensely glad I had given it a chance.

The first surprise came in the form of the fantastic visuals, which put Unreal Engine 3 to use more effectively than I've seen from some AAA games. Gorgeous lighting, a creative and evocative art style, and some very clever use of cinematography make moving through the dark mines a beautiful affair. It also helps infer a lot of the narrative, that without any exposition is impressively well realized if you take the time to take it all in. I do wish the ending was a bit more substantial and obvious when it was coming, but being able to quickly reload and see both alternatives put them both in better context (even if they still feel a tad rushed).

The second surprise was that despite my prior assumptions, Unmechanical isn't at all a standard physics puzzler. Instead, every puzzle is contextually placed throughout the world making them more meaningful and the world more engrossing, and avoids falling back on the same types of puzzles as each is unique to the area it resides in. None of them are particularly challenging or involved, but the way the all fit so well within the world and manage to loop back around to each other is brilliant, and shows a level or forethought by the developers that's often missed in a lot of games.

My only real issue is that Unmechanical does a very poor job of conveying where and what you need to do next. Half of this is intentional, as it allows the player to discover things on their own instead of being spoon fed along a linear path, but the other half is simply poor design as paths are often obscured or off screen without any indication you are meant to go back and look for them. This mostly meant I had to rely on the hint system a good deal more than I would have liked, but even then it wasn't entirely effective at guiding me to the next area when I got stuck, which more often than not required me to stumble around and explore every nook and cranny until I found a tunnel I'd missed or a door that had become unlocked.

Aside from that frustration, Unmechanical was remarkably enjoyable. Nothing about it is especially memorable, but I was engaged the entire time through and disappointed when it ended so soon. Though it seems to have flown under the radar for most, I hope that this isn't the last we see of Unmechanical, as for the developer's first major release the quality is already impressive and would likely only improve in a more expansive sequel.
发布于:8月11日
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
2.1 小时(记录在案的)
Had this one sitting in my Steam library for a while. What a surpise when I finally decided to give it a go! Highly recommended for anyone that enjoys a good physics puzzle game with great atmosphere.
发布于:4月13日
这篇评测是否有价值?
1 人中有 0 人(0%)觉得这篇评测有价值
5.0 小时(记录在案的)
best puzzle platformer since Limbo.
发布于:4月3日
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12 人中有 0 人(0%)觉得这篇评测有价值
2.4 小时(记录在案的)
No hats
发布于:6月27日
这篇评测是否有价值?
3.5 小时(记录在案的)
Great game, highly recommended!
发布于:7月28日
这篇评测是否有价值?
19 人中有 17 人(89%)觉得这篇评测有价值
14.3 小时(记录在案的)
A very sweet game. Puzzles can be difficult, but never overly frustrating. Achievements can be near impossible to get and some can't be gone back to once passed. Overall, a lovely game with just enough of a storyline to keep you hooked and make the choice at the end a tough one. I recommend using a gamepad, it makes all of the difference on puzzles requiring precision.
发布于:2013年10月3日
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